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switch to use gliderlabs/ssh for builtin server (#7250)

resolves git conflicts from #3896 (credit to @belak, in case github doesn't keep original author during squash)

Co-Authored-By: Matti Ranta <techknowlogick@gitea.io>
This commit is contained in:
techknowlogick 2019-07-06 21:28:09 -04:00 committed by GitHub
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27
vendor/github.com/gliderlabs/ssh/LICENSE generated vendored Normal file
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Copyright (c) 2016 Glider Labs. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Glider Labs nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

96
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# gliderlabs/ssh
[![GoDoc](https://godoc.org/github.com/gliderlabs/ssh?status.svg)](https://godoc.org/github.com/gliderlabs/ssh)
[![CircleCI](https://img.shields.io/circleci/project/github/gliderlabs/ssh.svg)](https://circleci.com/gh/gliderlabs/ssh)
[![Go Report Card](https://goreportcard.com/badge/github.com/gliderlabs/ssh)](https://goreportcard.com/report/github.com/gliderlabs/ssh)
[![OpenCollective](https://opencollective.com/ssh/sponsors/badge.svg)](#sponsors)
[![Slack](http://slack.gliderlabs.com/badge.svg)](http://slack.gliderlabs.com)
[![Email Updates](https://img.shields.io/badge/updates-subscribe-yellow.svg)](https://app.convertkit.com/landing_pages/243312)
> The Glider Labs SSH server package is dope. &mdash;[@bradfitz](https://twitter.com/bradfitz), Go team member
This Go package wraps the [crypto/ssh
package](https://godoc.org/golang.org/x/crypto/ssh) with a higher-level API for
building SSH servers. The goal of the API was to make it as simple as using
[net/http](https://golang.org/pkg/net/http/), so the API is very similar:
```go
package main
import (
"github.com/gliderlabs/ssh"
"io"
"log"
)
func main() {
ssh.Handle(func(s ssh.Session) {
io.WriteString(s, "Hello world\n")
})
log.Fatal(ssh.ListenAndServe(":2222", nil))
}
```
This package was built by [@progrium](https://twitter.com/progrium) after working on nearly a dozen projects at Glider Labs using SSH and collaborating with [@shazow](https://twitter.com/shazow) (known for [ssh-chat](https://github.com/shazow/ssh-chat)).
## Examples
A bunch of great examples are in the `_examples` directory.
## Usage
[See GoDoc reference.](https://godoc.org/github.com/gliderlabs/ssh)
## Contributing
Pull requests are welcome! However, since this project is very much about API
design, please submit API changes as issues to discuss before submitting PRs.
Also, you can [join our Slack](http://slack.gliderlabs.com) to discuss as well.
## Roadmap
* Non-session channel handlers
* Cleanup callback API
* 1.0 release
* High-level client?
## Sponsors
Become a sponsor and get your logo on our README on Github with a link to your site. [[Become a sponsor](https://opencollective.com/ssh#sponsor)]
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## License
BSD

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package ssh
import (
"io"
"io/ioutil"
"net"
"path"
"sync"
gossh "golang.org/x/crypto/ssh"
)
const (
agentRequestType = "auth-agent-req@openssh.com"
agentChannelType = "auth-agent@openssh.com"
agentTempDir = "auth-agent"
agentListenFile = "listener.sock"
)
// contextKeyAgentRequest is an internal context key for storing if the
// client requested agent forwarding
var contextKeyAgentRequest = &contextKey{"auth-agent-req"}
// SetAgentRequested sets up the session context so that AgentRequested
// returns true.
func SetAgentRequested(ctx Context) {
ctx.SetValue(contextKeyAgentRequest, true)
}
// AgentRequested returns true if the client requested agent forwarding.
func AgentRequested(sess Session) bool {
return sess.Context().Value(contextKeyAgentRequest) == true
}
// NewAgentListener sets up a temporary Unix socket that can be communicated
// to the session environment and used for forwarding connections.
func NewAgentListener() (net.Listener, error) {
dir, err := ioutil.TempDir("", agentTempDir)
if err != nil {
return nil, err
}
l, err := net.Listen("unix", path.Join(dir, agentListenFile))
if err != nil {
return nil, err
}
return l, nil
}
// ForwardAgentConnections takes connections from a listener to proxy into the
// session on the OpenSSH channel for agent connections. It blocks and services
// connections until the listener stop accepting.
func ForwardAgentConnections(l net.Listener, s Session) {
sshConn := s.Context().Value(ContextKeyConn).(gossh.Conn)
for {
conn, err := l.Accept()
if err != nil {
return
}
go func(conn net.Conn) {
defer conn.Close()
channel, reqs, err := sshConn.OpenChannel(agentChannelType, nil)
if err != nil {
return
}
defer channel.Close()
go gossh.DiscardRequests(reqs)
var wg sync.WaitGroup
wg.Add(2)
go func() {
io.Copy(conn, channel)
conn.(*net.UnixConn).CloseWrite()
wg.Done()
}()
go func() {
io.Copy(channel, conn)
channel.CloseWrite()
wg.Done()
}()
wg.Wait()
}(conn)
}
}

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version: 2
jobs:
build-go-latest:
docker:
- image: golang:latest
working_directory: /go/src/github.com/gliderlabs/ssh
steps:
- checkout
- run: go get
- run: go test -v -race
build-go-1.9:
docker:
- image: golang:1.9
working_directory: /go/src/github.com/gliderlabs/ssh
steps:
- checkout
- run: go get
- run: go test -v -race
workflows:
version: 2
build:
jobs:
- build-go-latest
- build-go-1.9

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package ssh
import (
"context"
"net"
"time"
)
type serverConn struct {
net.Conn
idleTimeout time.Duration
maxDeadline time.Time
closeCanceler context.CancelFunc
}
func (c *serverConn) Write(p []byte) (n int, err error) {
c.updateDeadline()
n, err = c.Conn.Write(p)
if _, isNetErr := err.(net.Error); isNetErr && c.closeCanceler != nil {
c.closeCanceler()
}
return
}
func (c *serverConn) Read(b []byte) (n int, err error) {
c.updateDeadline()
n, err = c.Conn.Read(b)
if _, isNetErr := err.(net.Error); isNetErr && c.closeCanceler != nil {
c.closeCanceler()
}
return
}
func (c *serverConn) Close() (err error) {
err = c.Conn.Close()
if c.closeCanceler != nil {
c.closeCanceler()
}
return
}
func (c *serverConn) updateDeadline() {
switch {
case c.idleTimeout > 0:
idleDeadline := time.Now().Add(c.idleTimeout)
if idleDeadline.Unix() < c.maxDeadline.Unix() || c.maxDeadline.IsZero() {
c.Conn.SetDeadline(idleDeadline)
return
}
fallthrough
default:
c.Conn.SetDeadline(c.maxDeadline)
}
}

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package ssh
import (
"context"
"encoding/hex"
"net"
"sync"
gossh "golang.org/x/crypto/ssh"
)
// contextKey is a value for use with context.WithValue. It's used as
// a pointer so it fits in an interface{} without allocation.
type contextKey struct {
name string
}
var (
// ContextKeyUser is a context key for use with Contexts in this package.
// The associated value will be of type string.
ContextKeyUser = &contextKey{"user"}
// ContextKeySessionID is a context key for use with Contexts in this package.
// The associated value will be of type string.
ContextKeySessionID = &contextKey{"session-id"}
// ContextKeyPermissions is a context key for use with Contexts in this package.
// The associated value will be of type *Permissions.
ContextKeyPermissions = &contextKey{"permissions"}
// ContextKeyClientVersion is a context key for use with Contexts in this package.
// The associated value will be of type string.
ContextKeyClientVersion = &contextKey{"client-version"}
// ContextKeyServerVersion is a context key for use with Contexts in this package.
// The associated value will be of type string.
ContextKeyServerVersion = &contextKey{"server-version"}
// ContextKeyLocalAddr is a context key for use with Contexts in this package.
// The associated value will be of type net.Addr.
ContextKeyLocalAddr = &contextKey{"local-addr"}
// ContextKeyRemoteAddr is a context key for use with Contexts in this package.
// The associated value will be of type net.Addr.
ContextKeyRemoteAddr = &contextKey{"remote-addr"}
// ContextKeyServer is a context key for use with Contexts in this package.
// The associated value will be of type *Server.
ContextKeyServer = &contextKey{"ssh-server"}
// ContextKeyConn is a context key for use with Contexts in this package.
// The associated value will be of type gossh.ServerConn.
ContextKeyConn = &contextKey{"ssh-conn"}
// ContextKeyPublicKey is a context key for use with Contexts in this package.
// The associated value will be of type PublicKey.
ContextKeyPublicKey = &contextKey{"public-key"}
)
// Context is a package specific context interface. It exposes connection
// metadata and allows new values to be easily written to it. It's used in
// authentication handlers and callbacks, and its underlying context.Context is
// exposed on Session in the session Handler. A connection-scoped lock is also
// embedded in the context to make it easier to limit operations per-connection.
type Context interface {
context.Context
sync.Locker
// User returns the username used when establishing the SSH connection.
User() string
// SessionID returns the session hash.
SessionID() string
// ClientVersion returns the version reported by the client.
ClientVersion() string
// ServerVersion returns the version reported by the server.
ServerVersion() string
// RemoteAddr returns the remote address for this connection.
RemoteAddr() net.Addr
// LocalAddr returns the local address for this connection.
LocalAddr() net.Addr
// Permissions returns the Permissions object used for this connection.
Permissions() *Permissions
// SetValue allows you to easily write new values into the underlying context.
SetValue(key, value interface{})
}
type sshContext struct {
context.Context
*sync.Mutex
}
func newContext(srv *Server) (*sshContext, context.CancelFunc) {
innerCtx, cancel := context.WithCancel(context.Background())
ctx := &sshContext{innerCtx, &sync.Mutex{}}
ctx.SetValue(ContextKeyServer, srv)
perms := &Permissions{&gossh.Permissions{}}
ctx.SetValue(ContextKeyPermissions, perms)
return ctx, cancel
}
// this is separate from newContext because we will get ConnMetadata
// at different points so it needs to be applied separately
func applyConnMetadata(ctx Context, conn gossh.ConnMetadata) {
if ctx.Value(ContextKeySessionID) != nil {
return
}
ctx.SetValue(ContextKeySessionID, hex.EncodeToString(conn.SessionID()))
ctx.SetValue(ContextKeyClientVersion, string(conn.ClientVersion()))
ctx.SetValue(ContextKeyServerVersion, string(conn.ServerVersion()))
ctx.SetValue(ContextKeyUser, conn.User())
ctx.SetValue(ContextKeyLocalAddr, conn.LocalAddr())
ctx.SetValue(ContextKeyRemoteAddr, conn.RemoteAddr())
}
func (ctx *sshContext) SetValue(key, value interface{}) {
ctx.Context = context.WithValue(ctx.Context, key, value)
}
func (ctx *sshContext) User() string {
return ctx.Value(ContextKeyUser).(string)
}
func (ctx *sshContext) SessionID() string {
return ctx.Value(ContextKeySessionID).(string)
}
func (ctx *sshContext) ClientVersion() string {
return ctx.Value(ContextKeyClientVersion).(string)
}
func (ctx *sshContext) ServerVersion() string {
return ctx.Value(ContextKeyServerVersion).(string)
}
func (ctx *sshContext) RemoteAddr() net.Addr {
return ctx.Value(ContextKeyRemoteAddr).(net.Addr)
}
func (ctx *sshContext) LocalAddr() net.Addr {
return ctx.Value(ContextKeyLocalAddr).(net.Addr)
}
func (ctx *sshContext) Permissions() *Permissions {
return ctx.Value(ContextKeyPermissions).(*Permissions)
}

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/*
Package ssh wraps the crypto/ssh package with a higher-level API for building
SSH servers. The goal of the API was to make it as simple as using net/http, so
the API is very similar.
You should be able to build any SSH server using only this package, which wraps
relevant types and some functions from crypto/ssh. However, you still need to
use crypto/ssh for building SSH clients.
ListenAndServe starts an SSH server with a given address, handler, and options. The
handler is usually nil, which means to use DefaultHandler. Handle sets DefaultHandler:
ssh.Handle(func(s ssh.Session) {
io.WriteString(s, "Hello world\n")
})
log.Fatal(ssh.ListenAndServe(":2222", nil))
If you don't specify a host key, it will generate one every time. This is convenient
except you'll have to deal with clients being confused that the host key is different.
It's a better idea to generate or point to an existing key on your system:
log.Fatal(ssh.ListenAndServe(":2222", nil, ssh.HostKeyFile("/Users/progrium/.ssh/id_rsa")))
Although all options have functional option helpers, another way to control the
server's behavior is by creating a custom Server:
s := &ssh.Server{
Addr: ":2222",
Handler: sessionHandler,
PublicKeyHandler: authHandler,
}
s.AddHostKey(hostKeySigner)
log.Fatal(s.ListenAndServe())
This package automatically handles basic SSH requests like setting environment
variables, requesting PTY, and changing window size. These requests are
processed, responded to, and any relevant state is updated. This state is then
exposed to you via the Session interface.
The one big feature missing from the Session abstraction is signals. This was
started, but not completed. Pull Requests welcome!
*/
package ssh

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package ssh
import (
"io/ioutil"
gossh "golang.org/x/crypto/ssh"
)
// PasswordAuth returns a functional option that sets PasswordHandler on the server.
func PasswordAuth(fn PasswordHandler) Option {
return func(srv *Server) error {
srv.PasswordHandler = fn
return nil
}
}
// PublicKeyAuth returns a functional option that sets PublicKeyHandler on the server.
func PublicKeyAuth(fn PublicKeyHandler) Option {
return func(srv *Server) error {
srv.PublicKeyHandler = fn
return nil
}
}
// HostKeyFile returns a functional option that adds HostSigners to the server
// from a PEM file at filepath.
func HostKeyFile(filepath string) Option {
return func(srv *Server) error {
pemBytes, err := ioutil.ReadFile(filepath)
if err != nil {
return err
}
signer, err := gossh.ParsePrivateKey(pemBytes)
if err != nil {
return err
}
srv.AddHostKey(signer)
return nil
}
}
// HostKeyPEM returns a functional option that adds HostSigners to the server
// from a PEM file as bytes.
func HostKeyPEM(bytes []byte) Option {
return func(srv *Server) error {
signer, err := gossh.ParsePrivateKey(bytes)
if err != nil {
return err
}
srv.AddHostKey(signer)
return nil
}
}
// NoPty returns a functional option that sets PtyCallback to return false,
// denying PTY requests.
func NoPty() Option {
return func(srv *Server) error {
srv.PtyCallback = func(ctx Context, pty Pty) bool {
return false
}
return nil
}
}
// WrapConn returns a functional option that sets ConnCallback on the server.
func WrapConn(fn ConnCallback) Option {
return func(srv *Server) error {
srv.ConnCallback = fn
return nil
}
}

394
vendor/github.com/gliderlabs/ssh/server.go generated vendored Normal file
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package ssh
import (
"context"
"errors"
"fmt"
"net"
"sync"
"time"
gossh "golang.org/x/crypto/ssh"
)
// ErrServerClosed is returned by the Server's Serve, ListenAndServe,
// and ListenAndServeTLS methods after a call to Shutdown or Close.
var ErrServerClosed = errors.New("ssh: Server closed")
type RequestHandler func(ctx Context, srv *Server, req *gossh.Request) (ok bool, payload []byte)
var DefaultRequestHandlers = map[string]RequestHandler{}
type ChannelHandler func(srv *Server, conn *gossh.ServerConn, newChan gossh.NewChannel, ctx Context)
var DefaultChannelHandlers = map[string]ChannelHandler{
"session": DefaultSessionHandler,
}
// Server defines parameters for running an SSH server. The zero value for
// Server is a valid configuration. When both PasswordHandler and
// PublicKeyHandler are nil, no client authentication is performed.
type Server struct {
Addr string // TCP address to listen on, ":22" if empty
Handler Handler // handler to invoke, ssh.DefaultHandler if nil
HostSigners []Signer // private keys for the host key, must have at least one
Version string // server version to be sent before the initial handshake
KeyboardInteractiveHandler KeyboardInteractiveHandler // keyboard-interactive authentication handler
PasswordHandler PasswordHandler // password authentication handler
PublicKeyHandler PublicKeyHandler // public key authentication handler
PtyCallback PtyCallback // callback for allowing PTY sessions, allows all if nil
ConnCallback ConnCallback // optional callback for wrapping net.Conn before handling
LocalPortForwardingCallback LocalPortForwardingCallback // callback for allowing local port forwarding, denies all if nil
ReversePortForwardingCallback ReversePortForwardingCallback // callback for allowing reverse port forwarding, denies all if nil
ServerConfigCallback ServerConfigCallback // callback for configuring detailed SSH options
SessionRequestCallback SessionRequestCallback // callback for allowing or denying SSH sessions
IdleTimeout time.Duration // connection timeout when no activity, none if empty
MaxTimeout time.Duration // absolute connection timeout, none if empty
// ChannelHandlers allow overriding the built-in session handlers or provide
// extensions to the protocol, such as tcpip forwarding. By default only the
// "session" handler is enabled.
ChannelHandlers map[string]ChannelHandler
// RequestHandlers allow overriding the server-level request handlers or
// provide extensions to the protocol, such as tcpip forwarding. By default
// no handlers are enabled.
RequestHandlers map[string]RequestHandler
listenerWg sync.WaitGroup
mu sync.Mutex
listeners map[net.Listener]struct{}
conns map[*gossh.ServerConn]struct{}
connWg sync.WaitGroup
doneChan chan struct{}
}
func (srv *Server) ensureHostSigner() error {
if len(srv.HostSigners) == 0 {
signer, err := generateSigner()
if err != nil {
return err
}
srv.HostSigners = append(srv.HostSigners, signer)
}
return nil
}
func (srv *Server) ensureHandlers() {
srv.mu.Lock()
defer srv.mu.Unlock()
if srv.RequestHandlers == nil {
srv.RequestHandlers = map[string]RequestHandler{}
for k, v := range DefaultRequestHandlers {
srv.RequestHandlers[k] = v
}
}
if srv.ChannelHandlers == nil {
srv.ChannelHandlers = map[string]ChannelHandler{}
for k, v := range DefaultChannelHandlers {
srv.ChannelHandlers[k] = v
}
}
}
func (srv *Server) config(ctx Context) *gossh.ServerConfig {
var config *gossh.ServerConfig
if srv.ServerConfigCallback == nil {
config = &gossh.ServerConfig{}
} else {
config = srv.ServerConfigCallback(ctx)
}
for _, signer := range srv.HostSigners {
config.AddHostKey(signer)
}
if srv.PasswordHandler == nil && srv.PublicKeyHandler == nil {
config.NoClientAuth = true
}
if srv.Version != "" {
config.ServerVersion = "SSH-2.0-" + srv.Version
}
if srv.PasswordHandler != nil {
config.PasswordCallback = func(conn gossh.ConnMetadata, password []byte) (*gossh.Permissions, error) {
applyConnMetadata(ctx, conn)
if ok := srv.PasswordHandler(ctx, string(password)); !ok {
return ctx.Permissions().Permissions, fmt.Errorf("permission denied")
}
return ctx.Permissions().Permissions, nil
}
}
if srv.PublicKeyHandler != nil {
config.PublicKeyCallback = func(conn gossh.ConnMetadata, key gossh.PublicKey) (*gossh.Permissions, error) {
applyConnMetadata(ctx, conn)
if ok := srv.PublicKeyHandler(ctx, key); !ok {
return ctx.Permissions().Permissions, fmt.Errorf("permission denied")
}
ctx.SetValue(ContextKeyPublicKey, key)
return ctx.Permissions().Permissions, nil
}
}
if srv.KeyboardInteractiveHandler != nil {
config.KeyboardInteractiveCallback = func(conn gossh.ConnMetadata, challenger gossh.KeyboardInteractiveChallenge) (*gossh.Permissions, error) {
if ok := srv.KeyboardInteractiveHandler(ctx, challenger); !ok {
return ctx.Permissions().Permissions, fmt.Errorf("permission denied")
}
return ctx.Permissions().Permissions, nil
}
}
return config
}
// Handle sets the Handler for the server.
func (srv *Server) Handle(fn Handler) {
srv.Handler = fn
}
// Close immediately closes all active listeners and all active
// connections.
//
// Close returns any error returned from closing the Server's
// underlying Listener(s).
func (srv *Server) Close() error {
srv.mu.Lock()
defer srv.mu.Unlock()
srv.closeDoneChanLocked()
err := srv.closeListenersLocked()
for c := range srv.conns {
c.Close()
delete(srv.conns, c)
}
return err
}
// Shutdown gracefully shuts down the server without interrupting any
// active connections. Shutdown works by first closing all open
// listeners, and then waiting indefinitely for connections to close.
// If the provided context expires before the shutdown is complete,
// then the context's error is returned.
func (srv *Server) Shutdown(ctx context.Context) error {
srv.mu.Lock()
lnerr := srv.closeListenersLocked()
srv.closeDoneChanLocked()
srv.mu.Unlock()
finished := make(chan struct{}, 1)
go func() {
srv.listenerWg.Wait()
srv.connWg.Wait()
finished <- struct{}{}
}()
select {
case <-ctx.Done():
return ctx.Err()
case <-finished:
return lnerr
}
}
// Serve accepts incoming connections on the Listener l, creating a new
// connection goroutine for each. The connection goroutines read requests and then
// calls srv.Handler to handle sessions.
//
// Serve always returns a non-nil error.
func (srv *Server) Serve(l net.Listener) error {
srv.ensureHandlers()
defer l.Close()
if err := srv.ensureHostSigner(); err != nil {
return err
}
if srv.Handler == nil {
srv.Handler = DefaultHandler
}
var tempDelay time.Duration
srv.trackListener(l, true)
defer srv.trackListener(l, false)
for {
conn, e := l.Accept()
if e != nil {
select {
case <-srv.getDoneChan():
return ErrServerClosed
default:
}
if ne, ok := e.(net.Error); ok && ne.Temporary() {
if tempDelay == 0 {
tempDelay = 5 * time.Millisecond
} else {
tempDelay *= 2
}
if max := 1 * time.Second; tempDelay > max {
tempDelay = max
}
time.Sleep(tempDelay)
continue
}
return e
}
go srv.handleConn(conn)
}
}
func (srv *Server) handleConn(newConn net.Conn) {
if srv.ConnCallback != nil {
cbConn := srv.ConnCallback(newConn)
if cbConn == nil {
newConn.Close()
return
}
newConn = cbConn
}
ctx, cancel := newContext(srv)
conn := &serverConn{
Conn: newConn,
idleTimeout: srv.IdleTimeout,
closeCanceler: cancel,
}
if srv.MaxTimeout > 0 {
conn.maxDeadline = time.Now().Add(srv.MaxTimeout)
}
defer conn.Close()
sshConn, chans, reqs, err := gossh.NewServerConn(conn, srv.config(ctx))
if err != nil {
// TODO: trigger event callback
return
}
srv.trackConn(sshConn, true)
defer srv.trackConn(sshConn, false)
ctx.SetValue(ContextKeyConn, sshConn)
applyConnMetadata(ctx, sshConn)
//go gossh.DiscardRequests(reqs)
go srv.handleRequests(ctx, reqs)
for ch := range chans {
handler := srv.ChannelHandlers[ch.ChannelType()]
if handler == nil {
handler = srv.ChannelHandlers["default"]
}
if handler == nil {
ch.Reject(gossh.UnknownChannelType, "unsupported channel type")
continue
}
go handler(srv, sshConn, ch, ctx)
}
}
func (srv *Server) handleRequests(ctx Context, in <-chan *gossh.Request) {
for req := range in {
handler := srv.RequestHandlers[req.Type]
if handler == nil {
handler = srv.RequestHandlers["default"]
}
if handler == nil {
req.Reply(false, nil)
continue
}
/*reqCtx, cancel := context.WithCancel(ctx)
defer cancel() */
ret, payload := handler(ctx, srv, req)
req.Reply(ret, payload)
}
}
// ListenAndServe listens on the TCP network address srv.Addr and then calls
// Serve to handle incoming connections. If srv.Addr is blank, ":22" is used.
// ListenAndServe always returns a non-nil error.
func (srv *Server) ListenAndServe() error {
addr := srv.Addr
if addr == "" {
addr = ":22"
}
ln, err := net.Listen("tcp", addr)
if err != nil {
return err
}
return srv.Serve(ln)
}
// AddHostKey adds a private key as a host key. If an existing host key exists
// with the same algorithm, it is overwritten. Each server config must have at
// least one host key.
func (srv *Server) AddHostKey(key Signer) {
// these are later added via AddHostKey on ServerConfig, which performs the
// check for one of every algorithm.
srv.HostSigners = append(srv.HostSigners, key)
}
// SetOption runs a functional option against the server.
func (srv *Server) SetOption(option Option) error {
return option(srv)
}
func (srv *Server) getDoneChan() <-chan struct{} {
srv.mu.Lock()
defer srv.mu.Unlock()
return srv.getDoneChanLocked()
}
func (srv *Server) getDoneChanLocked() chan struct{} {
if srv.doneChan == nil {
srv.doneChan = make(chan struct{})
}
return srv.doneChan
}
func (srv *Server) closeDoneChanLocked() {
ch := srv.getDoneChanLocked()
select {
case <-ch:
// Already closed. Don't close again.
default:
// Safe to close here. We're the only closer, guarded
// by srv.mu.
close(ch)
}
}
func (srv *Server) closeListenersLocked() error {
var err error
for ln := range srv.listeners {
if cerr := ln.Close(); cerr != nil && err == nil {
err = cerr
}
delete(srv.listeners, ln)
}
return err
}
func (srv *Server) trackListener(ln net.Listener, add bool) {
srv.mu.Lock()
defer srv.mu.Unlock()
if srv.listeners == nil {
srv.listeners = make(map[net.Listener]struct{})
}
if add {
// If the *Server is being reused after a previous
// Close or Shutdown, reset its doneChan:
if len(srv.listeners) == 0 && len(srv.conns) == 0 {
srv.doneChan = nil
}
srv.listeners[ln] = struct{}{}
srv.listenerWg.Add(1)
} else {
delete(srv.listeners, ln)
srv.listenerWg.Done()
}
}
func (srv *Server) trackConn(c *gossh.ServerConn, add bool) {
srv.mu.Lock()
defer srv.mu.Unlock()
if srv.conns == nil {
srv.conns = make(map[*gossh.ServerConn]struct{})
}
if add {
srv.conns[c] = struct{}{}
srv.connWg.Add(1)
} else {
delete(srv.conns, c)
srv.connWg.Done()
}
}

308
vendor/github.com/gliderlabs/ssh/session.go generated vendored Normal file
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package ssh
import (
"bytes"
"context"
"errors"
"fmt"
"net"
"sync"
"github.com/anmitsu/go-shlex"
gossh "golang.org/x/crypto/ssh"
)
// Session provides access to information about an SSH session and methods
// to read and write to the SSH channel with an embedded Channel interface from
// cypto/ssh.
//
// When Command() returns an empty slice, the user requested a shell. Otherwise
// the user is performing an exec with those command arguments.
//
// TODO: Signals
type Session interface {
gossh.Channel
// User returns the username used when establishing the SSH connection.
User() string
// RemoteAddr returns the net.Addr of the client side of the connection.
RemoteAddr() net.Addr
// LocalAddr returns the net.Addr of the server side of the connection.
LocalAddr() net.Addr
// Environ returns a copy of strings representing the environment set by the
// user for this session, in the form "key=value".
Environ() []string
// Exit sends an exit status and then closes the session.
Exit(code int) error
// Command returns a shell parsed slice of arguments that were provided by the
// user. Shell parsing splits the command string according to POSIX shell rules,
// which considers quoting not just whitespace.
Command() []string
// RawCommand returns the exact command that was provided by the user.
RawCommand() string
// PublicKey returns the PublicKey used to authenticate. If a public key was not
// used it will return nil.
PublicKey() PublicKey
// Context returns the connection's context. The returned context is always
// non-nil and holds the same data as the Context passed into auth
// handlers and callbacks.
//
// The context is canceled when the client's connection closes or I/O
// operation fails.
Context() context.Context
// Permissions returns a copy of the Permissions object that was available for
// setup in the auth handlers via the Context.
Permissions() Permissions
// Pty returns PTY information, a channel of window size changes, and a boolean
// of whether or not a PTY was accepted for this session.
Pty() (Pty, <-chan Window, bool)
// Signals registers a channel to receive signals sent from the client. The
// channel must handle signal sends or it will block the SSH request loop.
// Registering nil will unregister the channel from signal sends. During the
// time no channel is registered signals are buffered up to a reasonable amount.
// If there are buffered signals when a channel is registered, they will be
// sent in order on the channel immediately after registering.
Signals(c chan<- Signal)
}
// maxSigBufSize is how many signals will be buffered
// when there is no signal channel specified
const maxSigBufSize = 128
func DefaultSessionHandler(srv *Server, conn *gossh.ServerConn, newChan gossh.NewChannel, ctx Context) {
ch, reqs, err := newChan.Accept()
if err != nil {
// TODO: trigger event callback
return
}
sess := &session{
Channel: ch,
conn: conn,
handler: srv.Handler,
ptyCb: srv.PtyCallback,
sessReqCb: srv.SessionRequestCallback,
ctx: ctx,
}
sess.handleRequests(reqs)
}
type session struct {
sync.Mutex
gossh.Channel
conn *gossh.ServerConn
handler Handler
handled bool
exited bool
pty *Pty
winch chan Window
env []string
ptyCb PtyCallback
sessReqCb SessionRequestCallback
rawCmd string
ctx Context
sigCh chan<- Signal
sigBuf []Signal
}
func (sess *session) Write(p []byte) (n int, err error) {
if sess.pty != nil {
m := len(p)
// normalize \n to \r\n when pty is accepted.
// this is a hardcoded shortcut since we don't support terminal modes.
p = bytes.Replace(p, []byte{'\n'}, []byte{'\r', '\n'}, -1)
p = bytes.Replace(p, []byte{'\r', '\r', '\n'}, []byte{'\r', '\n'}, -1)
n, err = sess.Channel.Write(p)
if n > m {
n = m
}
return
}
return sess.Channel.Write(p)
}
func (sess *session) PublicKey() PublicKey {
sessionkey := sess.ctx.Value(ContextKeyPublicKey)
if sessionkey == nil {
return nil
}
return sessionkey.(PublicKey)
}
func (sess *session) Permissions() Permissions {
// use context permissions because its properly
// wrapped and easier to dereference
perms := sess.ctx.Value(ContextKeyPermissions).(*Permissions)
return *perms
}
func (sess *session) Context() context.Context {
return sess.ctx
}
func (sess *session) Exit(code int) error {
sess.Lock()
defer sess.Unlock()
if sess.exited {
return errors.New("Session.Exit called multiple times")
}
sess.exited = true
status := struct{ Status uint32 }{uint32(code)}
_, err := sess.SendRequest("exit-status", false, gossh.Marshal(&status))
if err != nil {
return err
}
return sess.Close()
}
func (sess *session) User() string {
return sess.conn.User()
}
func (sess *session) RemoteAddr() net.Addr {
return sess.conn.RemoteAddr()
}
func (sess *session) LocalAddr() net.Addr {
return sess.conn.LocalAddr()
}
func (sess *session) Environ() []string {
return append([]string(nil), sess.env...)
}
func (sess *session) RawCommand() string {
return sess.rawCmd
}
func (sess *session) Command() []string {
cmd, _ := shlex.Split(sess.rawCmd, true)
return append([]string(nil), cmd...)
}
func (sess *session) Pty() (Pty, <-chan Window, bool) {
if sess.pty != nil {
return *sess.pty, sess.winch, true
}
return Pty{}, sess.winch, false
}
func (sess *session) Signals(c chan<- Signal) {
sess.Lock()
defer sess.Unlock()
sess.sigCh = c
if len(sess.sigBuf) > 0 {
go func() {
for _, sig := range sess.sigBuf {
sess.sigCh <- sig
}
}()
}
}
func (sess *session) handleRequests(reqs <-chan *gossh.Request) {
for req := range reqs {
switch req.Type {
case "shell", "exec":
if sess.handled {
req.Reply(false, nil)
continue
}
var payload = struct{ Value string }{}
gossh.Unmarshal(req.Payload, &payload)
sess.rawCmd = payload.Value
// If there's a session policy callback, we need to confirm before
// accepting the session.
if sess.sessReqCb != nil && !sess.sessReqCb(sess, req.Type) {
sess.rawCmd = ""
req.Reply(false, nil)
continue
}
sess.handled = true
req.Reply(true, nil)
go func() {
sess.handler(sess)
sess.Exit(0)
}()
case "env":
if sess.handled {
req.Reply(false, nil)
continue
}
var kv struct{ Key, Value string }
gossh.Unmarshal(req.Payload, &kv)
sess.env = append(sess.env, fmt.Sprintf("%s=%s", kv.Key, kv.Value))
req.Reply(true, nil)
case "signal":
var payload struct{ Signal string }
gossh.Unmarshal(req.Payload, &payload)
sess.Lock()
if sess.sigCh != nil {
sess.sigCh <- Signal(payload.Signal)
} else {
if len(sess.sigBuf) < maxSigBufSize {
sess.sigBuf = append(sess.sigBuf, Signal(payload.Signal))
}
}
sess.Unlock()
case "pty-req":
if sess.handled || sess.pty != nil {
req.Reply(false, nil)
continue
}
ptyReq, ok := parsePtyRequest(req.Payload)
if !ok {
req.Reply(false, nil)
continue
}
if sess.ptyCb != nil {
ok := sess.ptyCb(sess.ctx, ptyReq)
if !ok {
req.Reply(false, nil)
continue
}
}
sess.pty = &ptyReq
sess.winch = make(chan Window, 1)
sess.winch <- ptyReq.Window
defer func() {
// when reqs is closed
close(sess.winch)
}()
req.Reply(ok, nil)
case "window-change":
if sess.pty == nil {
req.Reply(false, nil)
continue
}
win, ok := parseWinchRequest(req.Payload)
if ok {
sess.pty.Window = win
sess.winch <- win
}
req.Reply(ok, nil)
case agentRequestType:
// TODO: option/callback to allow agent forwarding
SetAgentRequested(sess.ctx)
req.Reply(true, nil)
default:
// TODO: debug log
req.Reply(false, nil)
}
}
}

123
vendor/github.com/gliderlabs/ssh/ssh.go generated vendored Normal file
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@ -0,0 +1,123 @@
package ssh
import (
"crypto/subtle"
"net"
gossh "golang.org/x/crypto/ssh"
)
type Signal string
// POSIX signals as listed in RFC 4254 Section 6.10.
const (
SIGABRT Signal = "ABRT"
SIGALRM Signal = "ALRM"
SIGFPE Signal = "FPE"
SIGHUP Signal = "HUP"
SIGILL Signal = "ILL"
SIGINT Signal = "INT"
SIGKILL Signal = "KILL"
SIGPIPE Signal = "PIPE"
SIGQUIT Signal = "QUIT"
SIGSEGV Signal = "SEGV"
SIGTERM Signal = "TERM"
SIGUSR1 Signal = "USR1"
SIGUSR2 Signal = "USR2"
)
// DefaultHandler is the default Handler used by Serve.
var DefaultHandler Handler
// Option is a functional option handler for Server.
type Option func(*Server) error
// Handler is a callback for handling established SSH sessions.
type Handler func(Session)
// PublicKeyHandler is a callback for performing public key authentication.
type PublicKeyHandler func(ctx Context, key PublicKey) bool
// PasswordHandler is a callback for performing password authentication.
type PasswordHandler func(ctx Context, password string) bool
// KeyboardInteractiveHandler is a callback for performing keyboard-interactive authentication.
type KeyboardInteractiveHandler func(ctx Context, challenger gossh.KeyboardInteractiveChallenge) bool
// PtyCallback is a hook for allowing PTY sessions.
type PtyCallback func(ctx Context, pty Pty) bool
// SessionRequestCallback is a callback for allowing or denying SSH sessions.
type SessionRequestCallback func(sess Session, requestType string) bool
// ConnCallback is a hook for new connections before handling.
// It allows wrapping for timeouts and limiting by returning
// the net.Conn that will be used as the underlying connection.
type ConnCallback func(conn net.Conn) net.Conn
// LocalPortForwardingCallback is a hook for allowing port forwarding
type LocalPortForwardingCallback func(ctx Context, destinationHost string, destinationPort uint32) bool
// ReversePortForwardingCallback is a hook for allowing reverse port forwarding
type ReversePortForwardingCallback func(ctx Context, bindHost string, bindPort uint32) bool
// ServerConfigCallback is a hook for creating custom default server configs
type ServerConfigCallback func(ctx Context) *gossh.ServerConfig
// Window represents the size of a PTY window.
type Window struct {
Width int
Height int
}
// Pty represents a PTY request and configuration.
type Pty struct {
Term string
Window Window
// HELP WANTED: terminal modes!
}
// Serve accepts incoming SSH connections on the listener l, creating a new
// connection goroutine for each. The connection goroutines read requests and
// then calls handler to handle sessions. Handler is typically nil, in which
// case the DefaultHandler is used.
func Serve(l net.Listener, handler Handler, options ...Option) error {
srv := &Server{Handler: handler}
for _, option := range options {
if err := srv.SetOption(option); err != nil {
return err
}
}
return srv.Serve(l)
}
// ListenAndServe listens on the TCP network address addr and then calls Serve
// with handler to handle sessions on incoming connections. Handler is typically
// nil, in which case the DefaultHandler is used.
func ListenAndServe(addr string, handler Handler, options ...Option) error {
srv := &Server{Addr: addr, Handler: handler}
for _, option := range options {
if err := srv.SetOption(option); err != nil {
return err
}
}
return srv.ListenAndServe()
}
// Handle registers the handler as the DefaultHandler.
func Handle(handler Handler) {
DefaultHandler = handler
}
// KeysEqual is constant time compare of the keys to avoid timing attacks.
func KeysEqual(ak, bk PublicKey) bool {
//avoid panic if one of the keys is nil, return false instead
if ak == nil || bk == nil {
return false
}
a := ak.Marshal()
b := bk.Marshal()
return (len(a) == len(b) && subtle.ConstantTimeCompare(a, b) == 1)
}

193
vendor/github.com/gliderlabs/ssh/tcpip.go generated vendored Normal file
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@ -0,0 +1,193 @@
package ssh
import (
"io"
"log"
"net"
"strconv"
"sync"
gossh "golang.org/x/crypto/ssh"
)
const (
forwardedTCPChannelType = "forwarded-tcpip"
)
// direct-tcpip data struct as specified in RFC4254, Section 7.2
type localForwardChannelData struct {
DestAddr string
DestPort uint32
OriginAddr string
OriginPort uint32
}
// DirectTCPIPHandler can be enabled by adding it to the server's
// ChannelHandlers under direct-tcpip.
func DirectTCPIPHandler(srv *Server, conn *gossh.ServerConn, newChan gossh.NewChannel, ctx Context) {
d := localForwardChannelData{}
if err := gossh.Unmarshal(newChan.ExtraData(), &d); err != nil {
newChan.Reject(gossh.ConnectionFailed, "error parsing forward data: "+err.Error())
return
}
if srv.LocalPortForwardingCallback == nil || !srv.LocalPortForwardingCallback(ctx, d.DestAddr, d.DestPort) {
newChan.Reject(gossh.Prohibited, "port forwarding is disabled")
return
}
dest := net.JoinHostPort(d.DestAddr, strconv.FormatInt(int64(d.DestPort), 10))
var dialer net.Dialer
dconn, err := dialer.DialContext(ctx, "tcp", dest)
if err != nil {
newChan.Reject(gossh.ConnectionFailed, err.Error())
return
}
ch, reqs, err := newChan.Accept()
if err != nil {
dconn.Close()
return
}
go gossh.DiscardRequests(reqs)
go func() {
defer ch.Close()
defer dconn.Close()
io.Copy(ch, dconn)
}()
go func() {
defer ch.Close()
defer dconn.Close()
io.Copy(dconn, ch)
}()
}
type remoteForwardRequest struct {
BindAddr string
BindPort uint32
}
type remoteForwardSuccess struct {
BindPort uint32
}
type remoteForwardCancelRequest struct {
BindAddr string
BindPort uint32
}
type remoteForwardChannelData struct {
DestAddr string
DestPort uint32
OriginAddr string
OriginPort uint32
}
// ForwardedTCPHandler can be enabled by creating a ForwardedTCPHandler and
// adding the HandleSSHRequest callback to the server's RequestHandlers under
// tcpip-forward and cancel-tcpip-forward.
type ForwardedTCPHandler struct {
forwards map[string]net.Listener
sync.Mutex
}
func (h *ForwardedTCPHandler) HandleSSHRequest(ctx Context, srv *Server, req *gossh.Request) (bool, []byte) {
h.Lock()
if h.forwards == nil {
h.forwards = make(map[string]net.Listener)
}
h.Unlock()
conn := ctx.Value(ContextKeyConn).(*gossh.ServerConn)
switch req.Type {
case "tcpip-forward":
var reqPayload remoteForwardRequest
if err := gossh.Unmarshal(req.Payload, &reqPayload); err != nil {
// TODO: log parse failure
return false, []byte{}
}
if srv.ReversePortForwardingCallback == nil || !srv.ReversePortForwardingCallback(ctx, reqPayload.BindAddr, reqPayload.BindPort) {
return false, []byte("port forwarding is disabled")
}
addr := net.JoinHostPort(reqPayload.BindAddr, strconv.Itoa(int(reqPayload.BindPort)))
ln, err := net.Listen("tcp", addr)
if err != nil {
// TODO: log listen failure
return false, []byte{}
}
_, destPortStr, _ := net.SplitHostPort(ln.Addr().String())
destPort, _ := strconv.Atoi(destPortStr)
h.Lock()
h.forwards[addr] = ln
h.Unlock()
go func() {
<-ctx.Done()
h.Lock()
ln, ok := h.forwards[addr]
h.Unlock()
if ok {
ln.Close()
}
}()
go func() {
for {
c, err := ln.Accept()
if err != nil {
// TODO: log accept failure
break
}
originAddr, orignPortStr, _ := net.SplitHostPort(c.RemoteAddr().String())
originPort, _ := strconv.Atoi(orignPortStr)
payload := gossh.Marshal(&remoteForwardChannelData{
DestAddr: reqPayload.BindAddr,
DestPort: uint32(destPort),
OriginAddr: originAddr,
OriginPort: uint32(originPort),
})
go func() {
ch, reqs, err := conn.OpenChannel(forwardedTCPChannelType, payload)
if err != nil {
// TODO: log failure to open channel
log.Println(err)
c.Close()
return
}
go gossh.DiscardRequests(reqs)
go func() {
defer ch.Close()
defer c.Close()
io.Copy(ch, c)
}()
go func() {
defer ch.Close()
defer c.Close()
io.Copy(c, ch)
}()
}()
}
h.Lock()
delete(h.forwards, addr)
h.Unlock()
}()
return true, gossh.Marshal(&remoteForwardSuccess{uint32(destPort)})
case "cancel-tcpip-forward":
var reqPayload remoteForwardCancelRequest
if err := gossh.Unmarshal(req.Payload, &reqPayload); err != nil {
// TODO: log parse failure
return false, []byte{}
}
addr := net.JoinHostPort(reqPayload.BindAddr, strconv.Itoa(int(reqPayload.BindPort)))
h.Lock()
ln, ok := h.forwards[addr]
h.Unlock()
if ok {
ln.Close()
}
return true, nil
default:
return false, nil
}
}

83
vendor/github.com/gliderlabs/ssh/util.go generated vendored Normal file
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@ -0,0 +1,83 @@
package ssh
import (
"crypto/rand"
"crypto/rsa"
"encoding/binary"
"golang.org/x/crypto/ssh"
)
func generateSigner() (ssh.Signer, error) {
key, err := rsa.GenerateKey(rand.Reader, 2048)
if err != nil {
return nil, err
}
return ssh.NewSignerFromKey(key)
}
func parsePtyRequest(s []byte) (pty Pty, ok bool) {
term, s, ok := parseString(s)
if !ok {
return
}
width32, s, ok := parseUint32(s)
if !ok {
return
}
height32, _, ok := parseUint32(s)
if !ok {
return
}
pty = Pty{
Term: term,
Window: Window{
Width: int(width32),
Height: int(height32),
},
}
return
}
func parseWinchRequest(s []byte) (win Window, ok bool) {
width32, s, ok := parseUint32(s)
if width32 < 1 {
ok = false
}
if !ok {
return
}
height32, _, ok := parseUint32(s)
if height32 < 1 {
ok = false
}
if !ok {
return
}
win = Window{
Width: int(width32),
Height: int(height32),
}
return
}
func parseString(in []byte) (out string, rest []byte, ok bool) {
if len(in) < 4 {
return
}
length := binary.BigEndian.Uint32(in)
if uint32(len(in)) < 4+length {
return
}
out = string(in[4 : 4+length])
rest = in[4+length:]
ok = true
return
}
func parseUint32(in []byte) (uint32, []byte, bool) {
if len(in) < 4 {
return 0, nil, false
}
return binary.BigEndian.Uint32(in), in[4:], true
}

33
vendor/github.com/gliderlabs/ssh/wrap.go generated vendored Normal file
View file

@ -0,0 +1,33 @@
package ssh
import gossh "golang.org/x/crypto/ssh"
// PublicKey is an abstraction of different types of public keys.
type PublicKey interface {
gossh.PublicKey
}
// The Permissions type holds fine-grained permissions that are specific to a
// user or a specific authentication method for a user. Permissions, except for
// "source-address", must be enforced in the server application layer, after
// successful authentication.
type Permissions struct {
*gossh.Permissions
}
// A Signer can create signatures that verify against a public key.
type Signer interface {
gossh.Signer
}
// ParseAuthorizedKey parses a public key from an authorized_keys file used in
// OpenSSH according to the sshd(8) manual page.
func ParseAuthorizedKey(in []byte) (out PublicKey, comment string, options []string, rest []byte, err error) {
return gossh.ParseAuthorizedKey(in)
}
// ParsePublicKey parses an SSH public key formatted for use in
// the SSH wire protocol according to RFC 4253, section 6.6.
func ParsePublicKey(in []byte) (out PublicKey, err error) {
return gossh.ParsePublicKey(in)
}