forked from forgejo/forgejo
Integrate public as bindata optionally (#293)
* Dropped unused codekit config * Integrated dynamic and static bindata for public * Ignore public bindata * Add a general generate make task * Integrated flexible public assets into web command * Updated vendoring, added all missiong govendor deps * Made the linter happy with the bindata and dynamic code * Moved public bindata definition to modules directory * Ignoring the new bindata path now * Updated to the new public modules import path * Updated public bindata command and drop the new prefix
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691 changed files with 305318 additions and 1272 deletions
213
vendor/github.com/ugorji/go/codec/noop.go
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vendor/github.com/ugorji/go/codec/noop.go
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// Copyright (c) 2012-2015 Ugorji Nwoke. All rights reserved.
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// Use of this source code is governed by a MIT license found in the LICENSE file.
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package codec
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import (
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"math/rand"
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"time"
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)
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// NoopHandle returns a no-op handle. It basically does nothing.
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// It is only useful for benchmarking, as it gives an idea of the
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// overhead from the codec framework.
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//
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// LIBRARY USERS: *** DO NOT USE ***
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func NoopHandle(slen int) *noopHandle {
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h := noopHandle{}
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h.rand = rand.New(rand.NewSource(time.Now().UnixNano()))
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h.B = make([][]byte, slen)
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h.S = make([]string, slen)
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for i := 0; i < len(h.S); i++ {
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b := make([]byte, i+1)
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for j := 0; j < len(b); j++ {
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b[j] = 'a' + byte(i)
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}
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h.B[i] = b
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h.S[i] = string(b)
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}
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return &h
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}
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// noopHandle does nothing.
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// It is used to simulate the overhead of the codec framework.
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type noopHandle struct {
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BasicHandle
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binaryEncodingType
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noopDrv // noopDrv is unexported here, so we can get a copy of it when needed.
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}
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type noopDrv struct {
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d *Decoder
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e *Encoder
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i int
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S []string
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B [][]byte
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mks []bool // stack. if map (true), else if array (false)
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mk bool // top of stack. what container are we on? map or array?
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ct valueType // last response for IsContainerType.
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cb int // counter for ContainerType
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rand *rand.Rand
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}
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func (h *noopDrv) r(v int) int { return h.rand.Intn(v) }
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func (h *noopDrv) m(v int) int { h.i++; return h.i % v }
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func (h *noopDrv) newEncDriver(e *Encoder) encDriver { h.e = e; return h }
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func (h *noopDrv) newDecDriver(d *Decoder) decDriver { h.d = d; return h }
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func (h *noopDrv) reset() {}
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func (h *noopDrv) uncacheRead() {}
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// --- encDriver
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// stack functions (for map and array)
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func (h *noopDrv) start(b bool) {
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// println("start", len(h.mks)+1)
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h.mks = append(h.mks, b)
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h.mk = b
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}
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func (h *noopDrv) end() {
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// println("end: ", len(h.mks)-1)
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h.mks = h.mks[:len(h.mks)-1]
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if len(h.mks) > 0 {
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h.mk = h.mks[len(h.mks)-1]
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} else {
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h.mk = false
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}
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}
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func (h *noopDrv) EncodeBuiltin(rt uintptr, v interface{}) {}
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func (h *noopDrv) EncodeNil() {}
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func (h *noopDrv) EncodeInt(i int64) {}
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func (h *noopDrv) EncodeUint(i uint64) {}
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func (h *noopDrv) EncodeBool(b bool) {}
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func (h *noopDrv) EncodeFloat32(f float32) {}
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func (h *noopDrv) EncodeFloat64(f float64) {}
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func (h *noopDrv) EncodeRawExt(re *RawExt, e *Encoder) {}
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func (h *noopDrv) EncodeArrayStart(length int) { h.start(true) }
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func (h *noopDrv) EncodeMapStart(length int) { h.start(false) }
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func (h *noopDrv) EncodeEnd() { h.end() }
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func (h *noopDrv) EncodeString(c charEncoding, v string) {}
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func (h *noopDrv) EncodeSymbol(v string) {}
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func (h *noopDrv) EncodeStringBytes(c charEncoding, v []byte) {}
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func (h *noopDrv) EncodeExt(rv interface{}, xtag uint64, ext Ext, e *Encoder) {}
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// ---- decDriver
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func (h *noopDrv) initReadNext() {}
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func (h *noopDrv) CheckBreak() bool { return false }
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func (h *noopDrv) IsBuiltinType(rt uintptr) bool { return false }
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func (h *noopDrv) DecodeBuiltin(rt uintptr, v interface{}) {}
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func (h *noopDrv) DecodeInt(bitsize uint8) (i int64) { return int64(h.m(15)) }
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func (h *noopDrv) DecodeUint(bitsize uint8) (ui uint64) { return uint64(h.m(35)) }
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func (h *noopDrv) DecodeFloat(chkOverflow32 bool) (f float64) { return float64(h.m(95)) }
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func (h *noopDrv) DecodeBool() (b bool) { return h.m(2) == 0 }
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func (h *noopDrv) DecodeString() (s string) { return h.S[h.m(8)] }
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// func (h *noopDrv) DecodeStringAsBytes(bs []byte) []byte { return h.DecodeBytes(bs) }
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func (h *noopDrv) DecodeBytes(bs []byte, isstring, zerocopy bool) []byte { return h.B[h.m(len(h.B))] }
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func (h *noopDrv) ReadEnd() { h.end() }
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// toggle map/slice
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func (h *noopDrv) ReadMapStart() int { h.start(true); return h.m(10) }
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func (h *noopDrv) ReadArrayStart() int { h.start(false); return h.m(10) }
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func (h *noopDrv) ContainerType() (vt valueType) {
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// return h.m(2) == 0
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// handle kStruct, which will bomb is it calls this and doesn't get back a map or array.
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// consequently, if the return value is not map or array, reset it to one of them based on h.m(7) % 2
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// for kstruct: at least one out of every 2 times, return one of valueTypeMap or Array (else kstruct bombs)
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// however, every 10th time it is called, we just return something else.
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var vals = [...]valueType{valueTypeArray, valueTypeMap}
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// ------------ TAKE ------------
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// if h.cb%2 == 0 {
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// if h.ct == valueTypeMap || h.ct == valueTypeArray {
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// } else {
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// h.ct = vals[h.m(2)]
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// }
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// } else if h.cb%5 == 0 {
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// h.ct = valueType(h.m(8))
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// } else {
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// h.ct = vals[h.m(2)]
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// }
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// ------------ TAKE ------------
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// if h.cb%16 == 0 {
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// h.ct = valueType(h.cb % 8)
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// } else {
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// h.ct = vals[h.cb%2]
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// }
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h.ct = vals[h.cb%2]
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h.cb++
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return h.ct
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// if h.ct == valueTypeNil || h.ct == valueTypeString || h.ct == valueTypeBytes {
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// return h.ct
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// }
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// return valueTypeUnset
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// TODO: may need to tweak this so it works.
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// if h.ct == valueTypeMap && vt == valueTypeArray || h.ct == valueTypeArray && vt == valueTypeMap {
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// h.cb = !h.cb
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// h.ct = vt
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// return h.cb
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// }
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// // go in a loop and check it.
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// h.ct = vt
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// h.cb = h.m(7) == 0
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// return h.cb
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}
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func (h *noopDrv) TryDecodeAsNil() bool {
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if h.mk {
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return false
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} else {
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return h.m(8) == 0
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}
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}
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func (h *noopDrv) DecodeExt(rv interface{}, xtag uint64, ext Ext) uint64 {
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return 0
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}
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func (h *noopDrv) DecodeNaked() {
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// use h.r (random) not h.m() because h.m() could cause the same value to be given.
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var sk int
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if h.mk {
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// if mapkey, do not support values of nil OR bytes, array, map or rawext
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sk = h.r(7) + 1
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} else {
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sk = h.r(12)
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}
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n := &h.d.n
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switch sk {
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case 0:
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n.v = valueTypeNil
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case 1:
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n.v, n.b = valueTypeBool, false
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case 2:
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n.v, n.b = valueTypeBool, true
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case 3:
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n.v, n.i = valueTypeInt, h.DecodeInt(64)
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case 4:
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n.v, n.u = valueTypeUint, h.DecodeUint(64)
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case 5:
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n.v, n.f = valueTypeFloat, h.DecodeFloat(true)
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case 6:
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n.v, n.f = valueTypeFloat, h.DecodeFloat(false)
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case 7:
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n.v, n.s = valueTypeString, h.DecodeString()
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case 8:
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n.v, n.l = valueTypeBytes, h.B[h.m(len(h.B))]
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case 9:
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n.v = valueTypeArray
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case 10:
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n.v = valueTypeMap
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default:
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n.v = valueTypeExt
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n.u = h.DecodeUint(64)
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n.l = h.B[h.m(len(h.B))]
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}
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h.ct = n.v
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return
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}
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