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Co-Authored-By: techknowlogick <matti@mdranta.net>
This commit is contained in:
Antoine GIRARD 2019-09-04 21:53:54 +02:00 committed by Lauris BH
parent 4cb1bdddc8
commit 9fe4437bda
686 changed files with 143379 additions and 17 deletions

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sudo: false
language: go
go:
- 1.9
- "1.10"
- tip
os:
- linux
- osx
matrix:
allow_failures:
- go: tip
fast_finish: true
script:
- go build
- go test -race -v ./...

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![afero logo-sm](https://cloud.githubusercontent.com/assets/173412/11490338/d50e16dc-97a5-11e5-8b12-019a300d0fcb.png)
A FileSystem Abstraction System for Go
[![Build Status](https://travis-ci.org/spf13/afero.svg)](https://travis-ci.org/spf13/afero) [![Build status](https://ci.appveyor.com/api/projects/status/github/spf13/afero?branch=master&svg=true)](https://ci.appveyor.com/project/spf13/afero) [![GoDoc](https://godoc.org/github.com/spf13/afero?status.svg)](https://godoc.org/github.com/spf13/afero) [![Join the chat at https://gitter.im/spf13/afero](https://badges.gitter.im/Dev%20Chat.svg)](https://gitter.im/spf13/afero?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
# Overview
Afero is an filesystem framework providing a simple, uniform and universal API
interacting with any filesystem, as an abstraction layer providing interfaces,
types and methods. Afero has an exceptionally clean interface and simple design
without needless constructors or initialization methods.
Afero is also a library providing a base set of interoperable backend
filesystems that make it easy to work with afero while retaining all the power
and benefit of the os and ioutil packages.
Afero provides significant improvements over using the os package alone, most
notably the ability to create mock and testing filesystems without relying on the disk.
It is suitable for use in a any situation where you would consider using the OS
package as it provides an additional abstraction that makes it easy to use a
memory backed file system during testing. It also adds support for the http
filesystem for full interoperability.
## Afero Features
* A single consistent API for accessing a variety of filesystems
* Interoperation between a variety of file system types
* A set of interfaces to encourage and enforce interoperability between backends
* An atomic cross platform memory backed file system
* Support for compositional (union) file systems by combining multiple file systems acting as one
* Specialized backends which modify existing filesystems (Read Only, Regexp filtered)
* A set of utility functions ported from io, ioutil & hugo to be afero aware
# Using Afero
Afero is easy to use and easier to adopt.
A few different ways you could use Afero:
* Use the interfaces alone to define you own file system.
* Wrap for the OS packages.
* Define different filesystems for different parts of your application.
* Use Afero for mock filesystems while testing
## Step 1: Install Afero
First use go get to install the latest version of the library.
$ go get github.com/spf13/afero
Next include Afero in your application.
```go
import "github.com/spf13/afero"
```
## Step 2: Declare a backend
First define a package variable and set it to a pointer to a filesystem.
```go
var AppFs = afero.NewMemMapFs()
or
var AppFs = afero.NewOsFs()
```
It is important to note that if you repeat the composite literal you
will be using a completely new and isolated filesystem. In the case of
OsFs it will still use the same underlying filesystem but will reduce
the ability to drop in other filesystems as desired.
## Step 3: Use it like you would the OS package
Throughout your application use any function and method like you normally
would.
So if my application before had:
```go
os.Open('/tmp/foo')
```
We would replace it with:
```go
AppFs.Open('/tmp/foo')
```
`AppFs` being the variable we defined above.
## List of all available functions
File System Methods Available:
```go
Chmod(name string, mode os.FileMode) : error
Chtimes(name string, atime time.Time, mtime time.Time) : error
Create(name string) : File, error
Mkdir(name string, perm os.FileMode) : error
MkdirAll(path string, perm os.FileMode) : error
Name() : string
Open(name string) : File, error
OpenFile(name string, flag int, perm os.FileMode) : File, error
Remove(name string) : error
RemoveAll(path string) : error
Rename(oldname, newname string) : error
Stat(name string) : os.FileInfo, error
```
File Interfaces and Methods Available:
```go
io.Closer
io.Reader
io.ReaderAt
io.Seeker
io.Writer
io.WriterAt
Name() : string
Readdir(count int) : []os.FileInfo, error
Readdirnames(n int) : []string, error
Stat() : os.FileInfo, error
Sync() : error
Truncate(size int64) : error
WriteString(s string) : ret int, err error
```
In some applications it may make sense to define a new package that
simply exports the file system variable for easy access from anywhere.
## Using Afero's utility functions
Afero provides a set of functions to make it easier to use the underlying file systems.
These functions have been primarily ported from io & ioutil with some developed for Hugo.
The afero utilities support all afero compatible backends.
The list of utilities includes:
```go
DirExists(path string) (bool, error)
Exists(path string) (bool, error)
FileContainsBytes(filename string, subslice []byte) (bool, error)
GetTempDir(subPath string) string
IsDir(path string) (bool, error)
IsEmpty(path string) (bool, error)
ReadDir(dirname string) ([]os.FileInfo, error)
ReadFile(filename string) ([]byte, error)
SafeWriteReader(path string, r io.Reader) (err error)
TempDir(dir, prefix string) (name string, err error)
TempFile(dir, prefix string) (f File, err error)
Walk(root string, walkFn filepath.WalkFunc) error
WriteFile(filename string, data []byte, perm os.FileMode) error
WriteReader(path string, r io.Reader) (err error)
```
For a complete list see [Afero's GoDoc](https://godoc.org/github.com/spf13/afero)
They are available under two different approaches to use. You can either call
them directly where the first parameter of each function will be the file
system, or you can declare a new `Afero`, a custom type used to bind these
functions as methods to a given filesystem.
### Calling utilities directly
```go
fs := new(afero.MemMapFs)
f, err := afero.TempFile(fs,"", "ioutil-test")
```
### Calling via Afero
```go
fs := afero.NewMemMapFs()
afs := &afero.Afero{Fs: fs}
f, err := afs.TempFile("", "ioutil-test")
```
## Using Afero for Testing
There is a large benefit to using a mock filesystem for testing. It has a
completely blank state every time it is initialized and can be easily
reproducible regardless of OS. You could create files to your hearts content
and the file access would be fast while also saving you from all the annoying
issues with deleting temporary files, Windows file locking, etc. The MemMapFs
backend is perfect for testing.
* Much faster than performing I/O operations on disk
* Avoid security issues and permissions
* Far more control. 'rm -rf /' with confidence
* Test setup is far more easier to do
* No test cleanup needed
One way to accomplish this is to define a variable as mentioned above.
In your application this will be set to afero.NewOsFs() during testing you
can set it to afero.NewMemMapFs().
It wouldn't be uncommon to have each test initialize a blank slate memory
backend. To do this I would define my `appFS = afero.NewOsFs()` somewhere
appropriate in my application code. This approach ensures that Tests are order
independent, with no test relying on the state left by an earlier test.
Then in my tests I would initialize a new MemMapFs for each test:
```go
func TestExist(t *testing.T) {
appFS := afero.NewMemMapFs()
// create test files and directories
appFS.MkdirAll("src/a", 0755)
afero.WriteFile(appFS, "src/a/b", []byte("file b"), 0644)
afero.WriteFile(appFS, "src/c", []byte("file c"), 0644)
name := "src/c"
_, err := appFS.Stat(name)
if os.IsNotExist(err) {
t.Errorf("file \"%s\" does not exist.\n", name)
}
}
```
# Available Backends
## Operating System Native
### OsFs
The first is simply a wrapper around the native OS calls. This makes it
very easy to use as all of the calls are the same as the existing OS
calls. It also makes it trivial to have your code use the OS during
operation and a mock filesystem during testing or as needed.
```go
appfs := afero.NewOsFs()
appfs.MkdirAll("src/a", 0755))
```
## Memory Backed Storage
### MemMapFs
Afero also provides a fully atomic memory backed filesystem perfect for use in
mocking and to speed up unnecessary disk io when persistence isnt
necessary. It is fully concurrent and will work within go routines
safely.
```go
mm := afero.NewMemMapFs()
mm.MkdirAll("src/a", 0755))
```
#### InMemoryFile
As part of MemMapFs, Afero also provides an atomic, fully concurrent memory
backed file implementation. This can be used in other memory backed file
systems with ease. Plans are to add a radix tree memory stored file
system using InMemoryFile.
## Network Interfaces
### SftpFs
Afero has experimental support for secure file transfer protocol (sftp). Which can
be used to perform file operations over a encrypted channel.
## Filtering Backends
### BasePathFs
The BasePathFs restricts all operations to a given path within an Fs.
The given file name to the operations on this Fs will be prepended with
the base path before calling the source Fs.
```go
bp := afero.NewBasePathFs(afero.NewOsFs(), "/base/path")
```
### ReadOnlyFs
A thin wrapper around the source Fs providing a read only view.
```go
fs := afero.NewReadOnlyFs(afero.NewOsFs())
_, err := fs.Create("/file.txt")
// err = syscall.EPERM
```
# RegexpFs
A filtered view on file names, any file NOT matching
the passed regexp will be treated as non-existing.
Files not matching the regexp provided will not be created.
Directories are not filtered.
```go
fs := afero.NewRegexpFs(afero.NewMemMapFs(), regexp.MustCompile(`\.txt$`))
_, err := fs.Create("/file.html")
// err = syscall.ENOENT
```
### HttpFs
Afero provides an http compatible backend which can wrap any of the existing
backends.
The Http package requires a slightly specific version of Open which
returns an http.File type.
Afero provides an httpFs file system which satisfies this requirement.
Any Afero FileSystem can be used as an httpFs.
```go
httpFs := afero.NewHttpFs(<ExistingFS>)
fileserver := http.FileServer(httpFs.Dir(<PATH>)))
http.Handle("/", fileserver)
```
## Composite Backends
Afero provides the ability have two filesystems (or more) act as a single
file system.
### CacheOnReadFs
The CacheOnReadFs will lazily make copies of any accessed files from the base
layer into the overlay. Subsequent reads will be pulled from the overlay
directly permitting the request is within the cache duration of when it was
created in the overlay.
If the base filesystem is writeable, any changes to files will be
done first to the base, then to the overlay layer. Write calls to open file
handles like `Write()` or `Truncate()` to the overlay first.
To writing files to the overlay only, you can use the overlay Fs directly (not
via the union Fs).
Cache files in the layer for the given time.Duration, a cache duration of 0
means "forever" meaning the file will not be re-requested from the base ever.
A read-only base will make the overlay also read-only but still copy files
from the base to the overlay when they're not present (or outdated) in the
caching layer.
```go
base := afero.NewOsFs()
layer := afero.NewMemMapFs()
ufs := afero.NewCacheOnReadFs(base, layer, 100 * time.Second)
```
### CopyOnWriteFs()
The CopyOnWriteFs is a read only base file system with a potentially
writeable layer on top.
Read operations will first look in the overlay and if not found there, will
serve the file from the base.
Changes to the file system will only be made in the overlay.
Any attempt to modify a file found only in the base will copy the file to the
overlay layer before modification (including opening a file with a writable
handle).
Removing and Renaming files present only in the base layer is not currently
permitted. If a file is present in the base layer and the overlay, only the
overlay will be removed/renamed.
```go
base := afero.NewOsFs()
roBase := afero.NewReadOnlyFs(base)
ufs := afero.NewCopyOnWriteFs(roBase, afero.NewMemMapFs())
fh, _ = ufs.Create("/home/test/file2.txt")
fh.WriteString("This is a test")
fh.Close()
```
In this example all write operations will only occur in memory (MemMapFs)
leaving the base filesystem (OsFs) untouched.
## Desired/possible backends
The following is a short list of possible backends we hope someone will
implement:
* SSH
* ZIP
* TAR
* S3
# About the project
## What's in the name
Afero comes from the latin roots Ad-Facere.
**"Ad"** is a prefix meaning "to".
**"Facere"** is a form of the root "faciō" making "make or do".
The literal meaning of afero is "to make" or "to do" which seems very fitting
for a library that allows one to make files and directories and do things with them.
The English word that shares the same roots as Afero is "affair". Affair shares
the same concept but as a noun it means "something that is made or done" or "an
object of a particular type".
It's also nice that unlike some of my other libraries (hugo, cobra, viper) it
Googles very well.
## Release Notes
* **0.10.0** 2015.12.10
* Full compatibility with Windows
* Introduction of afero utilities
* Test suite rewritten to work cross platform
* Normalize paths for MemMapFs
* Adding Sync to the file interface
* **Breaking Change** Walk and ReadDir have changed parameter order
* Moving types used by MemMapFs to a subpackage
* General bugfixes and improvements
* **0.9.0** 2015.11.05
* New Walk function similar to filepath.Walk
* MemMapFs.OpenFile handles O_CREATE, O_APPEND, O_TRUNC
* MemMapFs.Remove now really deletes the file
* InMemoryFile.Readdir and Readdirnames work correctly
* InMemoryFile functions lock it for concurrent access
* Test suite improvements
* **0.8.0** 2014.10.28
* First public version
* Interfaces feel ready for people to build using
* Interfaces satisfy all known uses
* MemMapFs passes the majority of the OS test suite
* OsFs passes the majority of the OS test suite
## Contributing
1. Fork it
2. Create your feature branch (`git checkout -b my-new-feature`)
3. Commit your changes (`git commit -am 'Add some feature'`)
4. Push to the branch (`git push origin my-new-feature`)
5. Create new Pull Request
## Contributors
Names in no particular order:
* [spf13](https://github.com/spf13)
* [jaqx0r](https://github.com/jaqx0r)
* [mbertschler](https://github.com/mbertschler)
* [xor-gate](https://github.com/xor-gate)
## License
Afero is released under the Apache 2.0 license. See
[LICENSE.txt](https://github.com/spf13/afero/blob/master/LICENSE.txt)

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// Copyright © 2014 Steve Francia <spf@spf13.com>.
// Copyright 2013 tsuru authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package afero provides types and methods for interacting with the filesystem,
// as an abstraction layer.
// Afero also provides a few implementations that are mostly interoperable. One that
// uses the operating system filesystem, one that uses memory to store files
// (cross platform) and an interface that should be implemented if you want to
// provide your own filesystem.
package afero
import (
"errors"
"io"
"os"
"time"
)
type Afero struct {
Fs
}
// File represents a file in the filesystem.
type File interface {
io.Closer
io.Reader
io.ReaderAt
io.Seeker
io.Writer
io.WriterAt
Name() string
Readdir(count int) ([]os.FileInfo, error)
Readdirnames(n int) ([]string, error)
Stat() (os.FileInfo, error)
Sync() error
Truncate(size int64) error
WriteString(s string) (ret int, err error)
}
// Fs is the filesystem interface.
//
// Any simulated or real filesystem should implement this interface.
type Fs interface {
// Create creates a file in the filesystem, returning the file and an
// error, if any happens.
Create(name string) (File, error)
// Mkdir creates a directory in the filesystem, return an error if any
// happens.
Mkdir(name string, perm os.FileMode) error
// MkdirAll creates a directory path and all parents that does not exist
// yet.
MkdirAll(path string, perm os.FileMode) error
// Open opens a file, returning it or an error, if any happens.
Open(name string) (File, error)
// OpenFile opens a file using the given flags and the given mode.
OpenFile(name string, flag int, perm os.FileMode) (File, error)
// Remove removes a file identified by name, returning an error, if any
// happens.
Remove(name string) error
// RemoveAll removes a directory path and any children it contains. It
// does not fail if the path does not exist (return nil).
RemoveAll(path string) error
// Rename renames a file.
Rename(oldname, newname string) error
// Stat returns a FileInfo describing the named file, or an error, if any
// happens.
Stat(name string) (os.FileInfo, error)
// The name of this FileSystem
Name() string
//Chmod changes the mode of the named file to mode.
Chmod(name string, mode os.FileMode) error
//Chtimes changes the access and modification times of the named file
Chtimes(name string, atime time.Time, mtime time.Time) error
}
var (
ErrFileClosed = errors.New("File is closed")
ErrOutOfRange = errors.New("Out of range")
ErrTooLarge = errors.New("Too large")
ErrFileNotFound = os.ErrNotExist
ErrFileExists = os.ErrExist
ErrDestinationExists = os.ErrExist
)

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version: '{build}'
clone_folder: C:\gopath\src\github.com\spf13\afero
environment:
GOPATH: C:\gopath
build_script:
- cmd: >-
go version
go env
go get -v github.com/spf13/afero/...
go build github.com/spf13/afero
test_script:
- cmd: go test -race -v github.com/spf13/afero/...

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vendor/github.com/spf13/afero/basepath.go generated vendored Normal file
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package afero
import (
"os"
"path/filepath"
"runtime"
"strings"
"time"
)
var _ Lstater = (*BasePathFs)(nil)
// The BasePathFs restricts all operations to a given path within an Fs.
// The given file name to the operations on this Fs will be prepended with
// the base path before calling the base Fs.
// Any file name (after filepath.Clean()) outside this base path will be
// treated as non existing file.
//
// Note that it does not clean the error messages on return, so you may
// reveal the real path on errors.
type BasePathFs struct {
source Fs
path string
}
type BasePathFile struct {
File
path string
}
func (f *BasePathFile) Name() string {
sourcename := f.File.Name()
return strings.TrimPrefix(sourcename, filepath.Clean(f.path))
}
func NewBasePathFs(source Fs, path string) Fs {
return &BasePathFs{source: source, path: path}
}
// on a file outside the base path it returns the given file name and an error,
// else the given file with the base path prepended
func (b *BasePathFs) RealPath(name string) (path string, err error) {
if err := validateBasePathName(name); err != nil {
return name, err
}
bpath := filepath.Clean(b.path)
path = filepath.Clean(filepath.Join(bpath, name))
if !strings.HasPrefix(path, bpath) {
return name, os.ErrNotExist
}
return path, nil
}
func validateBasePathName(name string) error {
if runtime.GOOS != "windows" {
// Not much to do here;
// the virtual file paths all look absolute on *nix.
return nil
}
// On Windows a common mistake would be to provide an absolute OS path
// We could strip out the base part, but that would not be very portable.
if filepath.IsAbs(name) {
return os.ErrNotExist
}
return nil
}
func (b *BasePathFs) Chtimes(name string, atime, mtime time.Time) (err error) {
if name, err = b.RealPath(name); err != nil {
return &os.PathError{Op: "chtimes", Path: name, Err: err}
}
return b.source.Chtimes(name, atime, mtime)
}
func (b *BasePathFs) Chmod(name string, mode os.FileMode) (err error) {
if name, err = b.RealPath(name); err != nil {
return &os.PathError{Op: "chmod", Path: name, Err: err}
}
return b.source.Chmod(name, mode)
}
func (b *BasePathFs) Name() string {
return "BasePathFs"
}
func (b *BasePathFs) Stat(name string) (fi os.FileInfo, err error) {
if name, err = b.RealPath(name); err != nil {
return nil, &os.PathError{Op: "stat", Path: name, Err: err}
}
return b.source.Stat(name)
}
func (b *BasePathFs) Rename(oldname, newname string) (err error) {
if oldname, err = b.RealPath(oldname); err != nil {
return &os.PathError{Op: "rename", Path: oldname, Err: err}
}
if newname, err = b.RealPath(newname); err != nil {
return &os.PathError{Op: "rename", Path: newname, Err: err}
}
return b.source.Rename(oldname, newname)
}
func (b *BasePathFs) RemoveAll(name string) (err error) {
if name, err = b.RealPath(name); err != nil {
return &os.PathError{Op: "remove_all", Path: name, Err: err}
}
return b.source.RemoveAll(name)
}
func (b *BasePathFs) Remove(name string) (err error) {
if name, err = b.RealPath(name); err != nil {
return &os.PathError{Op: "remove", Path: name, Err: err}
}
return b.source.Remove(name)
}
func (b *BasePathFs) OpenFile(name string, flag int, mode os.FileMode) (f File, err error) {
if name, err = b.RealPath(name); err != nil {
return nil, &os.PathError{Op: "openfile", Path: name, Err: err}
}
sourcef, err := b.source.OpenFile(name, flag, mode)
if err != nil {
return nil, err
}
return &BasePathFile{sourcef, b.path}, nil
}
func (b *BasePathFs) Open(name string) (f File, err error) {
if name, err = b.RealPath(name); err != nil {
return nil, &os.PathError{Op: "open", Path: name, Err: err}
}
sourcef, err := b.source.Open(name)
if err != nil {
return nil, err
}
return &BasePathFile{File: sourcef, path: b.path}, nil
}
func (b *BasePathFs) Mkdir(name string, mode os.FileMode) (err error) {
if name, err = b.RealPath(name); err != nil {
return &os.PathError{Op: "mkdir", Path: name, Err: err}
}
return b.source.Mkdir(name, mode)
}
func (b *BasePathFs) MkdirAll(name string, mode os.FileMode) (err error) {
if name, err = b.RealPath(name); err != nil {
return &os.PathError{Op: "mkdir", Path: name, Err: err}
}
return b.source.MkdirAll(name, mode)
}
func (b *BasePathFs) Create(name string) (f File, err error) {
if name, err = b.RealPath(name); err != nil {
return nil, &os.PathError{Op: "create", Path: name, Err: err}
}
sourcef, err := b.source.Create(name)
if err != nil {
return nil, err
}
return &BasePathFile{File: sourcef, path: b.path}, nil
}
func (b *BasePathFs) LstatIfPossible(name string) (os.FileInfo, bool, error) {
name, err := b.RealPath(name)
if err != nil {
return nil, false, &os.PathError{Op: "lstat", Path: name, Err: err}
}
if lstater, ok := b.source.(Lstater); ok {
return lstater.LstatIfPossible(name)
}
fi, err := b.source.Stat(name)
return fi, false, err
}
// vim: ts=4 sw=4 noexpandtab nolist syn=go

290
vendor/github.com/spf13/afero/cacheOnReadFs.go generated vendored Normal file
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package afero
import (
"os"
"syscall"
"time"
)
// If the cache duration is 0, cache time will be unlimited, i.e. once
// a file is in the layer, the base will never be read again for this file.
//
// For cache times greater than 0, the modification time of a file is
// checked. Note that a lot of file system implementations only allow a
// resolution of a second for timestamps... or as the godoc for os.Chtimes()
// states: "The underlying filesystem may truncate or round the values to a
// less precise time unit."
//
// This caching union will forward all write calls also to the base file
// system first. To prevent writing to the base Fs, wrap it in a read-only
// filter - Note: this will also make the overlay read-only, for writing files
// in the overlay, use the overlay Fs directly, not via the union Fs.
type CacheOnReadFs struct {
base Fs
layer Fs
cacheTime time.Duration
}
func NewCacheOnReadFs(base Fs, layer Fs, cacheTime time.Duration) Fs {
return &CacheOnReadFs{base: base, layer: layer, cacheTime: cacheTime}
}
type cacheState int
const (
// not present in the overlay, unknown if it exists in the base:
cacheMiss cacheState = iota
// present in the overlay and in base, base file is newer:
cacheStale
// present in the overlay - with cache time == 0 it may exist in the base,
// with cacheTime > 0 it exists in the base and is same age or newer in the
// overlay
cacheHit
// happens if someone writes directly to the overlay without
// going through this union
cacheLocal
)
func (u *CacheOnReadFs) cacheStatus(name string) (state cacheState, fi os.FileInfo, err error) {
var lfi, bfi os.FileInfo
lfi, err = u.layer.Stat(name)
if err == nil {
if u.cacheTime == 0 {
return cacheHit, lfi, nil
}
if lfi.ModTime().Add(u.cacheTime).Before(time.Now()) {
bfi, err = u.base.Stat(name)
if err != nil {
return cacheLocal, lfi, nil
}
if bfi.ModTime().After(lfi.ModTime()) {
return cacheStale, bfi, nil
}
}
return cacheHit, lfi, nil
}
if err == syscall.ENOENT || os.IsNotExist(err) {
return cacheMiss, nil, nil
}
return cacheMiss, nil, err
}
func (u *CacheOnReadFs) copyToLayer(name string) error {
return copyToLayer(u.base, u.layer, name)
}
func (u *CacheOnReadFs) Chtimes(name string, atime, mtime time.Time) error {
st, _, err := u.cacheStatus(name)
if err != nil {
return err
}
switch st {
case cacheLocal:
case cacheHit:
err = u.base.Chtimes(name, atime, mtime)
case cacheStale, cacheMiss:
if err := u.copyToLayer(name); err != nil {
return err
}
err = u.base.Chtimes(name, atime, mtime)
}
if err != nil {
return err
}
return u.layer.Chtimes(name, atime, mtime)
}
func (u *CacheOnReadFs) Chmod(name string, mode os.FileMode) error {
st, _, err := u.cacheStatus(name)
if err != nil {
return err
}
switch st {
case cacheLocal:
case cacheHit:
err = u.base.Chmod(name, mode)
case cacheStale, cacheMiss:
if err := u.copyToLayer(name); err != nil {
return err
}
err = u.base.Chmod(name, mode)
}
if err != nil {
return err
}
return u.layer.Chmod(name, mode)
}
func (u *CacheOnReadFs) Stat(name string) (os.FileInfo, error) {
st, fi, err := u.cacheStatus(name)
if err != nil {
return nil, err
}
switch st {
case cacheMiss:
return u.base.Stat(name)
default: // cacheStale has base, cacheHit and cacheLocal the layer os.FileInfo
return fi, nil
}
}
func (u *CacheOnReadFs) Rename(oldname, newname string) error {
st, _, err := u.cacheStatus(oldname)
if err != nil {
return err
}
switch st {
case cacheLocal:
case cacheHit:
err = u.base.Rename(oldname, newname)
case cacheStale, cacheMiss:
if err := u.copyToLayer(oldname); err != nil {
return err
}
err = u.base.Rename(oldname, newname)
}
if err != nil {
return err
}
return u.layer.Rename(oldname, newname)
}
func (u *CacheOnReadFs) Remove(name string) error {
st, _, err := u.cacheStatus(name)
if err != nil {
return err
}
switch st {
case cacheLocal:
case cacheHit, cacheStale, cacheMiss:
err = u.base.Remove(name)
}
if err != nil {
return err
}
return u.layer.Remove(name)
}
func (u *CacheOnReadFs) RemoveAll(name string) error {
st, _, err := u.cacheStatus(name)
if err != nil {
return err
}
switch st {
case cacheLocal:
case cacheHit, cacheStale, cacheMiss:
err = u.base.RemoveAll(name)
}
if err != nil {
return err
}
return u.layer.RemoveAll(name)
}
func (u *CacheOnReadFs) OpenFile(name string, flag int, perm os.FileMode) (File, error) {
st, _, err := u.cacheStatus(name)
if err != nil {
return nil, err
}
switch st {
case cacheLocal, cacheHit:
default:
if err := u.copyToLayer(name); err != nil {
return nil, err
}
}
if flag&(os.O_WRONLY|syscall.O_RDWR|os.O_APPEND|os.O_CREATE|os.O_TRUNC) != 0 {
bfi, err := u.base.OpenFile(name, flag, perm)
if err != nil {
return nil, err
}
lfi, err := u.layer.OpenFile(name, flag, perm)
if err != nil {
bfi.Close() // oops, what if O_TRUNC was set and file opening in the layer failed...?
return nil, err
}
return &UnionFile{Base: bfi, Layer: lfi}, nil
}
return u.layer.OpenFile(name, flag, perm)
}
func (u *CacheOnReadFs) Open(name string) (File, error) {
st, fi, err := u.cacheStatus(name)
if err != nil {
return nil, err
}
switch st {
case cacheLocal:
return u.layer.Open(name)
case cacheMiss:
bfi, err := u.base.Stat(name)
if err != nil {
return nil, err
}
if bfi.IsDir() {
return u.base.Open(name)
}
if err := u.copyToLayer(name); err != nil {
return nil, err
}
return u.layer.Open(name)
case cacheStale:
if !fi.IsDir() {
if err := u.copyToLayer(name); err != nil {
return nil, err
}
return u.layer.Open(name)
}
case cacheHit:
if !fi.IsDir() {
return u.layer.Open(name)
}
}
// the dirs from cacheHit, cacheStale fall down here:
bfile, _ := u.base.Open(name)
lfile, err := u.layer.Open(name)
if err != nil && bfile == nil {
return nil, err
}
return &UnionFile{Base: bfile, Layer: lfile}, nil
}
func (u *CacheOnReadFs) Mkdir(name string, perm os.FileMode) error {
err := u.base.Mkdir(name, perm)
if err != nil {
return err
}
return u.layer.MkdirAll(name, perm) // yes, MkdirAll... we cannot assume it exists in the cache
}
func (u *CacheOnReadFs) Name() string {
return "CacheOnReadFs"
}
func (u *CacheOnReadFs) MkdirAll(name string, perm os.FileMode) error {
err := u.base.MkdirAll(name, perm)
if err != nil {
return err
}
return u.layer.MkdirAll(name, perm)
}
func (u *CacheOnReadFs) Create(name string) (File, error) {
bfh, err := u.base.Create(name)
if err != nil {
return nil, err
}
lfh, err := u.layer.Create(name)
if err != nil {
// oops, see comment about OS_TRUNC above, should we remove? then we have to
// remember if the file did not exist before
bfh.Close()
return nil, err
}
return &UnionFile{Base: bfh, Layer: lfh}, nil
}

22
vendor/github.com/spf13/afero/const_bsds.go generated vendored Normal file
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// Copyright © 2016 Steve Francia <spf@spf13.com>.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build darwin openbsd freebsd netbsd dragonfly
package afero
import (
"syscall"
)
const BADFD = syscall.EBADF

25
vendor/github.com/spf13/afero/const_win_unix.go generated vendored Normal file
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// Copyright © 2016 Steve Francia <spf@spf13.com>.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build !darwin
// +build !openbsd
// +build !freebsd
// +build !dragonfly
// +build !netbsd
package afero
import (
"syscall"
)
const BADFD = syscall.EBADFD

293
vendor/github.com/spf13/afero/copyOnWriteFs.go generated vendored Normal file
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package afero
import (
"fmt"
"os"
"path/filepath"
"syscall"
"time"
)
var _ Lstater = (*CopyOnWriteFs)(nil)
// The CopyOnWriteFs is a union filesystem: a read only base file system with
// a possibly writeable layer on top. Changes to the file system will only
// be made in the overlay: Changing an existing file in the base layer which
// is not present in the overlay will copy the file to the overlay ("changing"
// includes also calls to e.g. Chtimes() and Chmod()).
//
// Reading directories is currently only supported via Open(), not OpenFile().
type CopyOnWriteFs struct {
base Fs
layer Fs
}
func NewCopyOnWriteFs(base Fs, layer Fs) Fs {
return &CopyOnWriteFs{base: base, layer: layer}
}
// Returns true if the file is not in the overlay
func (u *CopyOnWriteFs) isBaseFile(name string) (bool, error) {
if _, err := u.layer.Stat(name); err == nil {
return false, nil
}
_, err := u.base.Stat(name)
if err != nil {
if oerr, ok := err.(*os.PathError); ok {
if oerr.Err == os.ErrNotExist || oerr.Err == syscall.ENOENT || oerr.Err == syscall.ENOTDIR {
return false, nil
}
}
if err == syscall.ENOENT {
return false, nil
}
}
return true, err
}
func (u *CopyOnWriteFs) copyToLayer(name string) error {
return copyToLayer(u.base, u.layer, name)
}
func (u *CopyOnWriteFs) Chtimes(name string, atime, mtime time.Time) error {
b, err := u.isBaseFile(name)
if err != nil {
return err
}
if b {
if err := u.copyToLayer(name); err != nil {
return err
}
}
return u.layer.Chtimes(name, atime, mtime)
}
func (u *CopyOnWriteFs) Chmod(name string, mode os.FileMode) error {
b, err := u.isBaseFile(name)
if err != nil {
return err
}
if b {
if err := u.copyToLayer(name); err != nil {
return err
}
}
return u.layer.Chmod(name, mode)
}
func (u *CopyOnWriteFs) Stat(name string) (os.FileInfo, error) {
fi, err := u.layer.Stat(name)
if err != nil {
isNotExist := u.isNotExist(err)
if isNotExist {
return u.base.Stat(name)
}
return nil, err
}
return fi, nil
}
func (u *CopyOnWriteFs) LstatIfPossible(name string) (os.FileInfo, bool, error) {
llayer, ok1 := u.layer.(Lstater)
lbase, ok2 := u.base.(Lstater)
if ok1 {
fi, b, err := llayer.LstatIfPossible(name)
if err == nil {
return fi, b, nil
}
if !u.isNotExist(err) {
return nil, b, err
}
}
if ok2 {
fi, b, err := lbase.LstatIfPossible(name)
if err == nil {
return fi, b, nil
}
if !u.isNotExist(err) {
return nil, b, err
}
}
fi, err := u.Stat(name)
return fi, false, err
}
func (u *CopyOnWriteFs) isNotExist(err error) bool {
if e, ok := err.(*os.PathError); ok {
err = e.Err
}
if err == os.ErrNotExist || err == syscall.ENOENT || err == syscall.ENOTDIR {
return true
}
return false
}
// Renaming files present only in the base layer is not permitted
func (u *CopyOnWriteFs) Rename(oldname, newname string) error {
b, err := u.isBaseFile(oldname)
if err != nil {
return err
}
if b {
return syscall.EPERM
}
return u.layer.Rename(oldname, newname)
}
// Removing files present only in the base layer is not permitted. If
// a file is present in the base layer and the overlay, only the overlay
// will be removed.
func (u *CopyOnWriteFs) Remove(name string) error {
err := u.layer.Remove(name)
switch err {
case syscall.ENOENT:
_, err = u.base.Stat(name)
if err == nil {
return syscall.EPERM
}
return syscall.ENOENT
default:
return err
}
}
func (u *CopyOnWriteFs) RemoveAll(name string) error {
err := u.layer.RemoveAll(name)
switch err {
case syscall.ENOENT:
_, err = u.base.Stat(name)
if err == nil {
return syscall.EPERM
}
return syscall.ENOENT
default:
return err
}
}
func (u *CopyOnWriteFs) OpenFile(name string, flag int, perm os.FileMode) (File, error) {
b, err := u.isBaseFile(name)
if err != nil {
return nil, err
}
if flag&(os.O_WRONLY|os.O_RDWR|os.O_APPEND|os.O_CREATE|os.O_TRUNC) != 0 {
if b {
if err = u.copyToLayer(name); err != nil {
return nil, err
}
return u.layer.OpenFile(name, flag, perm)
}
dir := filepath.Dir(name)
isaDir, err := IsDir(u.base, dir)
if err != nil && !os.IsNotExist(err) {
return nil, err
}
if isaDir {
if err = u.layer.MkdirAll(dir, 0777); err != nil {
return nil, err
}
return u.layer.OpenFile(name, flag, perm)
}
isaDir, err = IsDir(u.layer, dir)
if err != nil {
return nil, err
}
if isaDir {
return u.layer.OpenFile(name, flag, perm)
}
return nil, &os.PathError{Op: "open", Path: name, Err: syscall.ENOTDIR} // ...or os.ErrNotExist?
}
if b {
return u.base.OpenFile(name, flag, perm)
}
return u.layer.OpenFile(name, flag, perm)
}
// This function handles the 9 different possibilities caused
// by the union which are the intersection of the following...
// layer: doesn't exist, exists as a file, and exists as a directory
// base: doesn't exist, exists as a file, and exists as a directory
func (u *CopyOnWriteFs) Open(name string) (File, error) {
// Since the overlay overrides the base we check that first
b, err := u.isBaseFile(name)
if err != nil {
return nil, err
}
// If overlay doesn't exist, return the base (base state irrelevant)
if b {
return u.base.Open(name)
}
// If overlay is a file, return it (base state irrelevant)
dir, err := IsDir(u.layer, name)
if err != nil {
return nil, err
}
if !dir {
return u.layer.Open(name)
}
// Overlay is a directory, base state now matters.
// Base state has 3 states to check but 2 outcomes:
// A. It's a file or non-readable in the base (return just the overlay)
// B. It's an accessible directory in the base (return a UnionFile)
// If base is file or nonreadable, return overlay
dir, err = IsDir(u.base, name)
if !dir || err != nil {
return u.layer.Open(name)
}
// Both base & layer are directories
// Return union file (if opens are without error)
bfile, bErr := u.base.Open(name)
lfile, lErr := u.layer.Open(name)
// If either have errors at this point something is very wrong. Return nil and the errors
if bErr != nil || lErr != nil {
return nil, fmt.Errorf("BaseErr: %v\nOverlayErr: %v", bErr, lErr)
}
return &UnionFile{Base: bfile, Layer: lfile}, nil
}
func (u *CopyOnWriteFs) Mkdir(name string, perm os.FileMode) error {
dir, err := IsDir(u.base, name)
if err != nil {
return u.layer.MkdirAll(name, perm)
}
if dir {
return ErrFileExists
}
return u.layer.MkdirAll(name, perm)
}
func (u *CopyOnWriteFs) Name() string {
return "CopyOnWriteFs"
}
func (u *CopyOnWriteFs) MkdirAll(name string, perm os.FileMode) error {
dir, err := IsDir(u.base, name)
if err != nil {
return u.layer.MkdirAll(name, perm)
}
if dir {
// This is in line with how os.MkdirAll behaves.
return nil
}
return u.layer.MkdirAll(name, perm)
}
func (u *CopyOnWriteFs) Create(name string) (File, error) {
return u.OpenFile(name, os.O_CREATE|os.O_TRUNC|os.O_RDWR, 0666)
}

3
vendor/github.com/spf13/afero/go.mod generated vendored Normal file
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module github.com/spf13/afero
require golang.org/x/text v0.3.0

2
vendor/github.com/spf13/afero/go.sum generated vendored Normal file
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@ -0,0 +1,2 @@
golang.org/x/text v0.3.0 h1:g61tztE5qeGQ89tm6NTjjM9VPIm088od1l6aSorWRWg=
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=

110
vendor/github.com/spf13/afero/httpFs.go generated vendored Normal file
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// Copyright © 2014 Steve Francia <spf@spf13.com>.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package afero
import (
"errors"
"net/http"
"os"
"path"
"path/filepath"
"strings"
"time"
)
type httpDir struct {
basePath string
fs HttpFs
}
func (d httpDir) Open(name string) (http.File, error) {
if filepath.Separator != '/' && strings.IndexRune(name, filepath.Separator) >= 0 ||
strings.Contains(name, "\x00") {
return nil, errors.New("http: invalid character in file path")
}
dir := string(d.basePath)
if dir == "" {
dir = "."
}
f, err := d.fs.Open(filepath.Join(dir, filepath.FromSlash(path.Clean("/"+name))))
if err != nil {
return nil, err
}
return f, nil
}
type HttpFs struct {
source Fs
}
func NewHttpFs(source Fs) *HttpFs {
return &HttpFs{source: source}
}
func (h HttpFs) Dir(s string) *httpDir {
return &httpDir{basePath: s, fs: h}
}
func (h HttpFs) Name() string { return "h HttpFs" }
func (h HttpFs) Create(name string) (File, error) {
return h.source.Create(name)
}
func (h HttpFs) Chmod(name string, mode os.FileMode) error {
return h.source.Chmod(name, mode)
}
func (h HttpFs) Chtimes(name string, atime time.Time, mtime time.Time) error {
return h.source.Chtimes(name, atime, mtime)
}
func (h HttpFs) Mkdir(name string, perm os.FileMode) error {
return h.source.Mkdir(name, perm)
}
func (h HttpFs) MkdirAll(path string, perm os.FileMode) error {
return h.source.MkdirAll(path, perm)
}
func (h HttpFs) Open(name string) (http.File, error) {
f, err := h.source.Open(name)
if err == nil {
if httpfile, ok := f.(http.File); ok {
return httpfile, nil
}
}
return nil, err
}
func (h HttpFs) OpenFile(name string, flag int, perm os.FileMode) (File, error) {
return h.source.OpenFile(name, flag, perm)
}
func (h HttpFs) Remove(name string) error {
return h.source.Remove(name)
}
func (h HttpFs) RemoveAll(path string) error {
return h.source.RemoveAll(path)
}
func (h HttpFs) Rename(oldname, newname string) error {
return h.source.Rename(oldname, newname)
}
func (h HttpFs) Stat(name string) (os.FileInfo, error) {
return h.source.Stat(name)
}

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// Copyright ©2015 The Go Authors
// Copyright ©2015 Steve Francia <spf@spf13.com>
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package afero
import (
"bytes"
"io"
"os"
"path/filepath"
"sort"
"strconv"
"sync"
"time"
)
// byName implements sort.Interface.
type byName []os.FileInfo
func (f byName) Len() int { return len(f) }
func (f byName) Less(i, j int) bool { return f[i].Name() < f[j].Name() }
func (f byName) Swap(i, j int) { f[i], f[j] = f[j], f[i] }
// ReadDir reads the directory named by dirname and returns
// a list of sorted directory entries.
func (a Afero) ReadDir(dirname string) ([]os.FileInfo, error) {
return ReadDir(a.Fs, dirname)
}
func ReadDir(fs Fs, dirname string) ([]os.FileInfo, error) {
f, err := fs.Open(dirname)
if err != nil {
return nil, err
}
list, err := f.Readdir(-1)
f.Close()
if err != nil {
return nil, err
}
sort.Sort(byName(list))
return list, nil
}
// ReadFile reads the file named by filename and returns the contents.
// A successful call returns err == nil, not err == EOF. Because ReadFile
// reads the whole file, it does not treat an EOF from Read as an error
// to be reported.
func (a Afero) ReadFile(filename string) ([]byte, error) {
return ReadFile(a.Fs, filename)
}
func ReadFile(fs Fs, filename string) ([]byte, error) {
f, err := fs.Open(filename)
if err != nil {
return nil, err
}
defer f.Close()
// It's a good but not certain bet that FileInfo will tell us exactly how much to
// read, so let's try it but be prepared for the answer to be wrong.
var n int64
if fi, err := f.Stat(); err == nil {
// Don't preallocate a huge buffer, just in case.
if size := fi.Size(); size < 1e9 {
n = size
}
}
// As initial capacity for readAll, use n + a little extra in case Size is zero,
// and to avoid another allocation after Read has filled the buffer. The readAll
// call will read into its allocated internal buffer cheaply. If the size was
// wrong, we'll either waste some space off the end or reallocate as needed, but
// in the overwhelmingly common case we'll get it just right.
return readAll(f, n+bytes.MinRead)
}
// readAll reads from r until an error or EOF and returns the data it read
// from the internal buffer allocated with a specified capacity.
func readAll(r io.Reader, capacity int64) (b []byte, err error) {
buf := bytes.NewBuffer(make([]byte, 0, capacity))
// If the buffer overflows, we will get bytes.ErrTooLarge.
// Return that as an error. Any other panic remains.
defer func() {
e := recover()
if e == nil {
return
}
if panicErr, ok := e.(error); ok && panicErr == bytes.ErrTooLarge {
err = panicErr
} else {
panic(e)
}
}()
_, err = buf.ReadFrom(r)
return buf.Bytes(), err
}
// ReadAll reads from r until an error or EOF and returns the data it read.
// A successful call returns err == nil, not err == EOF. Because ReadAll is
// defined to read from src until EOF, it does not treat an EOF from Read
// as an error to be reported.
func ReadAll(r io.Reader) ([]byte, error) {
return readAll(r, bytes.MinRead)
}
// WriteFile writes data to a file named by filename.
// If the file does not exist, WriteFile creates it with permissions perm;
// otherwise WriteFile truncates it before writing.
func (a Afero) WriteFile(filename string, data []byte, perm os.FileMode) error {
return WriteFile(a.Fs, filename, data, perm)
}
func WriteFile(fs Fs, filename string, data []byte, perm os.FileMode) error {
f, err := fs.OpenFile(filename, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, perm)
if err != nil {
return err
}
n, err := f.Write(data)
if err == nil && n < len(data) {
err = io.ErrShortWrite
}
if err1 := f.Close(); err == nil {
err = err1
}
return err
}
// Random number state.
// We generate random temporary file names so that there's a good
// chance the file doesn't exist yet - keeps the number of tries in
// TempFile to a minimum.
var rand uint32
var randmu sync.Mutex
func reseed() uint32 {
return uint32(time.Now().UnixNano() + int64(os.Getpid()))
}
func nextSuffix() string {
randmu.Lock()
r := rand
if r == 0 {
r = reseed()
}
r = r*1664525 + 1013904223 // constants from Numerical Recipes
rand = r
randmu.Unlock()
return strconv.Itoa(int(1e9 + r%1e9))[1:]
}
// TempFile creates a new temporary file in the directory dir
// with a name beginning with prefix, opens the file for reading
// and writing, and returns the resulting *File.
// If dir is the empty string, TempFile uses the default directory
// for temporary files (see os.TempDir).
// Multiple programs calling TempFile simultaneously
// will not choose the same file. The caller can use f.Name()
// to find the pathname of the file. It is the caller's responsibility
// to remove the file when no longer needed.
func (a Afero) TempFile(dir, prefix string) (f File, err error) {
return TempFile(a.Fs, dir, prefix)
}
func TempFile(fs Fs, dir, prefix string) (f File, err error) {
if dir == "" {
dir = os.TempDir()
}
nconflict := 0
for i := 0; i < 10000; i++ {
name := filepath.Join(dir, prefix+nextSuffix())
f, err = fs.OpenFile(name, os.O_RDWR|os.O_CREATE|os.O_EXCL, 0600)
if os.IsExist(err) {
if nconflict++; nconflict > 10 {
randmu.Lock()
rand = reseed()
randmu.Unlock()
}
continue
}
break
}
return
}
// TempDir creates a new temporary directory in the directory dir
// with a name beginning with prefix and returns the path of the
// new directory. If dir is the empty string, TempDir uses the
// default directory for temporary files (see os.TempDir).
// Multiple programs calling TempDir simultaneously
// will not choose the same directory. It is the caller's responsibility
// to remove the directory when no longer needed.
func (a Afero) TempDir(dir, prefix string) (name string, err error) {
return TempDir(a.Fs, dir, prefix)
}
func TempDir(fs Fs, dir, prefix string) (name string, err error) {
if dir == "" {
dir = os.TempDir()
}
nconflict := 0
for i := 0; i < 10000; i++ {
try := filepath.Join(dir, prefix+nextSuffix())
err = fs.Mkdir(try, 0700)
if os.IsExist(err) {
if nconflict++; nconflict > 10 {
randmu.Lock()
rand = reseed()
randmu.Unlock()
}
continue
}
if err == nil {
name = try
}
break
}
return
}

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vendor/github.com/spf13/afero/lstater.go generated vendored Normal file
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// Copyright © 2018 Steve Francia <spf@spf13.com>.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package afero
import (
"os"
)
// Lstater is an optional interface in Afero. It is only implemented by the
// filesystems saying so.
// It will call Lstat if the filesystem iself is, or it delegates to, the os filesystem.
// Else it will call Stat.
// In addtion to the FileInfo, it will return a boolean telling whether Lstat was called or not.
type Lstater interface {
LstatIfPossible(name string) (os.FileInfo, bool, error)
}

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vendor/github.com/spf13/afero/match.go generated vendored Normal file
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// Copyright © 2014 Steve Francia <spf@spf13.com>.
// Copyright 2009 The Go Authors. All rights reserved.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package afero
import (
"path/filepath"
"sort"
"strings"
)
// Glob returns the names of all files matching pattern or nil
// if there is no matching file. The syntax of patterns is the same
// as in Match. The pattern may describe hierarchical names such as
// /usr/*/bin/ed (assuming the Separator is '/').
//
// Glob ignores file system errors such as I/O errors reading directories.
// The only possible returned error is ErrBadPattern, when pattern
// is malformed.
//
// This was adapted from (http://golang.org/pkg/path/filepath) and uses several
// built-ins from that package.
func Glob(fs Fs, pattern string) (matches []string, err error) {
if !hasMeta(pattern) {
// Lstat not supported by a ll filesystems.
if _, err = lstatIfPossible(fs, pattern); err != nil {
return nil, nil
}
return []string{pattern}, nil
}
dir, file := filepath.Split(pattern)
switch dir {
case "":
dir = "."
case string(filepath.Separator):
// nothing
default:
dir = dir[0 : len(dir)-1] // chop off trailing separator
}
if !hasMeta(dir) {
return glob(fs, dir, file, nil)
}
var m []string
m, err = Glob(fs, dir)
if err != nil {
return
}
for _, d := range m {
matches, err = glob(fs, d, file, matches)
if err != nil {
return
}
}
return
}
// glob searches for files matching pattern in the directory dir
// and appends them to matches. If the directory cannot be
// opened, it returns the existing matches. New matches are
// added in lexicographical order.
func glob(fs Fs, dir, pattern string, matches []string) (m []string, e error) {
m = matches
fi, err := fs.Stat(dir)
if err != nil {
return
}
if !fi.IsDir() {
return
}
d, err := fs.Open(dir)
if err != nil {
return
}
defer d.Close()
names, _ := d.Readdirnames(-1)
sort.Strings(names)
for _, n := range names {
matched, err := filepath.Match(pattern, n)
if err != nil {
return m, err
}
if matched {
m = append(m, filepath.Join(dir, n))
}
}
return
}
// hasMeta reports whether path contains any of the magic characters
// recognized by Match.
func hasMeta(path string) bool {
// TODO(niemeyer): Should other magic characters be added here?
return strings.IndexAny(path, "*?[") >= 0
}

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vendor/github.com/spf13/afero/mem/dir.go generated vendored Normal file
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// Copyright © 2014 Steve Francia <spf@spf13.com>.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package mem
type Dir interface {
Len() int
Names() []string
Files() []*FileData
Add(*FileData)
Remove(*FileData)
}
func RemoveFromMemDir(dir *FileData, f *FileData) {
dir.memDir.Remove(f)
}
func AddToMemDir(dir *FileData, f *FileData) {
dir.memDir.Add(f)
}
func InitializeDir(d *FileData) {
if d.memDir == nil {
d.dir = true
d.memDir = &DirMap{}
}
}

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vendor/github.com/spf13/afero/mem/dirmap.go generated vendored Normal file
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// Copyright © 2015 Steve Francia <spf@spf13.com>.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package mem
import "sort"
type DirMap map[string]*FileData
func (m DirMap) Len() int { return len(m) }
func (m DirMap) Add(f *FileData) { m[f.name] = f }
func (m DirMap) Remove(f *FileData) { delete(m, f.name) }
func (m DirMap) Files() (files []*FileData) {
for _, f := range m {
files = append(files, f)
}
sort.Sort(filesSorter(files))
return files
}
// implement sort.Interface for []*FileData
type filesSorter []*FileData
func (s filesSorter) Len() int { return len(s) }
func (s filesSorter) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
func (s filesSorter) Less(i, j int) bool { return s[i].name < s[j].name }
func (m DirMap) Names() (names []string) {
for x := range m {
names = append(names, x)
}
return names
}

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vendor/github.com/spf13/afero/mem/file.go generated vendored Normal file
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// Copyright © 2015 Steve Francia <spf@spf13.com>.
// Copyright 2013 tsuru authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package mem
import (
"bytes"
"errors"
"io"
"os"
"path/filepath"
"sync"
"sync/atomic"
)
import "time"
const FilePathSeparator = string(filepath.Separator)
type File struct {
// atomic requires 64-bit alignment for struct field access
at int64
readDirCount int64
closed bool
readOnly bool
fileData *FileData
}
func NewFileHandle(data *FileData) *File {
return &File{fileData: data}
}
func NewReadOnlyFileHandle(data *FileData) *File {
return &File{fileData: data, readOnly: true}
}
func (f File) Data() *FileData {
return f.fileData
}
type FileData struct {
sync.Mutex
name string
data []byte
memDir Dir
dir bool
mode os.FileMode
modtime time.Time
}
func (d *FileData) Name() string {
d.Lock()
defer d.Unlock()
return d.name
}
func CreateFile(name string) *FileData {
return &FileData{name: name, mode: os.ModeTemporary, modtime: time.Now()}
}
func CreateDir(name string) *FileData {
return &FileData{name: name, memDir: &DirMap{}, dir: true}
}
func ChangeFileName(f *FileData, newname string) {
f.Lock()
f.name = newname
f.Unlock()
}
func SetMode(f *FileData, mode os.FileMode) {
f.Lock()
f.mode = mode
f.Unlock()
}
func SetModTime(f *FileData, mtime time.Time) {
f.Lock()
setModTime(f, mtime)
f.Unlock()
}
func setModTime(f *FileData, mtime time.Time) {
f.modtime = mtime
}
func GetFileInfo(f *FileData) *FileInfo {
return &FileInfo{f}
}
func (f *File) Open() error {
atomic.StoreInt64(&f.at, 0)
atomic.StoreInt64(&f.readDirCount, 0)
f.fileData.Lock()
f.closed = false
f.fileData.Unlock()
return nil
}
func (f *File) Close() error {
f.fileData.Lock()
f.closed = true
if !f.readOnly {
setModTime(f.fileData, time.Now())
}
f.fileData.Unlock()
return nil
}
func (f *File) Name() string {
return f.fileData.Name()
}
func (f *File) Stat() (os.FileInfo, error) {
return &FileInfo{f.fileData}, nil
}
func (f *File) Sync() error {
return nil
}
func (f *File) Readdir(count int) (res []os.FileInfo, err error) {
if !f.fileData.dir {
return nil, &os.PathError{Op: "readdir", Path: f.fileData.name, Err: errors.New("not a dir")}
}
var outLength int64
f.fileData.Lock()
files := f.fileData.memDir.Files()[f.readDirCount:]
if count > 0 {
if len(files) < count {
outLength = int64(len(files))
} else {
outLength = int64(count)
}
if len(files) == 0 {
err = io.EOF
}
} else {
outLength = int64(len(files))
}
f.readDirCount += outLength
f.fileData.Unlock()
res = make([]os.FileInfo, outLength)
for i := range res {
res[i] = &FileInfo{files[i]}
}
return res, err
}
func (f *File) Readdirnames(n int) (names []string, err error) {
fi, err := f.Readdir(n)
names = make([]string, len(fi))
for i, f := range fi {
_, names[i] = filepath.Split(f.Name())
}
return names, err
}
func (f *File) Read(b []byte) (n int, err error) {
f.fileData.Lock()
defer f.fileData.Unlock()
if f.closed == true {
return 0, ErrFileClosed
}
if len(b) > 0 && int(f.at) == len(f.fileData.data) {
return 0, io.EOF
}
if int(f.at) > len(f.fileData.data) {
return 0, io.ErrUnexpectedEOF
}
if len(f.fileData.data)-int(f.at) >= len(b) {
n = len(b)
} else {
n = len(f.fileData.data) - int(f.at)
}
copy(b, f.fileData.data[f.at:f.at+int64(n)])
atomic.AddInt64(&f.at, int64(n))
return
}
func (f *File) ReadAt(b []byte, off int64) (n int, err error) {
atomic.StoreInt64(&f.at, off)
return f.Read(b)
}
func (f *File) Truncate(size int64) error {
if f.closed == true {
return ErrFileClosed
}
if f.readOnly {
return &os.PathError{Op: "truncate", Path: f.fileData.name, Err: errors.New("file handle is read only")}
}
if size < 0 {
return ErrOutOfRange
}
if size > int64(len(f.fileData.data)) {
diff := size - int64(len(f.fileData.data))
f.fileData.data = append(f.fileData.data, bytes.Repeat([]byte{00}, int(diff))...)
} else {
f.fileData.data = f.fileData.data[0:size]
}
setModTime(f.fileData, time.Now())
return nil
}
func (f *File) Seek(offset int64, whence int) (int64, error) {
if f.closed == true {
return 0, ErrFileClosed
}
switch whence {
case 0:
atomic.StoreInt64(&f.at, offset)
case 1:
atomic.AddInt64(&f.at, int64(offset))
case 2:
atomic.StoreInt64(&f.at, int64(len(f.fileData.data))+offset)
}
return f.at, nil
}
func (f *File) Write(b []byte) (n int, err error) {
if f.readOnly {
return 0, &os.PathError{Op: "write", Path: f.fileData.name, Err: errors.New("file handle is read only")}
}
n = len(b)
cur := atomic.LoadInt64(&f.at)
f.fileData.Lock()
defer f.fileData.Unlock()
diff := cur - int64(len(f.fileData.data))
var tail []byte
if n+int(cur) < len(f.fileData.data) {
tail = f.fileData.data[n+int(cur):]
}
if diff > 0 {
f.fileData.data = append(bytes.Repeat([]byte{00}, int(diff)), b...)
f.fileData.data = append(f.fileData.data, tail...)
} else {
f.fileData.data = append(f.fileData.data[:cur], b...)
f.fileData.data = append(f.fileData.data, tail...)
}
setModTime(f.fileData, time.Now())
atomic.StoreInt64(&f.at, int64(len(f.fileData.data)))
return
}
func (f *File) WriteAt(b []byte, off int64) (n int, err error) {
atomic.StoreInt64(&f.at, off)
return f.Write(b)
}
func (f *File) WriteString(s string) (ret int, err error) {
return f.Write([]byte(s))
}
func (f *File) Info() *FileInfo {
return &FileInfo{f.fileData}
}
type FileInfo struct {
*FileData
}
// Implements os.FileInfo
func (s *FileInfo) Name() string {
s.Lock()
_, name := filepath.Split(s.name)
s.Unlock()
return name
}
func (s *FileInfo) Mode() os.FileMode {
s.Lock()
defer s.Unlock()
return s.mode
}
func (s *FileInfo) ModTime() time.Time {
s.Lock()
defer s.Unlock()
return s.modtime
}
func (s *FileInfo) IsDir() bool {
s.Lock()
defer s.Unlock()
return s.dir
}
func (s *FileInfo) Sys() interface{} { return nil }
func (s *FileInfo) Size() int64 {
if s.IsDir() {
return int64(42)
}
s.Lock()
defer s.Unlock()
return int64(len(s.data))
}
var (
ErrFileClosed = errors.New("File is closed")
ErrOutOfRange = errors.New("Out of range")
ErrTooLarge = errors.New("Too large")
ErrFileNotFound = os.ErrNotExist
ErrFileExists = os.ErrExist
ErrDestinationExists = os.ErrExist
)

365
vendor/github.com/spf13/afero/memmap.go generated vendored Normal file
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// Copyright © 2014 Steve Francia <spf@spf13.com>.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package afero
import (
"fmt"
"log"
"os"
"path/filepath"
"strings"
"sync"
"time"
"github.com/spf13/afero/mem"
)
type MemMapFs struct {
mu sync.RWMutex
data map[string]*mem.FileData
init sync.Once
}
func NewMemMapFs() Fs {
return &MemMapFs{}
}
func (m *MemMapFs) getData() map[string]*mem.FileData {
m.init.Do(func() {
m.data = make(map[string]*mem.FileData)
// Root should always exist, right?
// TODO: what about windows?
m.data[FilePathSeparator] = mem.CreateDir(FilePathSeparator)
})
return m.data
}
func (*MemMapFs) Name() string { return "MemMapFS" }
func (m *MemMapFs) Create(name string) (File, error) {
name = normalizePath(name)
m.mu.Lock()
file := mem.CreateFile(name)
m.getData()[name] = file
m.registerWithParent(file)
m.mu.Unlock()
return mem.NewFileHandle(file), nil
}
func (m *MemMapFs) unRegisterWithParent(fileName string) error {
f, err := m.lockfreeOpen(fileName)
if err != nil {
return err
}
parent := m.findParent(f)
if parent == nil {
log.Panic("parent of ", f.Name(), " is nil")
}
parent.Lock()
mem.RemoveFromMemDir(parent, f)
parent.Unlock()
return nil
}
func (m *MemMapFs) findParent(f *mem.FileData) *mem.FileData {
pdir, _ := filepath.Split(f.Name())
pdir = filepath.Clean(pdir)
pfile, err := m.lockfreeOpen(pdir)
if err != nil {
return nil
}
return pfile
}
func (m *MemMapFs) registerWithParent(f *mem.FileData) {
if f == nil {
return
}
parent := m.findParent(f)
if parent == nil {
pdir := filepath.Dir(filepath.Clean(f.Name()))
err := m.lockfreeMkdir(pdir, 0777)
if err != nil {
//log.Println("Mkdir error:", err)
return
}
parent, err = m.lockfreeOpen(pdir)
if err != nil {
//log.Println("Open after Mkdir error:", err)
return
}
}
parent.Lock()
mem.InitializeDir(parent)
mem.AddToMemDir(parent, f)
parent.Unlock()
}
func (m *MemMapFs) lockfreeMkdir(name string, perm os.FileMode) error {
name = normalizePath(name)
x, ok := m.getData()[name]
if ok {
// Only return ErrFileExists if it's a file, not a directory.
i := mem.FileInfo{FileData: x}
if !i.IsDir() {
return ErrFileExists
}
} else {
item := mem.CreateDir(name)
m.getData()[name] = item
m.registerWithParent(item)
}
return nil
}
func (m *MemMapFs) Mkdir(name string, perm os.FileMode) error {
name = normalizePath(name)
m.mu.RLock()
_, ok := m.getData()[name]
m.mu.RUnlock()
if ok {
return &os.PathError{Op: "mkdir", Path: name, Err: ErrFileExists}
}
m.mu.Lock()
item := mem.CreateDir(name)
m.getData()[name] = item
m.registerWithParent(item)
m.mu.Unlock()
m.Chmod(name, perm|os.ModeDir)
return nil
}
func (m *MemMapFs) MkdirAll(path string, perm os.FileMode) error {
err := m.Mkdir(path, perm)
if err != nil {
if err.(*os.PathError).Err == ErrFileExists {
return nil
}
return err
}
return nil
}
// Handle some relative paths
func normalizePath(path string) string {
path = filepath.Clean(path)
switch path {
case ".":
return FilePathSeparator
case "..":
return FilePathSeparator
default:
return path
}
}
func (m *MemMapFs) Open(name string) (File, error) {
f, err := m.open(name)
if f != nil {
return mem.NewReadOnlyFileHandle(f), err
}
return nil, err
}
func (m *MemMapFs) openWrite(name string) (File, error) {
f, err := m.open(name)
if f != nil {
return mem.NewFileHandle(f), err
}
return nil, err
}
func (m *MemMapFs) open(name string) (*mem.FileData, error) {
name = normalizePath(name)
m.mu.RLock()
f, ok := m.getData()[name]
m.mu.RUnlock()
if !ok {
return nil, &os.PathError{Op: "open", Path: name, Err: ErrFileNotFound}
}
return f, nil
}
func (m *MemMapFs) lockfreeOpen(name string) (*mem.FileData, error) {
name = normalizePath(name)
f, ok := m.getData()[name]
if ok {
return f, nil
} else {
return nil, ErrFileNotFound
}
}
func (m *MemMapFs) OpenFile(name string, flag int, perm os.FileMode) (File, error) {
chmod := false
file, err := m.openWrite(name)
if os.IsNotExist(err) && (flag&os.O_CREATE > 0) {
file, err = m.Create(name)
chmod = true
}
if err != nil {
return nil, err
}
if flag == os.O_RDONLY {
file = mem.NewReadOnlyFileHandle(file.(*mem.File).Data())
}
if flag&os.O_APPEND > 0 {
_, err = file.Seek(0, os.SEEK_END)
if err != nil {
file.Close()
return nil, err
}
}
if flag&os.O_TRUNC > 0 && flag&(os.O_RDWR|os.O_WRONLY) > 0 {
err = file.Truncate(0)
if err != nil {
file.Close()
return nil, err
}
}
if chmod {
m.Chmod(name, perm)
}
return file, nil
}
func (m *MemMapFs) Remove(name string) error {
name = normalizePath(name)
m.mu.Lock()
defer m.mu.Unlock()
if _, ok := m.getData()[name]; ok {
err := m.unRegisterWithParent(name)
if err != nil {
return &os.PathError{Op: "remove", Path: name, Err: err}
}
delete(m.getData(), name)
} else {
return &os.PathError{Op: "remove", Path: name, Err: os.ErrNotExist}
}
return nil
}
func (m *MemMapFs) RemoveAll(path string) error {
path = normalizePath(path)
m.mu.Lock()
m.unRegisterWithParent(path)
m.mu.Unlock()
m.mu.RLock()
defer m.mu.RUnlock()
for p, _ := range m.getData() {
if strings.HasPrefix(p, path) {
m.mu.RUnlock()
m.mu.Lock()
delete(m.getData(), p)
m.mu.Unlock()
m.mu.RLock()
}
}
return nil
}
func (m *MemMapFs) Rename(oldname, newname string) error {
oldname = normalizePath(oldname)
newname = normalizePath(newname)
if oldname == newname {
return nil
}
m.mu.RLock()
defer m.mu.RUnlock()
if _, ok := m.getData()[oldname]; ok {
m.mu.RUnlock()
m.mu.Lock()
m.unRegisterWithParent(oldname)
fileData := m.getData()[oldname]
delete(m.getData(), oldname)
mem.ChangeFileName(fileData, newname)
m.getData()[newname] = fileData
m.registerWithParent(fileData)
m.mu.Unlock()
m.mu.RLock()
} else {
return &os.PathError{Op: "rename", Path: oldname, Err: ErrFileNotFound}
}
return nil
}
func (m *MemMapFs) Stat(name string) (os.FileInfo, error) {
f, err := m.Open(name)
if err != nil {
return nil, err
}
fi := mem.GetFileInfo(f.(*mem.File).Data())
return fi, nil
}
func (m *MemMapFs) Chmod(name string, mode os.FileMode) error {
name = normalizePath(name)
m.mu.RLock()
f, ok := m.getData()[name]
m.mu.RUnlock()
if !ok {
return &os.PathError{Op: "chmod", Path: name, Err: ErrFileNotFound}
}
m.mu.Lock()
mem.SetMode(f, mode)
m.mu.Unlock()
return nil
}
func (m *MemMapFs) Chtimes(name string, atime time.Time, mtime time.Time) error {
name = normalizePath(name)
m.mu.RLock()
f, ok := m.getData()[name]
m.mu.RUnlock()
if !ok {
return &os.PathError{Op: "chtimes", Path: name, Err: ErrFileNotFound}
}
m.mu.Lock()
mem.SetModTime(f, mtime)
m.mu.Unlock()
return nil
}
func (m *MemMapFs) List() {
for _, x := range m.data {
y := mem.FileInfo{FileData: x}
fmt.Println(x.Name(), y.Size())
}
}
// func debugMemMapList(fs Fs) {
// if x, ok := fs.(*MemMapFs); ok {
// x.List()
// }
// }

101
vendor/github.com/spf13/afero/os.go generated vendored Normal file
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// Copyright © 2014 Steve Francia <spf@spf13.com>.
// Copyright 2013 tsuru authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package afero
import (
"os"
"time"
)
var _ Lstater = (*OsFs)(nil)
// OsFs is a Fs implementation that uses functions provided by the os package.
//
// For details in any method, check the documentation of the os package
// (http://golang.org/pkg/os/).
type OsFs struct{}
func NewOsFs() Fs {
return &OsFs{}
}
func (OsFs) Name() string { return "OsFs" }
func (OsFs) Create(name string) (File, error) {
f, e := os.Create(name)
if f == nil {
// while this looks strange, we need to return a bare nil (of type nil) not
// a nil value of type *os.File or nil won't be nil
return nil, e
}
return f, e
}
func (OsFs) Mkdir(name string, perm os.FileMode) error {
return os.Mkdir(name, perm)
}
func (OsFs) MkdirAll(path string, perm os.FileMode) error {
return os.MkdirAll(path, perm)
}
func (OsFs) Open(name string) (File, error) {
f, e := os.Open(name)
if f == nil {
// while this looks strange, we need to return a bare nil (of type nil) not
// a nil value of type *os.File or nil won't be nil
return nil, e
}
return f, e
}
func (OsFs) OpenFile(name string, flag int, perm os.FileMode) (File, error) {
f, e := os.OpenFile(name, flag, perm)
if f == nil {
// while this looks strange, we need to return a bare nil (of type nil) not
// a nil value of type *os.File or nil won't be nil
return nil, e
}
return f, e
}
func (OsFs) Remove(name string) error {
return os.Remove(name)
}
func (OsFs) RemoveAll(path string) error {
return os.RemoveAll(path)
}
func (OsFs) Rename(oldname, newname string) error {
return os.Rename(oldname, newname)
}
func (OsFs) Stat(name string) (os.FileInfo, error) {
return os.Stat(name)
}
func (OsFs) Chmod(name string, mode os.FileMode) error {
return os.Chmod(name, mode)
}
func (OsFs) Chtimes(name string, atime time.Time, mtime time.Time) error {
return os.Chtimes(name, atime, mtime)
}
func (OsFs) LstatIfPossible(name string) (os.FileInfo, bool, error) {
fi, err := os.Lstat(name)
return fi, true, err
}

106
vendor/github.com/spf13/afero/path.go generated vendored Normal file
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// Copyright ©2015 The Go Authors
// Copyright ©2015 Steve Francia <spf@spf13.com>
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package afero
import (
"os"
"path/filepath"
"sort"
)
// readDirNames reads the directory named by dirname and returns
// a sorted list of directory entries.
// adapted from https://golang.org/src/path/filepath/path.go
func readDirNames(fs Fs, dirname string) ([]string, error) {
f, err := fs.Open(dirname)
if err != nil {
return nil, err
}
names, err := f.Readdirnames(-1)
f.Close()
if err != nil {
return nil, err
}
sort.Strings(names)
return names, nil
}
// walk recursively descends path, calling walkFn
// adapted from https://golang.org/src/path/filepath/path.go
func walk(fs Fs, path string, info os.FileInfo, walkFn filepath.WalkFunc) error {
err := walkFn(path, info, nil)
if err != nil {
if info.IsDir() && err == filepath.SkipDir {
return nil
}
return err
}
if !info.IsDir() {
return nil
}
names, err := readDirNames(fs, path)
if err != nil {
return walkFn(path, info, err)
}
for _, name := range names {
filename := filepath.Join(path, name)
fileInfo, err := lstatIfPossible(fs, filename)
if err != nil {
if err := walkFn(filename, fileInfo, err); err != nil && err != filepath.SkipDir {
return err
}
} else {
err = walk(fs, filename, fileInfo, walkFn)
if err != nil {
if !fileInfo.IsDir() || err != filepath.SkipDir {
return err
}
}
}
}
return nil
}
// if the filesystem supports it, use Lstat, else use fs.Stat
func lstatIfPossible(fs Fs, path string) (os.FileInfo, error) {
if lfs, ok := fs.(Lstater); ok {
fi, _, err := lfs.LstatIfPossible(path)
return fi, err
}
return fs.Stat(path)
}
// Walk walks the file tree rooted at root, calling walkFn for each file or
// directory in the tree, including root. All errors that arise visiting files
// and directories are filtered by walkFn. The files are walked in lexical
// order, which makes the output deterministic but means that for very
// large directories Walk can be inefficient.
// Walk does not follow symbolic links.
func (a Afero) Walk(root string, walkFn filepath.WalkFunc) error {
return Walk(a.Fs, root, walkFn)
}
func Walk(fs Fs, root string, walkFn filepath.WalkFunc) error {
info, err := lstatIfPossible(fs, root)
if err != nil {
return walkFn(root, nil, err)
}
return walk(fs, root, info, walkFn)
}

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vendor/github.com/spf13/afero/readonlyfs.go generated vendored Normal file
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package afero
import (
"os"
"syscall"
"time"
)
var _ Lstater = (*ReadOnlyFs)(nil)
type ReadOnlyFs struct {
source Fs
}
func NewReadOnlyFs(source Fs) Fs {
return &ReadOnlyFs{source: source}
}
func (r *ReadOnlyFs) ReadDir(name string) ([]os.FileInfo, error) {
return ReadDir(r.source, name)
}
func (r *ReadOnlyFs) Chtimes(n string, a, m time.Time) error {
return syscall.EPERM
}
func (r *ReadOnlyFs) Chmod(n string, m os.FileMode) error {
return syscall.EPERM
}
func (r *ReadOnlyFs) Name() string {
return "ReadOnlyFilter"
}
func (r *ReadOnlyFs) Stat(name string) (os.FileInfo, error) {
return r.source.Stat(name)
}
func (r *ReadOnlyFs) LstatIfPossible(name string) (os.FileInfo, bool, error) {
if lsf, ok := r.source.(Lstater); ok {
return lsf.LstatIfPossible(name)
}
fi, err := r.Stat(name)
return fi, false, err
}
func (r *ReadOnlyFs) Rename(o, n string) error {
return syscall.EPERM
}
func (r *ReadOnlyFs) RemoveAll(p string) error {
return syscall.EPERM
}
func (r *ReadOnlyFs) Remove(n string) error {
return syscall.EPERM
}
func (r *ReadOnlyFs) OpenFile(name string, flag int, perm os.FileMode) (File, error) {
if flag&(os.O_WRONLY|syscall.O_RDWR|os.O_APPEND|os.O_CREATE|os.O_TRUNC) != 0 {
return nil, syscall.EPERM
}
return r.source.OpenFile(name, flag, perm)
}
func (r *ReadOnlyFs) Open(n string) (File, error) {
return r.source.Open(n)
}
func (r *ReadOnlyFs) Mkdir(n string, p os.FileMode) error {
return syscall.EPERM
}
func (r *ReadOnlyFs) MkdirAll(n string, p os.FileMode) error {
return syscall.EPERM
}
func (r *ReadOnlyFs) Create(n string) (File, error) {
return nil, syscall.EPERM
}

214
vendor/github.com/spf13/afero/regexpfs.go generated vendored Normal file
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package afero
import (
"os"
"regexp"
"syscall"
"time"
)
// The RegexpFs filters files (not directories) by regular expression. Only
// files matching the given regexp will be allowed, all others get a ENOENT error (
// "No such file or directory").
//
type RegexpFs struct {
re *regexp.Regexp
source Fs
}
func NewRegexpFs(source Fs, re *regexp.Regexp) Fs {
return &RegexpFs{source: source, re: re}
}
type RegexpFile struct {
f File
re *regexp.Regexp
}
func (r *RegexpFs) matchesName(name string) error {
if r.re == nil {
return nil
}
if r.re.MatchString(name) {
return nil
}
return syscall.ENOENT
}
func (r *RegexpFs) dirOrMatches(name string) error {
dir, err := IsDir(r.source, name)
if err != nil {
return err
}
if dir {
return nil
}
return r.matchesName(name)
}
func (r *RegexpFs) Chtimes(name string, a, m time.Time) error {
if err := r.dirOrMatches(name); err != nil {
return err
}
return r.source.Chtimes(name, a, m)
}
func (r *RegexpFs) Chmod(name string, mode os.FileMode) error {
if err := r.dirOrMatches(name); err != nil {
return err
}
return r.source.Chmod(name, mode)
}
func (r *RegexpFs) Name() string {
return "RegexpFs"
}
func (r *RegexpFs) Stat(name string) (os.FileInfo, error) {
if err := r.dirOrMatches(name); err != nil {
return nil, err
}
return r.source.Stat(name)
}
func (r *RegexpFs) Rename(oldname, newname string) error {
dir, err := IsDir(r.source, oldname)
if err != nil {
return err
}
if dir {
return nil
}
if err := r.matchesName(oldname); err != nil {
return err
}
if err := r.matchesName(newname); err != nil {
return err
}
return r.source.Rename(oldname, newname)
}
func (r *RegexpFs) RemoveAll(p string) error {
dir, err := IsDir(r.source, p)
if err != nil {
return err
}
if !dir {
if err := r.matchesName(p); err != nil {
return err
}
}
return r.source.RemoveAll(p)
}
func (r *RegexpFs) Remove(name string) error {
if err := r.dirOrMatches(name); err != nil {
return err
}
return r.source.Remove(name)
}
func (r *RegexpFs) OpenFile(name string, flag int, perm os.FileMode) (File, error) {
if err := r.dirOrMatches(name); err != nil {
return nil, err
}
return r.source.OpenFile(name, flag, perm)
}
func (r *RegexpFs) Open(name string) (File, error) {
dir, err := IsDir(r.source, name)
if err != nil {
return nil, err
}
if !dir {
if err := r.matchesName(name); err != nil {
return nil, err
}
}
f, err := r.source.Open(name)
return &RegexpFile{f: f, re: r.re}, nil
}
func (r *RegexpFs) Mkdir(n string, p os.FileMode) error {
return r.source.Mkdir(n, p)
}
func (r *RegexpFs) MkdirAll(n string, p os.FileMode) error {
return r.source.MkdirAll(n, p)
}
func (r *RegexpFs) Create(name string) (File, error) {
if err := r.matchesName(name); err != nil {
return nil, err
}
return r.source.Create(name)
}
func (f *RegexpFile) Close() error {
return f.f.Close()
}
func (f *RegexpFile) Read(s []byte) (int, error) {
return f.f.Read(s)
}
func (f *RegexpFile) ReadAt(s []byte, o int64) (int, error) {
return f.f.ReadAt(s, o)
}
func (f *RegexpFile) Seek(o int64, w int) (int64, error) {
return f.f.Seek(o, w)
}
func (f *RegexpFile) Write(s []byte) (int, error) {
return f.f.Write(s)
}
func (f *RegexpFile) WriteAt(s []byte, o int64) (int, error) {
return f.f.WriteAt(s, o)
}
func (f *RegexpFile) Name() string {
return f.f.Name()
}
func (f *RegexpFile) Readdir(c int) (fi []os.FileInfo, err error) {
var rfi []os.FileInfo
rfi, err = f.f.Readdir(c)
if err != nil {
return nil, err
}
for _, i := range rfi {
if i.IsDir() || f.re.MatchString(i.Name()) {
fi = append(fi, i)
}
}
return fi, nil
}
func (f *RegexpFile) Readdirnames(c int) (n []string, err error) {
fi, err := f.Readdir(c)
if err != nil {
return nil, err
}
for _, s := range fi {
n = append(n, s.Name())
}
return n, nil
}
func (f *RegexpFile) Stat() (os.FileInfo, error) {
return f.f.Stat()
}
func (f *RegexpFile) Sync() error {
return f.f.Sync()
}
func (f *RegexpFile) Truncate(s int64) error {
return f.f.Truncate(s)
}
func (f *RegexpFile) WriteString(s string) (int, error) {
return f.f.WriteString(s)
}

320
vendor/github.com/spf13/afero/unionFile.go generated vendored Normal file
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package afero
import (
"io"
"os"
"path/filepath"
"syscall"
)
// The UnionFile implements the afero.File interface and will be returned
// when reading a directory present at least in the overlay or opening a file
// for writing.
//
// The calls to
// Readdir() and Readdirnames() merge the file os.FileInfo / names from the
// base and the overlay - for files present in both layers, only those
// from the overlay will be used.
//
// When opening files for writing (Create() / OpenFile() with the right flags)
// the operations will be done in both layers, starting with the overlay. A
// successful read in the overlay will move the cursor position in the base layer
// by the number of bytes read.
type UnionFile struct {
Base File
Layer File
Merger DirsMerger
off int
files []os.FileInfo
}
func (f *UnionFile) Close() error {
// first close base, so we have a newer timestamp in the overlay. If we'd close
// the overlay first, we'd get a cacheStale the next time we access this file
// -> cache would be useless ;-)
if f.Base != nil {
f.Base.Close()
}
if f.Layer != nil {
return f.Layer.Close()
}
return BADFD
}
func (f *UnionFile) Read(s []byte) (int, error) {
if f.Layer != nil {
n, err := f.Layer.Read(s)
if (err == nil || err == io.EOF) && f.Base != nil {
// advance the file position also in the base file, the next
// call may be a write at this position (or a seek with SEEK_CUR)
if _, seekErr := f.Base.Seek(int64(n), os.SEEK_CUR); seekErr != nil {
// only overwrite err in case the seek fails: we need to
// report an eventual io.EOF to the caller
err = seekErr
}
}
return n, err
}
if f.Base != nil {
return f.Base.Read(s)
}
return 0, BADFD
}
func (f *UnionFile) ReadAt(s []byte, o int64) (int, error) {
if f.Layer != nil {
n, err := f.Layer.ReadAt(s, o)
if (err == nil || err == io.EOF) && f.Base != nil {
_, err = f.Base.Seek(o+int64(n), os.SEEK_SET)
}
return n, err
}
if f.Base != nil {
return f.Base.ReadAt(s, o)
}
return 0, BADFD
}
func (f *UnionFile) Seek(o int64, w int) (pos int64, err error) {
if f.Layer != nil {
pos, err = f.Layer.Seek(o, w)
if (err == nil || err == io.EOF) && f.Base != nil {
_, err = f.Base.Seek(o, w)
}
return pos, err
}
if f.Base != nil {
return f.Base.Seek(o, w)
}
return 0, BADFD
}
func (f *UnionFile) Write(s []byte) (n int, err error) {
if f.Layer != nil {
n, err = f.Layer.Write(s)
if err == nil && f.Base != nil { // hmm, do we have fixed size files where a write may hit the EOF mark?
_, err = f.Base.Write(s)
}
return n, err
}
if f.Base != nil {
return f.Base.Write(s)
}
return 0, BADFD
}
func (f *UnionFile) WriteAt(s []byte, o int64) (n int, err error) {
if f.Layer != nil {
n, err = f.Layer.WriteAt(s, o)
if err == nil && f.Base != nil {
_, err = f.Base.WriteAt(s, o)
}
return n, err
}
if f.Base != nil {
return f.Base.WriteAt(s, o)
}
return 0, BADFD
}
func (f *UnionFile) Name() string {
if f.Layer != nil {
return f.Layer.Name()
}
return f.Base.Name()
}
// DirsMerger is how UnionFile weaves two directories together.
// It takes the FileInfo slices from the layer and the base and returns a
// single view.
type DirsMerger func(lofi, bofi []os.FileInfo) ([]os.FileInfo, error)
var defaultUnionMergeDirsFn = func(lofi, bofi []os.FileInfo) ([]os.FileInfo, error) {
var files = make(map[string]os.FileInfo)
for _, fi := range lofi {
files[fi.Name()] = fi
}
for _, fi := range bofi {
if _, exists := files[fi.Name()]; !exists {
files[fi.Name()] = fi
}
}
rfi := make([]os.FileInfo, len(files))
i := 0
for _, fi := range files {
rfi[i] = fi
i++
}
return rfi, nil
}
// Readdir will weave the two directories together and
// return a single view of the overlayed directories.
// At the end of the directory view, the error is io.EOF if c > 0.
func (f *UnionFile) Readdir(c int) (ofi []os.FileInfo, err error) {
var merge DirsMerger = f.Merger
if merge == nil {
merge = defaultUnionMergeDirsFn
}
if f.off == 0 {
var lfi []os.FileInfo
if f.Layer != nil {
lfi, err = f.Layer.Readdir(-1)
if err != nil {
return nil, err
}
}
var bfi []os.FileInfo
if f.Base != nil {
bfi, err = f.Base.Readdir(-1)
if err != nil {
return nil, err
}
}
merged, err := merge(lfi, bfi)
if err != nil {
return nil, err
}
f.files = append(f.files, merged...)
}
if c <= 0 && len(f.files) == 0 {
return f.files, nil
}
if f.off >= len(f.files) {
return nil, io.EOF
}
if c <= 0 {
return f.files[f.off:], nil
}
if c > len(f.files) {
c = len(f.files)
}
defer func() { f.off += c }()
return f.files[f.off:c], nil
}
func (f *UnionFile) Readdirnames(c int) ([]string, error) {
rfi, err := f.Readdir(c)
if err != nil {
return nil, err
}
var names []string
for _, fi := range rfi {
names = append(names, fi.Name())
}
return names, nil
}
func (f *UnionFile) Stat() (os.FileInfo, error) {
if f.Layer != nil {
return f.Layer.Stat()
}
if f.Base != nil {
return f.Base.Stat()
}
return nil, BADFD
}
func (f *UnionFile) Sync() (err error) {
if f.Layer != nil {
err = f.Layer.Sync()
if err == nil && f.Base != nil {
err = f.Base.Sync()
}
return err
}
if f.Base != nil {
return f.Base.Sync()
}
return BADFD
}
func (f *UnionFile) Truncate(s int64) (err error) {
if f.Layer != nil {
err = f.Layer.Truncate(s)
if err == nil && f.Base != nil {
err = f.Base.Truncate(s)
}
return err
}
if f.Base != nil {
return f.Base.Truncate(s)
}
return BADFD
}
func (f *UnionFile) WriteString(s string) (n int, err error) {
if f.Layer != nil {
n, err = f.Layer.WriteString(s)
if err == nil && f.Base != nil {
_, err = f.Base.WriteString(s)
}
return n, err
}
if f.Base != nil {
return f.Base.WriteString(s)
}
return 0, BADFD
}
func copyToLayer(base Fs, layer Fs, name string) error {
bfh, err := base.Open(name)
if err != nil {
return err
}
defer bfh.Close()
// First make sure the directory exists
exists, err := Exists(layer, filepath.Dir(name))
if err != nil {
return err
}
if !exists {
err = layer.MkdirAll(filepath.Dir(name), 0777) // FIXME?
if err != nil {
return err
}
}
// Create the file on the overlay
lfh, err := layer.Create(name)
if err != nil {
return err
}
n, err := io.Copy(lfh, bfh)
if err != nil {
// If anything fails, clean up the file
layer.Remove(name)
lfh.Close()
return err
}
bfi, err := bfh.Stat()
if err != nil || bfi.Size() != n {
layer.Remove(name)
lfh.Close()
return syscall.EIO
}
err = lfh.Close()
if err != nil {
layer.Remove(name)
lfh.Close()
return err
}
return layer.Chtimes(name, bfi.ModTime(), bfi.ModTime())
}

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// Copyright ©2015 Steve Francia <spf@spf13.com>
// Portions Copyright ©2015 The Hugo Authors
// Portions Copyright 2016-present Bjørn Erik Pedersen <bjorn.erik.pedersen@gmail.com>
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package afero
import (
"bytes"
"fmt"
"io"
"os"
"path/filepath"
"strings"
"unicode"
"golang.org/x/text/transform"
"golang.org/x/text/unicode/norm"
)
// Filepath separator defined by os.Separator.
const FilePathSeparator = string(filepath.Separator)
// Takes a reader and a path and writes the content
func (a Afero) WriteReader(path string, r io.Reader) (err error) {
return WriteReader(a.Fs, path, r)
}
func WriteReader(fs Fs, path string, r io.Reader) (err error) {
dir, _ := filepath.Split(path)
ospath := filepath.FromSlash(dir)
if ospath != "" {
err = fs.MkdirAll(ospath, 0777) // rwx, rw, r
if err != nil {
if err != os.ErrExist {
return err
}
}
}
file, err := fs.Create(path)
if err != nil {
return
}
defer file.Close()
_, err = io.Copy(file, r)
return
}
// Same as WriteReader but checks to see if file/directory already exists.
func (a Afero) SafeWriteReader(path string, r io.Reader) (err error) {
return SafeWriteReader(a.Fs, path, r)
}
func SafeWriteReader(fs Fs, path string, r io.Reader) (err error) {
dir, _ := filepath.Split(path)
ospath := filepath.FromSlash(dir)
if ospath != "" {
err = fs.MkdirAll(ospath, 0777) // rwx, rw, r
if err != nil {
return
}
}
exists, err := Exists(fs, path)
if err != nil {
return
}
if exists {
return fmt.Errorf("%v already exists", path)
}
file, err := fs.Create(path)
if err != nil {
return
}
defer file.Close()
_, err = io.Copy(file, r)
return
}
func (a Afero) GetTempDir(subPath string) string {
return GetTempDir(a.Fs, subPath)
}
// GetTempDir returns the default temp directory with trailing slash
// if subPath is not empty then it will be created recursively with mode 777 rwx rwx rwx
func GetTempDir(fs Fs, subPath string) string {
addSlash := func(p string) string {
if FilePathSeparator != p[len(p)-1:] {
p = p + FilePathSeparator
}
return p
}
dir := addSlash(os.TempDir())
if subPath != "" {
// preserve windows backslash :-(
if FilePathSeparator == "\\" {
subPath = strings.Replace(subPath, "\\", "____", -1)
}
dir = dir + UnicodeSanitize((subPath))
if FilePathSeparator == "\\" {
dir = strings.Replace(dir, "____", "\\", -1)
}
if exists, _ := Exists(fs, dir); exists {
return addSlash(dir)
}
err := fs.MkdirAll(dir, 0777)
if err != nil {
panic(err)
}
dir = addSlash(dir)
}
return dir
}
// Rewrite string to remove non-standard path characters
func UnicodeSanitize(s string) string {
source := []rune(s)
target := make([]rune, 0, len(source))
for _, r := range source {
if unicode.IsLetter(r) ||
unicode.IsDigit(r) ||
unicode.IsMark(r) ||
r == '.' ||
r == '/' ||
r == '\\' ||
r == '_' ||
r == '-' ||
r == '%' ||
r == ' ' ||
r == '#' {
target = append(target, r)
}
}
return string(target)
}
// Transform characters with accents into plain forms.
func NeuterAccents(s string) string {
t := transform.Chain(norm.NFD, transform.RemoveFunc(isMn), norm.NFC)
result, _, _ := transform.String(t, string(s))
return result
}
func isMn(r rune) bool {
return unicode.Is(unicode.Mn, r) // Mn: nonspacing marks
}
func (a Afero) FileContainsBytes(filename string, subslice []byte) (bool, error) {
return FileContainsBytes(a.Fs, filename, subslice)
}
// Check if a file contains a specified byte slice.
func FileContainsBytes(fs Fs, filename string, subslice []byte) (bool, error) {
f, err := fs.Open(filename)
if err != nil {
return false, err
}
defer f.Close()
return readerContainsAny(f, subslice), nil
}
func (a Afero) FileContainsAnyBytes(filename string, subslices [][]byte) (bool, error) {
return FileContainsAnyBytes(a.Fs, filename, subslices)
}
// Check if a file contains any of the specified byte slices.
func FileContainsAnyBytes(fs Fs, filename string, subslices [][]byte) (bool, error) {
f, err := fs.Open(filename)
if err != nil {
return false, err
}
defer f.Close()
return readerContainsAny(f, subslices...), nil
}
// readerContains reports whether any of the subslices is within r.
func readerContainsAny(r io.Reader, subslices ...[]byte) bool {
if r == nil || len(subslices) == 0 {
return false
}
largestSlice := 0
for _, sl := range subslices {
if len(sl) > largestSlice {
largestSlice = len(sl)
}
}
if largestSlice == 0 {
return false
}
bufflen := largestSlice * 4
halflen := bufflen / 2
buff := make([]byte, bufflen)
var err error
var n, i int
for {
i++
if i == 1 {
n, err = io.ReadAtLeast(r, buff[:halflen], halflen)
} else {
if i != 2 {
// shift left to catch overlapping matches
copy(buff[:], buff[halflen:])
}
n, err = io.ReadAtLeast(r, buff[halflen:], halflen)
}
if n > 0 {
for _, sl := range subslices {
if bytes.Contains(buff, sl) {
return true
}
}
}
if err != nil {
break
}
}
return false
}
func (a Afero) DirExists(path string) (bool, error) {
return DirExists(a.Fs, path)
}
// DirExists checks if a path exists and is a directory.
func DirExists(fs Fs, path string) (bool, error) {
fi, err := fs.Stat(path)
if err == nil && fi.IsDir() {
return true, nil
}
if os.IsNotExist(err) {
return false, nil
}
return false, err
}
func (a Afero) IsDir(path string) (bool, error) {
return IsDir(a.Fs, path)
}
// IsDir checks if a given path is a directory.
func IsDir(fs Fs, path string) (bool, error) {
fi, err := fs.Stat(path)
if err != nil {
return false, err
}
return fi.IsDir(), nil
}
func (a Afero) IsEmpty(path string) (bool, error) {
return IsEmpty(a.Fs, path)
}
// IsEmpty checks if a given file or directory is empty.
func IsEmpty(fs Fs, path string) (bool, error) {
if b, _ := Exists(fs, path); !b {
return false, fmt.Errorf("%q path does not exist", path)
}
fi, err := fs.Stat(path)
if err != nil {
return false, err
}
if fi.IsDir() {
f, err := fs.Open(path)
if err != nil {
return false, err
}
defer f.Close()
list, err := f.Readdir(-1)
return len(list) == 0, nil
}
return fi.Size() == 0, nil
}
func (a Afero) Exists(path string) (bool, error) {
return Exists(a.Fs, path)
}
// Check if a file or directory exists.
func Exists(fs Fs, path string) (bool, error) {
_, err := fs.Stat(path)
if err == nil {
return true, nil
}
if os.IsNotExist(err) {
return false, nil
}
return false, err
}
func FullBaseFsPath(basePathFs *BasePathFs, relativePath string) string {
combinedPath := filepath.Join(basePathFs.path, relativePath)
if parent, ok := basePathFs.source.(*BasePathFs); ok {
return FullBaseFsPath(parent, combinedPath)
}
return combinedPath
}

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vendor/github.com/spf13/cast/.gitignore generated vendored Normal file
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# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
*.test
*.bench

15
vendor/github.com/spf13/cast/.travis.yml generated vendored Normal file
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language: go
env:
- GO111MODULE=on
sudo: required
go:
- "1.11.x"
- tip
os:
- linux
matrix:
allow_failures:
- go: tip
fast_finish: true
script:
- make check

21
vendor/github.com/spf13/cast/LICENSE generated vendored Normal file
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The MIT License (MIT)
Copyright (c) 2014 Steve Francia
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

38
vendor/github.com/spf13/cast/Makefile generated vendored Normal file
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# A Self-Documenting Makefile: http://marmelab.com/blog/2016/02/29/auto-documented-makefile.html
.PHONY: check fmt lint test test-race vet test-cover-html help
.DEFAULT_GOAL := help
check: test-race fmt vet lint ## Run tests and linters
test: ## Run tests
go test ./...
test-race: ## Run tests with race detector
go test -race ./...
fmt: ## Run gofmt linter
@for d in `go list` ; do \
if [ "`gofmt -l -s $$GOPATH/src/$$d | tee /dev/stderr`" ]; then \
echo "^ improperly formatted go files" && echo && exit 1; \
fi \
done
lint: ## Run golint linter
@for d in `go list` ; do \
if [ "`golint $$d | tee /dev/stderr`" ]; then \
echo "^ golint errors!" && echo && exit 1; \
fi \
done
vet: ## Run go vet linter
@if [ "`go vet | tee /dev/stderr`" ]; then \
echo "^ go vet errors!" && echo && exit 1; \
fi
test-cover-html: ## Generate test coverage report
go test -coverprofile=coverage.out -covermode=count
go tool cover -func=coverage.out
help:
@grep -E '^[a-zA-Z0-9_-]+:.*?## .*$$' $(MAKEFILE_LIST) | sort | awk 'BEGIN {FS = ":.*?## "}; {printf "\033[36m%-30s\033[0m %s\n", $$1, $$2}'

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cast
====
[![GoDoc](https://godoc.org/github.com/spf13/cast?status.svg)](https://godoc.org/github.com/spf13/cast)
[![Build Status](https://api.travis-ci.org/spf13/cast.svg?branch=master)](https://travis-ci.org/spf13/cast)
[![Go Report Card](https://goreportcard.com/badge/github.com/spf13/cast)](https://goreportcard.com/report/github.com/spf13/cast)
Easy and safe casting from one type to another in Go
Dont Panic! ... Cast
## What is Cast?
Cast is a library to convert between different go types in a consistent and easy way.
Cast provides simple functions to easily convert a number to a string, an
interface into a bool, etc. Cast does this intelligently when an obvious
conversion is possible. It doesnt make any attempts to guess what you meant,
for example you can only convert a string to an int when it is a string
representation of an int such as “8”. Cast was developed for use in
[Hugo](http://hugo.spf13.com), a website engine which uses YAML, TOML or JSON
for meta data.
## Why use Cast?
When working with dynamic data in Go you often need to cast or convert the data
from one type into another. Cast goes beyond just using type assertion (though
it uses that when possible) to provide a very straightforward and convenient
library.
If you are working with interfaces to handle things like dynamic content
youll need an easy way to convert an interface into a given type. This
is the library for you.
If you are taking in data from YAML, TOML or JSON or other formats which lack
full types, then Cast is the library for you.
## Usage
Cast provides a handful of To_____ methods. These methods will always return
the desired type. **If input is provided that will not convert to that type, the
0 or nil value for that type will be returned**.
Cast also provides identical methods To_____E. These return the same result as
the To_____ methods, plus an additional error which tells you if it successfully
converted. Using these methods you can tell the difference between when the
input matched the zero value or when the conversion failed and the zero value
was returned.
The following examples are merely a sample of what is available. Please review
the code for a complete set.
### Example ToString:
cast.ToString("mayonegg") // "mayonegg"
cast.ToString(8) // "8"
cast.ToString(8.31) // "8.31"
cast.ToString([]byte("one time")) // "one time"
cast.ToString(nil) // ""
var foo interface{} = "one more time"
cast.ToString(foo) // "one more time"
### Example ToInt:
cast.ToInt(8) // 8
cast.ToInt(8.31) // 8
cast.ToInt("8") // 8
cast.ToInt(true) // 1
cast.ToInt(false) // 0
var eight interface{} = 8
cast.ToInt(eight) // 8
cast.ToInt(nil) // 0

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// Copyright © 2014 Steve Francia <spf@spf13.com>.
//
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
// Package cast provides easy and safe casting in Go.
package cast
import "time"
// ToBool casts an interface to a bool type.
func ToBool(i interface{}) bool {
v, _ := ToBoolE(i)
return v
}
// ToTime casts an interface to a time.Time type.
func ToTime(i interface{}) time.Time {
v, _ := ToTimeE(i)
return v
}
// ToDuration casts an interface to a time.Duration type.
func ToDuration(i interface{}) time.Duration {
v, _ := ToDurationE(i)
return v
}
// ToFloat64 casts an interface to a float64 type.
func ToFloat64(i interface{}) float64 {
v, _ := ToFloat64E(i)
return v
}
// ToFloat32 casts an interface to a float32 type.
func ToFloat32(i interface{}) float32 {
v, _ := ToFloat32E(i)
return v
}
// ToInt64 casts an interface to an int64 type.
func ToInt64(i interface{}) int64 {
v, _ := ToInt64E(i)
return v
}
// ToInt32 casts an interface to an int32 type.
func ToInt32(i interface{}) int32 {
v, _ := ToInt32E(i)
return v
}
// ToInt16 casts an interface to an int16 type.
func ToInt16(i interface{}) int16 {
v, _ := ToInt16E(i)
return v
}
// ToInt8 casts an interface to an int8 type.
func ToInt8(i interface{}) int8 {
v, _ := ToInt8E(i)
return v
}
// ToInt casts an interface to an int type.
func ToInt(i interface{}) int {
v, _ := ToIntE(i)
return v
}
// ToUint casts an interface to a uint type.
func ToUint(i interface{}) uint {
v, _ := ToUintE(i)
return v
}
// ToUint64 casts an interface to a uint64 type.
func ToUint64(i interface{}) uint64 {
v, _ := ToUint64E(i)
return v
}
// ToUint32 casts an interface to a uint32 type.
func ToUint32(i interface{}) uint32 {
v, _ := ToUint32E(i)
return v
}
// ToUint16 casts an interface to a uint16 type.
func ToUint16(i interface{}) uint16 {
v, _ := ToUint16E(i)
return v
}
// ToUint8 casts an interface to a uint8 type.
func ToUint8(i interface{}) uint8 {
v, _ := ToUint8E(i)
return v
}
// ToString casts an interface to a string type.
func ToString(i interface{}) string {
v, _ := ToStringE(i)
return v
}
// ToStringMapString casts an interface to a map[string]string type.
func ToStringMapString(i interface{}) map[string]string {
v, _ := ToStringMapStringE(i)
return v
}
// ToStringMapStringSlice casts an interface to a map[string][]string type.
func ToStringMapStringSlice(i interface{}) map[string][]string {
v, _ := ToStringMapStringSliceE(i)
return v
}
// ToStringMapBool casts an interface to a map[string]bool type.
func ToStringMapBool(i interface{}) map[string]bool {
v, _ := ToStringMapBoolE(i)
return v
}
// ToStringMapInt casts an interface to a map[string]int type.
func ToStringMapInt(i interface{}) map[string]int {
v, _ := ToStringMapIntE(i)
return v
}
// ToStringMapInt64 casts an interface to a map[string]int64 type.
func ToStringMapInt64(i interface{}) map[string]int64 {
v, _ := ToStringMapInt64E(i)
return v
}
// ToStringMap casts an interface to a map[string]interface{} type.
func ToStringMap(i interface{}) map[string]interface{} {
v, _ := ToStringMapE(i)
return v
}
// ToSlice casts an interface to a []interface{} type.
func ToSlice(i interface{}) []interface{} {
v, _ := ToSliceE(i)
return v
}
// ToBoolSlice casts an interface to a []bool type.
func ToBoolSlice(i interface{}) []bool {
v, _ := ToBoolSliceE(i)
return v
}
// ToStringSlice casts an interface to a []string type.
func ToStringSlice(i interface{}) []string {
v, _ := ToStringSliceE(i)
return v
}
// ToIntSlice casts an interface to a []int type.
func ToIntSlice(i interface{}) []int {
v, _ := ToIntSliceE(i)
return v
}
// ToDurationSlice casts an interface to a []time.Duration type.
func ToDurationSlice(i interface{}) []time.Duration {
v, _ := ToDurationSliceE(i)
return v
}

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module github.com/spf13/cast
require (
github.com/davecgh/go-spew v1.1.1 // indirect
github.com/pmezard/go-difflib v1.0.0 // indirect
github.com/stretchr/testify v1.2.2
)

6
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github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
github.com/stretchr/testify v1.2.2 h1:bSDNvY7ZPG5RlJ8otE/7V6gMiyenm9RtJ7IUVIAoJ1w=
github.com/stretchr/testify v1.2.2/go.mod h1:a8OnRcib4nhh0OaRAV+Yts87kKdq0PP7pXfy6kDkUVs=

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# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
*.bench
go.sum

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The MIT License (MIT)
Copyright (c) 2014 Steve Francia
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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jWalterWeatherman
=================
Seamless printing to the terminal (stdout) and logging to a io.Writer
(file) thats as easy to use as fmt.Println.
![and_that__s_why_you_always_leave_a_note_by_jonnyetc-d57q7um](https://cloud.githubusercontent.com/assets/173412/11002937/ccd01654-847d-11e5-828e-12ebaf582eaf.jpg)
Graphic by [JonnyEtc](http://jonnyetc.deviantart.com/art/And-That-s-Why-You-Always-Leave-a-Note-315311422)
JWW is primarily a wrapper around the excellent standard log library. It
provides a few advantages over using the standard log library alone.
1. Ready to go out of the box.
2. One library for both printing to the terminal and logging (to files).
3. Really easy to log to either a temp file or a file you specify.
I really wanted a very straightforward library that could seamlessly do
the following things.
1. Replace all the println, printf, etc statements thoughout my code with
something more useful
2. Allow the user to easily control what levels are printed to stdout
3. Allow the user to easily control what levels are logged
4. Provide an easy mechanism (like fmt.Println) to print info to the user
which can be easily logged as well
5. Due to 2 & 3 provide easy verbose mode for output and logs
6. Not have any unnecessary initialization cruft. Just use it.
# Usage
## Step 1. Use it
Put calls throughout your source based on type of feedback.
No initialization or setup needs to happen. Just start calling things.
Available Loggers are:
* TRACE
* DEBUG
* INFO
* WARN
* ERROR
* CRITICAL
* FATAL
These each are loggers based on the log standard library and follow the
standard usage. Eg.
```go
import (
jww "github.com/spf13/jwalterweatherman"
)
...
if err != nil {
// This is a pretty serious error and the user should know about
// it. It will be printed to the terminal as well as logged under the
// default thresholds.
jww.ERROR.Println(err)
}
if err2 != nil {
// This error isnt going to materially change the behavior of the
// application, but its something that may not be what the user
// expects. Under the default thresholds, Warn will be logged, but
// not printed to the terminal.
jww.WARN.Println(err2)
}
// Information thats relevant to whats happening, but not very
// important for the user. Under the default thresholds this will be
// discarded.
jww.INFO.Printf("information %q", response)
```
NOTE: You can also use the library in a non-global setting by creating an instance of a Notebook:
```go
notepad = jww.NewNotepad(jww.LevelInfo, jww.LevelTrace, os.Stdout, ioutil.Discard, "", log.Ldate|log.Ltime)
notepad.WARN.Println("Some warning"")
```
_Why 7 levels?_
Maybe you think that 7 levels are too much for any application... and you
are probably correct. Just because there are seven levels doesnt mean
that you should be using all 7 levels. Pick the right set for your needs.
Remember they only have to mean something to your project.
## Step 2. Optionally configure JWW
Under the default thresholds :
* Debug, Trace & Info goto /dev/null
* Warn and above is logged (when a log file/io.Writer is provided)
* Error and above is printed to the terminal (stdout)
### Changing the thresholds
The threshold can be changed at any time, but will only affect calls that
execute after the change was made.
This is very useful if your application has a verbose mode. Of course you
can decide what verbose means to you or even have multiple levels of
verbosity.
```go
import (
jww "github.com/spf13/jwalterweatherman"
)
if Verbose {
jww.SetLogThreshold(jww.LevelTrace)
jww.SetStdoutThreshold(jww.LevelInfo)
}
```
Note that JWW's own internal output uses log levels as well, so set the log
level before making any other calls if you want to see what it's up to.
### Setting a log file
JWW can log to any `io.Writer`:
```go
jww.SetLogOutput(customWriter)
```
# More information
This is an early release. Ive been using it for a while and this is the
third interface Ive tried. I like this one pretty well, but no guarantees
that it wont change a bit.
I wrote this for use in [hugo](https://gohugo.io). If you are looking
for a static website engine thats super fast please checkout Hugo.

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// Copyright © 2016 Steve Francia <spf@spf13.com>.
//
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
package jwalterweatherman
import (
"io"
"io/ioutil"
"log"
"os"
)
var (
TRACE *log.Logger
DEBUG *log.Logger
INFO *log.Logger
WARN *log.Logger
ERROR *log.Logger
CRITICAL *log.Logger
FATAL *log.Logger
LOG *log.Logger
FEEDBACK *Feedback
defaultNotepad *Notepad
)
func reloadDefaultNotepad() {
TRACE = defaultNotepad.TRACE
DEBUG = defaultNotepad.DEBUG
INFO = defaultNotepad.INFO
WARN = defaultNotepad.WARN
ERROR = defaultNotepad.ERROR
CRITICAL = defaultNotepad.CRITICAL
FATAL = defaultNotepad.FATAL
LOG = defaultNotepad.LOG
FEEDBACK = defaultNotepad.FEEDBACK
}
func init() {
defaultNotepad = NewNotepad(LevelError, LevelWarn, os.Stdout, ioutil.Discard, "", log.Ldate|log.Ltime)
reloadDefaultNotepad()
}
// SetLogThreshold set the log threshold for the default notepad. Trace by default.
func SetLogThreshold(threshold Threshold) {
defaultNotepad.SetLogThreshold(threshold)
reloadDefaultNotepad()
}
// SetLogOutput set the log output for the default notepad. Discarded by default.
func SetLogOutput(handle io.Writer) {
defaultNotepad.SetLogOutput(handle)
reloadDefaultNotepad()
}
// SetStdoutThreshold set the standard output threshold for the default notepad.
// Info by default.
func SetStdoutThreshold(threshold Threshold) {
defaultNotepad.SetStdoutThreshold(threshold)
reloadDefaultNotepad()
}
// SetStdoutOutput set the stdout output for the default notepad. Default is stdout.
func SetStdoutOutput(handle io.Writer) {
defaultNotepad.outHandle = handle
defaultNotepad.init()
reloadDefaultNotepad()
}
// SetPrefix set the prefix for the default logger. Empty by default.
func SetPrefix(prefix string) {
defaultNotepad.SetPrefix(prefix)
reloadDefaultNotepad()
}
// SetFlags set the flags for the default logger. "log.Ldate | log.Ltime" by default.
func SetFlags(flags int) {
defaultNotepad.SetFlags(flags)
reloadDefaultNotepad()
}
// SetLogListeners configures the default logger with one or more log listeners.
func SetLogListeners(l ...LogListener) {
defaultNotepad.logListeners = l
defaultNotepad.init()
reloadDefaultNotepad()
}
// Level returns the current global log threshold.
func LogThreshold() Threshold {
return defaultNotepad.logThreshold
}
// Level returns the current global output threshold.
func StdoutThreshold() Threshold {
return defaultNotepad.stdoutThreshold
}
// GetStdoutThreshold returns the defined Treshold for the log logger.
func GetLogThreshold() Threshold {
return defaultNotepad.GetLogThreshold()
}
// GetStdoutThreshold returns the Treshold for the stdout logger.
func GetStdoutThreshold() Threshold {
return defaultNotepad.GetStdoutThreshold()
}

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module github.com/spf13/jwalterweatherman
require (
github.com/davecgh/go-spew v1.1.1 // indirect
github.com/pmezard/go-difflib v1.0.0 // indirect
github.com/stretchr/testify v1.2.2
)

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// Copyright © 2016 Steve Francia <spf@spf13.com>.
//
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
package jwalterweatherman
import (
"io"
"sync/atomic"
)
// Counter is an io.Writer that increments a counter on Write.
type Counter struct {
count uint64
}
func (c *Counter) incr() {
atomic.AddUint64(&c.count, 1)
}
// Reset resets the counter.
func (c *Counter) Reset() {
atomic.StoreUint64(&c.count, 0)
}
// Count returns the current count.
func (c *Counter) Count() uint64 {
return atomic.LoadUint64(&c.count)
}
func (c *Counter) Write(p []byte) (n int, err error) {
c.incr()
return len(p), nil
}
// LogCounter creates a LogListener that counts log statements >= the given threshold.
func LogCounter(counter *Counter, t1 Threshold) LogListener {
return func(t2 Threshold) io.Writer {
if t2 < t1 {
// Not interested in this threshold.
return nil
}
return counter
}
}

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// Copyright © 2016 Steve Francia <spf@spf13.com>.
//
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
package jwalterweatherman
import (
"fmt"
"io"
"io/ioutil"
"log"
)
type Threshold int
func (t Threshold) String() string {
return prefixes[t]
}
const (
LevelTrace Threshold = iota
LevelDebug
LevelInfo
LevelWarn
LevelError
LevelCritical
LevelFatal
)
var prefixes map[Threshold]string = map[Threshold]string{
LevelTrace: "TRACE",
LevelDebug: "DEBUG",
LevelInfo: "INFO",
LevelWarn: "WARN",
LevelError: "ERROR",
LevelCritical: "CRITICAL",
LevelFatal: "FATAL",
}
// Notepad is where you leave a note!
type Notepad struct {
TRACE *log.Logger
DEBUG *log.Logger
INFO *log.Logger
WARN *log.Logger
ERROR *log.Logger
CRITICAL *log.Logger
FATAL *log.Logger
LOG *log.Logger
FEEDBACK *Feedback
loggers [7]**log.Logger
logHandle io.Writer
outHandle io.Writer
logThreshold Threshold
stdoutThreshold Threshold
prefix string
flags int
logListeners []LogListener
}
// A LogListener can ble supplied to a Notepad to listen on log writes for a given
// threshold. This can be used to capture log events in unit tests and similar.
// Note that this function will be invoked once for each log threshold. If
// the given threshold is not of interest to you, return nil.
// Note that these listeners will receive log events for a given threshold, even
// if the current configuration says not to log it. That way you can count ERRORs even
// if you don't print them to the console.
type LogListener func(t Threshold) io.Writer
// NewNotepad creates a new Notepad.
func NewNotepad(
outThreshold Threshold,
logThreshold Threshold,
outHandle, logHandle io.Writer,
prefix string, flags int,
logListeners ...LogListener,
) *Notepad {
n := &Notepad{logListeners: logListeners}
n.loggers = [7]**log.Logger{&n.TRACE, &n.DEBUG, &n.INFO, &n.WARN, &n.ERROR, &n.CRITICAL, &n.FATAL}
n.outHandle = outHandle
n.logHandle = logHandle
n.stdoutThreshold = outThreshold
n.logThreshold = logThreshold
if len(prefix) != 0 {
n.prefix = "[" + prefix + "] "
} else {
n.prefix = ""
}
n.flags = flags
n.LOG = log.New(n.logHandle,
"LOG: ",
n.flags)
n.FEEDBACK = &Feedback{out: log.New(outHandle, "", 0), log: n.LOG}
n.init()
return n
}
// init creates the loggers for each level depending on the notepad thresholds.
func (n *Notepad) init() {
logAndOut := io.MultiWriter(n.outHandle, n.logHandle)
for t, logger := range n.loggers {
threshold := Threshold(t)
prefix := n.prefix + threshold.String() + " "
switch {
case threshold >= n.logThreshold && threshold >= n.stdoutThreshold:
*logger = log.New(n.createLogWriters(threshold, logAndOut), prefix, n.flags)
case threshold >= n.logThreshold:
*logger = log.New(n.createLogWriters(threshold, n.logHandle), prefix, n.flags)
case threshold >= n.stdoutThreshold:
*logger = log.New(n.createLogWriters(threshold, n.outHandle), prefix, n.flags)
default:
*logger = log.New(n.createLogWriters(threshold, ioutil.Discard), prefix, n.flags)
}
}
}
func (n *Notepad) createLogWriters(t Threshold, handle io.Writer) io.Writer {
if len(n.logListeners) == 0 {
return handle
}
writers := []io.Writer{handle}
for _, l := range n.logListeners {
w := l(t)
if w != nil {
writers = append(writers, w)
}
}
if len(writers) == 1 {
return handle
}
return io.MultiWriter(writers...)
}
// SetLogThreshold changes the threshold above which messages are written to the
// log file.
func (n *Notepad) SetLogThreshold(threshold Threshold) {
n.logThreshold = threshold
n.init()
}
// SetLogOutput changes the file where log messages are written.
func (n *Notepad) SetLogOutput(handle io.Writer) {
n.logHandle = handle
n.init()
}
// GetStdoutThreshold returns the defined Treshold for the log logger.
func (n *Notepad) GetLogThreshold() Threshold {
return n.logThreshold
}
// SetStdoutThreshold changes the threshold above which messages are written to the
// standard output.
func (n *Notepad) SetStdoutThreshold(threshold Threshold) {
n.stdoutThreshold = threshold
n.init()
}
// GetStdoutThreshold returns the Treshold for the stdout logger.
func (n *Notepad) GetStdoutThreshold() Threshold {
return n.stdoutThreshold
}
// SetPrefix changes the prefix used by the notepad. Prefixes are displayed between
// brackets at the beginning of the line. An empty prefix won't be displayed at all.
func (n *Notepad) SetPrefix(prefix string) {
if len(prefix) != 0 {
n.prefix = "[" + prefix + "] "
} else {
n.prefix = ""
}
n.init()
}
// SetFlags choose which flags the logger will display (after prefix and message
// level). See the package log for more informations on this.
func (n *Notepad) SetFlags(flags int) {
n.flags = flags
n.init()
}
// Feedback writes plainly to the outHandle while
// logging with the standard extra information (date, file, etc).
type Feedback struct {
out *log.Logger
log *log.Logger
}
func (fb *Feedback) Println(v ...interface{}) {
fb.output(fmt.Sprintln(v...))
}
func (fb *Feedback) Printf(format string, v ...interface{}) {
fb.output(fmt.Sprintf(format, v...))
}
func (fb *Feedback) Print(v ...interface{}) {
fb.output(fmt.Sprint(v...))
}
func (fb *Feedback) output(s string) {
if fb.out != nil {
fb.out.Output(2, s)
}
if fb.log != nil {
fb.log.Output(2, s)
}
}

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.idea/*

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sudo: false
language: go
go:
- 1.7.3
- 1.8.1
- tip
matrix:
allow_failures:
- go: tip
install:
- go get github.com/golang/lint/golint
- export PATH=$GOPATH/bin:$PATH
- go install ./...
script:
- verify/all.sh -v
- go test ./...

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Copyright (c) 2012 Alex Ogier. All rights reserved.
Copyright (c) 2012 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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[![Build Status](https://travis-ci.org/spf13/pflag.svg?branch=master)](https://travis-ci.org/spf13/pflag)
[![Go Report Card](https://goreportcard.com/badge/github.com/spf13/pflag)](https://goreportcard.com/report/github.com/spf13/pflag)
[![GoDoc](https://godoc.org/github.com/spf13/pflag?status.svg)](https://godoc.org/github.com/spf13/pflag)
## Description
pflag is a drop-in replacement for Go's flag package, implementing
POSIX/GNU-style --flags.
pflag is compatible with the [GNU extensions to the POSIX recommendations
for command-line options][1]. For a more precise description, see the
"Command-line flag syntax" section below.
[1]: http://www.gnu.org/software/libc/manual/html_node/Argument-Syntax.html
pflag is available under the same style of BSD license as the Go language,
which can be found in the LICENSE file.
## Installation
pflag is available using the standard `go get` command.
Install by running:
go get github.com/spf13/pflag
Run tests by running:
go test github.com/spf13/pflag
## Usage
pflag is a drop-in replacement of Go's native flag package. If you import
pflag under the name "flag" then all code should continue to function
with no changes.
``` go
import flag "github.com/spf13/pflag"
```
There is one exception to this: if you directly instantiate the Flag struct
there is one more field "Shorthand" that you will need to set.
Most code never instantiates this struct directly, and instead uses
functions such as String(), BoolVar(), and Var(), and is therefore
unaffected.
Define flags using flag.String(), Bool(), Int(), etc.
This declares an integer flag, -flagname, stored in the pointer ip, with type *int.
``` go
var ip *int = flag.Int("flagname", 1234, "help message for flagname")
```
If you like, you can bind the flag to a variable using the Var() functions.
``` go
var flagvar int
func init() {
flag.IntVar(&flagvar, "flagname", 1234, "help message for flagname")
}
```
Or you can create custom flags that satisfy the Value interface (with
pointer receivers) and couple them to flag parsing by
``` go
flag.Var(&flagVal, "name", "help message for flagname")
```
For such flags, the default value is just the initial value of the variable.
After all flags are defined, call
``` go
flag.Parse()
```
to parse the command line into the defined flags.
Flags may then be used directly. If you're using the flags themselves,
they are all pointers; if you bind to variables, they're values.
``` go
fmt.Println("ip has value ", *ip)
fmt.Println("flagvar has value ", flagvar)
```
There are helpers function to get values later if you have the FlagSet but
it was difficult to keep up with all of the flag pointers in your code.
If you have a pflag.FlagSet with a flag called 'flagname' of type int you
can use GetInt() to get the int value. But notice that 'flagname' must exist
and it must be an int. GetString("flagname") will fail.
``` go
i, err := flagset.GetInt("flagname")
```
After parsing, the arguments after the flag are available as the
slice flag.Args() or individually as flag.Arg(i).
The arguments are indexed from 0 through flag.NArg()-1.
The pflag package also defines some new functions that are not in flag,
that give one-letter shorthands for flags. You can use these by appending
'P' to the name of any function that defines a flag.
``` go
var ip = flag.IntP("flagname", "f", 1234, "help message")
var flagvar bool
func init() {
flag.BoolVarP(&flagvar, "boolname", "b", true, "help message")
}
flag.VarP(&flagVal, "varname", "v", "help message")
```
Shorthand letters can be used with single dashes on the command line.
Boolean shorthand flags can be combined with other shorthand flags.
The default set of command-line flags is controlled by
top-level functions. The FlagSet type allows one to define
independent sets of flags, such as to implement subcommands
in a command-line interface. The methods of FlagSet are
analogous to the top-level functions for the command-line
flag set.
## Setting no option default values for flags
After you create a flag it is possible to set the pflag.NoOptDefVal for
the given flag. Doing this changes the meaning of the flag slightly. If
a flag has a NoOptDefVal and the flag is set on the command line without
an option the flag will be set to the NoOptDefVal. For example given:
``` go
var ip = flag.IntP("flagname", "f", 1234, "help message")
flag.Lookup("flagname").NoOptDefVal = "4321"
```
Would result in something like
| Parsed Arguments | Resulting Value |
| ------------- | ------------- |
| --flagname=1357 | ip=1357 |
| --flagname | ip=4321 |
| [nothing] | ip=1234 |
## Command line flag syntax
```
--flag // boolean flags, or flags with no option default values
--flag x // only on flags without a default value
--flag=x
```
Unlike the flag package, a single dash before an option means something
different than a double dash. Single dashes signify a series of shorthand
letters for flags. All but the last shorthand letter must be boolean flags
or a flag with a default value
```
// boolean or flags where the 'no option default value' is set
-f
-f=true
-abc
but
-b true is INVALID
// non-boolean and flags without a 'no option default value'
-n 1234
-n=1234
-n1234
// mixed
-abcs "hello"
-absd="hello"
-abcs1234
```
Flag parsing stops after the terminator "--". Unlike the flag package,
flags can be interspersed with arguments anywhere on the command line
before this terminator.
Integer flags accept 1234, 0664, 0x1234 and may be negative.
Boolean flags (in their long form) accept 1, 0, t, f, true, false,
TRUE, FALSE, True, False.
Duration flags accept any input valid for time.ParseDuration.
## Mutating or "Normalizing" Flag names
It is possible to set a custom flag name 'normalization function.' It allows flag names to be mutated both when created in the code and when used on the command line to some 'normalized' form. The 'normalized' form is used for comparison. Two examples of using the custom normalization func follow.
**Example #1**: You want -, _, and . in flags to compare the same. aka --my-flag == --my_flag == --my.flag
``` go
func wordSepNormalizeFunc(f *pflag.FlagSet, name string) pflag.NormalizedName {
from := []string{"-", "_"}
to := "."
for _, sep := range from {
name = strings.Replace(name, sep, to, -1)
}
return pflag.NormalizedName(name)
}
myFlagSet.SetNormalizeFunc(wordSepNormalizeFunc)
```
**Example #2**: You want to alias two flags. aka --old-flag-name == --new-flag-name
``` go
func aliasNormalizeFunc(f *pflag.FlagSet, name string) pflag.NormalizedName {
switch name {
case "old-flag-name":
name = "new-flag-name"
break
}
return pflag.NormalizedName(name)
}
myFlagSet.SetNormalizeFunc(aliasNormalizeFunc)
```
## Deprecating a flag or its shorthand
It is possible to deprecate a flag, or just its shorthand. Deprecating a flag/shorthand hides it from help text and prints a usage message when the deprecated flag/shorthand is used.
**Example #1**: You want to deprecate a flag named "badflag" as well as inform the users what flag they should use instead.
```go
// deprecate a flag by specifying its name and a usage message
flags.MarkDeprecated("badflag", "please use --good-flag instead")
```
This hides "badflag" from help text, and prints `Flag --badflag has been deprecated, please use --good-flag instead` when "badflag" is used.
**Example #2**: You want to keep a flag name "noshorthandflag" but deprecate its shortname "n".
```go
// deprecate a flag shorthand by specifying its flag name and a usage message
flags.MarkShorthandDeprecated("noshorthandflag", "please use --noshorthandflag only")
```
This hides the shortname "n" from help text, and prints `Flag shorthand -n has been deprecated, please use --noshorthandflag only` when the shorthand "n" is used.
Note that usage message is essential here, and it should not be empty.
## Hidden flags
It is possible to mark a flag as hidden, meaning it will still function as normal, however will not show up in usage/help text.
**Example**: You have a flag named "secretFlag" that you need for internal use only and don't want it showing up in help text, or for its usage text to be available.
```go
// hide a flag by specifying its name
flags.MarkHidden("secretFlag")
```
## Disable sorting of flags
`pflag` allows you to disable sorting of flags for help and usage message.
**Example**:
```go
flags.BoolP("verbose", "v", false, "verbose output")
flags.String("coolflag", "yeaah", "it's really cool flag")
flags.Int("usefulflag", 777, "sometimes it's very useful")
flags.SortFlags = false
flags.PrintDefaults()
```
**Output**:
```
-v, --verbose verbose output
--coolflag string it's really cool flag (default "yeaah")
--usefulflag int sometimes it's very useful (default 777)
```
## Supporting Go flags when using pflag
In order to support flags defined using Go's `flag` package, they must be added to the `pflag` flagset. This is usually necessary
to support flags defined by third-party dependencies (e.g. `golang/glog`).
**Example**: You want to add the Go flags to the `CommandLine` flagset
```go
import (
goflag "flag"
flag "github.com/spf13/pflag"
)
var ip *int = flag.Int("flagname", 1234, "help message for flagname")
func main() {
flag.CommandLine.AddGoFlagSet(goflag.CommandLine)
flag.Parse()
}
```
## More info
You can see the full reference documentation of the pflag package
[at godoc.org][3], or through go's standard documentation system by
running `godoc -http=:6060` and browsing to
[http://localhost:6060/pkg/github.com/spf13/pflag][2] after
installation.
[2]: http://localhost:6060/pkg/github.com/spf13/pflag
[3]: http://godoc.org/github.com/spf13/pflag

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package pflag
import "strconv"
// optional interface to indicate boolean flags that can be
// supplied without "=value" text
type boolFlag interface {
Value
IsBoolFlag() bool
}
// -- bool Value
type boolValue bool
func newBoolValue(val bool, p *bool) *boolValue {
*p = val
return (*boolValue)(p)
}
func (b *boolValue) Set(s string) error {
v, err := strconv.ParseBool(s)
*b = boolValue(v)
return err
}
func (b *boolValue) Type() string {
return "bool"
}
func (b *boolValue) String() string { return strconv.FormatBool(bool(*b)) }
func (b *boolValue) IsBoolFlag() bool { return true }
func boolConv(sval string) (interface{}, error) {
return strconv.ParseBool(sval)
}
// GetBool return the bool value of a flag with the given name
func (f *FlagSet) GetBool(name string) (bool, error) {
val, err := f.getFlagType(name, "bool", boolConv)
if err != nil {
return false, err
}
return val.(bool), nil
}
// BoolVar defines a bool flag with specified name, default value, and usage string.
// The argument p points to a bool variable in which to store the value of the flag.
func (f *FlagSet) BoolVar(p *bool, name string, value bool, usage string) {
f.BoolVarP(p, name, "", value, usage)
}
// BoolVarP is like BoolVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) BoolVarP(p *bool, name, shorthand string, value bool, usage string) {
flag := f.VarPF(newBoolValue(value, p), name, shorthand, usage)
flag.NoOptDefVal = "true"
}
// BoolVar defines a bool flag with specified name, default value, and usage string.
// The argument p points to a bool variable in which to store the value of the flag.
func BoolVar(p *bool, name string, value bool, usage string) {
BoolVarP(p, name, "", value, usage)
}
// BoolVarP is like BoolVar, but accepts a shorthand letter that can be used after a single dash.
func BoolVarP(p *bool, name, shorthand string, value bool, usage string) {
flag := CommandLine.VarPF(newBoolValue(value, p), name, shorthand, usage)
flag.NoOptDefVal = "true"
}
// Bool defines a bool flag with specified name, default value, and usage string.
// The return value is the address of a bool variable that stores the value of the flag.
func (f *FlagSet) Bool(name string, value bool, usage string) *bool {
return f.BoolP(name, "", value, usage)
}
// BoolP is like Bool, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) BoolP(name, shorthand string, value bool, usage string) *bool {
p := new(bool)
f.BoolVarP(p, name, shorthand, value, usage)
return p
}
// Bool defines a bool flag with specified name, default value, and usage string.
// The return value is the address of a bool variable that stores the value of the flag.
func Bool(name string, value bool, usage string) *bool {
return BoolP(name, "", value, usage)
}
// BoolP is like Bool, but accepts a shorthand letter that can be used after a single dash.
func BoolP(name, shorthand string, value bool, usage string) *bool {
b := CommandLine.BoolP(name, shorthand, value, usage)
return b
}

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package pflag
import (
"io"
"strconv"
"strings"
)
// -- boolSlice Value
type boolSliceValue struct {
value *[]bool
changed bool
}
func newBoolSliceValue(val []bool, p *[]bool) *boolSliceValue {
bsv := new(boolSliceValue)
bsv.value = p
*bsv.value = val
return bsv
}
// Set converts, and assigns, the comma-separated boolean argument string representation as the []bool value of this flag.
// If Set is called on a flag that already has a []bool assigned, the newly converted values will be appended.
func (s *boolSliceValue) Set(val string) error {
// remove all quote characters
rmQuote := strings.NewReplacer(`"`, "", `'`, "", "`", "")
// read flag arguments with CSV parser
boolStrSlice, err := readAsCSV(rmQuote.Replace(val))
if err != nil && err != io.EOF {
return err
}
// parse boolean values into slice
out := make([]bool, 0, len(boolStrSlice))
for _, boolStr := range boolStrSlice {
b, err := strconv.ParseBool(strings.TrimSpace(boolStr))
if err != nil {
return err
}
out = append(out, b)
}
if !s.changed {
*s.value = out
} else {
*s.value = append(*s.value, out...)
}
s.changed = true
return nil
}
// Type returns a string that uniquely represents this flag's type.
func (s *boolSliceValue) Type() string {
return "boolSlice"
}
// String defines a "native" format for this boolean slice flag value.
func (s *boolSliceValue) String() string {
boolStrSlice := make([]string, len(*s.value))
for i, b := range *s.value {
boolStrSlice[i] = strconv.FormatBool(b)
}
out, _ := writeAsCSV(boolStrSlice)
return "[" + out + "]"
}
func boolSliceConv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// Empty string would cause a slice with one (empty) entry
if len(val) == 0 {
return []bool{}, nil
}
ss := strings.Split(val, ",")
out := make([]bool, len(ss))
for i, t := range ss {
var err error
out[i], err = strconv.ParseBool(t)
if err != nil {
return nil, err
}
}
return out, nil
}
// GetBoolSlice returns the []bool value of a flag with the given name.
func (f *FlagSet) GetBoolSlice(name string) ([]bool, error) {
val, err := f.getFlagType(name, "boolSlice", boolSliceConv)
if err != nil {
return []bool{}, err
}
return val.([]bool), nil
}
// BoolSliceVar defines a boolSlice flag with specified name, default value, and usage string.
// The argument p points to a []bool variable in which to store the value of the flag.
func (f *FlagSet) BoolSliceVar(p *[]bool, name string, value []bool, usage string) {
f.VarP(newBoolSliceValue(value, p), name, "", usage)
}
// BoolSliceVarP is like BoolSliceVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) BoolSliceVarP(p *[]bool, name, shorthand string, value []bool, usage string) {
f.VarP(newBoolSliceValue(value, p), name, shorthand, usage)
}
// BoolSliceVar defines a []bool flag with specified name, default value, and usage string.
// The argument p points to a []bool variable in which to store the value of the flag.
func BoolSliceVar(p *[]bool, name string, value []bool, usage string) {
CommandLine.VarP(newBoolSliceValue(value, p), name, "", usage)
}
// BoolSliceVarP is like BoolSliceVar, but accepts a shorthand letter that can be used after a single dash.
func BoolSliceVarP(p *[]bool, name, shorthand string, value []bool, usage string) {
CommandLine.VarP(newBoolSliceValue(value, p), name, shorthand, usage)
}
// BoolSlice defines a []bool flag with specified name, default value, and usage string.
// The return value is the address of a []bool variable that stores the value of the flag.
func (f *FlagSet) BoolSlice(name string, value []bool, usage string) *[]bool {
p := []bool{}
f.BoolSliceVarP(&p, name, "", value, usage)
return &p
}
// BoolSliceP is like BoolSlice, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) BoolSliceP(name, shorthand string, value []bool, usage string) *[]bool {
p := []bool{}
f.BoolSliceVarP(&p, name, shorthand, value, usage)
return &p
}
// BoolSlice defines a []bool flag with specified name, default value, and usage string.
// The return value is the address of a []bool variable that stores the value of the flag.
func BoolSlice(name string, value []bool, usage string) *[]bool {
return CommandLine.BoolSliceP(name, "", value, usage)
}
// BoolSliceP is like BoolSlice, but accepts a shorthand letter that can be used after a single dash.
func BoolSliceP(name, shorthand string, value []bool, usage string) *[]bool {
return CommandLine.BoolSliceP(name, shorthand, value, usage)
}

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package pflag
import (
"encoding/base64"
"encoding/hex"
"fmt"
"strings"
)
// BytesHex adapts []byte for use as a flag. Value of flag is HEX encoded
type bytesHexValue []byte
// String implements pflag.Value.String.
func (bytesHex bytesHexValue) String() string {
return fmt.Sprintf("%X", []byte(bytesHex))
}
// Set implements pflag.Value.Set.
func (bytesHex *bytesHexValue) Set(value string) error {
bin, err := hex.DecodeString(strings.TrimSpace(value))
if err != nil {
return err
}
*bytesHex = bin
return nil
}
// Type implements pflag.Value.Type.
func (*bytesHexValue) Type() string {
return "bytesHex"
}
func newBytesHexValue(val []byte, p *[]byte) *bytesHexValue {
*p = val
return (*bytesHexValue)(p)
}
func bytesHexConv(sval string) (interface{}, error) {
bin, err := hex.DecodeString(sval)
if err == nil {
return bin, nil
}
return nil, fmt.Errorf("invalid string being converted to Bytes: %s %s", sval, err)
}
// GetBytesHex return the []byte value of a flag with the given name
func (f *FlagSet) GetBytesHex(name string) ([]byte, error) {
val, err := f.getFlagType(name, "bytesHex", bytesHexConv)
if err != nil {
return []byte{}, err
}
return val.([]byte), nil
}
// BytesHexVar defines an []byte flag with specified name, default value, and usage string.
// The argument p points to an []byte variable in which to store the value of the flag.
func (f *FlagSet) BytesHexVar(p *[]byte, name string, value []byte, usage string) {
f.VarP(newBytesHexValue(value, p), name, "", usage)
}
// BytesHexVarP is like BytesHexVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) BytesHexVarP(p *[]byte, name, shorthand string, value []byte, usage string) {
f.VarP(newBytesHexValue(value, p), name, shorthand, usage)
}
// BytesHexVar defines an []byte flag with specified name, default value, and usage string.
// The argument p points to an []byte variable in which to store the value of the flag.
func BytesHexVar(p *[]byte, name string, value []byte, usage string) {
CommandLine.VarP(newBytesHexValue(value, p), name, "", usage)
}
// BytesHexVarP is like BytesHexVar, but accepts a shorthand letter that can be used after a single dash.
func BytesHexVarP(p *[]byte, name, shorthand string, value []byte, usage string) {
CommandLine.VarP(newBytesHexValue(value, p), name, shorthand, usage)
}
// BytesHex defines an []byte flag with specified name, default value, and usage string.
// The return value is the address of an []byte variable that stores the value of the flag.
func (f *FlagSet) BytesHex(name string, value []byte, usage string) *[]byte {
p := new([]byte)
f.BytesHexVarP(p, name, "", value, usage)
return p
}
// BytesHexP is like BytesHex, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) BytesHexP(name, shorthand string, value []byte, usage string) *[]byte {
p := new([]byte)
f.BytesHexVarP(p, name, shorthand, value, usage)
return p
}
// BytesHex defines an []byte flag with specified name, default value, and usage string.
// The return value is the address of an []byte variable that stores the value of the flag.
func BytesHex(name string, value []byte, usage string) *[]byte {
return CommandLine.BytesHexP(name, "", value, usage)
}
// BytesHexP is like BytesHex, but accepts a shorthand letter that can be used after a single dash.
func BytesHexP(name, shorthand string, value []byte, usage string) *[]byte {
return CommandLine.BytesHexP(name, shorthand, value, usage)
}
// BytesBase64 adapts []byte for use as a flag. Value of flag is Base64 encoded
type bytesBase64Value []byte
// String implements pflag.Value.String.
func (bytesBase64 bytesBase64Value) String() string {
return base64.StdEncoding.EncodeToString([]byte(bytesBase64))
}
// Set implements pflag.Value.Set.
func (bytesBase64 *bytesBase64Value) Set(value string) error {
bin, err := base64.StdEncoding.DecodeString(strings.TrimSpace(value))
if err != nil {
return err
}
*bytesBase64 = bin
return nil
}
// Type implements pflag.Value.Type.
func (*bytesBase64Value) Type() string {
return "bytesBase64"
}
func newBytesBase64Value(val []byte, p *[]byte) *bytesBase64Value {
*p = val
return (*bytesBase64Value)(p)
}
func bytesBase64ValueConv(sval string) (interface{}, error) {
bin, err := base64.StdEncoding.DecodeString(sval)
if err == nil {
return bin, nil
}
return nil, fmt.Errorf("invalid string being converted to Bytes: %s %s", sval, err)
}
// GetBytesBase64 return the []byte value of a flag with the given name
func (f *FlagSet) GetBytesBase64(name string) ([]byte, error) {
val, err := f.getFlagType(name, "bytesBase64", bytesBase64ValueConv)
if err != nil {
return []byte{}, err
}
return val.([]byte), nil
}
// BytesBase64Var defines an []byte flag with specified name, default value, and usage string.
// The argument p points to an []byte variable in which to store the value of the flag.
func (f *FlagSet) BytesBase64Var(p *[]byte, name string, value []byte, usage string) {
f.VarP(newBytesBase64Value(value, p), name, "", usage)
}
// BytesBase64VarP is like BytesBase64Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) BytesBase64VarP(p *[]byte, name, shorthand string, value []byte, usage string) {
f.VarP(newBytesBase64Value(value, p), name, shorthand, usage)
}
// BytesBase64Var defines an []byte flag with specified name, default value, and usage string.
// The argument p points to an []byte variable in which to store the value of the flag.
func BytesBase64Var(p *[]byte, name string, value []byte, usage string) {
CommandLine.VarP(newBytesBase64Value(value, p), name, "", usage)
}
// BytesBase64VarP is like BytesBase64Var, but accepts a shorthand letter that can be used after a single dash.
func BytesBase64VarP(p *[]byte, name, shorthand string, value []byte, usage string) {
CommandLine.VarP(newBytesBase64Value(value, p), name, shorthand, usage)
}
// BytesBase64 defines an []byte flag with specified name, default value, and usage string.
// The return value is the address of an []byte variable that stores the value of the flag.
func (f *FlagSet) BytesBase64(name string, value []byte, usage string) *[]byte {
p := new([]byte)
f.BytesBase64VarP(p, name, "", value, usage)
return p
}
// BytesBase64P is like BytesBase64, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) BytesBase64P(name, shorthand string, value []byte, usage string) *[]byte {
p := new([]byte)
f.BytesBase64VarP(p, name, shorthand, value, usage)
return p
}
// BytesBase64 defines an []byte flag with specified name, default value, and usage string.
// The return value is the address of an []byte variable that stores the value of the flag.
func BytesBase64(name string, value []byte, usage string) *[]byte {
return CommandLine.BytesBase64P(name, "", value, usage)
}
// BytesBase64P is like BytesBase64, but accepts a shorthand letter that can be used after a single dash.
func BytesBase64P(name, shorthand string, value []byte, usage string) *[]byte {
return CommandLine.BytesBase64P(name, shorthand, value, usage)
}

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package pflag
import "strconv"
// -- count Value
type countValue int
func newCountValue(val int, p *int) *countValue {
*p = val
return (*countValue)(p)
}
func (i *countValue) Set(s string) error {
// "+1" means that no specific value was passed, so increment
if s == "+1" {
*i = countValue(*i + 1)
return nil
}
v, err := strconv.ParseInt(s, 0, 0)
*i = countValue(v)
return err
}
func (i *countValue) Type() string {
return "count"
}
func (i *countValue) String() string { return strconv.Itoa(int(*i)) }
func countConv(sval string) (interface{}, error) {
i, err := strconv.Atoi(sval)
if err != nil {
return nil, err
}
return i, nil
}
// GetCount return the int value of a flag with the given name
func (f *FlagSet) GetCount(name string) (int, error) {
val, err := f.getFlagType(name, "count", countConv)
if err != nil {
return 0, err
}
return val.(int), nil
}
// CountVar defines a count flag with specified name, default value, and usage string.
// The argument p points to an int variable in which to store the value of the flag.
// A count flag will add 1 to its value evey time it is found on the command line
func (f *FlagSet) CountVar(p *int, name string, usage string) {
f.CountVarP(p, name, "", usage)
}
// CountVarP is like CountVar only take a shorthand for the flag name.
func (f *FlagSet) CountVarP(p *int, name, shorthand string, usage string) {
flag := f.VarPF(newCountValue(0, p), name, shorthand, usage)
flag.NoOptDefVal = "+1"
}
// CountVar like CountVar only the flag is placed on the CommandLine instead of a given flag set
func CountVar(p *int, name string, usage string) {
CommandLine.CountVar(p, name, usage)
}
// CountVarP is like CountVar only take a shorthand for the flag name.
func CountVarP(p *int, name, shorthand string, usage string) {
CommandLine.CountVarP(p, name, shorthand, usage)
}
// Count defines a count flag with specified name, default value, and usage string.
// The return value is the address of an int variable that stores the value of the flag.
// A count flag will add 1 to its value evey time it is found on the command line
func (f *FlagSet) Count(name string, usage string) *int {
p := new(int)
f.CountVarP(p, name, "", usage)
return p
}
// CountP is like Count only takes a shorthand for the flag name.
func (f *FlagSet) CountP(name, shorthand string, usage string) *int {
p := new(int)
f.CountVarP(p, name, shorthand, usage)
return p
}
// Count defines a count flag with specified name, default value, and usage string.
// The return value is the address of an int variable that stores the value of the flag.
// A count flag will add 1 to its value evey time it is found on the command line
func Count(name string, usage string) *int {
return CommandLine.CountP(name, "", usage)
}
// CountP is like Count only takes a shorthand for the flag name.
func CountP(name, shorthand string, usage string) *int {
return CommandLine.CountP(name, shorthand, usage)
}

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package pflag
import (
"time"
)
// -- time.Duration Value
type durationValue time.Duration
func newDurationValue(val time.Duration, p *time.Duration) *durationValue {
*p = val
return (*durationValue)(p)
}
func (d *durationValue) Set(s string) error {
v, err := time.ParseDuration(s)
*d = durationValue(v)
return err
}
func (d *durationValue) Type() string {
return "duration"
}
func (d *durationValue) String() string { return (*time.Duration)(d).String() }
func durationConv(sval string) (interface{}, error) {
return time.ParseDuration(sval)
}
// GetDuration return the duration value of a flag with the given name
func (f *FlagSet) GetDuration(name string) (time.Duration, error) {
val, err := f.getFlagType(name, "duration", durationConv)
if err != nil {
return 0, err
}
return val.(time.Duration), nil
}
// DurationVar defines a time.Duration flag with specified name, default value, and usage string.
// The argument p points to a time.Duration variable in which to store the value of the flag.
func (f *FlagSet) DurationVar(p *time.Duration, name string, value time.Duration, usage string) {
f.VarP(newDurationValue(value, p), name, "", usage)
}
// DurationVarP is like DurationVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) DurationVarP(p *time.Duration, name, shorthand string, value time.Duration, usage string) {
f.VarP(newDurationValue(value, p), name, shorthand, usage)
}
// DurationVar defines a time.Duration flag with specified name, default value, and usage string.
// The argument p points to a time.Duration variable in which to store the value of the flag.
func DurationVar(p *time.Duration, name string, value time.Duration, usage string) {
CommandLine.VarP(newDurationValue(value, p), name, "", usage)
}
// DurationVarP is like DurationVar, but accepts a shorthand letter that can be used after a single dash.
func DurationVarP(p *time.Duration, name, shorthand string, value time.Duration, usage string) {
CommandLine.VarP(newDurationValue(value, p), name, shorthand, usage)
}
// Duration defines a time.Duration flag with specified name, default value, and usage string.
// The return value is the address of a time.Duration variable that stores the value of the flag.
func (f *FlagSet) Duration(name string, value time.Duration, usage string) *time.Duration {
p := new(time.Duration)
f.DurationVarP(p, name, "", value, usage)
return p
}
// DurationP is like Duration, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) DurationP(name, shorthand string, value time.Duration, usage string) *time.Duration {
p := new(time.Duration)
f.DurationVarP(p, name, shorthand, value, usage)
return p
}
// Duration defines a time.Duration flag with specified name, default value, and usage string.
// The return value is the address of a time.Duration variable that stores the value of the flag.
func Duration(name string, value time.Duration, usage string) *time.Duration {
return CommandLine.DurationP(name, "", value, usage)
}
// DurationP is like Duration, but accepts a shorthand letter that can be used after a single dash.
func DurationP(name, shorthand string, value time.Duration, usage string) *time.Duration {
return CommandLine.DurationP(name, shorthand, value, usage)
}

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package pflag
import (
"fmt"
"strings"
"time"
)
// -- durationSlice Value
type durationSliceValue struct {
value *[]time.Duration
changed bool
}
func newDurationSliceValue(val []time.Duration, p *[]time.Duration) *durationSliceValue {
dsv := new(durationSliceValue)
dsv.value = p
*dsv.value = val
return dsv
}
func (s *durationSliceValue) Set(val string) error {
ss := strings.Split(val, ",")
out := make([]time.Duration, len(ss))
for i, d := range ss {
var err error
out[i], err = time.ParseDuration(d)
if err != nil {
return err
}
}
if !s.changed {
*s.value = out
} else {
*s.value = append(*s.value, out...)
}
s.changed = true
return nil
}
func (s *durationSliceValue) Type() string {
return "durationSlice"
}
func (s *durationSliceValue) String() string {
out := make([]string, len(*s.value))
for i, d := range *s.value {
out[i] = fmt.Sprintf("%s", d)
}
return "[" + strings.Join(out, ",") + "]"
}
func durationSliceConv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// Empty string would cause a slice with one (empty) entry
if len(val) == 0 {
return []time.Duration{}, nil
}
ss := strings.Split(val, ",")
out := make([]time.Duration, len(ss))
for i, d := range ss {
var err error
out[i], err = time.ParseDuration(d)
if err != nil {
return nil, err
}
}
return out, nil
}
// GetDurationSlice returns the []time.Duration value of a flag with the given name
func (f *FlagSet) GetDurationSlice(name string) ([]time.Duration, error) {
val, err := f.getFlagType(name, "durationSlice", durationSliceConv)
if err != nil {
return []time.Duration{}, err
}
return val.([]time.Duration), nil
}
// DurationSliceVar defines a durationSlice flag with specified name, default value, and usage string.
// The argument p points to a []time.Duration variable in which to store the value of the flag.
func (f *FlagSet) DurationSliceVar(p *[]time.Duration, name string, value []time.Duration, usage string) {
f.VarP(newDurationSliceValue(value, p), name, "", usage)
}
// DurationSliceVarP is like DurationSliceVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) DurationSliceVarP(p *[]time.Duration, name, shorthand string, value []time.Duration, usage string) {
f.VarP(newDurationSliceValue(value, p), name, shorthand, usage)
}
// DurationSliceVar defines a duration[] flag with specified name, default value, and usage string.
// The argument p points to a duration[] variable in which to store the value of the flag.
func DurationSliceVar(p *[]time.Duration, name string, value []time.Duration, usage string) {
CommandLine.VarP(newDurationSliceValue(value, p), name, "", usage)
}
// DurationSliceVarP is like DurationSliceVar, but accepts a shorthand letter that can be used after a single dash.
func DurationSliceVarP(p *[]time.Duration, name, shorthand string, value []time.Duration, usage string) {
CommandLine.VarP(newDurationSliceValue(value, p), name, shorthand, usage)
}
// DurationSlice defines a []time.Duration flag with specified name, default value, and usage string.
// The return value is the address of a []time.Duration variable that stores the value of the flag.
func (f *FlagSet) DurationSlice(name string, value []time.Duration, usage string) *[]time.Duration {
p := []time.Duration{}
f.DurationSliceVarP(&p, name, "", value, usage)
return &p
}
// DurationSliceP is like DurationSlice, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) DurationSliceP(name, shorthand string, value []time.Duration, usage string) *[]time.Duration {
p := []time.Duration{}
f.DurationSliceVarP(&p, name, shorthand, value, usage)
return &p
}
// DurationSlice defines a []time.Duration flag with specified name, default value, and usage string.
// The return value is the address of a []time.Duration variable that stores the value of the flag.
func DurationSlice(name string, value []time.Duration, usage string) *[]time.Duration {
return CommandLine.DurationSliceP(name, "", value, usage)
}
// DurationSliceP is like DurationSlice, but accepts a shorthand letter that can be used after a single dash.
func DurationSliceP(name, shorthand string, value []time.Duration, usage string) *[]time.Duration {
return CommandLine.DurationSliceP(name, shorthand, value, usage)
}

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package pflag
import "strconv"
// -- float32 Value
type float32Value float32
func newFloat32Value(val float32, p *float32) *float32Value {
*p = val
return (*float32Value)(p)
}
func (f *float32Value) Set(s string) error {
v, err := strconv.ParseFloat(s, 32)
*f = float32Value(v)
return err
}
func (f *float32Value) Type() string {
return "float32"
}
func (f *float32Value) String() string { return strconv.FormatFloat(float64(*f), 'g', -1, 32) }
func float32Conv(sval string) (interface{}, error) {
v, err := strconv.ParseFloat(sval, 32)
if err != nil {
return 0, err
}
return float32(v), nil
}
// GetFloat32 return the float32 value of a flag with the given name
func (f *FlagSet) GetFloat32(name string) (float32, error) {
val, err := f.getFlagType(name, "float32", float32Conv)
if err != nil {
return 0, err
}
return val.(float32), nil
}
// Float32Var defines a float32 flag with specified name, default value, and usage string.
// The argument p points to a float32 variable in which to store the value of the flag.
func (f *FlagSet) Float32Var(p *float32, name string, value float32, usage string) {
f.VarP(newFloat32Value(value, p), name, "", usage)
}
// Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Float32VarP(p *float32, name, shorthand string, value float32, usage string) {
f.VarP(newFloat32Value(value, p), name, shorthand, usage)
}
// Float32Var defines a float32 flag with specified name, default value, and usage string.
// The argument p points to a float32 variable in which to store the value of the flag.
func Float32Var(p *float32, name string, value float32, usage string) {
CommandLine.VarP(newFloat32Value(value, p), name, "", usage)
}
// Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash.
func Float32VarP(p *float32, name, shorthand string, value float32, usage string) {
CommandLine.VarP(newFloat32Value(value, p), name, shorthand, usage)
}
// Float32 defines a float32 flag with specified name, default value, and usage string.
// The return value is the address of a float32 variable that stores the value of the flag.
func (f *FlagSet) Float32(name string, value float32, usage string) *float32 {
p := new(float32)
f.Float32VarP(p, name, "", value, usage)
return p
}
// Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Float32P(name, shorthand string, value float32, usage string) *float32 {
p := new(float32)
f.Float32VarP(p, name, shorthand, value, usage)
return p
}
// Float32 defines a float32 flag with specified name, default value, and usage string.
// The return value is the address of a float32 variable that stores the value of the flag.
func Float32(name string, value float32, usage string) *float32 {
return CommandLine.Float32P(name, "", value, usage)
}
// Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash.
func Float32P(name, shorthand string, value float32, usage string) *float32 {
return CommandLine.Float32P(name, shorthand, value, usage)
}

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package pflag
import "strconv"
// -- float64 Value
type float64Value float64
func newFloat64Value(val float64, p *float64) *float64Value {
*p = val
return (*float64Value)(p)
}
func (f *float64Value) Set(s string) error {
v, err := strconv.ParseFloat(s, 64)
*f = float64Value(v)
return err
}
func (f *float64Value) Type() string {
return "float64"
}
func (f *float64Value) String() string { return strconv.FormatFloat(float64(*f), 'g', -1, 64) }
func float64Conv(sval string) (interface{}, error) {
return strconv.ParseFloat(sval, 64)
}
// GetFloat64 return the float64 value of a flag with the given name
func (f *FlagSet) GetFloat64(name string) (float64, error) {
val, err := f.getFlagType(name, "float64", float64Conv)
if err != nil {
return 0, err
}
return val.(float64), nil
}
// Float64Var defines a float64 flag with specified name, default value, and usage string.
// The argument p points to a float64 variable in which to store the value of the flag.
func (f *FlagSet) Float64Var(p *float64, name string, value float64, usage string) {
f.VarP(newFloat64Value(value, p), name, "", usage)
}
// Float64VarP is like Float64Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Float64VarP(p *float64, name, shorthand string, value float64, usage string) {
f.VarP(newFloat64Value(value, p), name, shorthand, usage)
}
// Float64Var defines a float64 flag with specified name, default value, and usage string.
// The argument p points to a float64 variable in which to store the value of the flag.
func Float64Var(p *float64, name string, value float64, usage string) {
CommandLine.VarP(newFloat64Value(value, p), name, "", usage)
}
// Float64VarP is like Float64Var, but accepts a shorthand letter that can be used after a single dash.
func Float64VarP(p *float64, name, shorthand string, value float64, usage string) {
CommandLine.VarP(newFloat64Value(value, p), name, shorthand, usage)
}
// Float64 defines a float64 flag with specified name, default value, and usage string.
// The return value is the address of a float64 variable that stores the value of the flag.
func (f *FlagSet) Float64(name string, value float64, usage string) *float64 {
p := new(float64)
f.Float64VarP(p, name, "", value, usage)
return p
}
// Float64P is like Float64, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Float64P(name, shorthand string, value float64, usage string) *float64 {
p := new(float64)
f.Float64VarP(p, name, shorthand, value, usage)
return p
}
// Float64 defines a float64 flag with specified name, default value, and usage string.
// The return value is the address of a float64 variable that stores the value of the flag.
func Float64(name string, value float64, usage string) *float64 {
return CommandLine.Float64P(name, "", value, usage)
}
// Float64P is like Float64, but accepts a shorthand letter that can be used after a single dash.
func Float64P(name, shorthand string, value float64, usage string) *float64 {
return CommandLine.Float64P(name, shorthand, value, usage)
}

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package pflag
import (
goflag "flag"
"reflect"
"strings"
)
// flagValueWrapper implements pflag.Value around a flag.Value. The main
// difference here is the addition of the Type method that returns a string
// name of the type. As this is generally unknown, we approximate that with
// reflection.
type flagValueWrapper struct {
inner goflag.Value
flagType string
}
// We are just copying the boolFlag interface out of goflag as that is what
// they use to decide if a flag should get "true" when no arg is given.
type goBoolFlag interface {
goflag.Value
IsBoolFlag() bool
}
func wrapFlagValue(v goflag.Value) Value {
// If the flag.Value happens to also be a pflag.Value, just use it directly.
if pv, ok := v.(Value); ok {
return pv
}
pv := &flagValueWrapper{
inner: v,
}
t := reflect.TypeOf(v)
if t.Kind() == reflect.Interface || t.Kind() == reflect.Ptr {
t = t.Elem()
}
pv.flagType = strings.TrimSuffix(t.Name(), "Value")
return pv
}
func (v *flagValueWrapper) String() string {
return v.inner.String()
}
func (v *flagValueWrapper) Set(s string) error {
return v.inner.Set(s)
}
func (v *flagValueWrapper) Type() string {
return v.flagType
}
// PFlagFromGoFlag will return a *pflag.Flag given a *flag.Flag
// If the *flag.Flag.Name was a single character (ex: `v`) it will be accessiblei
// with both `-v` and `--v` in flags. If the golang flag was more than a single
// character (ex: `verbose`) it will only be accessible via `--verbose`
func PFlagFromGoFlag(goflag *goflag.Flag) *Flag {
// Remember the default value as a string; it won't change.
flag := &Flag{
Name: goflag.Name,
Usage: goflag.Usage,
Value: wrapFlagValue(goflag.Value),
// Looks like golang flags don't set DefValue correctly :-(
//DefValue: goflag.DefValue,
DefValue: goflag.Value.String(),
}
// Ex: if the golang flag was -v, allow both -v and --v to work
if len(flag.Name) == 1 {
flag.Shorthand = flag.Name
}
if fv, ok := goflag.Value.(goBoolFlag); ok && fv.IsBoolFlag() {
flag.NoOptDefVal = "true"
}
return flag
}
// AddGoFlag will add the given *flag.Flag to the pflag.FlagSet
func (f *FlagSet) AddGoFlag(goflag *goflag.Flag) {
if f.Lookup(goflag.Name) != nil {
return
}
newflag := PFlagFromGoFlag(goflag)
f.AddFlag(newflag)
}
// AddGoFlagSet will add the given *flag.FlagSet to the pflag.FlagSet
func (f *FlagSet) AddGoFlagSet(newSet *goflag.FlagSet) {
if newSet == nil {
return
}
newSet.VisitAll(func(goflag *goflag.Flag) {
f.AddGoFlag(goflag)
})
if f.addedGoFlagSets == nil {
f.addedGoFlagSets = make([]*goflag.FlagSet, 0)
}
f.addedGoFlagSets = append(f.addedGoFlagSets, newSet)
}

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vendor/github.com/spf13/pflag/int.go generated vendored Normal file
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package pflag
import "strconv"
// -- int Value
type intValue int
func newIntValue(val int, p *int) *intValue {
*p = val
return (*intValue)(p)
}
func (i *intValue) Set(s string) error {
v, err := strconv.ParseInt(s, 0, 64)
*i = intValue(v)
return err
}
func (i *intValue) Type() string {
return "int"
}
func (i *intValue) String() string { return strconv.Itoa(int(*i)) }
func intConv(sval string) (interface{}, error) {
return strconv.Atoi(sval)
}
// GetInt return the int value of a flag with the given name
func (f *FlagSet) GetInt(name string) (int, error) {
val, err := f.getFlagType(name, "int", intConv)
if err != nil {
return 0, err
}
return val.(int), nil
}
// IntVar defines an int flag with specified name, default value, and usage string.
// The argument p points to an int variable in which to store the value of the flag.
func (f *FlagSet) IntVar(p *int, name string, value int, usage string) {
f.VarP(newIntValue(value, p), name, "", usage)
}
// IntVarP is like IntVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IntVarP(p *int, name, shorthand string, value int, usage string) {
f.VarP(newIntValue(value, p), name, shorthand, usage)
}
// IntVar defines an int flag with specified name, default value, and usage string.
// The argument p points to an int variable in which to store the value of the flag.
func IntVar(p *int, name string, value int, usage string) {
CommandLine.VarP(newIntValue(value, p), name, "", usage)
}
// IntVarP is like IntVar, but accepts a shorthand letter that can be used after a single dash.
func IntVarP(p *int, name, shorthand string, value int, usage string) {
CommandLine.VarP(newIntValue(value, p), name, shorthand, usage)
}
// Int defines an int flag with specified name, default value, and usage string.
// The return value is the address of an int variable that stores the value of the flag.
func (f *FlagSet) Int(name string, value int, usage string) *int {
p := new(int)
f.IntVarP(p, name, "", value, usage)
return p
}
// IntP is like Int, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IntP(name, shorthand string, value int, usage string) *int {
p := new(int)
f.IntVarP(p, name, shorthand, value, usage)
return p
}
// Int defines an int flag with specified name, default value, and usage string.
// The return value is the address of an int variable that stores the value of the flag.
func Int(name string, value int, usage string) *int {
return CommandLine.IntP(name, "", value, usage)
}
// IntP is like Int, but accepts a shorthand letter that can be used after a single dash.
func IntP(name, shorthand string, value int, usage string) *int {
return CommandLine.IntP(name, shorthand, value, usage)
}

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vendor/github.com/spf13/pflag/int16.go generated vendored Normal file
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package pflag
import "strconv"
// -- int16 Value
type int16Value int16
func newInt16Value(val int16, p *int16) *int16Value {
*p = val
return (*int16Value)(p)
}
func (i *int16Value) Set(s string) error {
v, err := strconv.ParseInt(s, 0, 16)
*i = int16Value(v)
return err
}
func (i *int16Value) Type() string {
return "int16"
}
func (i *int16Value) String() string { return strconv.FormatInt(int64(*i), 10) }
func int16Conv(sval string) (interface{}, error) {
v, err := strconv.ParseInt(sval, 0, 16)
if err != nil {
return 0, err
}
return int16(v), nil
}
// GetInt16 returns the int16 value of a flag with the given name
func (f *FlagSet) GetInt16(name string) (int16, error) {
val, err := f.getFlagType(name, "int16", int16Conv)
if err != nil {
return 0, err
}
return val.(int16), nil
}
// Int16Var defines an int16 flag with specified name, default value, and usage string.
// The argument p points to an int16 variable in which to store the value of the flag.
func (f *FlagSet) Int16Var(p *int16, name string, value int16, usage string) {
f.VarP(newInt16Value(value, p), name, "", usage)
}
// Int16VarP is like Int16Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int16VarP(p *int16, name, shorthand string, value int16, usage string) {
f.VarP(newInt16Value(value, p), name, shorthand, usage)
}
// Int16Var defines an int16 flag with specified name, default value, and usage string.
// The argument p points to an int16 variable in which to store the value of the flag.
func Int16Var(p *int16, name string, value int16, usage string) {
CommandLine.VarP(newInt16Value(value, p), name, "", usage)
}
// Int16VarP is like Int16Var, but accepts a shorthand letter that can be used after a single dash.
func Int16VarP(p *int16, name, shorthand string, value int16, usage string) {
CommandLine.VarP(newInt16Value(value, p), name, shorthand, usage)
}
// Int16 defines an int16 flag with specified name, default value, and usage string.
// The return value is the address of an int16 variable that stores the value of the flag.
func (f *FlagSet) Int16(name string, value int16, usage string) *int16 {
p := new(int16)
f.Int16VarP(p, name, "", value, usage)
return p
}
// Int16P is like Int16, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int16P(name, shorthand string, value int16, usage string) *int16 {
p := new(int16)
f.Int16VarP(p, name, shorthand, value, usage)
return p
}
// Int16 defines an int16 flag with specified name, default value, and usage string.
// The return value is the address of an int16 variable that stores the value of the flag.
func Int16(name string, value int16, usage string) *int16 {
return CommandLine.Int16P(name, "", value, usage)
}
// Int16P is like Int16, but accepts a shorthand letter that can be used after a single dash.
func Int16P(name, shorthand string, value int16, usage string) *int16 {
return CommandLine.Int16P(name, shorthand, value, usage)
}

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vendor/github.com/spf13/pflag/int32.go generated vendored Normal file
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package pflag
import "strconv"
// -- int32 Value
type int32Value int32
func newInt32Value(val int32, p *int32) *int32Value {
*p = val
return (*int32Value)(p)
}
func (i *int32Value) Set(s string) error {
v, err := strconv.ParseInt(s, 0, 32)
*i = int32Value(v)
return err
}
func (i *int32Value) Type() string {
return "int32"
}
func (i *int32Value) String() string { return strconv.FormatInt(int64(*i), 10) }
func int32Conv(sval string) (interface{}, error) {
v, err := strconv.ParseInt(sval, 0, 32)
if err != nil {
return 0, err
}
return int32(v), nil
}
// GetInt32 return the int32 value of a flag with the given name
func (f *FlagSet) GetInt32(name string) (int32, error) {
val, err := f.getFlagType(name, "int32", int32Conv)
if err != nil {
return 0, err
}
return val.(int32), nil
}
// Int32Var defines an int32 flag with specified name, default value, and usage string.
// The argument p points to an int32 variable in which to store the value of the flag.
func (f *FlagSet) Int32Var(p *int32, name string, value int32, usage string) {
f.VarP(newInt32Value(value, p), name, "", usage)
}
// Int32VarP is like Int32Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int32VarP(p *int32, name, shorthand string, value int32, usage string) {
f.VarP(newInt32Value(value, p), name, shorthand, usage)
}
// Int32Var defines an int32 flag with specified name, default value, and usage string.
// The argument p points to an int32 variable in which to store the value of the flag.
func Int32Var(p *int32, name string, value int32, usage string) {
CommandLine.VarP(newInt32Value(value, p), name, "", usage)
}
// Int32VarP is like Int32Var, but accepts a shorthand letter that can be used after a single dash.
func Int32VarP(p *int32, name, shorthand string, value int32, usage string) {
CommandLine.VarP(newInt32Value(value, p), name, shorthand, usage)
}
// Int32 defines an int32 flag with specified name, default value, and usage string.
// The return value is the address of an int32 variable that stores the value of the flag.
func (f *FlagSet) Int32(name string, value int32, usage string) *int32 {
p := new(int32)
f.Int32VarP(p, name, "", value, usage)
return p
}
// Int32P is like Int32, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int32P(name, shorthand string, value int32, usage string) *int32 {
p := new(int32)
f.Int32VarP(p, name, shorthand, value, usage)
return p
}
// Int32 defines an int32 flag with specified name, default value, and usage string.
// The return value is the address of an int32 variable that stores the value of the flag.
func Int32(name string, value int32, usage string) *int32 {
return CommandLine.Int32P(name, "", value, usage)
}
// Int32P is like Int32, but accepts a shorthand letter that can be used after a single dash.
func Int32P(name, shorthand string, value int32, usage string) *int32 {
return CommandLine.Int32P(name, shorthand, value, usage)
}

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vendor/github.com/spf13/pflag/int64.go generated vendored Normal file
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package pflag
import "strconv"
// -- int64 Value
type int64Value int64
func newInt64Value(val int64, p *int64) *int64Value {
*p = val
return (*int64Value)(p)
}
func (i *int64Value) Set(s string) error {
v, err := strconv.ParseInt(s, 0, 64)
*i = int64Value(v)
return err
}
func (i *int64Value) Type() string {
return "int64"
}
func (i *int64Value) String() string { return strconv.FormatInt(int64(*i), 10) }
func int64Conv(sval string) (interface{}, error) {
return strconv.ParseInt(sval, 0, 64)
}
// GetInt64 return the int64 value of a flag with the given name
func (f *FlagSet) GetInt64(name string) (int64, error) {
val, err := f.getFlagType(name, "int64", int64Conv)
if err != nil {
return 0, err
}
return val.(int64), nil
}
// Int64Var defines an int64 flag with specified name, default value, and usage string.
// The argument p points to an int64 variable in which to store the value of the flag.
func (f *FlagSet) Int64Var(p *int64, name string, value int64, usage string) {
f.VarP(newInt64Value(value, p), name, "", usage)
}
// Int64VarP is like Int64Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int64VarP(p *int64, name, shorthand string, value int64, usage string) {
f.VarP(newInt64Value(value, p), name, shorthand, usage)
}
// Int64Var defines an int64 flag with specified name, default value, and usage string.
// The argument p points to an int64 variable in which to store the value of the flag.
func Int64Var(p *int64, name string, value int64, usage string) {
CommandLine.VarP(newInt64Value(value, p), name, "", usage)
}
// Int64VarP is like Int64Var, but accepts a shorthand letter that can be used after a single dash.
func Int64VarP(p *int64, name, shorthand string, value int64, usage string) {
CommandLine.VarP(newInt64Value(value, p), name, shorthand, usage)
}
// Int64 defines an int64 flag with specified name, default value, and usage string.
// The return value is the address of an int64 variable that stores the value of the flag.
func (f *FlagSet) Int64(name string, value int64, usage string) *int64 {
p := new(int64)
f.Int64VarP(p, name, "", value, usage)
return p
}
// Int64P is like Int64, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int64P(name, shorthand string, value int64, usage string) *int64 {
p := new(int64)
f.Int64VarP(p, name, shorthand, value, usage)
return p
}
// Int64 defines an int64 flag with specified name, default value, and usage string.
// The return value is the address of an int64 variable that stores the value of the flag.
func Int64(name string, value int64, usage string) *int64 {
return CommandLine.Int64P(name, "", value, usage)
}
// Int64P is like Int64, but accepts a shorthand letter that can be used after a single dash.
func Int64P(name, shorthand string, value int64, usage string) *int64 {
return CommandLine.Int64P(name, shorthand, value, usage)
}

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vendor/github.com/spf13/pflag/int8.go generated vendored Normal file
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package pflag
import "strconv"
// -- int8 Value
type int8Value int8
func newInt8Value(val int8, p *int8) *int8Value {
*p = val
return (*int8Value)(p)
}
func (i *int8Value) Set(s string) error {
v, err := strconv.ParseInt(s, 0, 8)
*i = int8Value(v)
return err
}
func (i *int8Value) Type() string {
return "int8"
}
func (i *int8Value) String() string { return strconv.FormatInt(int64(*i), 10) }
func int8Conv(sval string) (interface{}, error) {
v, err := strconv.ParseInt(sval, 0, 8)
if err != nil {
return 0, err
}
return int8(v), nil
}
// GetInt8 return the int8 value of a flag with the given name
func (f *FlagSet) GetInt8(name string) (int8, error) {
val, err := f.getFlagType(name, "int8", int8Conv)
if err != nil {
return 0, err
}
return val.(int8), nil
}
// Int8Var defines an int8 flag with specified name, default value, and usage string.
// The argument p points to an int8 variable in which to store the value of the flag.
func (f *FlagSet) Int8Var(p *int8, name string, value int8, usage string) {
f.VarP(newInt8Value(value, p), name, "", usage)
}
// Int8VarP is like Int8Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int8VarP(p *int8, name, shorthand string, value int8, usage string) {
f.VarP(newInt8Value(value, p), name, shorthand, usage)
}
// Int8Var defines an int8 flag with specified name, default value, and usage string.
// The argument p points to an int8 variable in which to store the value of the flag.
func Int8Var(p *int8, name string, value int8, usage string) {
CommandLine.VarP(newInt8Value(value, p), name, "", usage)
}
// Int8VarP is like Int8Var, but accepts a shorthand letter that can be used after a single dash.
func Int8VarP(p *int8, name, shorthand string, value int8, usage string) {
CommandLine.VarP(newInt8Value(value, p), name, shorthand, usage)
}
// Int8 defines an int8 flag with specified name, default value, and usage string.
// The return value is the address of an int8 variable that stores the value of the flag.
func (f *FlagSet) Int8(name string, value int8, usage string) *int8 {
p := new(int8)
f.Int8VarP(p, name, "", value, usage)
return p
}
// Int8P is like Int8, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int8P(name, shorthand string, value int8, usage string) *int8 {
p := new(int8)
f.Int8VarP(p, name, shorthand, value, usage)
return p
}
// Int8 defines an int8 flag with specified name, default value, and usage string.
// The return value is the address of an int8 variable that stores the value of the flag.
func Int8(name string, value int8, usage string) *int8 {
return CommandLine.Int8P(name, "", value, usage)
}
// Int8P is like Int8, but accepts a shorthand letter that can be used after a single dash.
func Int8P(name, shorthand string, value int8, usage string) *int8 {
return CommandLine.Int8P(name, shorthand, value, usage)
}

128
vendor/github.com/spf13/pflag/int_slice.go generated vendored Normal file
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package pflag
import (
"fmt"
"strconv"
"strings"
)
// -- intSlice Value
type intSliceValue struct {
value *[]int
changed bool
}
func newIntSliceValue(val []int, p *[]int) *intSliceValue {
isv := new(intSliceValue)
isv.value = p
*isv.value = val
return isv
}
func (s *intSliceValue) Set(val string) error {
ss := strings.Split(val, ",")
out := make([]int, len(ss))
for i, d := range ss {
var err error
out[i], err = strconv.Atoi(d)
if err != nil {
return err
}
}
if !s.changed {
*s.value = out
} else {
*s.value = append(*s.value, out...)
}
s.changed = true
return nil
}
func (s *intSliceValue) Type() string {
return "intSlice"
}
func (s *intSliceValue) String() string {
out := make([]string, len(*s.value))
for i, d := range *s.value {
out[i] = fmt.Sprintf("%d", d)
}
return "[" + strings.Join(out, ",") + "]"
}
func intSliceConv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// Empty string would cause a slice with one (empty) entry
if len(val) == 0 {
return []int{}, nil
}
ss := strings.Split(val, ",")
out := make([]int, len(ss))
for i, d := range ss {
var err error
out[i], err = strconv.Atoi(d)
if err != nil {
return nil, err
}
}
return out, nil
}
// GetIntSlice return the []int value of a flag with the given name
func (f *FlagSet) GetIntSlice(name string) ([]int, error) {
val, err := f.getFlagType(name, "intSlice", intSliceConv)
if err != nil {
return []int{}, err
}
return val.([]int), nil
}
// IntSliceVar defines a intSlice flag with specified name, default value, and usage string.
// The argument p points to a []int variable in which to store the value of the flag.
func (f *FlagSet) IntSliceVar(p *[]int, name string, value []int, usage string) {
f.VarP(newIntSliceValue(value, p), name, "", usage)
}
// IntSliceVarP is like IntSliceVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IntSliceVarP(p *[]int, name, shorthand string, value []int, usage string) {
f.VarP(newIntSliceValue(value, p), name, shorthand, usage)
}
// IntSliceVar defines a int[] flag with specified name, default value, and usage string.
// The argument p points to a int[] variable in which to store the value of the flag.
func IntSliceVar(p *[]int, name string, value []int, usage string) {
CommandLine.VarP(newIntSliceValue(value, p), name, "", usage)
}
// IntSliceVarP is like IntSliceVar, but accepts a shorthand letter that can be used after a single dash.
func IntSliceVarP(p *[]int, name, shorthand string, value []int, usage string) {
CommandLine.VarP(newIntSliceValue(value, p), name, shorthand, usage)
}
// IntSlice defines a []int flag with specified name, default value, and usage string.
// The return value is the address of a []int variable that stores the value of the flag.
func (f *FlagSet) IntSlice(name string, value []int, usage string) *[]int {
p := []int{}
f.IntSliceVarP(&p, name, "", value, usage)
return &p
}
// IntSliceP is like IntSlice, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IntSliceP(name, shorthand string, value []int, usage string) *[]int {
p := []int{}
f.IntSliceVarP(&p, name, shorthand, value, usage)
return &p
}
// IntSlice defines a []int flag with specified name, default value, and usage string.
// The return value is the address of a []int variable that stores the value of the flag.
func IntSlice(name string, value []int, usage string) *[]int {
return CommandLine.IntSliceP(name, "", value, usage)
}
// IntSliceP is like IntSlice, but accepts a shorthand letter that can be used after a single dash.
func IntSliceP(name, shorthand string, value []int, usage string) *[]int {
return CommandLine.IntSliceP(name, shorthand, value, usage)
}

94
vendor/github.com/spf13/pflag/ip.go generated vendored Normal file
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package pflag
import (
"fmt"
"net"
"strings"
)
// -- net.IP value
type ipValue net.IP
func newIPValue(val net.IP, p *net.IP) *ipValue {
*p = val
return (*ipValue)(p)
}
func (i *ipValue) String() string { return net.IP(*i).String() }
func (i *ipValue) Set(s string) error {
ip := net.ParseIP(strings.TrimSpace(s))
if ip == nil {
return fmt.Errorf("failed to parse IP: %q", s)
}
*i = ipValue(ip)
return nil
}
func (i *ipValue) Type() string {
return "ip"
}
func ipConv(sval string) (interface{}, error) {
ip := net.ParseIP(sval)
if ip != nil {
return ip, nil
}
return nil, fmt.Errorf("invalid string being converted to IP address: %s", sval)
}
// GetIP return the net.IP value of a flag with the given name
func (f *FlagSet) GetIP(name string) (net.IP, error) {
val, err := f.getFlagType(name, "ip", ipConv)
if err != nil {
return nil, err
}
return val.(net.IP), nil
}
// IPVar defines an net.IP flag with specified name, default value, and usage string.
// The argument p points to an net.IP variable in which to store the value of the flag.
func (f *FlagSet) IPVar(p *net.IP, name string, value net.IP, usage string) {
f.VarP(newIPValue(value, p), name, "", usage)
}
// IPVarP is like IPVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IPVarP(p *net.IP, name, shorthand string, value net.IP, usage string) {
f.VarP(newIPValue(value, p), name, shorthand, usage)
}
// IPVar defines an net.IP flag with specified name, default value, and usage string.
// The argument p points to an net.IP variable in which to store the value of the flag.
func IPVar(p *net.IP, name string, value net.IP, usage string) {
CommandLine.VarP(newIPValue(value, p), name, "", usage)
}
// IPVarP is like IPVar, but accepts a shorthand letter that can be used after a single dash.
func IPVarP(p *net.IP, name, shorthand string, value net.IP, usage string) {
CommandLine.VarP(newIPValue(value, p), name, shorthand, usage)
}
// IP defines an net.IP flag with specified name, default value, and usage string.
// The return value is the address of an net.IP variable that stores the value of the flag.
func (f *FlagSet) IP(name string, value net.IP, usage string) *net.IP {
p := new(net.IP)
f.IPVarP(p, name, "", value, usage)
return p
}
// IPP is like IP, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IPP(name, shorthand string, value net.IP, usage string) *net.IP {
p := new(net.IP)
f.IPVarP(p, name, shorthand, value, usage)
return p
}
// IP defines an net.IP flag with specified name, default value, and usage string.
// The return value is the address of an net.IP variable that stores the value of the flag.
func IP(name string, value net.IP, usage string) *net.IP {
return CommandLine.IPP(name, "", value, usage)
}
// IPP is like IP, but accepts a shorthand letter that can be used after a single dash.
func IPP(name, shorthand string, value net.IP, usage string) *net.IP {
return CommandLine.IPP(name, shorthand, value, usage)
}

148
vendor/github.com/spf13/pflag/ip_slice.go generated vendored Normal file
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package pflag
import (
"fmt"
"io"
"net"
"strings"
)
// -- ipSlice Value
type ipSliceValue struct {
value *[]net.IP
changed bool
}
func newIPSliceValue(val []net.IP, p *[]net.IP) *ipSliceValue {
ipsv := new(ipSliceValue)
ipsv.value = p
*ipsv.value = val
return ipsv
}
// Set converts, and assigns, the comma-separated IP argument string representation as the []net.IP value of this flag.
// If Set is called on a flag that already has a []net.IP assigned, the newly converted values will be appended.
func (s *ipSliceValue) Set(val string) error {
// remove all quote characters
rmQuote := strings.NewReplacer(`"`, "", `'`, "", "`", "")
// read flag arguments with CSV parser
ipStrSlice, err := readAsCSV(rmQuote.Replace(val))
if err != nil && err != io.EOF {
return err
}
// parse ip values into slice
out := make([]net.IP, 0, len(ipStrSlice))
for _, ipStr := range ipStrSlice {
ip := net.ParseIP(strings.TrimSpace(ipStr))
if ip == nil {
return fmt.Errorf("invalid string being converted to IP address: %s", ipStr)
}
out = append(out, ip)
}
if !s.changed {
*s.value = out
} else {
*s.value = append(*s.value, out...)
}
s.changed = true
return nil
}
// Type returns a string that uniquely represents this flag's type.
func (s *ipSliceValue) Type() string {
return "ipSlice"
}
// String defines a "native" format for this net.IP slice flag value.
func (s *ipSliceValue) String() string {
ipStrSlice := make([]string, len(*s.value))
for i, ip := range *s.value {
ipStrSlice[i] = ip.String()
}
out, _ := writeAsCSV(ipStrSlice)
return "[" + out + "]"
}
func ipSliceConv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// Emtpy string would cause a slice with one (empty) entry
if len(val) == 0 {
return []net.IP{}, nil
}
ss := strings.Split(val, ",")
out := make([]net.IP, len(ss))
for i, sval := range ss {
ip := net.ParseIP(strings.TrimSpace(sval))
if ip == nil {
return nil, fmt.Errorf("invalid string being converted to IP address: %s", sval)
}
out[i] = ip
}
return out, nil
}
// GetIPSlice returns the []net.IP value of a flag with the given name
func (f *FlagSet) GetIPSlice(name string) ([]net.IP, error) {
val, err := f.getFlagType(name, "ipSlice", ipSliceConv)
if err != nil {
return []net.IP{}, err
}
return val.([]net.IP), nil
}
// IPSliceVar defines a ipSlice flag with specified name, default value, and usage string.
// The argument p points to a []net.IP variable in which to store the value of the flag.
func (f *FlagSet) IPSliceVar(p *[]net.IP, name string, value []net.IP, usage string) {
f.VarP(newIPSliceValue(value, p), name, "", usage)
}
// IPSliceVarP is like IPSliceVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IPSliceVarP(p *[]net.IP, name, shorthand string, value []net.IP, usage string) {
f.VarP(newIPSliceValue(value, p), name, shorthand, usage)
}
// IPSliceVar defines a []net.IP flag with specified name, default value, and usage string.
// The argument p points to a []net.IP variable in which to store the value of the flag.
func IPSliceVar(p *[]net.IP, name string, value []net.IP, usage string) {
CommandLine.VarP(newIPSliceValue(value, p), name, "", usage)
}
// IPSliceVarP is like IPSliceVar, but accepts a shorthand letter that can be used after a single dash.
func IPSliceVarP(p *[]net.IP, name, shorthand string, value []net.IP, usage string) {
CommandLine.VarP(newIPSliceValue(value, p), name, shorthand, usage)
}
// IPSlice defines a []net.IP flag with specified name, default value, and usage string.
// The return value is the address of a []net.IP variable that stores the value of that flag.
func (f *FlagSet) IPSlice(name string, value []net.IP, usage string) *[]net.IP {
p := []net.IP{}
f.IPSliceVarP(&p, name, "", value, usage)
return &p
}
// IPSliceP is like IPSlice, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IPSliceP(name, shorthand string, value []net.IP, usage string) *[]net.IP {
p := []net.IP{}
f.IPSliceVarP(&p, name, shorthand, value, usage)
return &p
}
// IPSlice defines a []net.IP flag with specified name, default value, and usage string.
// The return value is the address of a []net.IP variable that stores the value of the flag.
func IPSlice(name string, value []net.IP, usage string) *[]net.IP {
return CommandLine.IPSliceP(name, "", value, usage)
}
// IPSliceP is like IPSlice, but accepts a shorthand letter that can be used after a single dash.
func IPSliceP(name, shorthand string, value []net.IP, usage string) *[]net.IP {
return CommandLine.IPSliceP(name, shorthand, value, usage)
}

122
vendor/github.com/spf13/pflag/ipmask.go generated vendored Normal file
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package pflag
import (
"fmt"
"net"
"strconv"
)
// -- net.IPMask value
type ipMaskValue net.IPMask
func newIPMaskValue(val net.IPMask, p *net.IPMask) *ipMaskValue {
*p = val
return (*ipMaskValue)(p)
}
func (i *ipMaskValue) String() string { return net.IPMask(*i).String() }
func (i *ipMaskValue) Set(s string) error {
ip := ParseIPv4Mask(s)
if ip == nil {
return fmt.Errorf("failed to parse IP mask: %q", s)
}
*i = ipMaskValue(ip)
return nil
}
func (i *ipMaskValue) Type() string {
return "ipMask"
}
// ParseIPv4Mask written in IP form (e.g. 255.255.255.0).
// This function should really belong to the net package.
func ParseIPv4Mask(s string) net.IPMask {
mask := net.ParseIP(s)
if mask == nil {
if len(s) != 8 {
return nil
}
// net.IPMask.String() actually outputs things like ffffff00
// so write a horrible parser for that as well :-(
m := []int{}
for i := 0; i < 4; i++ {
b := "0x" + s[2*i:2*i+2]
d, err := strconv.ParseInt(b, 0, 0)
if err != nil {
return nil
}
m = append(m, int(d))
}
s := fmt.Sprintf("%d.%d.%d.%d", m[0], m[1], m[2], m[3])
mask = net.ParseIP(s)
if mask == nil {
return nil
}
}
return net.IPv4Mask(mask[12], mask[13], mask[14], mask[15])
}
func parseIPv4Mask(sval string) (interface{}, error) {
mask := ParseIPv4Mask(sval)
if mask == nil {
return nil, fmt.Errorf("unable to parse %s as net.IPMask", sval)
}
return mask, nil
}
// GetIPv4Mask return the net.IPv4Mask value of a flag with the given name
func (f *FlagSet) GetIPv4Mask(name string) (net.IPMask, error) {
val, err := f.getFlagType(name, "ipMask", parseIPv4Mask)
if err != nil {
return nil, err
}
return val.(net.IPMask), nil
}
// IPMaskVar defines an net.IPMask flag with specified name, default value, and usage string.
// The argument p points to an net.IPMask variable in which to store the value of the flag.
func (f *FlagSet) IPMaskVar(p *net.IPMask, name string, value net.IPMask, usage string) {
f.VarP(newIPMaskValue(value, p), name, "", usage)
}
// IPMaskVarP is like IPMaskVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IPMaskVarP(p *net.IPMask, name, shorthand string, value net.IPMask, usage string) {
f.VarP(newIPMaskValue(value, p), name, shorthand, usage)
}
// IPMaskVar defines an net.IPMask flag with specified name, default value, and usage string.
// The argument p points to an net.IPMask variable in which to store the value of the flag.
func IPMaskVar(p *net.IPMask, name string, value net.IPMask, usage string) {
CommandLine.VarP(newIPMaskValue(value, p), name, "", usage)
}
// IPMaskVarP is like IPMaskVar, but accepts a shorthand letter that can be used after a single dash.
func IPMaskVarP(p *net.IPMask, name, shorthand string, value net.IPMask, usage string) {
CommandLine.VarP(newIPMaskValue(value, p), name, shorthand, usage)
}
// IPMask defines an net.IPMask flag with specified name, default value, and usage string.
// The return value is the address of an net.IPMask variable that stores the value of the flag.
func (f *FlagSet) IPMask(name string, value net.IPMask, usage string) *net.IPMask {
p := new(net.IPMask)
f.IPMaskVarP(p, name, "", value, usage)
return p
}
// IPMaskP is like IPMask, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IPMaskP(name, shorthand string, value net.IPMask, usage string) *net.IPMask {
p := new(net.IPMask)
f.IPMaskVarP(p, name, shorthand, value, usage)
return p
}
// IPMask defines an net.IPMask flag with specified name, default value, and usage string.
// The return value is the address of an net.IPMask variable that stores the value of the flag.
func IPMask(name string, value net.IPMask, usage string) *net.IPMask {
return CommandLine.IPMaskP(name, "", value, usage)
}
// IPMaskP is like IP, but accepts a shorthand letter that can be used after a single dash.
func IPMaskP(name, shorthand string, value net.IPMask, usage string) *net.IPMask {
return CommandLine.IPMaskP(name, shorthand, value, usage)
}

98
vendor/github.com/spf13/pflag/ipnet.go generated vendored Normal file
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package pflag
import (
"fmt"
"net"
"strings"
)
// IPNet adapts net.IPNet for use as a flag.
type ipNetValue net.IPNet
func (ipnet ipNetValue) String() string {
n := net.IPNet(ipnet)
return n.String()
}
func (ipnet *ipNetValue) Set(value string) error {
_, n, err := net.ParseCIDR(strings.TrimSpace(value))
if err != nil {
return err
}
*ipnet = ipNetValue(*n)
return nil
}
func (*ipNetValue) Type() string {
return "ipNet"
}
func newIPNetValue(val net.IPNet, p *net.IPNet) *ipNetValue {
*p = val
return (*ipNetValue)(p)
}
func ipNetConv(sval string) (interface{}, error) {
_, n, err := net.ParseCIDR(strings.TrimSpace(sval))
if err == nil {
return *n, nil
}
return nil, fmt.Errorf("invalid string being converted to IPNet: %s", sval)
}
// GetIPNet return the net.IPNet value of a flag with the given name
func (f *FlagSet) GetIPNet(name string) (net.IPNet, error) {
val, err := f.getFlagType(name, "ipNet", ipNetConv)
if err != nil {
return net.IPNet{}, err
}
return val.(net.IPNet), nil
}
// IPNetVar defines an net.IPNet flag with specified name, default value, and usage string.
// The argument p points to an net.IPNet variable in which to store the value of the flag.
func (f *FlagSet) IPNetVar(p *net.IPNet, name string, value net.IPNet, usage string) {
f.VarP(newIPNetValue(value, p), name, "", usage)
}
// IPNetVarP is like IPNetVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IPNetVarP(p *net.IPNet, name, shorthand string, value net.IPNet, usage string) {
f.VarP(newIPNetValue(value, p), name, shorthand, usage)
}
// IPNetVar defines an net.IPNet flag with specified name, default value, and usage string.
// The argument p points to an net.IPNet variable in which to store the value of the flag.
func IPNetVar(p *net.IPNet, name string, value net.IPNet, usage string) {
CommandLine.VarP(newIPNetValue(value, p), name, "", usage)
}
// IPNetVarP is like IPNetVar, but accepts a shorthand letter that can be used after a single dash.
func IPNetVarP(p *net.IPNet, name, shorthand string, value net.IPNet, usage string) {
CommandLine.VarP(newIPNetValue(value, p), name, shorthand, usage)
}
// IPNet defines an net.IPNet flag with specified name, default value, and usage string.
// The return value is the address of an net.IPNet variable that stores the value of the flag.
func (f *FlagSet) IPNet(name string, value net.IPNet, usage string) *net.IPNet {
p := new(net.IPNet)
f.IPNetVarP(p, name, "", value, usage)
return p
}
// IPNetP is like IPNet, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IPNetP(name, shorthand string, value net.IPNet, usage string) *net.IPNet {
p := new(net.IPNet)
f.IPNetVarP(p, name, shorthand, value, usage)
return p
}
// IPNet defines an net.IPNet flag with specified name, default value, and usage string.
// The return value is the address of an net.IPNet variable that stores the value of the flag.
func IPNet(name string, value net.IPNet, usage string) *net.IPNet {
return CommandLine.IPNetP(name, "", value, usage)
}
// IPNetP is like IPNet, but accepts a shorthand letter that can be used after a single dash.
func IPNetP(name, shorthand string, value net.IPNet, usage string) *net.IPNet {
return CommandLine.IPNetP(name, shorthand, value, usage)
}

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vendor/github.com/spf13/pflag/string.go generated vendored Normal file
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package pflag
// -- string Value
type stringValue string
func newStringValue(val string, p *string) *stringValue {
*p = val
return (*stringValue)(p)
}
func (s *stringValue) Set(val string) error {
*s = stringValue(val)
return nil
}
func (s *stringValue) Type() string {
return "string"
}
func (s *stringValue) String() string { return string(*s) }
func stringConv(sval string) (interface{}, error) {
return sval, nil
}
// GetString return the string value of a flag with the given name
func (f *FlagSet) GetString(name string) (string, error) {
val, err := f.getFlagType(name, "string", stringConv)
if err != nil {
return "", err
}
return val.(string), nil
}
// StringVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a string variable in which to store the value of the flag.
func (f *FlagSet) StringVar(p *string, name string, value string, usage string) {
f.VarP(newStringValue(value, p), name, "", usage)
}
// StringVarP is like StringVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringVarP(p *string, name, shorthand string, value string, usage string) {
f.VarP(newStringValue(value, p), name, shorthand, usage)
}
// StringVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a string variable in which to store the value of the flag.
func StringVar(p *string, name string, value string, usage string) {
CommandLine.VarP(newStringValue(value, p), name, "", usage)
}
// StringVarP is like StringVar, but accepts a shorthand letter that can be used after a single dash.
func StringVarP(p *string, name, shorthand string, value string, usage string) {
CommandLine.VarP(newStringValue(value, p), name, shorthand, usage)
}
// String defines a string flag with specified name, default value, and usage string.
// The return value is the address of a string variable that stores the value of the flag.
func (f *FlagSet) String(name string, value string, usage string) *string {
p := new(string)
f.StringVarP(p, name, "", value, usage)
return p
}
// StringP is like String, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringP(name, shorthand string, value string, usage string) *string {
p := new(string)
f.StringVarP(p, name, shorthand, value, usage)
return p
}
// String defines a string flag with specified name, default value, and usage string.
// The return value is the address of a string variable that stores the value of the flag.
func String(name string, value string, usage string) *string {
return CommandLine.StringP(name, "", value, usage)
}
// StringP is like String, but accepts a shorthand letter that can be used after a single dash.
func StringP(name, shorthand string, value string, usage string) *string {
return CommandLine.StringP(name, shorthand, value, usage)
}

103
vendor/github.com/spf13/pflag/string_array.go generated vendored Normal file
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package pflag
// -- stringArray Value
type stringArrayValue struct {
value *[]string
changed bool
}
func newStringArrayValue(val []string, p *[]string) *stringArrayValue {
ssv := new(stringArrayValue)
ssv.value = p
*ssv.value = val
return ssv
}
func (s *stringArrayValue) Set(val string) error {
if !s.changed {
*s.value = []string{val}
s.changed = true
} else {
*s.value = append(*s.value, val)
}
return nil
}
func (s *stringArrayValue) Type() string {
return "stringArray"
}
func (s *stringArrayValue) String() string {
str, _ := writeAsCSV(*s.value)
return "[" + str + "]"
}
func stringArrayConv(sval string) (interface{}, error) {
sval = sval[1 : len(sval)-1]
// An empty string would cause a array with one (empty) string
if len(sval) == 0 {
return []string{}, nil
}
return readAsCSV(sval)
}
// GetStringArray return the []string value of a flag with the given name
func (f *FlagSet) GetStringArray(name string) ([]string, error) {
val, err := f.getFlagType(name, "stringArray", stringArrayConv)
if err != nil {
return []string{}, err
}
return val.([]string), nil
}
// StringArrayVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a []string variable in which to store the values of the multiple flags.
// The value of each argument will not try to be separated by comma. Use a StringSlice for that.
func (f *FlagSet) StringArrayVar(p *[]string, name string, value []string, usage string) {
f.VarP(newStringArrayValue(value, p), name, "", usage)
}
// StringArrayVarP is like StringArrayVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringArrayVarP(p *[]string, name, shorthand string, value []string, usage string) {
f.VarP(newStringArrayValue(value, p), name, shorthand, usage)
}
// StringArrayVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a []string variable in which to store the value of the flag.
// The value of each argument will not try to be separated by comma. Use a StringSlice for that.
func StringArrayVar(p *[]string, name string, value []string, usage string) {
CommandLine.VarP(newStringArrayValue(value, p), name, "", usage)
}
// StringArrayVarP is like StringArrayVar, but accepts a shorthand letter that can be used after a single dash.
func StringArrayVarP(p *[]string, name, shorthand string, value []string, usage string) {
CommandLine.VarP(newStringArrayValue(value, p), name, shorthand, usage)
}
// StringArray defines a string flag with specified name, default value, and usage string.
// The return value is the address of a []string variable that stores the value of the flag.
// The value of each argument will not try to be separated by comma. Use a StringSlice for that.
func (f *FlagSet) StringArray(name string, value []string, usage string) *[]string {
p := []string{}
f.StringArrayVarP(&p, name, "", value, usage)
return &p
}
// StringArrayP is like StringArray, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringArrayP(name, shorthand string, value []string, usage string) *[]string {
p := []string{}
f.StringArrayVarP(&p, name, shorthand, value, usage)
return &p
}
// StringArray defines a string flag with specified name, default value, and usage string.
// The return value is the address of a []string variable that stores the value of the flag.
// The value of each argument will not try to be separated by comma. Use a StringSlice for that.
func StringArray(name string, value []string, usage string) *[]string {
return CommandLine.StringArrayP(name, "", value, usage)
}
// StringArrayP is like StringArray, but accepts a shorthand letter that can be used after a single dash.
func StringArrayP(name, shorthand string, value []string, usage string) *[]string {
return CommandLine.StringArrayP(name, shorthand, value, usage)
}

149
vendor/github.com/spf13/pflag/string_slice.go generated vendored Normal file
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package pflag
import (
"bytes"
"encoding/csv"
"strings"
)
// -- stringSlice Value
type stringSliceValue struct {
value *[]string
changed bool
}
func newStringSliceValue(val []string, p *[]string) *stringSliceValue {
ssv := new(stringSliceValue)
ssv.value = p
*ssv.value = val
return ssv
}
func readAsCSV(val string) ([]string, error) {
if val == "" {
return []string{}, nil
}
stringReader := strings.NewReader(val)
csvReader := csv.NewReader(stringReader)
return csvReader.Read()
}
func writeAsCSV(vals []string) (string, error) {
b := &bytes.Buffer{}
w := csv.NewWriter(b)
err := w.Write(vals)
if err != nil {
return "", err
}
w.Flush()
return strings.TrimSuffix(b.String(), "\n"), nil
}
func (s *stringSliceValue) Set(val string) error {
v, err := readAsCSV(val)
if err != nil {
return err
}
if !s.changed {
*s.value = v
} else {
*s.value = append(*s.value, v...)
}
s.changed = true
return nil
}
func (s *stringSliceValue) Type() string {
return "stringSlice"
}
func (s *stringSliceValue) String() string {
str, _ := writeAsCSV(*s.value)
return "[" + str + "]"
}
func stringSliceConv(sval string) (interface{}, error) {
sval = sval[1 : len(sval)-1]
// An empty string would cause a slice with one (empty) string
if len(sval) == 0 {
return []string{}, nil
}
return readAsCSV(sval)
}
// GetStringSlice return the []string value of a flag with the given name
func (f *FlagSet) GetStringSlice(name string) ([]string, error) {
val, err := f.getFlagType(name, "stringSlice", stringSliceConv)
if err != nil {
return []string{}, err
}
return val.([]string), nil
}
// StringSliceVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a []string variable in which to store the value of the flag.
// Compared to StringArray flags, StringSlice flags take comma-separated value as arguments and split them accordingly.
// For example:
// --ss="v1,v2" -ss="v3"
// will result in
// []string{"v1", "v2", "v3"}
func (f *FlagSet) StringSliceVar(p *[]string, name string, value []string, usage string) {
f.VarP(newStringSliceValue(value, p), name, "", usage)
}
// StringSliceVarP is like StringSliceVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringSliceVarP(p *[]string, name, shorthand string, value []string, usage string) {
f.VarP(newStringSliceValue(value, p), name, shorthand, usage)
}
// StringSliceVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a []string variable in which to store the value of the flag.
// Compared to StringArray flags, StringSlice flags take comma-separated value as arguments and split them accordingly.
// For example:
// --ss="v1,v2" -ss="v3"
// will result in
// []string{"v1", "v2", "v3"}
func StringSliceVar(p *[]string, name string, value []string, usage string) {
CommandLine.VarP(newStringSliceValue(value, p), name, "", usage)
}
// StringSliceVarP is like StringSliceVar, but accepts a shorthand letter that can be used after a single dash.
func StringSliceVarP(p *[]string, name, shorthand string, value []string, usage string) {
CommandLine.VarP(newStringSliceValue(value, p), name, shorthand, usage)
}
// StringSlice defines a string flag with specified name, default value, and usage string.
// The return value is the address of a []string variable that stores the value of the flag.
// Compared to StringArray flags, StringSlice flags take comma-separated value as arguments and split them accordingly.
// For example:
// --ss="v1,v2" -ss="v3"
// will result in
// []string{"v1", "v2", "v3"}
func (f *FlagSet) StringSlice(name string, value []string, usage string) *[]string {
p := []string{}
f.StringSliceVarP(&p, name, "", value, usage)
return &p
}
// StringSliceP is like StringSlice, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringSliceP(name, shorthand string, value []string, usage string) *[]string {
p := []string{}
f.StringSliceVarP(&p, name, shorthand, value, usage)
return &p
}
// StringSlice defines a string flag with specified name, default value, and usage string.
// The return value is the address of a []string variable that stores the value of the flag.
// Compared to StringArray flags, StringSlice flags take comma-separated value as arguments and split them accordingly.
// For example:
// --ss="v1,v2" -ss="v3"
// will result in
// []string{"v1", "v2", "v3"}
func StringSlice(name string, value []string, usage string) *[]string {
return CommandLine.StringSliceP(name, "", value, usage)
}
// StringSliceP is like StringSlice, but accepts a shorthand letter that can be used after a single dash.
func StringSliceP(name, shorthand string, value []string, usage string) *[]string {
return CommandLine.StringSliceP(name, shorthand, value, usage)
}

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vendor/github.com/spf13/pflag/string_to_int.go generated vendored Normal file
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package pflag
import (
"bytes"
"fmt"
"strconv"
"strings"
)
// -- stringToInt Value
type stringToIntValue struct {
value *map[string]int
changed bool
}
func newStringToIntValue(val map[string]int, p *map[string]int) *stringToIntValue {
ssv := new(stringToIntValue)
ssv.value = p
*ssv.value = val
return ssv
}
// Format: a=1,b=2
func (s *stringToIntValue) Set(val string) error {
ss := strings.Split(val, ",")
out := make(map[string]int, len(ss))
for _, pair := range ss {
kv := strings.SplitN(pair, "=", 2)
if len(kv) != 2 {
return fmt.Errorf("%s must be formatted as key=value", pair)
}
var err error
out[kv[0]], err = strconv.Atoi(kv[1])
if err != nil {
return err
}
}
if !s.changed {
*s.value = out
} else {
for k, v := range out {
(*s.value)[k] = v
}
}
s.changed = true
return nil
}
func (s *stringToIntValue) Type() string {
return "stringToInt"
}
func (s *stringToIntValue) String() string {
var buf bytes.Buffer
i := 0
for k, v := range *s.value {
if i > 0 {
buf.WriteRune(',')
}
buf.WriteString(k)
buf.WriteRune('=')
buf.WriteString(strconv.Itoa(v))
i++
}
return "[" + buf.String() + "]"
}
func stringToIntConv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// An empty string would cause an empty map
if len(val) == 0 {
return map[string]int{}, nil
}
ss := strings.Split(val, ",")
out := make(map[string]int, len(ss))
for _, pair := range ss {
kv := strings.SplitN(pair, "=", 2)
if len(kv) != 2 {
return nil, fmt.Errorf("%s must be formatted as key=value", pair)
}
var err error
out[kv[0]], err = strconv.Atoi(kv[1])
if err != nil {
return nil, err
}
}
return out, nil
}
// GetStringToInt return the map[string]int value of a flag with the given name
func (f *FlagSet) GetStringToInt(name string) (map[string]int, error) {
val, err := f.getFlagType(name, "stringToInt", stringToIntConv)
if err != nil {
return map[string]int{}, err
}
return val.(map[string]int), nil
}
// StringToIntVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a map[string]int variable in which to store the values of the multiple flags.
// The value of each argument will not try to be separated by comma
func (f *FlagSet) StringToIntVar(p *map[string]int, name string, value map[string]int, usage string) {
f.VarP(newStringToIntValue(value, p), name, "", usage)
}
// StringToIntVarP is like StringToIntVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringToIntVarP(p *map[string]int, name, shorthand string, value map[string]int, usage string) {
f.VarP(newStringToIntValue(value, p), name, shorthand, usage)
}
// StringToIntVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a map[string]int variable in which to store the value of the flag.
// The value of each argument will not try to be separated by comma
func StringToIntVar(p *map[string]int, name string, value map[string]int, usage string) {
CommandLine.VarP(newStringToIntValue(value, p), name, "", usage)
}
// StringToIntVarP is like StringToIntVar, but accepts a shorthand letter that can be used after a single dash.
func StringToIntVarP(p *map[string]int, name, shorthand string, value map[string]int, usage string) {
CommandLine.VarP(newStringToIntValue(value, p), name, shorthand, usage)
}
// StringToInt defines a string flag with specified name, default value, and usage string.
// The return value is the address of a map[string]int variable that stores the value of the flag.
// The value of each argument will not try to be separated by comma
func (f *FlagSet) StringToInt(name string, value map[string]int, usage string) *map[string]int {
p := map[string]int{}
f.StringToIntVarP(&p, name, "", value, usage)
return &p
}
// StringToIntP is like StringToInt, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringToIntP(name, shorthand string, value map[string]int, usage string) *map[string]int {
p := map[string]int{}
f.StringToIntVarP(&p, name, shorthand, value, usage)
return &p
}
// StringToInt defines a string flag with specified name, default value, and usage string.
// The return value is the address of a map[string]int variable that stores the value of the flag.
// The value of each argument will not try to be separated by comma
func StringToInt(name string, value map[string]int, usage string) *map[string]int {
return CommandLine.StringToIntP(name, "", value, usage)
}
// StringToIntP is like StringToInt, but accepts a shorthand letter that can be used after a single dash.
func StringToIntP(name, shorthand string, value map[string]int, usage string) *map[string]int {
return CommandLine.StringToIntP(name, shorthand, value, usage)
}

160
vendor/github.com/spf13/pflag/string_to_string.go generated vendored Normal file
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package pflag
import (
"bytes"
"encoding/csv"
"fmt"
"strings"
)
// -- stringToString Value
type stringToStringValue struct {
value *map[string]string
changed bool
}
func newStringToStringValue(val map[string]string, p *map[string]string) *stringToStringValue {
ssv := new(stringToStringValue)
ssv.value = p
*ssv.value = val
return ssv
}
// Format: a=1,b=2
func (s *stringToStringValue) Set(val string) error {
var ss []string
n := strings.Count(val, "=")
switch n {
case 0:
return fmt.Errorf("%s must be formatted as key=value", val)
case 1:
ss = append(ss, strings.Trim(val, `"`))
default:
r := csv.NewReader(strings.NewReader(val))
var err error
ss, err = r.Read()
if err != nil {
return err
}
}
out := make(map[string]string, len(ss))
for _, pair := range ss {
kv := strings.SplitN(pair, "=", 2)
if len(kv) != 2 {
return fmt.Errorf("%s must be formatted as key=value", pair)
}
out[kv[0]] = kv[1]
}
if !s.changed {
*s.value = out
} else {
for k, v := range out {
(*s.value)[k] = v
}
}
s.changed = true
return nil
}
func (s *stringToStringValue) Type() string {
return "stringToString"
}
func (s *stringToStringValue) String() string {
records := make([]string, 0, len(*s.value)>>1)
for k, v := range *s.value {
records = append(records, k+"="+v)
}
var buf bytes.Buffer
w := csv.NewWriter(&buf)
if err := w.Write(records); err != nil {
panic(err)
}
w.Flush()
return "[" + strings.TrimSpace(buf.String()) + "]"
}
func stringToStringConv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// An empty string would cause an empty map
if len(val) == 0 {
return map[string]string{}, nil
}
r := csv.NewReader(strings.NewReader(val))
ss, err := r.Read()
if err != nil {
return nil, err
}
out := make(map[string]string, len(ss))
for _, pair := range ss {
kv := strings.SplitN(pair, "=", 2)
if len(kv) != 2 {
return nil, fmt.Errorf("%s must be formatted as key=value", pair)
}
out[kv[0]] = kv[1]
}
return out, nil
}
// GetStringToString return the map[string]string value of a flag with the given name
func (f *FlagSet) GetStringToString(name string) (map[string]string, error) {
val, err := f.getFlagType(name, "stringToString", stringToStringConv)
if err != nil {
return map[string]string{}, err
}
return val.(map[string]string), nil
}
// StringToStringVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a map[string]string variable in which to store the values of the multiple flags.
// The value of each argument will not try to be separated by comma
func (f *FlagSet) StringToStringVar(p *map[string]string, name string, value map[string]string, usage string) {
f.VarP(newStringToStringValue(value, p), name, "", usage)
}
// StringToStringVarP is like StringToStringVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringToStringVarP(p *map[string]string, name, shorthand string, value map[string]string, usage string) {
f.VarP(newStringToStringValue(value, p), name, shorthand, usage)
}
// StringToStringVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a map[string]string variable in which to store the value of the flag.
// The value of each argument will not try to be separated by comma
func StringToStringVar(p *map[string]string, name string, value map[string]string, usage string) {
CommandLine.VarP(newStringToStringValue(value, p), name, "", usage)
}
// StringToStringVarP is like StringToStringVar, but accepts a shorthand letter that can be used after a single dash.
func StringToStringVarP(p *map[string]string, name, shorthand string, value map[string]string, usage string) {
CommandLine.VarP(newStringToStringValue(value, p), name, shorthand, usage)
}
// StringToString defines a string flag with specified name, default value, and usage string.
// The return value is the address of a map[string]string variable that stores the value of the flag.
// The value of each argument will not try to be separated by comma
func (f *FlagSet) StringToString(name string, value map[string]string, usage string) *map[string]string {
p := map[string]string{}
f.StringToStringVarP(&p, name, "", value, usage)
return &p
}
// StringToStringP is like StringToString, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringToStringP(name, shorthand string, value map[string]string, usage string) *map[string]string {
p := map[string]string{}
f.StringToStringVarP(&p, name, shorthand, value, usage)
return &p
}
// StringToString defines a string flag with specified name, default value, and usage string.
// The return value is the address of a map[string]string variable that stores the value of the flag.
// The value of each argument will not try to be separated by comma
func StringToString(name string, value map[string]string, usage string) *map[string]string {
return CommandLine.StringToStringP(name, "", value, usage)
}
// StringToStringP is like StringToString, but accepts a shorthand letter that can be used after a single dash.
func StringToStringP(name, shorthand string, value map[string]string, usage string) *map[string]string {
return CommandLine.StringToStringP(name, shorthand, value, usage)
}

88
vendor/github.com/spf13/pflag/uint.go generated vendored Normal file
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package pflag
import "strconv"
// -- uint Value
type uintValue uint
func newUintValue(val uint, p *uint) *uintValue {
*p = val
return (*uintValue)(p)
}
func (i *uintValue) Set(s string) error {
v, err := strconv.ParseUint(s, 0, 64)
*i = uintValue(v)
return err
}
func (i *uintValue) Type() string {
return "uint"
}
func (i *uintValue) String() string { return strconv.FormatUint(uint64(*i), 10) }
func uintConv(sval string) (interface{}, error) {
v, err := strconv.ParseUint(sval, 0, 0)
if err != nil {
return 0, err
}
return uint(v), nil
}
// GetUint return the uint value of a flag with the given name
func (f *FlagSet) GetUint(name string) (uint, error) {
val, err := f.getFlagType(name, "uint", uintConv)
if err != nil {
return 0, err
}
return val.(uint), nil
}
// UintVar defines a uint flag with specified name, default value, and usage string.
// The argument p points to a uint variable in which to store the value of the flag.
func (f *FlagSet) UintVar(p *uint, name string, value uint, usage string) {
f.VarP(newUintValue(value, p), name, "", usage)
}
// UintVarP is like UintVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) UintVarP(p *uint, name, shorthand string, value uint, usage string) {
f.VarP(newUintValue(value, p), name, shorthand, usage)
}
// UintVar defines a uint flag with specified name, default value, and usage string.
// The argument p points to a uint variable in which to store the value of the flag.
func UintVar(p *uint, name string, value uint, usage string) {
CommandLine.VarP(newUintValue(value, p), name, "", usage)
}
// UintVarP is like UintVar, but accepts a shorthand letter that can be used after a single dash.
func UintVarP(p *uint, name, shorthand string, value uint, usage string) {
CommandLine.VarP(newUintValue(value, p), name, shorthand, usage)
}
// Uint defines a uint flag with specified name, default value, and usage string.
// The return value is the address of a uint variable that stores the value of the flag.
func (f *FlagSet) Uint(name string, value uint, usage string) *uint {
p := new(uint)
f.UintVarP(p, name, "", value, usage)
return p
}
// UintP is like Uint, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) UintP(name, shorthand string, value uint, usage string) *uint {
p := new(uint)
f.UintVarP(p, name, shorthand, value, usage)
return p
}
// Uint defines a uint flag with specified name, default value, and usage string.
// The return value is the address of a uint variable that stores the value of the flag.
func Uint(name string, value uint, usage string) *uint {
return CommandLine.UintP(name, "", value, usage)
}
// UintP is like Uint, but accepts a shorthand letter that can be used after a single dash.
func UintP(name, shorthand string, value uint, usage string) *uint {
return CommandLine.UintP(name, shorthand, value, usage)
}

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package pflag
import "strconv"
// -- uint16 value
type uint16Value uint16
func newUint16Value(val uint16, p *uint16) *uint16Value {
*p = val
return (*uint16Value)(p)
}
func (i *uint16Value) Set(s string) error {
v, err := strconv.ParseUint(s, 0, 16)
*i = uint16Value(v)
return err
}
func (i *uint16Value) Type() string {
return "uint16"
}
func (i *uint16Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
func uint16Conv(sval string) (interface{}, error) {
v, err := strconv.ParseUint(sval, 0, 16)
if err != nil {
return 0, err
}
return uint16(v), nil
}
// GetUint16 return the uint16 value of a flag with the given name
func (f *FlagSet) GetUint16(name string) (uint16, error) {
val, err := f.getFlagType(name, "uint16", uint16Conv)
if err != nil {
return 0, err
}
return val.(uint16), nil
}
// Uint16Var defines a uint flag with specified name, default value, and usage string.
// The argument p points to a uint variable in which to store the value of the flag.
func (f *FlagSet) Uint16Var(p *uint16, name string, value uint16, usage string) {
f.VarP(newUint16Value(value, p), name, "", usage)
}
// Uint16VarP is like Uint16Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint16VarP(p *uint16, name, shorthand string, value uint16, usage string) {
f.VarP(newUint16Value(value, p), name, shorthand, usage)
}
// Uint16Var defines a uint flag with specified name, default value, and usage string.
// The argument p points to a uint variable in which to store the value of the flag.
func Uint16Var(p *uint16, name string, value uint16, usage string) {
CommandLine.VarP(newUint16Value(value, p), name, "", usage)
}
// Uint16VarP is like Uint16Var, but accepts a shorthand letter that can be used after a single dash.
func Uint16VarP(p *uint16, name, shorthand string, value uint16, usage string) {
CommandLine.VarP(newUint16Value(value, p), name, shorthand, usage)
}
// Uint16 defines a uint flag with specified name, default value, and usage string.
// The return value is the address of a uint variable that stores the value of the flag.
func (f *FlagSet) Uint16(name string, value uint16, usage string) *uint16 {
p := new(uint16)
f.Uint16VarP(p, name, "", value, usage)
return p
}
// Uint16P is like Uint16, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint16P(name, shorthand string, value uint16, usage string) *uint16 {
p := new(uint16)
f.Uint16VarP(p, name, shorthand, value, usage)
return p
}
// Uint16 defines a uint flag with specified name, default value, and usage string.
// The return value is the address of a uint variable that stores the value of the flag.
func Uint16(name string, value uint16, usage string) *uint16 {
return CommandLine.Uint16P(name, "", value, usage)
}
// Uint16P is like Uint16, but accepts a shorthand letter that can be used after a single dash.
func Uint16P(name, shorthand string, value uint16, usage string) *uint16 {
return CommandLine.Uint16P(name, shorthand, value, usage)
}

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vendor/github.com/spf13/pflag/uint32.go generated vendored Normal file
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package pflag
import "strconv"
// -- uint32 value
type uint32Value uint32
func newUint32Value(val uint32, p *uint32) *uint32Value {
*p = val
return (*uint32Value)(p)
}
func (i *uint32Value) Set(s string) error {
v, err := strconv.ParseUint(s, 0, 32)
*i = uint32Value(v)
return err
}
func (i *uint32Value) Type() string {
return "uint32"
}
func (i *uint32Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
func uint32Conv(sval string) (interface{}, error) {
v, err := strconv.ParseUint(sval, 0, 32)
if err != nil {
return 0, err
}
return uint32(v), nil
}
// GetUint32 return the uint32 value of a flag with the given name
func (f *FlagSet) GetUint32(name string) (uint32, error) {
val, err := f.getFlagType(name, "uint32", uint32Conv)
if err != nil {
return 0, err
}
return val.(uint32), nil
}
// Uint32Var defines a uint32 flag with specified name, default value, and usage string.
// The argument p points to a uint32 variable in which to store the value of the flag.
func (f *FlagSet) Uint32Var(p *uint32, name string, value uint32, usage string) {
f.VarP(newUint32Value(value, p), name, "", usage)
}
// Uint32VarP is like Uint32Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint32VarP(p *uint32, name, shorthand string, value uint32, usage string) {
f.VarP(newUint32Value(value, p), name, shorthand, usage)
}
// Uint32Var defines a uint32 flag with specified name, default value, and usage string.
// The argument p points to a uint32 variable in which to store the value of the flag.
func Uint32Var(p *uint32, name string, value uint32, usage string) {
CommandLine.VarP(newUint32Value(value, p), name, "", usage)
}
// Uint32VarP is like Uint32Var, but accepts a shorthand letter that can be used after a single dash.
func Uint32VarP(p *uint32, name, shorthand string, value uint32, usage string) {
CommandLine.VarP(newUint32Value(value, p), name, shorthand, usage)
}
// Uint32 defines a uint32 flag with specified name, default value, and usage string.
// The return value is the address of a uint32 variable that stores the value of the flag.
func (f *FlagSet) Uint32(name string, value uint32, usage string) *uint32 {
p := new(uint32)
f.Uint32VarP(p, name, "", value, usage)
return p
}
// Uint32P is like Uint32, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint32P(name, shorthand string, value uint32, usage string) *uint32 {
p := new(uint32)
f.Uint32VarP(p, name, shorthand, value, usage)
return p
}
// Uint32 defines a uint32 flag with specified name, default value, and usage string.
// The return value is the address of a uint32 variable that stores the value of the flag.
func Uint32(name string, value uint32, usage string) *uint32 {
return CommandLine.Uint32P(name, "", value, usage)
}
// Uint32P is like Uint32, but accepts a shorthand letter that can be used after a single dash.
func Uint32P(name, shorthand string, value uint32, usage string) *uint32 {
return CommandLine.Uint32P(name, shorthand, value, usage)
}

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package pflag
import "strconv"
// -- uint64 Value
type uint64Value uint64
func newUint64Value(val uint64, p *uint64) *uint64Value {
*p = val
return (*uint64Value)(p)
}
func (i *uint64Value) Set(s string) error {
v, err := strconv.ParseUint(s, 0, 64)
*i = uint64Value(v)
return err
}
func (i *uint64Value) Type() string {
return "uint64"
}
func (i *uint64Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
func uint64Conv(sval string) (interface{}, error) {
v, err := strconv.ParseUint(sval, 0, 64)
if err != nil {
return 0, err
}
return uint64(v), nil
}
// GetUint64 return the uint64 value of a flag with the given name
func (f *FlagSet) GetUint64(name string) (uint64, error) {
val, err := f.getFlagType(name, "uint64", uint64Conv)
if err != nil {
return 0, err
}
return val.(uint64), nil
}
// Uint64Var defines a uint64 flag with specified name, default value, and usage string.
// The argument p points to a uint64 variable in which to store the value of the flag.
func (f *FlagSet) Uint64Var(p *uint64, name string, value uint64, usage string) {
f.VarP(newUint64Value(value, p), name, "", usage)
}
// Uint64VarP is like Uint64Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint64VarP(p *uint64, name, shorthand string, value uint64, usage string) {
f.VarP(newUint64Value(value, p), name, shorthand, usage)
}
// Uint64Var defines a uint64 flag with specified name, default value, and usage string.
// The argument p points to a uint64 variable in which to store the value of the flag.
func Uint64Var(p *uint64, name string, value uint64, usage string) {
CommandLine.VarP(newUint64Value(value, p), name, "", usage)
}
// Uint64VarP is like Uint64Var, but accepts a shorthand letter that can be used after a single dash.
func Uint64VarP(p *uint64, name, shorthand string, value uint64, usage string) {
CommandLine.VarP(newUint64Value(value, p), name, shorthand, usage)
}
// Uint64 defines a uint64 flag with specified name, default value, and usage string.
// The return value is the address of a uint64 variable that stores the value of the flag.
func (f *FlagSet) Uint64(name string, value uint64, usage string) *uint64 {
p := new(uint64)
f.Uint64VarP(p, name, "", value, usage)
return p
}
// Uint64P is like Uint64, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint64P(name, shorthand string, value uint64, usage string) *uint64 {
p := new(uint64)
f.Uint64VarP(p, name, shorthand, value, usage)
return p
}
// Uint64 defines a uint64 flag with specified name, default value, and usage string.
// The return value is the address of a uint64 variable that stores the value of the flag.
func Uint64(name string, value uint64, usage string) *uint64 {
return CommandLine.Uint64P(name, "", value, usage)
}
// Uint64P is like Uint64, but accepts a shorthand letter that can be used after a single dash.
func Uint64P(name, shorthand string, value uint64, usage string) *uint64 {
return CommandLine.Uint64P(name, shorthand, value, usage)
}

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package pflag
import "strconv"
// -- uint8 Value
type uint8Value uint8
func newUint8Value(val uint8, p *uint8) *uint8Value {
*p = val
return (*uint8Value)(p)
}
func (i *uint8Value) Set(s string) error {
v, err := strconv.ParseUint(s, 0, 8)
*i = uint8Value(v)
return err
}
func (i *uint8Value) Type() string {
return "uint8"
}
func (i *uint8Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
func uint8Conv(sval string) (interface{}, error) {
v, err := strconv.ParseUint(sval, 0, 8)
if err != nil {
return 0, err
}
return uint8(v), nil
}
// GetUint8 return the uint8 value of a flag with the given name
func (f *FlagSet) GetUint8(name string) (uint8, error) {
val, err := f.getFlagType(name, "uint8", uint8Conv)
if err != nil {
return 0, err
}
return val.(uint8), nil
}
// Uint8Var defines a uint8 flag with specified name, default value, and usage string.
// The argument p points to a uint8 variable in which to store the value of the flag.
func (f *FlagSet) Uint8Var(p *uint8, name string, value uint8, usage string) {
f.VarP(newUint8Value(value, p), name, "", usage)
}
// Uint8VarP is like Uint8Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint8VarP(p *uint8, name, shorthand string, value uint8, usage string) {
f.VarP(newUint8Value(value, p), name, shorthand, usage)
}
// Uint8Var defines a uint8 flag with specified name, default value, and usage string.
// The argument p points to a uint8 variable in which to store the value of the flag.
func Uint8Var(p *uint8, name string, value uint8, usage string) {
CommandLine.VarP(newUint8Value(value, p), name, "", usage)
}
// Uint8VarP is like Uint8Var, but accepts a shorthand letter that can be used after a single dash.
func Uint8VarP(p *uint8, name, shorthand string, value uint8, usage string) {
CommandLine.VarP(newUint8Value(value, p), name, shorthand, usage)
}
// Uint8 defines a uint8 flag with specified name, default value, and usage string.
// The return value is the address of a uint8 variable that stores the value of the flag.
func (f *FlagSet) Uint8(name string, value uint8, usage string) *uint8 {
p := new(uint8)
f.Uint8VarP(p, name, "", value, usage)
return p
}
// Uint8P is like Uint8, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint8P(name, shorthand string, value uint8, usage string) *uint8 {
p := new(uint8)
f.Uint8VarP(p, name, shorthand, value, usage)
return p
}
// Uint8 defines a uint8 flag with specified name, default value, and usage string.
// The return value is the address of a uint8 variable that stores the value of the flag.
func Uint8(name string, value uint8, usage string) *uint8 {
return CommandLine.Uint8P(name, "", value, usage)
}
// Uint8P is like Uint8, but accepts a shorthand letter that can be used after a single dash.
func Uint8P(name, shorthand string, value uint8, usage string) *uint8 {
return CommandLine.Uint8P(name, shorthand, value, usage)
}

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package pflag
import (
"fmt"
"strconv"
"strings"
)
// -- uintSlice Value
type uintSliceValue struct {
value *[]uint
changed bool
}
func newUintSliceValue(val []uint, p *[]uint) *uintSliceValue {
uisv := new(uintSliceValue)
uisv.value = p
*uisv.value = val
return uisv
}
func (s *uintSliceValue) Set(val string) error {
ss := strings.Split(val, ",")
out := make([]uint, len(ss))
for i, d := range ss {
u, err := strconv.ParseUint(d, 10, 0)
if err != nil {
return err
}
out[i] = uint(u)
}
if !s.changed {
*s.value = out
} else {
*s.value = append(*s.value, out...)
}
s.changed = true
return nil
}
func (s *uintSliceValue) Type() string {
return "uintSlice"
}
func (s *uintSliceValue) String() string {
out := make([]string, len(*s.value))
for i, d := range *s.value {
out[i] = fmt.Sprintf("%d", d)
}
return "[" + strings.Join(out, ",") + "]"
}
func uintSliceConv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// Empty string would cause a slice with one (empty) entry
if len(val) == 0 {
return []uint{}, nil
}
ss := strings.Split(val, ",")
out := make([]uint, len(ss))
for i, d := range ss {
u, err := strconv.ParseUint(d, 10, 0)
if err != nil {
return nil, err
}
out[i] = uint(u)
}
return out, nil
}
// GetUintSlice returns the []uint value of a flag with the given name.
func (f *FlagSet) GetUintSlice(name string) ([]uint, error) {
val, err := f.getFlagType(name, "uintSlice", uintSliceConv)
if err != nil {
return []uint{}, err
}
return val.([]uint), nil
}
// UintSliceVar defines a uintSlice flag with specified name, default value, and usage string.
// The argument p points to a []uint variable in which to store the value of the flag.
func (f *FlagSet) UintSliceVar(p *[]uint, name string, value []uint, usage string) {
f.VarP(newUintSliceValue(value, p), name, "", usage)
}
// UintSliceVarP is like UintSliceVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) UintSliceVarP(p *[]uint, name, shorthand string, value []uint, usage string) {
f.VarP(newUintSliceValue(value, p), name, shorthand, usage)
}
// UintSliceVar defines a uint[] flag with specified name, default value, and usage string.
// The argument p points to a uint[] variable in which to store the value of the flag.
func UintSliceVar(p *[]uint, name string, value []uint, usage string) {
CommandLine.VarP(newUintSliceValue(value, p), name, "", usage)
}
// UintSliceVarP is like the UintSliceVar, but accepts a shorthand letter that can be used after a single dash.
func UintSliceVarP(p *[]uint, name, shorthand string, value []uint, usage string) {
CommandLine.VarP(newUintSliceValue(value, p), name, shorthand, usage)
}
// UintSlice defines a []uint flag with specified name, default value, and usage string.
// The return value is the address of a []uint variable that stores the value of the flag.
func (f *FlagSet) UintSlice(name string, value []uint, usage string) *[]uint {
p := []uint{}
f.UintSliceVarP(&p, name, "", value, usage)
return &p
}
// UintSliceP is like UintSlice, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) UintSliceP(name, shorthand string, value []uint, usage string) *[]uint {
p := []uint{}
f.UintSliceVarP(&p, name, shorthand, value, usage)
return &p
}
// UintSlice defines a []uint flag with specified name, default value, and usage string.
// The return value is the address of a []uint variable that stores the value of the flag.
func UintSlice(name string, value []uint, usage string) *[]uint {
return CommandLine.UintSliceP(name, "", value, usage)
}
// UintSliceP is like UintSlice, but accepts a shorthand letter that can be used after a single dash.
func UintSliceP(name, shorthand string, value []uint, usage string) *[]uint {
return CommandLine.UintSliceP(name, shorthand, value, usage)
}

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vendor/github.com/spf13/viper/.gitignore generated vendored Normal file
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# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
*.test
*.bench
.vscode
# exclude dependencies in the `/vendor` folder
vendor

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go_import_path: github.com/spf13/viper
language: go
env:
global:
- GO111MODULE="on"
go:
- 1.11.x
- tip
os:
- linux
- osx
matrix:
allow_failures:
- go: tip
fast_finish: true
script:
- go install ./...
- diff -u <(echo -n) <(gofmt -d .)
- go test -v ./...
after_success:
- go get -u -d github.com/spf13/hugo
- cd $GOPATH/src/github.com/spf13/hugo && make && ./hugo -s docs && cd -
sudo: false

21
vendor/github.com/spf13/viper/LICENSE generated vendored Normal file
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The MIT License (MIT)
Copyright (c) 2014 Steve Francia
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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![viper logo](https://cloud.githubusercontent.com/assets/173412/10886745/998df88a-8151-11e5-9448-4736db51020d.png)
Go configuration with fangs!
Many Go projects are built using Viper including:
* [Hugo](http://gohugo.io)
* [EMC RexRay](http://rexray.readthedocs.org/en/stable/)
* [Imgurs Incus](https://github.com/Imgur/incus)
* [Nanobox](https://github.com/nanobox-io/nanobox)/[Nanopack](https://github.com/nanopack)
* [Docker Notary](https://github.com/docker/Notary)
* [BloomApi](https://www.bloomapi.com/)
* [doctl](https://github.com/digitalocean/doctl)
* [Clairctl](https://github.com/jgsqware/clairctl)
[![Build Status](https://travis-ci.org/spf13/viper.svg)](https://travis-ci.org/spf13/viper) [![Join the chat at https://gitter.im/spf13/viper](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/spf13/viper?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![GoDoc](https://godoc.org/github.com/spf13/viper?status.svg)](https://godoc.org/github.com/spf13/viper)
## What is Viper?
Viper is a complete configuration solution for Go applications including 12-Factor apps. It is designed
to work within an application, and can handle all types of configuration needs
and formats. It supports:
* setting defaults
* reading from JSON, TOML, YAML, HCL, and Java properties config files
* live watching and re-reading of config files (optional)
* reading from environment variables
* reading from remote config systems (etcd or Consul), and watching changes
* reading from command line flags
* reading from buffer
* setting explicit values
Viper can be thought of as a registry for all of your applications
configuration needs.
## Why Viper?
When building a modern application, you dont want to worry about
configuration file formats; you want to focus on building awesome software.
Viper is here to help with that.
Viper does the following for you:
1. Find, load, and unmarshal a configuration file in JSON, TOML, YAML, HCL, or Java properties formats.
2. Provide a mechanism to set default values for your different
configuration options.
3. Provide a mechanism to set override values for options specified through
command line flags.
4. Provide an alias system to easily rename parameters without breaking existing
code.
5. Make it easy to tell the difference between when a user has provided a
command line or config file which is the same as the default.
Viper uses the following precedence order. Each item takes precedence over the
item below it:
* explicit call to Set
* flag
* env
* config
* key/value store
* default
Viper configuration keys are case insensitive.
## Putting Values into Viper
### Establishing Defaults
A good configuration system will support default values. A default value is not
required for a key, but its useful in the event that a key hasnt been set via
config file, environment variable, remote configuration or flag.
Examples:
```go
viper.SetDefault("ContentDir", "content")
viper.SetDefault("LayoutDir", "layouts")
viper.SetDefault("Taxonomies", map[string]string{"tag": "tags", "category": "categories"})
```
### Reading Config Files
Viper requires minimal configuration so it knows where to look for config files.
Viper supports JSON, TOML, YAML, HCL, and Java Properties files. Viper can search multiple paths, but
currently a single Viper instance only supports a single configuration file.
Viper does not default to any configuration search paths leaving defaults decision
to an application.
Here is an example of how to use Viper to search for and read a configuration file.
None of the specific paths are required, but at least one path should be provided
where a configuration file is expected.
```go
viper.SetConfigName("config") // name of config file (without extension)
viper.AddConfigPath("/etc/appname/") // path to look for the config file in
viper.AddConfigPath("$HOME/.appname") // call multiple times to add many search paths
viper.AddConfigPath(".") // optionally look for config in the working directory
err := viper.ReadInConfig() // Find and read the config file
if err != nil { // Handle errors reading the config file
panic(fmt.Errorf("Fatal error config file: %s \n", err))
}
```
### Watching and re-reading config files
Viper supports the ability to have your application live read a config file while running.
Gone are the days of needing to restart a server to have a config take effect,
viper powered applications can read an update to a config file while running and
not miss a beat.
Simply tell the viper instance to watchConfig.
Optionally you can provide a function for Viper to run each time a change occurs.
**Make sure you add all of the configPaths prior to calling `WatchConfig()`**
```go
viper.WatchConfig()
viper.OnConfigChange(func(e fsnotify.Event) {
fmt.Println("Config file changed:", e.Name)
})
```
### Reading Config from io.Reader
Viper predefines many configuration sources such as files, environment
variables, flags, and remote K/V store, but you are not bound to them. You can
also implement your own required configuration source and feed it to viper.
```go
viper.SetConfigType("yaml") // or viper.SetConfigType("YAML")
// any approach to require this configuration into your program.
var yamlExample = []byte(`
Hacker: true
name: steve
hobbies:
- skateboarding
- snowboarding
- go
clothing:
jacket: leather
trousers: denim
age: 35
eyes : brown
beard: true
`)
viper.ReadConfig(bytes.NewBuffer(yamlExample))
viper.Get("name") // this would be "steve"
```
### Setting Overrides
These could be from a command line flag, or from your own application logic.
```go
viper.Set("Verbose", true)
viper.Set("LogFile", LogFile)
```
### Registering and Using Aliases
Aliases permit a single value to be referenced by multiple keys
```go
viper.RegisterAlias("loud", "Verbose")
viper.Set("verbose", true) // same result as next line
viper.Set("loud", true) // same result as prior line
viper.GetBool("loud") // true
viper.GetBool("verbose") // true
```
### Working with Environment Variables
Viper has full support for environment variables. This enables 12 factor
applications out of the box. There are five methods that exist to aid working
with ENV:
* `AutomaticEnv()`
* `BindEnv(string...) : error`
* `SetEnvPrefix(string)`
* `SetEnvKeyReplacer(string...) *strings.Replacer`
* `AllowEmptyEnvVar(bool)`
_When working with ENV variables, its important to recognize that Viper
treats ENV variables as case sensitive._
Viper provides a mechanism to try to ensure that ENV variables are unique. By
using `SetEnvPrefix`, you can tell Viper to use a prefix while reading from
the environment variables. Both `BindEnv` and `AutomaticEnv` will use this
prefix.
`BindEnv` takes one or two parameters. The first parameter is the key name, the
second is the name of the environment variable. The name of the environment
variable is case sensitive. If the ENV variable name is not provided, then
Viper will automatically assume that the key name matches the ENV variable name,
but the ENV variable is IN ALL CAPS. When you explicitly provide the ENV
variable name, it **does not** automatically add the prefix.
One important thing to recognize when working with ENV variables is that the
value will be read each time it is accessed. Viper does not fix the value when
the `BindEnv` is called.
`AutomaticEnv` is a powerful helper especially when combined with
`SetEnvPrefix`. When called, Viper will check for an environment variable any
time a `viper.Get` request is made. It will apply the following rules. It will
check for a environment variable with a name matching the key uppercased and
prefixed with the `EnvPrefix` if set.
`SetEnvKeyReplacer` allows you to use a `strings.Replacer` object to rewrite Env
keys to an extent. This is useful if you want to use `-` or something in your
`Get()` calls, but want your environmental variables to use `_` delimiters. An
example of using it can be found in `viper_test.go`.
By default empty environment variables are considered unset and will fall back to
the next configuration source. To treat empty environment variables as set, use
the `AllowEmptyEnv` method.
#### Env example
```go
SetEnvPrefix("spf") // will be uppercased automatically
BindEnv("id")
os.Setenv("SPF_ID", "13") // typically done outside of the app
id := Get("id") // 13
```
### Working with Flags
Viper has the ability to bind to flags. Specifically, Viper supports `Pflags`
as used in the [Cobra](https://github.com/spf13/cobra) library.
Like `BindEnv`, the value is not set when the binding method is called, but when
it is accessed. This means you can bind as early as you want, even in an
`init()` function.
For individual flags, the `BindPFlag()` method provides this functionality.
Example:
```go
serverCmd.Flags().Int("port", 1138, "Port to run Application server on")
viper.BindPFlag("port", serverCmd.Flags().Lookup("port"))
```
You can also bind an existing set of pflags (pflag.FlagSet):
Example:
```go
pflag.Int("flagname", 1234, "help message for flagname")
pflag.Parse()
viper.BindPFlags(pflag.CommandLine)
i := viper.GetInt("flagname") // retrieve values from viper instead of pflag
```
The use of [pflag](https://github.com/spf13/pflag/) in Viper does not preclude
the use of other packages that use the [flag](https://golang.org/pkg/flag/)
package from the standard library. The pflag package can handle the flags
defined for the flag package by importing these flags. This is accomplished
by a calling a convenience function provided by the pflag package called
AddGoFlagSet().
Example:
```go
package main
import (
"flag"
"github.com/spf13/pflag"
)
func main() {
// using standard library "flag" package
flag.Int("flagname", 1234, "help message for flagname")
pflag.CommandLine.AddGoFlagSet(flag.CommandLine)
pflag.Parse()
viper.BindPFlags(pflag.CommandLine)
i := viper.GetInt("flagname") // retrieve value from viper
...
}
```
#### Flag interfaces
Viper provides two Go interfaces to bind other flag systems if you dont use `Pflags`.
`FlagValue` represents a single flag. This is a very simple example on how to implement this interface:
```go
type myFlag struct {}
func (f myFlag) HasChanged() bool { return false }
func (f myFlag) Name() string { return "my-flag-name" }
func (f myFlag) ValueString() string { return "my-flag-value" }
func (f myFlag) ValueType() string { return "string" }
```
Once your flag implements this interface, you can simply tell Viper to bind it:
```go
viper.BindFlagValue("my-flag-name", myFlag{})
```
`FlagValueSet` represents a group of flags. This is a very simple example on how to implement this interface:
```go
type myFlagSet struct {
flags []myFlag
}
func (f myFlagSet) VisitAll(fn func(FlagValue)) {
for _, flag := range flags {
fn(flag)
}
}
```
Once your flag set implements this interface, you can simply tell Viper to bind it:
```go
fSet := myFlagSet{
flags: []myFlag{myFlag{}, myFlag{}},
}
viper.BindFlagValues("my-flags", fSet)
```
### Remote Key/Value Store Support
To enable remote support in Viper, do a blank import of the `viper/remote`
package:
`import _ "github.com/spf13/viper/remote"`
Viper will read a config string (as JSON, TOML, YAML or HCL) retrieved from a path
in a Key/Value store such as etcd or Consul. These values take precedence over
default values, but are overridden by configuration values retrieved from disk,
flags, or environment variables.
Viper uses [crypt](https://github.com/xordataexchange/crypt) to retrieve
configuration from the K/V store, which means that you can store your
configuration values encrypted and have them automatically decrypted if you have
the correct gpg keyring. Encryption is optional.
You can use remote configuration in conjunction with local configuration, or
independently of it.
`crypt` has a command-line helper that you can use to put configurations in your
K/V store. `crypt` defaults to etcd on http://127.0.0.1:4001.
```bash
$ go get github.com/xordataexchange/crypt/bin/crypt
$ crypt set -plaintext /config/hugo.json /Users/hugo/settings/config.json
```
Confirm that your value was set:
```bash
$ crypt get -plaintext /config/hugo.json
```
See the `crypt` documentation for examples of how to set encrypted values, or
how to use Consul.
### Remote Key/Value Store Example - Unencrypted
#### etcd
```go
viper.AddRemoteProvider("etcd", "http://127.0.0.1:4001","/config/hugo.json")
viper.SetConfigType("json") // because there is no file extension in a stream of bytes, supported extensions are "json", "toml", "yaml", "yml", "properties", "props", "prop"
err := viper.ReadRemoteConfig()
```
#### Consul
You need to set a key to Consul key/value storage with JSON value containing your desired config.
For example, create a Consul key/value store key `MY_CONSUL_KEY` with value:
```json
{
"port": 8080,
"hostname": "myhostname.com"
}
```
```go
viper.AddRemoteProvider("consul", "localhost:8500", "MY_CONSUL_KEY")
viper.SetConfigType("json") // Need to explicitly set this to json
err := viper.ReadRemoteConfig()
fmt.Println(viper.Get("port")) // 8080
fmt.Println(viper.Get("hostname")) // myhostname.com
```
### Remote Key/Value Store Example - Encrypted
```go
viper.AddSecureRemoteProvider("etcd","http://127.0.0.1:4001","/config/hugo.json","/etc/secrets/mykeyring.gpg")
viper.SetConfigType("json") // because there is no file extension in a stream of bytes, supported extensions are "json", "toml", "yaml", "yml", "properties", "props", "prop"
err := viper.ReadRemoteConfig()
```
### Watching Changes in etcd - Unencrypted
```go
// alternatively, you can create a new viper instance.
var runtime_viper = viper.New()
runtime_viper.AddRemoteProvider("etcd", "http://127.0.0.1:4001", "/config/hugo.yml")
runtime_viper.SetConfigType("yaml") // because there is no file extension in a stream of bytes, supported extensions are "json", "toml", "yaml", "yml", "properties", "props", "prop"
// read from remote config the first time.
err := runtime_viper.ReadRemoteConfig()
// unmarshal config
runtime_viper.Unmarshal(&runtime_conf)
// open a goroutine to watch remote changes forever
go func(){
for {
time.Sleep(time.Second * 5) // delay after each request
// currently, only tested with etcd support
err := runtime_viper.WatchRemoteConfig()
if err != nil {
log.Errorf("unable to read remote config: %v", err)
continue
}
// unmarshal new config into our runtime config struct. you can also use channel
// to implement a signal to notify the system of the changes
runtime_viper.Unmarshal(&runtime_conf)
}
}()
```
## Getting Values From Viper
In Viper, there are a few ways to get a value depending on the values type.
The following functions and methods exist:
* `Get(key string) : interface{}`
* `GetBool(key string) : bool`
* `GetFloat64(key string) : float64`
* `GetInt(key string) : int`
* `GetString(key string) : string`
* `GetStringMap(key string) : map[string]interface{}`
* `GetStringMapString(key string) : map[string]string`
* `GetStringSlice(key string) : []string`
* `GetTime(key string) : time.Time`
* `GetDuration(key string) : time.Duration`
* `IsSet(key string) : bool`
* `AllSettings() : map[string]interface{}`
One important thing to recognize is that each Get function will return a zero
value if its not found. To check if a given key exists, the `IsSet()` method
has been provided.
Example:
```go
viper.GetString("logfile") // case-insensitive Setting & Getting
if viper.GetBool("verbose") {
fmt.Println("verbose enabled")
}
```
### Accessing nested keys
The accessor methods also accept formatted paths to deeply nested keys. For
example, if the following JSON file is loaded:
```json
{
"host": {
"address": "localhost",
"port": 5799
},
"datastore": {
"metric": {
"host": "127.0.0.1",
"port": 3099
},
"warehouse": {
"host": "198.0.0.1",
"port": 2112
}
}
}
```
Viper can access a nested field by passing a `.` delimited path of keys:
```go
GetString("datastore.metric.host") // (returns "127.0.0.1")
```
This obeys the precedence rules established above; the search for the path
will cascade through the remaining configuration registries until found.
For example, given this configuration file, both `datastore.metric.host` and
`datastore.metric.port` are already defined (and may be overridden). If in addition
`datastore.metric.protocol` was defined in the defaults, Viper would also find it.
However, if `datastore.metric` was overridden (by a flag, an environment variable,
the `Set()` method, …) with an immediate value, then all sub-keys of
`datastore.metric` become undefined, they are “shadowed” by the higher-priority
configuration level.
Lastly, if there exists a key that matches the delimited key path, its value
will be returned instead. E.g.
```json
{
"datastore.metric.host": "0.0.0.0",
"host": {
"address": "localhost",
"port": 5799
},
"datastore": {
"metric": {
"host": "127.0.0.1",
"port": 3099
},
"warehouse": {
"host": "198.0.0.1",
"port": 2112
}
}
}
GetString("datastore.metric.host") // returns "0.0.0.0"
```
### Extract sub-tree
Extract sub-tree from Viper.
For example, `viper` represents:
```json
app:
cache1:
max-items: 100
item-size: 64
cache2:
max-items: 200
item-size: 80
```
After executing:
```go
subv := viper.Sub("app.cache1")
```
`subv` represents:
```json
max-items: 100
item-size: 64
```
Suppose we have:
```go
func NewCache(cfg *Viper) *Cache {...}
```
which creates a cache based on config information formatted as `subv`.
Now its easy to create these 2 caches separately as:
```go
cfg1 := viper.Sub("app.cache1")
cache1 := NewCache(cfg1)
cfg2 := viper.Sub("app.cache2")
cache2 := NewCache(cfg2)
```
### Unmarshaling
You also have the option of Unmarshaling all or a specific value to a struct, map,
etc.
There are two methods to do this:
* `Unmarshal(rawVal interface{}) : error`
* `UnmarshalKey(key string, rawVal interface{}) : error`
Example:
```go
type config struct {
Port int
Name string
PathMap string `mapstructure:"path_map"`
}
var C config
err := Unmarshal(&C)
if err != nil {
t.Fatalf("unable to decode into struct, %v", err)
}
```
### Marshalling to string
You may need to marhsal all the settings held in viper into a string rather than write them to a file.
You can use your favorite format's marshaller with the config returned by `AllSettings()`.
```go
import (
yaml "gopkg.in/yaml.v2"
// ...
)
func yamlStringSettings() string {
c := viper.AllSettings()
bs, err := yaml.Marshal(c)
if err != nil {
t.Fatalf("unable to marshal config to YAML: %v", err)
}
return string(bs)
}
```
## Viper or Vipers?
Viper comes ready to use out of the box. There is no configuration or
initialization needed to begin using Viper. Since most applications will want
to use a single central repository for their configuration, the viper package
provides this. It is similar to a singleton.
In all of the examples above, they demonstrate using viper in its singleton
style approach.
### Working with multiple vipers
You can also create many different vipers for use in your application. Each will
have its own unique set of configurations and values. Each can read from a
different config file, key value store, etc. All of the functions that viper
package supports are mirrored as methods on a viper.
Example:
```go
x := viper.New()
y := viper.New()
x.SetDefault("ContentDir", "content")
y.SetDefault("ContentDir", "foobar")
//...
```
When working with multiple vipers, it is up to the user to keep track of the
different vipers.
## Q & A
Q: Why not INI files?
A: Ini files are pretty awful. Theres no standard format, and they are hard to
validate. Viper is designed to work with JSON, TOML or YAML files. If someone
really wants to add this feature, Id be happy to merge it. Its easy to specify
which formats your application will permit.
Q: Why is it called “Viper”?
A: Viper is designed to be a [companion](http://en.wikipedia.org/wiki/Viper_(G.I._Joe))
to [Cobra](https://github.com/spf13/cobra). While both can operate completely
independently, together they make a powerful pair to handle much of your
application foundation needs.
Q: Why is it called “Cobra”?
A: Is there a better name for a [commander](http://en.wikipedia.org/wiki/Cobra_Commander)?

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vendor/github.com/spf13/viper/flags.go generated vendored Normal file
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package viper
import "github.com/spf13/pflag"
// FlagValueSet is an interface that users can implement
// to bind a set of flags to viper.
type FlagValueSet interface {
VisitAll(fn func(FlagValue))
}
// FlagValue is an interface that users can implement
// to bind different flags to viper.
type FlagValue interface {
HasChanged() bool
Name() string
ValueString() string
ValueType() string
}
// pflagValueSet is a wrapper around *pflag.ValueSet
// that implements FlagValueSet.
type pflagValueSet struct {
flags *pflag.FlagSet
}
// VisitAll iterates over all *pflag.Flag inside the *pflag.FlagSet.
func (p pflagValueSet) VisitAll(fn func(flag FlagValue)) {
p.flags.VisitAll(func(flag *pflag.Flag) {
fn(pflagValue{flag})
})
}
// pflagValue is a wrapper aroung *pflag.flag
// that implements FlagValue
type pflagValue struct {
flag *pflag.Flag
}
// HasChanges returns whether the flag has changes or not.
func (p pflagValue) HasChanged() bool {
return p.flag.Changed
}
// Name returns the name of the flag.
func (p pflagValue) Name() string {
return p.flag.Name
}
// ValueString returns the value of the flag as a string.
func (p pflagValue) ValueString() string {
return p.flag.Value.String()
}
// ValueType returns the type of the flag as a string.
func (p pflagValue) ValueType() string {
return p.flag.Value.Type()
}

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module github.com/spf13/viper
require (
github.com/armon/consul-api v0.0.0-20180202201655-eb2c6b5be1b6 // indirect
github.com/coreos/bbolt v1.3.2 // indirect
github.com/coreos/etcd v3.3.10+incompatible // indirect
github.com/coreos/go-semver v0.2.0 // indirect
github.com/coreos/go-systemd v0.0.0-20190321100706-95778dfbb74e // indirect
github.com/coreos/pkg v0.0.0-20180928190104-399ea9e2e55f // indirect
github.com/dgrijalva/jwt-go v3.2.0+incompatible // indirect
github.com/fsnotify/fsnotify v1.4.7
github.com/gogo/protobuf v1.2.1 // indirect
github.com/golang/groupcache v0.0.0-20190129154638-5b532d6fd5ef // indirect
github.com/google/btree v1.0.0 // indirect
github.com/gorilla/websocket v1.4.0 // indirect
github.com/grpc-ecosystem/go-grpc-middleware v1.0.0 // indirect
github.com/grpc-ecosystem/go-grpc-prometheus v1.2.0 // indirect
github.com/grpc-ecosystem/grpc-gateway v1.9.0 // indirect
github.com/hashicorp/hcl v1.0.0
github.com/jonboulle/clockwork v0.1.0 // indirect
github.com/magiconair/properties v1.8.0
github.com/mitchellh/mapstructure v1.1.2
github.com/pelletier/go-toml v1.2.0
github.com/prometheus/client_golang v0.9.3 // indirect
github.com/soheilhy/cmux v0.1.4 // indirect
github.com/spf13/afero v1.1.2
github.com/spf13/cast v1.3.0
github.com/spf13/jwalterweatherman v1.0.0
github.com/spf13/pflag v1.0.3
github.com/stretchr/testify v1.2.2
github.com/tmc/grpc-websocket-proxy v0.0.0-20190109142713-0ad062ec5ee5 // indirect
github.com/ugorji/go v1.1.4 // indirect
github.com/xiang90/probing v0.0.0-20190116061207-43a291ad63a2 // indirect
github.com/xordataexchange/crypt v0.0.3-0.20170626215501-b2862e3d0a77
go.etcd.io/bbolt v1.3.2 // indirect
go.uber.org/atomic v1.4.0 // indirect
go.uber.org/multierr v1.1.0 // indirect
go.uber.org/zap v1.10.0 // indirect
golang.org/x/net v0.0.0-20190522155817-f3200d17e092 // indirect
golang.org/x/time v0.0.0-20190308202827-9d24e82272b4 // indirect
google.golang.org/grpc v1.21.0 // indirect
gopkg.in/yaml.v2 v2.2.2
)

178
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@ -0,0 +1,178 @@
cloud.google.com/go v0.26.0/go.mod h1:aQUYkXzVsufM+DwF1aE+0xfcU+56JwCaLick0ClmMTw=
github.com/BurntSushi/toml v0.3.1 h1:WXkYYl6Yr3qBf1K79EBnL4mak0OimBfB0XUf9Vl28OQ=
github.com/BurntSushi/toml v0.3.1/go.mod h1:xHWCNGjB5oqiDr8zfno3MHue2Ht5sIBksp03qcyfWMU=
github.com/OneOfOne/xxhash v1.2.2/go.mod h1:HSdplMjZKSmBqAxg5vPj2TmRDmfkzw+cTzAElWljhcU=
github.com/alecthomas/template v0.0.0-20160405071501-a0175ee3bccc/go.mod h1:LOuyumcjzFXgccqObfd/Ljyb9UuFJ6TxHnclSeseNhc=
github.com/alecthomas/units v0.0.0-20151022065526-2efee857e7cf/go.mod h1:ybxpYRFXyAe+OPACYpWeL0wqObRcbAqCMya13uyzqw0=
github.com/armon/consul-api v0.0.0-20180202201655-eb2c6b5be1b6 h1:G1bPvciwNyF7IUmKXNt9Ak3m6u9DE1rF+RmtIkBpVdA=
github.com/armon/consul-api v0.0.0-20180202201655-eb2c6b5be1b6/go.mod h1:grANhF5doyWs3UAsr3K4I6qtAmlQcZDesFNEHPZAzj8=
github.com/beorn7/perks v0.0.0-20180321164747-3a771d992973/go.mod h1:Dwedo/Wpr24TaqPxmxbtue+5NUziq4I4S80YR8gNf3Q=
github.com/beorn7/perks v1.0.0 h1:HWo1m869IqiPhD389kmkxeTalrjNbbJTC8LXupb+sl0=
github.com/beorn7/perks v1.0.0/go.mod h1:KWe93zE9D1o94FZ5RNwFwVgaQK1VOXiVxmqh+CedLV8=
github.com/cespare/xxhash v1.1.0/go.mod h1:XrSqR1VqqWfGrhpAt58auRo0WTKS1nRRg3ghfAqPWnc=
github.com/client9/misspell v0.3.4/go.mod h1:qj6jICC3Q7zFZvVWo7KLAzC3yx5G7kyvSDkc90ppPyw=
github.com/coreos/bbolt v1.3.2 h1:wZwiHHUieZCquLkDL0B8UhzreNWsPHooDAG3q34zk0s=
github.com/coreos/bbolt v1.3.2/go.mod h1:iRUV2dpdMOn7Bo10OQBFzIJO9kkE559Wcmn+qkEiiKk=
github.com/coreos/etcd v3.3.10+incompatible h1:jFneRYjIvLMLhDLCzuTuU4rSJUjRplcJQ7pD7MnhC04=
github.com/coreos/etcd v3.3.10+incompatible/go.mod h1:uF7uidLiAD3TWHmW31ZFd/JWoc32PjwdhPthX9715RE=
github.com/coreos/go-semver v0.2.0 h1:3Jm3tLmsgAYcjC+4Up7hJrFBPr+n7rAqYeSw/SZazuY=
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github.com/spf13/pflag v1.0.3 h1:zPAT6CGy6wXeQ7NtTnaTerfKOsV6V6F8agHXFiazDkg=
github.com/spf13/pflag v1.0.3/go.mod h1:DYY7MBk1bdzusC3SYhjObp+wFpr4gzcvqqNjLnInEg4=
github.com/stretchr/objx v0.1.1/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
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golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
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golang.org/x/net v0.0.0-20181114220301-adae6a3d119a/go.mod h1:mL1N/T3taQHkDXs73rZJwtUhF3w3ftmwwsq0BUmARs4=
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golang.org/x/net v0.0.0-20190311183353-d8887717615a/go.mod h1:t9HGtf8HONx5eT2rtn7q6eTqICYqUVnKs3thJo3Qplg=
golang.org/x/net v0.0.0-20190522155817-f3200d17e092 h1:4QSRKanuywn15aTZvI/mIDEgPQpswuFndXpOj3rKEco=
golang.org/x/net v0.0.0-20190522155817-f3200d17e092/go.mod h1:HSz+uSET+XFnRR8LxR5pz3Of3rY3CfYBVs4xY44aLks=
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be/go.mod h1:N/0e6XlmueqKjAGxoOufVs8QHGRruUQn6yWY3a++T0U=
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golang.org/x/sync v0.0.0-20181221193216-37e7f081c4d4/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
golang.org/x/sys v0.0.0-20180830151530-49385e6e1522/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
golang.org/x/sys v0.0.0-20180905080454-ebe1bf3edb33/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
golang.org/x/sys v0.0.0-20181107165924-66b7b1311ac8/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
golang.org/x/sys v0.0.0-20181116152217-5ac8a444bdc5/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a h1:1BGLXjeY4akVXGgbC9HugT3Jv3hCI0z56oJR5vAMgBU=
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
golang.org/x/text v0.3.0 h1:g61tztE5qeGQ89tm6NTjjM9VPIm088od1l6aSorWRWg=
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
golang.org/x/time v0.0.0-20190308202827-9d24e82272b4 h1:SvFZT6jyqRaOeXpc5h/JSfZenJ2O330aBsf7JfSUXmQ=
golang.org/x/time v0.0.0-20190308202827-9d24e82272b4/go.mod h1:tRJNPiyCQ0inRvYxbN9jk5I+vvW/OXSQhTDSoE431IQ=
golang.org/x/tools v0.0.0-20180221164845-07fd8470d635/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
golang.org/x/tools v0.0.0-20190114222345-bf090417da8b/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
golang.org/x/tools v0.0.0-20190311212946-11955173bddd/go.mod h1:LCzVGOaR6xXOjkQ3onu1FJEFr0SW1gC7cKk1uF8kGRs=
google.golang.org/appengine v1.1.0/go.mod h1:EbEs0AVv82hx2wNQdGPgUI5lhzA/G0D9YwlJXL52JkM=
google.golang.org/genproto v0.0.0-20180817151627-c66870c02cf8 h1:Nw54tB0rB7hY/N0NQvRW8DG4Yk3Q6T9cu9RcFQDu1tc=
google.golang.org/genproto v0.0.0-20180817151627-c66870c02cf8/go.mod h1:JiN7NxoALGmiZfu7CAH4rXhgtRTLTxftemlI0sWmxmc=
google.golang.org/grpc v1.19.0/go.mod h1:mqu4LbDTu4XGKhr4mRzUsmM4RtVoemTSY81AxZiDr8c=
google.golang.org/grpc v1.21.0 h1:G+97AoqBnmZIT91cLG/EkCoK9NSelj64P8bOHHNmGn0=
google.golang.org/grpc v1.21.0/go.mod h1:oYelfM1adQP15Ek0mdvEgi9Df8B9CZIaU1084ijfRaM=
gopkg.in/alecthomas/kingpin.v2 v2.2.6/go.mod h1:FMv+mEhP44yOT+4EoQTLFTRgOQ1FBLkstjWtayDeSgw=
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405 h1:yhCVgyC4o1eVCa2tZl7eS0r+SDo693bJlVdllGtEeKM=
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
gopkg.in/check.v1 v1.0.0-20180628173108-788fd7840127 h1:qIbj1fsPNlZgppZ+VLlY7N33q108Sa+fhmuc+sWQYwY=
gopkg.in/check.v1 v1.0.0-20180628173108-788fd7840127/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
gopkg.in/resty.v1 v1.12.0/go.mod h1:mDo4pnntr5jdWRML875a/NmxYqAlA73dVijT2AXvQQo=
gopkg.in/yaml.v2 v2.0.0-20170812160011-eb3733d160e7/go.mod h1:JAlM8MvJe8wmxCU4Bli9HhUf9+ttbYbLASfIpnQbh74=
gopkg.in/yaml.v2 v2.2.1/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
gopkg.in/yaml.v2 v2.2.2 h1:ZCJp+EgiOT7lHqUV2J862kp8Qj64Jo6az82+3Td9dZw=
gopkg.in/yaml.v2 v2.2.2/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
honnef.co/go/tools v0.0.0-20190102054323-c2f93a96b099/go.mod h1:rf3lG4BRIbNafJWhAfAdb/ePZxsR/4RtNHQocxwk9r4=

221
vendor/github.com/spf13/viper/util.go generated vendored Normal file
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@ -0,0 +1,221 @@
// Copyright © 2014 Steve Francia <spf@spf13.com>.
//
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
// Viper is a application configuration system.
// It believes that applications can be configured a variety of ways
// via flags, ENVIRONMENT variables, configuration files retrieved
// from the file system, or a remote key/value store.
package viper
import (
"fmt"
"os"
"path/filepath"
"runtime"
"strings"
"unicode"
"github.com/spf13/afero"
"github.com/spf13/cast"
jww "github.com/spf13/jwalterweatherman"
)
// ConfigParseError denotes failing to parse configuration file.
type ConfigParseError struct {
err error
}
// Error returns the formatted configuration error.
func (pe ConfigParseError) Error() string {
return fmt.Sprintf("While parsing config: %s", pe.err.Error())
}
// toCaseInsensitiveValue checks if the value is a map;
// if so, create a copy and lower-case the keys recursively.
func toCaseInsensitiveValue(value interface{}) interface{} {
switch v := value.(type) {
case map[interface{}]interface{}:
value = copyAndInsensitiviseMap(cast.ToStringMap(v))
case map[string]interface{}:
value = copyAndInsensitiviseMap(v)
}
return value
}
// copyAndInsensitiviseMap behaves like insensitiviseMap, but creates a copy of
// any map it makes case insensitive.
func copyAndInsensitiviseMap(m map[string]interface{}) map[string]interface{} {
nm := make(map[string]interface{})
for key, val := range m {
lkey := strings.ToLower(key)
switch v := val.(type) {
case map[interface{}]interface{}:
nm[lkey] = copyAndInsensitiviseMap(cast.ToStringMap(v))
case map[string]interface{}:
nm[lkey] = copyAndInsensitiviseMap(v)
default:
nm[lkey] = v
}
}
return nm
}
func insensitiviseMap(m map[string]interface{}) {
for key, val := range m {
switch val.(type) {
case map[interface{}]interface{}:
// nested map: cast and recursively insensitivise
val = cast.ToStringMap(val)
insensitiviseMap(val.(map[string]interface{}))
case map[string]interface{}:
// nested map: recursively insensitivise
insensitiviseMap(val.(map[string]interface{}))
}
lower := strings.ToLower(key)
if key != lower {
// remove old key (not lower-cased)
delete(m, key)
}
// update map
m[lower] = val
}
}
func absPathify(inPath string) string {
jww.INFO.Println("Trying to resolve absolute path to", inPath)
if strings.HasPrefix(inPath, "$HOME") {
inPath = userHomeDir() + inPath[5:]
}
if strings.HasPrefix(inPath, "$") {
end := strings.Index(inPath, string(os.PathSeparator))
inPath = os.Getenv(inPath[1:end]) + inPath[end:]
}
if filepath.IsAbs(inPath) {
return filepath.Clean(inPath)
}
p, err := filepath.Abs(inPath)
if err == nil {
return filepath.Clean(p)
}
jww.ERROR.Println("Couldn't discover absolute path")
jww.ERROR.Println(err)
return ""
}
// Check if File / Directory Exists
func exists(fs afero.Fs, path string) (bool, error) {
_, err := fs.Stat(path)
if err == nil {
return true, nil
}
if os.IsNotExist(err) {
return false, nil
}
return false, err
}
func stringInSlice(a string, list []string) bool {
for _, b := range list {
if b == a {
return true
}
}
return false
}
func userHomeDir() string {
if runtime.GOOS == "windows" {
home := os.Getenv("HOMEDRIVE") + os.Getenv("HOMEPATH")
if home == "" {
home = os.Getenv("USERPROFILE")
}
return home
}
return os.Getenv("HOME")
}
func safeMul(a, b uint) uint {
c := a * b
if a > 1 && b > 1 && c/b != a {
return 0
}
return c
}
// parseSizeInBytes converts strings like 1GB or 12 mb into an unsigned integer number of bytes
func parseSizeInBytes(sizeStr string) uint {
sizeStr = strings.TrimSpace(sizeStr)
lastChar := len(sizeStr) - 1
multiplier := uint(1)
if lastChar > 0 {
if sizeStr[lastChar] == 'b' || sizeStr[lastChar] == 'B' {
if lastChar > 1 {
switch unicode.ToLower(rune(sizeStr[lastChar-1])) {
case 'k':
multiplier = 1 << 10
sizeStr = strings.TrimSpace(sizeStr[:lastChar-1])
case 'm':
multiplier = 1 << 20
sizeStr = strings.TrimSpace(sizeStr[:lastChar-1])
case 'g':
multiplier = 1 << 30
sizeStr = strings.TrimSpace(sizeStr[:lastChar-1])
default:
multiplier = 1
sizeStr = strings.TrimSpace(sizeStr[:lastChar])
}
}
}
}
size := cast.ToInt(sizeStr)
if size < 0 {
size = 0
}
return safeMul(uint(size), multiplier)
}
// deepSearch scans deep maps, following the key indexes listed in the
// sequence "path".
// The last value is expected to be another map, and is returned.
//
// In case intermediate keys do not exist, or map to a non-map value,
// a new map is created and inserted, and the search continues from there:
// the initial map "m" may be modified!
func deepSearch(m map[string]interface{}, path []string) map[string]interface{} {
for _, k := range path {
m2, ok := m[k]
if !ok {
// intermediate key does not exist
// => create it and continue from there
m3 := make(map[string]interface{})
m[k] = m3
m = m3
continue
}
m3, ok := m2.(map[string]interface{})
if !ok {
// intermediate key is a value
// => replace with a new map
m3 = make(map[string]interface{})
m[k] = m3
}
// continue search from here
m = m3
}
return m
}

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vendor/github.com/spf13/viper/viper.go generated vendored Normal file

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