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Update to last common bleve (#3986)

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Antoine GIRARD 2018-05-19 14:49:46 +02:00 committed by Lunny Xiao
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commit 917b9641ec
184 changed files with 39576 additions and 121 deletions

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The MIT License (MIT)
Copyright (c) 2015 Stephen Merity
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# Govarint
This project aims to provide a simple API for the performant encoding and decoding of 32 and 64 bit integers using a variety of algorithms.
[![](http://i.imgur.com/mpgC23U.jpg)](https://www.flickr.com/photos/tsevis/8648521649/)
## Usage
Each integer encoding algorithm conforms to an encoding and decoding interface.
The interfaces also specify the size of the unsigned integer, either 32 or 64 bits, and will be referred to as XX below.
To create an encoder:
NewU32Base128Encoder(w io.Writer)
NewU64Base128Encoder(w io.Writer)
NewU32GroupVarintEncoder(w io.Writer)
For encoders, the only two commands are `PutUXX` and `Close`.
`Close` must be called as some integer encoding algorithms write in multiples.
var buf bytes.Buffer
enc := NewU32Base128Encoder(&buf)
enc.PutU32(117)
enc.PutU32(343)
enc.Close()
To create a decoder:
NewU32Base128Decoder(r io.ByteReader)
NewU64Base128Decoder(r io.ByteReader)
NewU32GroupVarintDecoder(r io.ByteReader)
For decoders, the only command is `GetUXX`.
`GetUXX` returns the value and any potential errors.
When reading is complete, `GetUXX` will return an `EOF` (End Of File).
dec := NewU32Base128Decoder(&buf)
x, err := dec.GetU32()
## Use Cases
Using fixed width integers, such as uint32 and uint64, usually waste large amounts of space, especially when encoding small values.
Optimally, smaller numbers should take less space to represent.
Using integer encoding algorithms is especially common in specific applications, such as storing edge lists or indexes for search engines.
In these situations, you have a sorted list of numbers that you want to keep as compactly as possible in memory.
Additionally, by storing only the difference between the given number and the previous (delta encoding), the numbers are quite small, and thus compress well.
For an explicit example, the Web Data Commons Hyperlink Graph contains 128 billion edges linking page A to page B, where each page is represented by a 32 bit integer.
By converting all these edges to 64 bit integers (32 | 32), sorting them, and then using delta encoding, memory usage can be reduced from 64 bits per edge down to only 9 bits per edge using the Base128 integer encoding algorithm.
This figure improves even further if compressed using conventional compression algorithms (3 bits per edge).
## Encodings supported
`govarint` supports:
+ Base128 [32, 64] - each byte uses 7 bits for encoding the integer and 1 bit for indicating if the integer requires another byte
+ Group Varint [32] - integers are encoded in blocks of four - one byte encodes the size of the following four integers, then the values of the four integers follows
Group Varint consistently beats Base128 in decompression speed but Base128 may offer improved compression ratios depending on the distribution of the supplied integers.
## Tests
go test -v -bench=.
## License
MIT License, as per `LICENSE`

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package govarint
import "encoding/binary"
import "io"
type U32VarintEncoder interface {
PutU32(x uint32) int
Close()
}
type U32VarintDecoder interface {
GetU32() (uint32, error)
}
///
type U64VarintEncoder interface {
PutU64(x uint64) int
Close()
}
type U64VarintDecoder interface {
GetU64() (uint64, error)
}
///
type U32GroupVarintEncoder struct {
w io.Writer
index int
store [4]uint32
temp [17]byte
}
func NewU32GroupVarintEncoder(w io.Writer) *U32GroupVarintEncoder { return &U32GroupVarintEncoder{w: w} }
func (b *U32GroupVarintEncoder) Flush() (int, error) {
// TODO: Is it more efficient to have a tailored version that's called only in Close()?
// If index is zero, there are no integers to flush
if b.index == 0 {
return 0, nil
}
// In the case we're flushing (the group isn't of size four), the non-values should be zero
// This ensures the unused entries are all zero in the sizeByte
for i := b.index; i < 4; i++ {
b.store[i] = 0
}
length := 1
// We need to reset the size byte to zero as we only bitwise OR into it, we don't overwrite it
b.temp[0] = 0
for i, x := range b.store {
size := byte(0)
shifts := []byte{24, 16, 8, 0}
for _, shift := range shifts {
// Always writes at least one byte -- the first one (shift = 0)
// Will write more bytes until the rest of the integer is all zeroes
if (x>>shift) != 0 || shift == 0 {
size += 1
b.temp[length] = byte(x >> shift)
length += 1
}
}
// We store the size in two of the eight bits in the first byte (sizeByte)
// 0 means there is one byte in total, hence why we subtract one from size
b.temp[0] |= (size - 1) << (uint8(3-i) * 2)
}
// If we're flushing without a full group of four, remove the unused bytes we computed
// This enables us to realize it's a partial group on decoding thanks to EOF
if b.index != 4 {
length -= 4 - b.index
}
_, err := b.w.Write(b.temp[:length])
return length, err
}
func (b *U32GroupVarintEncoder) PutU32(x uint32) (int, error) {
bytesWritten := 0
b.store[b.index] = x
b.index += 1
if b.index == 4 {
n, err := b.Flush()
if err != nil {
return n, err
}
bytesWritten += n
b.index = 0
}
return bytesWritten, nil
}
func (b *U32GroupVarintEncoder) Close() {
// On Close, we flush any remaining values that might not have been in a full group
b.Flush()
}
///
type U32GroupVarintDecoder struct {
r io.ByteReader
group [4]uint32
pos int
finished bool
capacity int
}
func NewU32GroupVarintDecoder(r io.ByteReader) *U32GroupVarintDecoder {
return &U32GroupVarintDecoder{r: r, pos: 4, capacity: 4}
}
func (b *U32GroupVarintDecoder) getGroup() error {
// We should always receive a sizeByte if there are more values to read
sizeByte, err := b.r.ReadByte()
if err != nil {
return err
}
// Calculate the size of the four incoming 32 bit integers
// 0b00 means 1 byte to read, 0b01 = 2, etc
b.group[0] = uint32((sizeByte >> 6) & 3)
b.group[1] = uint32((sizeByte >> 4) & 3)
b.group[2] = uint32((sizeByte >> 2) & 3)
b.group[3] = uint32(sizeByte & 3)
//
for index, size := range b.group {
b.group[index] = 0
// Any error that occurs in earlier byte reads should be repeated at the end one
// Hence we only catch and report the final ReadByte's error
var err error
switch size {
case 0:
var x byte
x, err = b.r.ReadByte()
b.group[index] = uint32(x)
case 1:
var x, y byte
x, _ = b.r.ReadByte()
y, err = b.r.ReadByte()
b.group[index] = uint32(x)<<8 | uint32(y)
case 2:
var x, y, z byte
x, _ = b.r.ReadByte()
y, _ = b.r.ReadByte()
z, err = b.r.ReadByte()
b.group[index] = uint32(x)<<16 | uint32(y)<<8 | uint32(z)
case 3:
var x, y, z, zz byte
x, _ = b.r.ReadByte()
y, _ = b.r.ReadByte()
z, _ = b.r.ReadByte()
zz, err = b.r.ReadByte()
b.group[index] = uint32(x)<<24 | uint32(y)<<16 | uint32(z)<<8 | uint32(zz)
}
if err != nil {
if err == io.EOF {
// If we hit EOF here, we have found a partial group
// We've return any valid entries we have read and return EOF once we run out
b.capacity = index
b.finished = true
break
} else {
return err
}
}
}
// Reset the pos pointer to the beginning of the read values
b.pos = 0
return nil
}
func (b *U32GroupVarintDecoder) GetU32() (uint32, error) {
// Check if we have any more values to give out - if not, let's get them
if b.pos == b.capacity {
// If finished is set, there is nothing else to do
if b.finished {
return 0, io.EOF
}
err := b.getGroup()
if err != nil {
return 0, err
}
}
// Increment pointer and return the value stored at that point
b.pos += 1
return b.group[b.pos-1], nil
}
///
type Base128Encoder struct {
w io.Writer
tmpBytes []byte
}
func NewU32Base128Encoder(w io.Writer) *Base128Encoder {
return &Base128Encoder{w: w, tmpBytes: make([]byte, binary.MaxVarintLen32)}
}
func NewU64Base128Encoder(w io.Writer) *Base128Encoder {
return &Base128Encoder{w: w, tmpBytes: make([]byte, binary.MaxVarintLen64)}
}
func (b *Base128Encoder) PutU32(x uint32) (int, error) {
writtenBytes := binary.PutUvarint(b.tmpBytes, uint64(x))
return b.w.Write(b.tmpBytes[:writtenBytes])
}
func (b *Base128Encoder) PutU64(x uint64) (int, error) {
writtenBytes := binary.PutUvarint(b.tmpBytes, x)
return b.w.Write(b.tmpBytes[:writtenBytes])
}
func (b *Base128Encoder) Close() {
}
///
type Base128Decoder struct {
r io.ByteReader
}
func NewU32Base128Decoder(r io.ByteReader) *Base128Decoder { return &Base128Decoder{r: r} }
func NewU64Base128Decoder(r io.ByteReader) *Base128Decoder { return &Base128Decoder{r: r} }
func (b *Base128Decoder) GetU32() (uint32, error) {
v, err := binary.ReadUvarint(b.r)
return uint32(v), err
}
func (b *Base128Decoder) GetU64() (uint64, error) {
return binary.ReadUvarint(b.r)
}