forked from forgejo/forgejo
Backport #22942 This PR refactors and improves the password hashing code within gitea and makes it possible for server administrators to set the password hashing parameters In addition it takes the opportunity to adjust the settings for `pbkdf2` in order to make the hashing a little stronger. The majority of this work was inspired by PR #14751 and I would like to thank @boppy for their work on this. Thanks to @gusted for the suggestion to adjust the `pbkdf2` hashing parameters. Close #14751 --------- Signed-off-by: Andrew Thornton <art27@cantab.net> Co-authored-by: delvh <dev.lh@web.de> Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
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25 changed files with 805 additions and 151 deletions
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// Copyright 2019 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package password
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import (
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"bytes"
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goContext "context"
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"crypto/rand"
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"math/big"
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"strings"
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"sync"
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"code.gitea.io/gitea/modules/context"
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"code.gitea.io/gitea/modules/setting"
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)
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// complexity contains information about a particular kind of password complexity
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type complexity struct {
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ValidChars string
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TrNameOne string
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}
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var (
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matchComplexityOnce sync.Once
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validChars string
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requiredList []complexity
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charComplexities = map[string]complexity{
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"lower": {
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`abcdefghijklmnopqrstuvwxyz`,
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"form.password_lowercase_one",
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},
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"upper": {
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`ABCDEFGHIJKLMNOPQRSTUVWXYZ`,
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"form.password_uppercase_one",
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},
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"digit": {
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`0123456789`,
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"form.password_digit_one",
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},
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"spec": {
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` !"#$%&'()*+,-./:;<=>?@[\]^_{|}~` + "`",
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"form.password_special_one",
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},
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}
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)
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// NewComplexity for preparation
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func NewComplexity() {
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matchComplexityOnce.Do(func() {
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setupComplexity(setting.PasswordComplexity)
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})
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}
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func setupComplexity(values []string) {
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if len(values) != 1 || values[0] != "off" {
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for _, val := range values {
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if complex, ok := charComplexities[val]; ok {
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validChars += complex.ValidChars
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requiredList = append(requiredList, complex)
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}
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}
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if len(requiredList) == 0 {
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// No valid character classes found; use all classes as default
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for _, complex := range charComplexities {
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validChars += complex.ValidChars
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requiredList = append(requiredList, complex)
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}
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}
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}
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if validChars == "" {
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// No complexities to check; provide a sensible default for password generation
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validChars = charComplexities["lower"].ValidChars + charComplexities["upper"].ValidChars + charComplexities["digit"].ValidChars
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}
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}
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// IsComplexEnough return True if password meets complexity settings
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func IsComplexEnough(pwd string) bool {
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NewComplexity()
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if len(validChars) > 0 {
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for _, req := range requiredList {
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if !strings.ContainsAny(req.ValidChars, pwd) {
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return false
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}
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}
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}
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return true
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}
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// Generate a random password
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func Generate(n int) (string, error) {
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NewComplexity()
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buffer := make([]byte, n)
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max := big.NewInt(int64(len(validChars)))
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for {
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for j := 0; j < n; j++ {
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rnd, err := rand.Int(rand.Reader, max)
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if err != nil {
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return "", err
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}
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buffer[j] = validChars[rnd.Int64()]
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}
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pwned, err := IsPwned(goContext.Background(), string(buffer))
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if err != nil {
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return "", err
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}
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if IsComplexEnough(string(buffer)) && !pwned && string(buffer[0]) != " " && string(buffer[n-1]) != " " {
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return string(buffer), nil
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}
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}
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}
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// BuildComplexityError builds the error message when password complexity checks fail
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func BuildComplexityError(ctx *context.Context) string {
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var buffer bytes.Buffer
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buffer.WriteString(ctx.Tr("form.password_complexity"))
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buffer.WriteString("<ul>")
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for _, c := range requiredList {
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buffer.WriteString("<li>")
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buffer.WriteString(ctx.Tr(c.TrNameOne))
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buffer.WriteString("</li>")
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}
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buffer.WriteString("</ul>")
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return buffer.String()
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}
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