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Pause queues (#15928)

* Start adding mechanism to return unhandled data

Signed-off-by: Andrew Thornton <art27@cantab.net>

* Create pushback interface

Signed-off-by: Andrew Thornton <art27@cantab.net>

* Add Pausable interface to WorkerPool and Manager

Signed-off-by: Andrew Thornton <art27@cantab.net>

* Implement Pausable and PushBack for the bytefifos

Signed-off-by: Andrew Thornton <art27@cantab.net>

* Implement Pausable and Pushback for ChannelQueues and ChannelUniqueQueues

Signed-off-by: Andrew Thornton <art27@cantab.net>

* Wire in UI for pausing

Signed-off-by: Andrew Thornton <art27@cantab.net>

* add testcases and fix a few issues

Signed-off-by: Andrew Thornton <art27@cantab.net>

* fix build

Signed-off-by: Andrew Thornton <art27@cantab.net>

* prevent "race" in the test

Signed-off-by: Andrew Thornton <art27@cantab.net>

* fix jsoniter mismerge

Signed-off-by: Andrew Thornton <art27@cantab.net>

* fix conflicts

Signed-off-by: Andrew Thornton <art27@cantab.net>

* fix format

Signed-off-by: Andrew Thornton <art27@cantab.net>

* Add warnings for no worker configurations and prevent data-loss with redis/levelqueue

Signed-off-by: Andrew Thornton <art27@cantab.net>

* Use StopTimer

Signed-off-by: Andrew Thornton <art27@cantab.net>

Co-authored-by: Lauris BH <lauris@nix.lv>
Co-authored-by: 6543 <6543@obermui.de>
Co-authored-by: techknowlogick <techknowlogick@gitea.io>
Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
This commit is contained in:
zeripath 2022-01-22 21:22:14 +00:00 committed by GitHub
parent 27ee01e1e8
commit a82fd98d53
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
34 changed files with 1389 additions and 122 deletions

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@ -54,6 +54,18 @@ type Flushable interface {
IsEmpty() bool
}
// Pausable represents a pool or queue that is Pausable
type Pausable interface {
// IsPaused will return if the pool or queue is paused
IsPaused() bool
// Pause will pause the pool or queue
Pause()
// Resume will resume the pool or queue
Resume()
// IsPausedIsResumed will return a bool indicating if the pool or queue is paused and a channel that will be closed when it is resumed
IsPausedIsResumed() (paused, resumed <-chan struct{})
}
// ManagedPool is a simple interface to get certain details from a worker pool
type ManagedPool interface {
// AddWorkers adds a number of worker as group to the pool with the provided timeout. A CancelFunc is provided to cancel the group
@ -192,6 +204,14 @@ func (m *Manager) FlushAll(baseCtx context.Context, timeout time.Duration) error
wg.Done()
continue
}
if pausable, ok := mq.Managed.(Pausable); ok {
// no point flushing paused queues
if pausable.IsPaused() {
wg.Done()
continue
}
}
allEmpty = false
if flushable, ok := mq.Managed.(Flushable); ok {
log.Debug("Flushing (flushable) queue: %s", mq.Name)
@ -215,7 +235,7 @@ func (m *Manager) FlushAll(baseCtx context.Context, timeout time.Duration) error
log.Debug("All queues are empty")
break
}
// Ensure there are always at least 100ms between loops but not more if we've actually been doing some flushign
// Ensure there are always at least 100ms between loops but not more if we've actually been doing some flushing
// but don't delay cancellation here.
select {
case <-ctx.Done():
@ -298,6 +318,12 @@ func (q *ManagedQueue) AddWorkers(number int, timeout time.Duration) context.Can
return nil
}
// Flushable returns true if the queue is flushable
func (q *ManagedQueue) Flushable() bool {
_, ok := q.Managed.(Flushable)
return ok
}
// Flush flushes the queue with a timeout
func (q *ManagedQueue) Flush(timeout time.Duration) error {
if flushable, ok := q.Managed.(Flushable); ok {
@ -315,6 +341,34 @@ func (q *ManagedQueue) IsEmpty() bool {
return true
}
// Pausable returns whether the queue is Pausable
func (q *ManagedQueue) Pausable() bool {
_, ok := q.Managed.(Pausable)
return ok
}
// Pause pauses the queue
func (q *ManagedQueue) Pause() {
if pausable, ok := q.Managed.(Pausable); ok {
pausable.Pause()
}
}
// IsPaused reveals if the queue is paused
func (q *ManagedQueue) IsPaused() bool {
if pausable, ok := q.Managed.(Pausable); ok {
return pausable.IsPaused()
}
return false
}
// Resume resumes the queue
func (q *ManagedQueue) Resume() {
if pausable, ok := q.Managed.(Pausable); ok {
pausable.Resume()
}
}
// NumberOfWorkers returns the number of workers in the queue
func (q *ManagedQueue) NumberOfWorkers() int {
if pool, ok := q.Managed.(ManagedPool); ok {