forked from forgejo/forgejo
Integrate public as bindata optionally (#293)
* Dropped unused codekit config * Integrated dynamic and static bindata for public * Ignore public bindata * Add a general generate make task * Integrated flexible public assets into web command * Updated vendoring, added all missiong govendor deps * Made the linter happy with the bindata and dynamic code * Moved public bindata definition to modules directory * Ignoring the new bindata path now * Updated to the new public modules import path * Updated public bindata command and drop the new prefix
This commit is contained in:
parent
4680c349dd
commit
b6a95a8cb3
691 changed files with 305318 additions and 1272 deletions
748
vendor/github.com/boltdb/bolt/bucket.go
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vendored
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748
vendor/github.com/boltdb/bolt/bucket.go
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package bolt
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import (
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"bytes"
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"fmt"
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"unsafe"
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)
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const (
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// MaxKeySize is the maximum length of a key, in bytes.
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MaxKeySize = 32768
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// MaxValueSize is the maximum length of a value, in bytes.
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MaxValueSize = (1 << 31) - 2
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)
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const (
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maxUint = ^uint(0)
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minUint = 0
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maxInt = int(^uint(0) >> 1)
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minInt = -maxInt - 1
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)
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const bucketHeaderSize = int(unsafe.Sizeof(bucket{}))
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const (
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minFillPercent = 0.1
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maxFillPercent = 1.0
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)
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// DefaultFillPercent is the percentage that split pages are filled.
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// This value can be changed by setting Bucket.FillPercent.
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const DefaultFillPercent = 0.5
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// Bucket represents a collection of key/value pairs inside the database.
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type Bucket struct {
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*bucket
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tx *Tx // the associated transaction
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buckets map[string]*Bucket // subbucket cache
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page *page // inline page reference
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rootNode *node // materialized node for the root page.
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nodes map[pgid]*node // node cache
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// Sets the threshold for filling nodes when they split. By default,
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// the bucket will fill to 50% but it can be useful to increase this
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// amount if you know that your write workloads are mostly append-only.
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//
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// This is non-persisted across transactions so it must be set in every Tx.
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FillPercent float64
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}
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// bucket represents the on-file representation of a bucket.
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// This is stored as the "value" of a bucket key. If the bucket is small enough,
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// then its root page can be stored inline in the "value", after the bucket
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// header. In the case of inline buckets, the "root" will be 0.
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type bucket struct {
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root pgid // page id of the bucket's root-level page
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sequence uint64 // monotonically incrementing, used by NextSequence()
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}
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// newBucket returns a new bucket associated with a transaction.
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func newBucket(tx *Tx) Bucket {
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var b = Bucket{tx: tx, FillPercent: DefaultFillPercent}
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if tx.writable {
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b.buckets = make(map[string]*Bucket)
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b.nodes = make(map[pgid]*node)
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}
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return b
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}
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// Tx returns the tx of the bucket.
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func (b *Bucket) Tx() *Tx {
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return b.tx
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}
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// Root returns the root of the bucket.
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func (b *Bucket) Root() pgid {
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return b.root
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}
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// Writable returns whether the bucket is writable.
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func (b *Bucket) Writable() bool {
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return b.tx.writable
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}
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// Cursor creates a cursor associated with the bucket.
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// The cursor is only valid as long as the transaction is open.
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// Do not use a cursor after the transaction is closed.
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func (b *Bucket) Cursor() *Cursor {
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// Update transaction statistics.
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b.tx.stats.CursorCount++
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// Allocate and return a cursor.
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return &Cursor{
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bucket: b,
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stack: make([]elemRef, 0),
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}
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}
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// Bucket retrieves a nested bucket by name.
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// Returns nil if the bucket does not exist.
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// The bucket instance is only valid for the lifetime of the transaction.
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func (b *Bucket) Bucket(name []byte) *Bucket {
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if b.buckets != nil {
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if child := b.buckets[string(name)]; child != nil {
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return child
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}
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}
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// Move cursor to key.
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c := b.Cursor()
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k, v, flags := c.seek(name)
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// Return nil if the key doesn't exist or it is not a bucket.
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if !bytes.Equal(name, k) || (flags&bucketLeafFlag) == 0 {
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return nil
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}
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// Otherwise create a bucket and cache it.
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var child = b.openBucket(v)
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if b.buckets != nil {
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b.buckets[string(name)] = child
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}
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return child
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}
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// Helper method that re-interprets a sub-bucket value
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// from a parent into a Bucket
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func (b *Bucket) openBucket(value []byte) *Bucket {
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var child = newBucket(b.tx)
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// If this is a writable transaction then we need to copy the bucket entry.
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// Read-only transactions can point directly at the mmap entry.
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if b.tx.writable {
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child.bucket = &bucket{}
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*child.bucket = *(*bucket)(unsafe.Pointer(&value[0]))
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} else {
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child.bucket = (*bucket)(unsafe.Pointer(&value[0]))
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}
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// Save a reference to the inline page if the bucket is inline.
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if child.root == 0 {
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child.page = (*page)(unsafe.Pointer(&value[bucketHeaderSize]))
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}
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return &child
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}
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// CreateBucket creates a new bucket at the given key and returns the new bucket.
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// Returns an error if the key already exists, if the bucket name is blank, or if the bucket name is too long.
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// The bucket instance is only valid for the lifetime of the transaction.
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func (b *Bucket) CreateBucket(key []byte) (*Bucket, error) {
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if b.tx.db == nil {
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return nil, ErrTxClosed
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} else if !b.tx.writable {
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return nil, ErrTxNotWritable
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} else if len(key) == 0 {
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return nil, ErrBucketNameRequired
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}
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// Move cursor to correct position.
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c := b.Cursor()
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k, _, flags := c.seek(key)
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// Return an error if there is an existing key.
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if bytes.Equal(key, k) {
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if (flags & bucketLeafFlag) != 0 {
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return nil, ErrBucketExists
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} else {
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return nil, ErrIncompatibleValue
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}
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}
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// Create empty, inline bucket.
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var bucket = Bucket{
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bucket: &bucket{},
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rootNode: &node{isLeaf: true},
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FillPercent: DefaultFillPercent,
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}
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var value = bucket.write()
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// Insert into node.
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key = cloneBytes(key)
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c.node().put(key, key, value, 0, bucketLeafFlag)
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// Since subbuckets are not allowed on inline buckets, we need to
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// dereference the inline page, if it exists. This will cause the bucket
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// to be treated as a regular, non-inline bucket for the rest of the tx.
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b.page = nil
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return b.Bucket(key), nil
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}
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// CreateBucketIfNotExists creates a new bucket if it doesn't already exist and returns a reference to it.
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// Returns an error if the bucket name is blank, or if the bucket name is too long.
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// The bucket instance is only valid for the lifetime of the transaction.
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func (b *Bucket) CreateBucketIfNotExists(key []byte) (*Bucket, error) {
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child, err := b.CreateBucket(key)
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if err == ErrBucketExists {
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return b.Bucket(key), nil
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} else if err != nil {
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return nil, err
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}
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return child, nil
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}
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// DeleteBucket deletes a bucket at the given key.
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// Returns an error if the bucket does not exists, or if the key represents a non-bucket value.
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func (b *Bucket) DeleteBucket(key []byte) error {
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if b.tx.db == nil {
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return ErrTxClosed
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} else if !b.Writable() {
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return ErrTxNotWritable
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}
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// Move cursor to correct position.
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c := b.Cursor()
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k, _, flags := c.seek(key)
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// Return an error if bucket doesn't exist or is not a bucket.
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if !bytes.Equal(key, k) {
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return ErrBucketNotFound
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} else if (flags & bucketLeafFlag) == 0 {
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return ErrIncompatibleValue
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}
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// Recursively delete all child buckets.
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child := b.Bucket(key)
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err := child.ForEach(func(k, v []byte) error {
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if v == nil {
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if err := child.DeleteBucket(k); err != nil {
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return fmt.Errorf("delete bucket: %s", err)
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}
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}
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return nil
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})
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if err != nil {
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return err
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}
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// Remove cached copy.
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delete(b.buckets, string(key))
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// Release all bucket pages to freelist.
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child.nodes = nil
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child.rootNode = nil
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child.free()
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// Delete the node if we have a matching key.
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c.node().del(key)
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return nil
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}
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// Get retrieves the value for a key in the bucket.
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// Returns a nil value if the key does not exist or if the key is a nested bucket.
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// The returned value is only valid for the life of the transaction.
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func (b *Bucket) Get(key []byte) []byte {
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k, v, flags := b.Cursor().seek(key)
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// Return nil if this is a bucket.
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if (flags & bucketLeafFlag) != 0 {
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return nil
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}
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// If our target node isn't the same key as what's passed in then return nil.
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if !bytes.Equal(key, k) {
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return nil
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}
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return v
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}
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// Put sets the value for a key in the bucket.
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// If the key exist then its previous value will be overwritten.
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// Supplied value must remain valid for the life of the transaction.
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// Returns an error if the bucket was created from a read-only transaction, if the key is blank, if the key is too large, or if the value is too large.
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func (b *Bucket) Put(key []byte, value []byte) error {
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if b.tx.db == nil {
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return ErrTxClosed
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} else if !b.Writable() {
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return ErrTxNotWritable
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} else if len(key) == 0 {
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return ErrKeyRequired
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} else if len(key) > MaxKeySize {
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return ErrKeyTooLarge
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} else if int64(len(value)) > MaxValueSize {
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return ErrValueTooLarge
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}
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// Move cursor to correct position.
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c := b.Cursor()
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k, _, flags := c.seek(key)
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// Return an error if there is an existing key with a bucket value.
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if bytes.Equal(key, k) && (flags&bucketLeafFlag) != 0 {
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return ErrIncompatibleValue
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}
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// Insert into node.
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key = cloneBytes(key)
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c.node().put(key, key, value, 0, 0)
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return nil
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}
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// Delete removes a key from the bucket.
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// If the key does not exist then nothing is done and a nil error is returned.
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// Returns an error if the bucket was created from a read-only transaction.
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func (b *Bucket) Delete(key []byte) error {
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if b.tx.db == nil {
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return ErrTxClosed
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} else if !b.Writable() {
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return ErrTxNotWritable
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}
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// Move cursor to correct position.
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c := b.Cursor()
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_, _, flags := c.seek(key)
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// Return an error if there is already existing bucket value.
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if (flags & bucketLeafFlag) != 0 {
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return ErrIncompatibleValue
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}
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// Delete the node if we have a matching key.
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c.node().del(key)
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return nil
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}
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// NextSequence returns an autoincrementing integer for the bucket.
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func (b *Bucket) NextSequence() (uint64, error) {
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if b.tx.db == nil {
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return 0, ErrTxClosed
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} else if !b.Writable() {
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return 0, ErrTxNotWritable
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}
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// Materialize the root node if it hasn't been already so that the
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// bucket will be saved during commit.
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if b.rootNode == nil {
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_ = b.node(b.root, nil)
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}
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// Increment and return the sequence.
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b.bucket.sequence++
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return b.bucket.sequence, nil
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}
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// ForEach executes a function for each key/value pair in a bucket.
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// If the provided function returns an error then the iteration is stopped and
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// the error is returned to the caller. The provided function must not modify
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// the bucket; this will result in undefined behavior.
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func (b *Bucket) ForEach(fn func(k, v []byte) error) error {
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if b.tx.db == nil {
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return ErrTxClosed
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}
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c := b.Cursor()
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for k, v := c.First(); k != nil; k, v = c.Next() {
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if err := fn(k, v); err != nil {
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return err
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}
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}
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return nil
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}
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// Stat returns stats on a bucket.
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func (b *Bucket) Stats() BucketStats {
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var s, subStats BucketStats
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pageSize := b.tx.db.pageSize
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s.BucketN += 1
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if b.root == 0 {
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s.InlineBucketN += 1
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}
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b.forEachPage(func(p *page, depth int) {
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if (p.flags & leafPageFlag) != 0 {
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s.KeyN += int(p.count)
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// used totals the used bytes for the page
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used := pageHeaderSize
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if p.count != 0 {
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// If page has any elements, add all element headers.
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used += leafPageElementSize * int(p.count-1)
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// Add all element key, value sizes.
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// The computation takes advantage of the fact that the position
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// of the last element's key/value equals to the total of the sizes
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// of all previous elements' keys and values.
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// It also includes the last element's header.
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lastElement := p.leafPageElement(p.count - 1)
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used += int(lastElement.pos + lastElement.ksize + lastElement.vsize)
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}
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if b.root == 0 {
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// For inlined bucket just update the inline stats
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s.InlineBucketInuse += used
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} else {
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// For non-inlined bucket update all the leaf stats
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s.LeafPageN++
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s.LeafInuse += used
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s.LeafOverflowN += int(p.overflow)
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// Collect stats from sub-buckets.
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// Do that by iterating over all element headers
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// looking for the ones with the bucketLeafFlag.
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for i := uint16(0); i < p.count; i++ {
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e := p.leafPageElement(i)
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if (e.flags & bucketLeafFlag) != 0 {
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// For any bucket element, open the element value
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// and recursively call Stats on the contained bucket.
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subStats.Add(b.openBucket(e.value()).Stats())
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}
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}
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}
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} else if (p.flags & branchPageFlag) != 0 {
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s.BranchPageN++
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lastElement := p.branchPageElement(p.count - 1)
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// used totals the used bytes for the page
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// Add header and all element headers.
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used := pageHeaderSize + (branchPageElementSize * int(p.count-1))
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// Add size of all keys and values.
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// Again, use the fact that last element's position equals to
|
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// the total of key, value sizes of all previous elements.
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used += int(lastElement.pos + lastElement.ksize)
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s.BranchInuse += used
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s.BranchOverflowN += int(p.overflow)
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}
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|
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// Keep track of maximum page depth.
|
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if depth+1 > s.Depth {
|
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s.Depth = (depth + 1)
|
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}
|
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})
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|
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// Alloc stats can be computed from page counts and pageSize.
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s.BranchAlloc = (s.BranchPageN + s.BranchOverflowN) * pageSize
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s.LeafAlloc = (s.LeafPageN + s.LeafOverflowN) * pageSize
|
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|
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// Add the max depth of sub-buckets to get total nested depth.
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s.Depth += subStats.Depth
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// Add the stats for all sub-buckets
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s.Add(subStats)
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return s
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}
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// forEachPage iterates over every page in a bucket, including inline pages.
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func (b *Bucket) forEachPage(fn func(*page, int)) {
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// If we have an inline page then just use that.
|
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if b.page != nil {
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fn(b.page, 0)
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return
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}
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|
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// Otherwise traverse the page hierarchy.
|
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b.tx.forEachPage(b.root, 0, fn)
|
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}
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|
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// forEachPageNode iterates over every page (or node) in a bucket.
|
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// This also includes inline pages.
|
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func (b *Bucket) forEachPageNode(fn func(*page, *node, int)) {
|
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// If we have an inline page or root node then just use that.
|
||||
if b.page != nil {
|
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fn(b.page, nil, 0)
|
||||
return
|
||||
}
|
||||
b._forEachPageNode(b.root, 0, fn)
|
||||
}
|
||||
|
||||
func (b *Bucket) _forEachPageNode(pgid pgid, depth int, fn func(*page, *node, int)) {
|
||||
var p, n = b.pageNode(pgid)
|
||||
|
||||
// Execute function.
|
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fn(p, n, depth)
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|
||||
// Recursively loop over children.
|
||||
if p != nil {
|
||||
if (p.flags & branchPageFlag) != 0 {
|
||||
for i := 0; i < int(p.count); i++ {
|
||||
elem := p.branchPageElement(uint16(i))
|
||||
b._forEachPageNode(elem.pgid, depth+1, fn)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if !n.isLeaf {
|
||||
for _, inode := range n.inodes {
|
||||
b._forEachPageNode(inode.pgid, depth+1, fn)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// spill writes all the nodes for this bucket to dirty pages.
|
||||
func (b *Bucket) spill() error {
|
||||
// Spill all child buckets first.
|
||||
for name, child := range b.buckets {
|
||||
// If the child bucket is small enough and it has no child buckets then
|
||||
// write it inline into the parent bucket's page. Otherwise spill it
|
||||
// like a normal bucket and make the parent value a pointer to the page.
|
||||
var value []byte
|
||||
if child.inlineable() {
|
||||
child.free()
|
||||
value = child.write()
|
||||
} else {
|
||||
if err := child.spill(); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Update the child bucket header in this bucket.
|
||||
value = make([]byte, unsafe.Sizeof(bucket{}))
|
||||
var bucket = (*bucket)(unsafe.Pointer(&value[0]))
|
||||
*bucket = *child.bucket
|
||||
}
|
||||
|
||||
// Skip writing the bucket if there are no materialized nodes.
|
||||
if child.rootNode == nil {
|
||||
continue
|
||||
}
|
||||
|
||||
// Update parent node.
|
||||
var c = b.Cursor()
|
||||
k, _, flags := c.seek([]byte(name))
|
||||
if !bytes.Equal([]byte(name), k) {
|
||||
panic(fmt.Sprintf("misplaced bucket header: %x -> %x", []byte(name), k))
|
||||
}
|
||||
if flags&bucketLeafFlag == 0 {
|
||||
panic(fmt.Sprintf("unexpected bucket header flag: %x", flags))
|
||||
}
|
||||
c.node().put([]byte(name), []byte(name), value, 0, bucketLeafFlag)
|
||||
}
|
||||
|
||||
// Ignore if there's not a materialized root node.
|
||||
if b.rootNode == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Spill nodes.
|
||||
if err := b.rootNode.spill(); err != nil {
|
||||
return err
|
||||
}
|
||||
b.rootNode = b.rootNode.root()
|
||||
|
||||
// Update the root node for this bucket.
|
||||
if b.rootNode.pgid >= b.tx.meta.pgid {
|
||||
panic(fmt.Sprintf("pgid (%d) above high water mark (%d)", b.rootNode.pgid, b.tx.meta.pgid))
|
||||
}
|
||||
b.root = b.rootNode.pgid
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// inlineable returns true if a bucket is small enough to be written inline
|
||||
// and if it contains no subbuckets. Otherwise returns false.
|
||||
func (b *Bucket) inlineable() bool {
|
||||
var n = b.rootNode
|
||||
|
||||
// Bucket must only contain a single leaf node.
|
||||
if n == nil || !n.isLeaf {
|
||||
return false
|
||||
}
|
||||
|
||||
// Bucket is not inlineable if it contains subbuckets or if it goes beyond
|
||||
// our threshold for inline bucket size.
|
||||
var size = pageHeaderSize
|
||||
for _, inode := range n.inodes {
|
||||
size += leafPageElementSize + len(inode.key) + len(inode.value)
|
||||
|
||||
if inode.flags&bucketLeafFlag != 0 {
|
||||
return false
|
||||
} else if size > b.maxInlineBucketSize() {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
// Returns the maximum total size of a bucket to make it a candidate for inlining.
|
||||
func (b *Bucket) maxInlineBucketSize() int {
|
||||
return b.tx.db.pageSize / 4
|
||||
}
|
||||
|
||||
// write allocates and writes a bucket to a byte slice.
|
||||
func (b *Bucket) write() []byte {
|
||||
// Allocate the appropriate size.
|
||||
var n = b.rootNode
|
||||
var value = make([]byte, bucketHeaderSize+n.size())
|
||||
|
||||
// Write a bucket header.
|
||||
var bucket = (*bucket)(unsafe.Pointer(&value[0]))
|
||||
*bucket = *b.bucket
|
||||
|
||||
// Convert byte slice to a fake page and write the root node.
|
||||
var p = (*page)(unsafe.Pointer(&value[bucketHeaderSize]))
|
||||
n.write(p)
|
||||
|
||||
return value
|
||||
}
|
||||
|
||||
// rebalance attempts to balance all nodes.
|
||||
func (b *Bucket) rebalance() {
|
||||
for _, n := range b.nodes {
|
||||
n.rebalance()
|
||||
}
|
||||
for _, child := range b.buckets {
|
||||
child.rebalance()
|
||||
}
|
||||
}
|
||||
|
||||
// node creates a node from a page and associates it with a given parent.
|
||||
func (b *Bucket) node(pgid pgid, parent *node) *node {
|
||||
_assert(b.nodes != nil, "nodes map expected")
|
||||
|
||||
// Retrieve node if it's already been created.
|
||||
if n := b.nodes[pgid]; n != nil {
|
||||
return n
|
||||
}
|
||||
|
||||
// Otherwise create a node and cache it.
|
||||
n := &node{bucket: b, parent: parent}
|
||||
if parent == nil {
|
||||
b.rootNode = n
|
||||
} else {
|
||||
parent.children = append(parent.children, n)
|
||||
}
|
||||
|
||||
// Use the inline page if this is an inline bucket.
|
||||
var p = b.page
|
||||
if p == nil {
|
||||
p = b.tx.page(pgid)
|
||||
}
|
||||
|
||||
// Read the page into the node and cache it.
|
||||
n.read(p)
|
||||
b.nodes[pgid] = n
|
||||
|
||||
// Update statistics.
|
||||
b.tx.stats.NodeCount++
|
||||
|
||||
return n
|
||||
}
|
||||
|
||||
// free recursively frees all pages in the bucket.
|
||||
func (b *Bucket) free() {
|
||||
if b.root == 0 {
|
||||
return
|
||||
}
|
||||
|
||||
var tx = b.tx
|
||||
b.forEachPageNode(func(p *page, n *node, _ int) {
|
||||
if p != nil {
|
||||
tx.db.freelist.free(tx.meta.txid, p)
|
||||
} else {
|
||||
n.free()
|
||||
}
|
||||
})
|
||||
b.root = 0
|
||||
}
|
||||
|
||||
// dereference removes all references to the old mmap.
|
||||
func (b *Bucket) dereference() {
|
||||
if b.rootNode != nil {
|
||||
b.rootNode.root().dereference()
|
||||
}
|
||||
|
||||
for _, child := range b.buckets {
|
||||
child.dereference()
|
||||
}
|
||||
}
|
||||
|
||||
// pageNode returns the in-memory node, if it exists.
|
||||
// Otherwise returns the underlying page.
|
||||
func (b *Bucket) pageNode(id pgid) (*page, *node) {
|
||||
// Inline buckets have a fake page embedded in their value so treat them
|
||||
// differently. We'll return the rootNode (if available) or the fake page.
|
||||
if b.root == 0 {
|
||||
if id != 0 {
|
||||
panic(fmt.Sprintf("inline bucket non-zero page access(2): %d != 0", id))
|
||||
}
|
||||
if b.rootNode != nil {
|
||||
return nil, b.rootNode
|
||||
}
|
||||
return b.page, nil
|
||||
}
|
||||
|
||||
// Check the node cache for non-inline buckets.
|
||||
if b.nodes != nil {
|
||||
if n := b.nodes[id]; n != nil {
|
||||
return nil, n
|
||||
}
|
||||
}
|
||||
|
||||
// Finally lookup the page from the transaction if no node is materialized.
|
||||
return b.tx.page(id), nil
|
||||
}
|
||||
|
||||
// BucketStats records statistics about resources used by a bucket.
|
||||
type BucketStats struct {
|
||||
// Page count statistics.
|
||||
BranchPageN int // number of logical branch pages
|
||||
BranchOverflowN int // number of physical branch overflow pages
|
||||
LeafPageN int // number of logical leaf pages
|
||||
LeafOverflowN int // number of physical leaf overflow pages
|
||||
|
||||
// Tree statistics.
|
||||
KeyN int // number of keys/value pairs
|
||||
Depth int // number of levels in B+tree
|
||||
|
||||
// Page size utilization.
|
||||
BranchAlloc int // bytes allocated for physical branch pages
|
||||
BranchInuse int // bytes actually used for branch data
|
||||
LeafAlloc int // bytes allocated for physical leaf pages
|
||||
LeafInuse int // bytes actually used for leaf data
|
||||
|
||||
// Bucket statistics
|
||||
BucketN int // total number of buckets including the top bucket
|
||||
InlineBucketN int // total number on inlined buckets
|
||||
InlineBucketInuse int // bytes used for inlined buckets (also accounted for in LeafInuse)
|
||||
}
|
||||
|
||||
func (s *BucketStats) Add(other BucketStats) {
|
||||
s.BranchPageN += other.BranchPageN
|
||||
s.BranchOverflowN += other.BranchOverflowN
|
||||
s.LeafPageN += other.LeafPageN
|
||||
s.LeafOverflowN += other.LeafOverflowN
|
||||
s.KeyN += other.KeyN
|
||||
if s.Depth < other.Depth {
|
||||
s.Depth = other.Depth
|
||||
}
|
||||
s.BranchAlloc += other.BranchAlloc
|
||||
s.BranchInuse += other.BranchInuse
|
||||
s.LeafAlloc += other.LeafAlloc
|
||||
s.LeafInuse += other.LeafInuse
|
||||
|
||||
s.BucketN += other.BucketN
|
||||
s.InlineBucketN += other.InlineBucketN
|
||||
s.InlineBucketInuse += other.InlineBucketInuse
|
||||
}
|
||||
|
||||
// cloneBytes returns a copy of a given slice.
|
||||
func cloneBytes(v []byte) []byte {
|
||||
var clone = make([]byte, len(v))
|
||||
copy(clone, v)
|
||||
return clone
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue