forked from forgejo/forgejo
Refactor markdown render (#30139)
Only split the file into small ones (and rename AttentionTypes to attentionTypes) (cherry picked from commit 71706126b56616750a65290460fd211b9b8449da) Signed-off-by: Gergely Nagy <forgejo@gergo.csillger.hu> Conflicts: - modules/markup/markdown/goldmark.go - modules/markup/markdown/transform_blockquote.go Conflicts were resolved by favouring the Forgejo implementation: I copied the Forgejo code to the same place Gitea copied them to, and adjusted the imports accordingly. Apart from conflict resolution, this also moves `applyElementDir` from a local func in `goldmark.Transform` to a method on `*ASTTransformer`, to make it callable from the extracted functions.
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7 changed files with 358 additions and 251 deletions
86
modules/markup/markdown/transform_list.go
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86
modules/markup/markdown/transform_list.go
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// Copyright 2024 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package markdown
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import (
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"fmt"
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"code.gitea.io/gitea/modules/markup"
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"github.com/yuin/goldmark/ast"
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east "github.com/yuin/goldmark/extension/ast"
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"github.com/yuin/goldmark/renderer/html"
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"github.com/yuin/goldmark/text"
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"github.com/yuin/goldmark/util"
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)
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func (r *HTMLRenderer) renderTaskCheckBoxListItem(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
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n := node.(*TaskCheckBoxListItem)
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if entering {
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if n.Attributes() != nil {
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_, _ = w.WriteString("<li")
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html.RenderAttributes(w, n, html.ListItemAttributeFilter)
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_ = w.WriteByte('>')
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} else {
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_, _ = w.WriteString("<li>")
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}
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fmt.Fprintf(w, `<input type="checkbox" disabled="" data-source-position="%d"`, n.SourcePosition)
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if n.IsChecked {
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_, _ = w.WriteString(` checked=""`)
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}
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if r.XHTML {
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_, _ = w.WriteString(` />`)
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} else {
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_ = w.WriteByte('>')
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}
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fc := n.FirstChild()
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if fc != nil {
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if _, ok := fc.(*ast.TextBlock); !ok {
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_ = w.WriteByte('\n')
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}
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}
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} else {
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_, _ = w.WriteString("</li>\n")
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}
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return ast.WalkContinue, nil
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}
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func (r *HTMLRenderer) renderTaskCheckBox(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
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return ast.WalkContinue, nil
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}
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func (g *ASTTransformer) transformList(ctx *markup.RenderContext, v *ast.List, reader text.Reader, rc *RenderConfig) {
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if v.HasChildren() {
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children := make([]ast.Node, 0, v.ChildCount())
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child := v.FirstChild()
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for child != nil {
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children = append(children, child)
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child = child.NextSibling()
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}
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v.RemoveChildren(v)
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for _, child := range children {
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listItem := child.(*ast.ListItem)
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if !child.HasChildren() || !child.FirstChild().HasChildren() {
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v.AppendChild(v, child)
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continue
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}
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taskCheckBox, ok := child.FirstChild().FirstChild().(*east.TaskCheckBox)
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if !ok {
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v.AppendChild(v, child)
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continue
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}
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newChild := NewTaskCheckBoxListItem(listItem)
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newChild.IsChecked = taskCheckBox.IsChecked
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newChild.SetAttributeString("class", []byte("task-list-item"))
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segments := newChild.FirstChild().Lines()
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if segments.Len() > 0 {
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segment := segments.At(0)
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newChild.SourcePosition = rc.metaLength + segment.Start
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}
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v.AppendChild(v, newChild)
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}
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}
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g.applyElementDir(v)
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}
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