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[Vendor] Update directly used dependencys (#15593)

* update github.com/blevesearch/bleve v2.0.2 -> v2.0.3

* github.com/denisenkom/go-mssqldb v0.9.0 -> v0.10.0

* github.com/editorconfig/editorconfig-core-go v2.4.1 -> v2.4.2

* github.com/go-chi/cors v1.1.1 -> v1.2.0

* github.com/go-git/go-billy v5.0.0 -> v5.1.0

* github.com/go-git/go-git v5.2.0 -> v5.3.0

* github.com/go-ldap/ldap v3.2.4 -> v3.3.0

* github.com/go-redis/redis v8.6.0 -> v8.8.2

* github.com/go-sql-driver/mysql v1.5.0 -> v1.6.0

* github.com/go-swagger/go-swagger v0.26.1 -> v0.27.0

* github.com/lib/pq v1.9.0 -> v1.10.1

* github.com/mattn/go-sqlite3 v1.14.6 -> v1.14.7

* github.com/go-testfixtures/testfixtures v3.5.0 -> v3.6.0

* github.com/issue9/identicon v1.0.1 -> v1.2.0

* github.com/klauspost/compress v1.11.8 -> v1.12.1

* github.com/mgechev/revive v1.0.3 -> v1.0.6

* github.com/microcosm-cc/bluemonday v1.0.7 -> v1.0.8

* github.com/niklasfasching/go-org v1.4.0 -> v1.5.0

* github.com/olivere/elastic v7.0.22 -> v7.0.24

* github.com/pelletier/go-toml v1.8.1 -> v1.9.0

* github.com/prometheus/client_golang v1.9.0 -> v1.10.0

* github.com/xanzy/go-gitlab v0.44.0 -> v0.48.0

* github.com/yuin/goldmark v1.3.3 -> v1.3.5

* github.com/6543/go-version v1.2.4 -> v1.3.1

* do github.com/lib/pq v1.10.0 -> v1.10.1 again ...
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#### joe made this: http://goel.io/joe
#####=== Go ===#####
# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
*.test
*.prof

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language: go
sudo: false
go:
- 1.10.x
install:
- go get -v github.com/golang/lint/golint
- go get golang.org/x/tools/cmd/cover
- go get github.com/mattn/goveralls
- go get -d -t -v ./...
- go build -v ./...
script:
- go vet ./...
- $HOME/gopath/bin/golint .
- go test -v -race ./...
- go test -v -covermode=count -coverprofile=cov.out
- $HOME/gopath/bin/goveralls -coverprofile=cov.out -service=travis-ci -repotoken "$COVERALLS_TOKEN" || true

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- Peter Bourgon (@peterbourgon)
- Tomás Senart (@tsenart)

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## 1.3.1 / 2018-10-02
* Use underlying entropy source for random increments in Monotonic (#32)
## 1.3.0 / 2018-09-29
* Monotonic entropy support (#31)
## 1.2.0 / 2018-09-09
* Add a function to convert Unix time in milliseconds back to time.Time (#30)
## 1.1.0 / 2018-08-15
* Ensure random part is always read from the entropy reader in full (#28)
## 1.0.0 / 2018-07-29
* Add ParseStrict and MustParseStrict functions (#26)
* Enforce overflow checking when parsing (#20)
## 0.3.0 / 2017-01-03
* Implement ULID.Compare method
## 0.2.0 / 2016-12-13
* Remove year 2262 Timestamp bug. (#1)
* Gracefully handle invalid encodings when parsing.
## 0.1.0 / 2016-12-06
* First ULID release

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# Contributing
We use GitHub to manage reviews of pull requests.
* If you have a trivial fix or improvement, go ahead and create a pull
request, addressing (with `@...`) one or more of the maintainers
(see [AUTHORS.md](AUTHORS.md)) in the description of the pull request.
* If you plan to do something more involved, first propose your ideas
in a Github issue. This will avoid unnecessary work and surely give
you and us a good deal of inspiration.
* Relevant coding style guidelines are the [Go Code Review
Comments](https://code.google.com/p/go-wiki/wiki/CodeReviewComments)
and the _Formatting and style_ section of Peter Bourgon's [Go: Best
Practices for Production
Environments](http://peter.bourgon.org/go-in-production/#formatting-and-style).

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# This file is autogenerated, do not edit; changes may be undone by the next 'dep ensure'.
[[projects]]
branch = "master"
name = "github.com/pborman/getopt"
packages = ["v2"]
revision = "7148bc3a4c3008adfcab60cbebfd0576018f330b"
[solve-meta]
analyzer-name = "dep"
analyzer-version = 1
inputs-digest = "6779b05abd5cd429c5393641d2453005a3cb74a400d161b2b5c5d0ca2e10e116"
solver-name = "gps-cdcl"
solver-version = 1

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# Gopkg.toml example
#
# Refer to https://github.com/golang/dep/blob/master/docs/Gopkg.toml.md
# for detailed Gopkg.toml documentation.
#
# required = ["github.com/user/thing/cmd/thing"]
# ignored = ["github.com/user/project/pkgX", "bitbucket.org/user/project/pkgA/pkgY"]
#
# [[constraint]]
# name = "github.com/user/project"
# version = "1.0.0"
#
# [[constraint]]
# name = "github.com/user/project2"
# branch = "dev"
# source = "github.com/myfork/project2"
#
# [[override]]
# name = "github.com/x/y"
# version = "2.4.0"
[[constraint]]
branch = "master"
name = "github.com/pborman/getopt"

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# Universally Unique Lexicographically Sortable Identifier
![Project status](https://img.shields.io/badge/version-1.3.0-yellow.svg)
[![Build Status](https://secure.travis-ci.org/oklog/ulid.png)](http://travis-ci.org/oklog/ulid)
[![Go Report Card](https://goreportcard.com/badge/oklog/ulid?cache=0)](https://goreportcard.com/report/oklog/ulid)
[![Coverage Status](https://coveralls.io/repos/github/oklog/ulid/badge.svg?branch=master&cache=0)](https://coveralls.io/github/oklog/ulid?branch=master)
[![GoDoc](https://godoc.org/github.com/oklog/ulid?status.svg)](https://godoc.org/github.com/oklog/ulid)
[![Apache 2 licensed](https://img.shields.io/badge/license-Apache2-blue.svg)](https://raw.githubusercontent.com/oklog/ulid/master/LICENSE)
A Go port of [alizain/ulid](https://github.com/alizain/ulid) with binary format implemented.
## Background
A GUID/UUID can be suboptimal for many use-cases because:
- It isn't the most character efficient way of encoding 128 bits
- UUID v1/v2 is impractical in many environments, as it requires access to a unique, stable MAC address
- UUID v3/v5 requires a unique seed and produces randomly distributed IDs, which can cause fragmentation in many data structures
- UUID v4 provides no other information than randomness which can cause fragmentation in many data structures
A ULID however:
- Is compatible with UUID/GUID's
- 1.21e+24 unique ULIDs per millisecond (1,208,925,819,614,629,174,706,176 to be exact)
- Lexicographically sortable
- Canonically encoded as a 26 character string, as opposed to the 36 character UUID
- Uses Crockford's base32 for better efficiency and readability (5 bits per character)
- Case insensitive
- No special characters (URL safe)
- Monotonic sort order (correctly detects and handles the same millisecond)
## Install
```shell
go get github.com/oklog/ulid
```
## Usage
An ULID is constructed with a `time.Time` and an `io.Reader` entropy source.
This design allows for greater flexibility in choosing your trade-offs.
Please note that `rand.Rand` from the `math` package is *not* safe for concurrent use.
Instantiate one per long living go-routine or use a `sync.Pool` if you want to avoid the potential contention of a locked `rand.Source` as its been frequently observed in the package level functions.
```go
func ExampleULID() {
t := time.Unix(1000000, 0)
entropy := ulid.Monotonic(rand.New(rand.NewSource(t.UnixNano())), 0)
fmt.Println(ulid.MustNew(ulid.Timestamp(t), entropy))
// Output: 0000XSNJG0MQJHBF4QX1EFD6Y3
}
```
## Specification
Below is the current specification of ULID as implemented in this repository.
### Components
**Timestamp**
- 48 bits
- UNIX-time in milliseconds
- Won't run out of space till the year 10895 AD
**Entropy**
- 80 bits
- User defined entropy source.
- Monotonicity within the same millisecond with [`ulid.Monotonic`](https://godoc.org/github.com/oklog/ulid#Monotonic)
### Encoding
[Crockford's Base32](http://www.crockford.com/wrmg/base32.html) is used as shown.
This alphabet excludes the letters I, L, O, and U to avoid confusion and abuse.
```
0123456789ABCDEFGHJKMNPQRSTVWXYZ
```
### Binary Layout and Byte Order
The components are encoded as 16 octets. Each component is encoded with the Most Significant Byte first (network byte order).
```
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 32_bit_uint_time_high |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 16_bit_uint_time_low | 16_bit_uint_random |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 32_bit_uint_random |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 32_bit_uint_random |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
```
### String Representation
```
01AN4Z07BY 79KA1307SR9X4MV3
|----------| |----------------|
Timestamp Entropy
10 chars 16 chars
48bits 80bits
base32 base32
```
## Test
```shell
go test ./...
```
## Benchmarks
On a Intel Core i7 Ivy Bridge 2.7 GHz, MacOS 10.12.1 and Go 1.8.0beta1
```
BenchmarkNew/WithCryptoEntropy-8 2000000 771 ns/op 20.73 MB/s 16 B/op 1 allocs/op
BenchmarkNew/WithEntropy-8 20000000 65.8 ns/op 243.01 MB/s 16 B/op 1 allocs/op
BenchmarkNew/WithoutEntropy-8 50000000 30.0 ns/op 534.06 MB/s 16 B/op 1 allocs/op
BenchmarkMustNew/WithCryptoEntropy-8 2000000 781 ns/op 20.48 MB/s 16 B/op 1 allocs/op
BenchmarkMustNew/WithEntropy-8 20000000 70.0 ns/op 228.51 MB/s 16 B/op 1 allocs/op
BenchmarkMustNew/WithoutEntropy-8 50000000 34.6 ns/op 462.98 MB/s 16 B/op 1 allocs/op
BenchmarkParse-8 50000000 30.0 ns/op 866.16 MB/s 0 B/op 0 allocs/op
BenchmarkMustParse-8 50000000 35.2 ns/op 738.94 MB/s 0 B/op 0 allocs/op
BenchmarkString-8 20000000 64.9 ns/op 246.40 MB/s 32 B/op 1 allocs/op
BenchmarkMarshal/Text-8 20000000 55.8 ns/op 286.84 MB/s 32 B/op 1 allocs/op
BenchmarkMarshal/TextTo-8 100000000 22.4 ns/op 714.91 MB/s 0 B/op 0 allocs/op
BenchmarkMarshal/Binary-8 300000000 4.02 ns/op 3981.77 MB/s 0 B/op 0 allocs/op
BenchmarkMarshal/BinaryTo-8 2000000000 1.18 ns/op 13551.75 MB/s 0 B/op 0 allocs/op
BenchmarkUnmarshal/Text-8 100000000 20.5 ns/op 1265.27 MB/s 0 B/op 0 allocs/op
BenchmarkUnmarshal/Binary-8 300000000 4.94 ns/op 3240.01 MB/s 0 B/op 0 allocs/op
BenchmarkNow-8 100000000 15.1 ns/op 528.09 MB/s 0 B/op 0 allocs/op
BenchmarkTimestamp-8 2000000000 0.29 ns/op 27271.59 MB/s 0 B/op 0 allocs/op
BenchmarkTime-8 2000000000 0.58 ns/op 13717.80 MB/s 0 B/op 0 allocs/op
BenchmarkSetTime-8 2000000000 0.89 ns/op 9023.95 MB/s 0 B/op 0 allocs/op
BenchmarkEntropy-8 200000000 7.62 ns/op 1311.66 MB/s 0 B/op 0 allocs/op
BenchmarkSetEntropy-8 2000000000 0.88 ns/op 11376.54 MB/s 0 B/op 0 allocs/op
BenchmarkCompare-8 200000000 7.34 ns/op 4359.23 MB/s 0 B/op 0 allocs/op
```
## Prior Art
- [alizain/ulid](https://github.com/alizain/ulid)
- [RobThree/NUlid](https://github.com/RobThree/NUlid)
- [imdario/go-ulid](https://github.com/imdario/go-ulid)

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// Copyright 2016 The Oklog Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package ulid
import (
"bufio"
"bytes"
"database/sql/driver"
"encoding/binary"
"errors"
"io"
"math"
"math/bits"
"math/rand"
"time"
)
/*
An ULID is a 16 byte Universally Unique Lexicographically Sortable Identifier
The components are encoded as 16 octets.
Each component is encoded with the MSB first (network byte order).
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 32_bit_uint_time_high |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 16_bit_uint_time_low | 16_bit_uint_random |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 32_bit_uint_random |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 32_bit_uint_random |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
*/
type ULID [16]byte
var (
// ErrDataSize is returned when parsing or unmarshaling ULIDs with the wrong
// data size.
ErrDataSize = errors.New("ulid: bad data size when unmarshaling")
// ErrInvalidCharacters is returned when parsing or unmarshaling ULIDs with
// invalid Base32 encodings.
ErrInvalidCharacters = errors.New("ulid: bad data characters when unmarshaling")
// ErrBufferSize is returned when marshalling ULIDs to a buffer of insufficient
// size.
ErrBufferSize = errors.New("ulid: bad buffer size when marshaling")
// ErrBigTime is returned when constructing an ULID with a time that is larger
// than MaxTime.
ErrBigTime = errors.New("ulid: time too big")
// ErrOverflow is returned when unmarshaling a ULID whose first character is
// larger than 7, thereby exceeding the valid bit depth of 128.
ErrOverflow = errors.New("ulid: overflow when unmarshaling")
// ErrMonotonicOverflow is returned by a Monotonic entropy source when
// incrementing the previous ULID's entropy bytes would result in overflow.
ErrMonotonicOverflow = errors.New("ulid: monotonic entropy overflow")
// ErrScanValue is returned when the value passed to scan cannot be unmarshaled
// into the ULID.
ErrScanValue = errors.New("ulid: source value must be a string or byte slice")
)
// New returns an ULID with the given Unix milliseconds timestamp and an
// optional entropy source. Use the Timestamp function to convert
// a time.Time to Unix milliseconds.
//
// ErrBigTime is returned when passing a timestamp bigger than MaxTime.
// Reading from the entropy source may also return an error.
func New(ms uint64, entropy io.Reader) (id ULID, err error) {
if err = id.SetTime(ms); err != nil {
return id, err
}
switch e := entropy.(type) {
case nil:
return id, err
case *monotonic:
err = e.MonotonicRead(ms, id[6:])
default:
_, err = io.ReadFull(e, id[6:])
}
return id, err
}
// MustNew is a convenience function equivalent to New that panics on failure
// instead of returning an error.
func MustNew(ms uint64, entropy io.Reader) ULID {
id, err := New(ms, entropy)
if err != nil {
panic(err)
}
return id
}
// Parse parses an encoded ULID, returning an error in case of failure.
//
// ErrDataSize is returned if the len(ulid) is different from an encoded
// ULID's length. Invalid encodings produce undefined ULIDs. For a version that
// returns an error instead, see ParseStrict.
func Parse(ulid string) (id ULID, err error) {
return id, parse([]byte(ulid), false, &id)
}
// ParseStrict parses an encoded ULID, returning an error in case of failure.
//
// It is like Parse, but additionally validates that the parsed ULID consists
// only of valid base32 characters. It is slightly slower than Parse.
//
// ErrDataSize is returned if the len(ulid) is different from an encoded
// ULID's length. Invalid encodings return ErrInvalidCharacters.
func ParseStrict(ulid string) (id ULID, err error) {
return id, parse([]byte(ulid), true, &id)
}
func parse(v []byte, strict bool, id *ULID) error {
// Check if a base32 encoded ULID is the right length.
if len(v) != EncodedSize {
return ErrDataSize
}
// Check if all the characters in a base32 encoded ULID are part of the
// expected base32 character set.
if strict &&
(dec[v[0]] == 0xFF ||
dec[v[1]] == 0xFF ||
dec[v[2]] == 0xFF ||
dec[v[3]] == 0xFF ||
dec[v[4]] == 0xFF ||
dec[v[5]] == 0xFF ||
dec[v[6]] == 0xFF ||
dec[v[7]] == 0xFF ||
dec[v[8]] == 0xFF ||
dec[v[9]] == 0xFF ||
dec[v[10]] == 0xFF ||
dec[v[11]] == 0xFF ||
dec[v[12]] == 0xFF ||
dec[v[13]] == 0xFF ||
dec[v[14]] == 0xFF ||
dec[v[15]] == 0xFF ||
dec[v[16]] == 0xFF ||
dec[v[17]] == 0xFF ||
dec[v[18]] == 0xFF ||
dec[v[19]] == 0xFF ||
dec[v[20]] == 0xFF ||
dec[v[21]] == 0xFF ||
dec[v[22]] == 0xFF ||
dec[v[23]] == 0xFF ||
dec[v[24]] == 0xFF ||
dec[v[25]] == 0xFF) {
return ErrInvalidCharacters
}
// Check if the first character in a base32 encoded ULID will overflow. This
// happens because the base32 representation encodes 130 bits, while the
// ULID is only 128 bits.
//
// See https://github.com/oklog/ulid/issues/9 for details.
if v[0] > '7' {
return ErrOverflow
}
// Use an optimized unrolled loop (from https://github.com/RobThree/NUlid)
// to decode a base32 ULID.
// 6 bytes timestamp (48 bits)
(*id)[0] = ((dec[v[0]] << 5) | dec[v[1]])
(*id)[1] = ((dec[v[2]] << 3) | (dec[v[3]] >> 2))
(*id)[2] = ((dec[v[3]] << 6) | (dec[v[4]] << 1) | (dec[v[5]] >> 4))
(*id)[3] = ((dec[v[5]] << 4) | (dec[v[6]] >> 1))
(*id)[4] = ((dec[v[6]] << 7) | (dec[v[7]] << 2) | (dec[v[8]] >> 3))
(*id)[5] = ((dec[v[8]] << 5) | dec[v[9]])
// 10 bytes of entropy (80 bits)
(*id)[6] = ((dec[v[10]] << 3) | (dec[v[11]] >> 2))
(*id)[7] = ((dec[v[11]] << 6) | (dec[v[12]] << 1) | (dec[v[13]] >> 4))
(*id)[8] = ((dec[v[13]] << 4) | (dec[v[14]] >> 1))
(*id)[9] = ((dec[v[14]] << 7) | (dec[v[15]] << 2) | (dec[v[16]] >> 3))
(*id)[10] = ((dec[v[16]] << 5) | dec[v[17]])
(*id)[11] = ((dec[v[18]] << 3) | dec[v[19]]>>2)
(*id)[12] = ((dec[v[19]] << 6) | (dec[v[20]] << 1) | (dec[v[21]] >> 4))
(*id)[13] = ((dec[v[21]] << 4) | (dec[v[22]] >> 1))
(*id)[14] = ((dec[v[22]] << 7) | (dec[v[23]] << 2) | (dec[v[24]] >> 3))
(*id)[15] = ((dec[v[24]] << 5) | dec[v[25]])
return nil
}
// MustParse is a convenience function equivalent to Parse that panics on failure
// instead of returning an error.
func MustParse(ulid string) ULID {
id, err := Parse(ulid)
if err != nil {
panic(err)
}
return id
}
// MustParseStrict is a convenience function equivalent to ParseStrict that
// panics on failure instead of returning an error.
func MustParseStrict(ulid string) ULID {
id, err := ParseStrict(ulid)
if err != nil {
panic(err)
}
return id
}
// String returns a lexicographically sortable string encoded ULID
// (26 characters, non-standard base 32) e.g. 01AN4Z07BY79KA1307SR9X4MV3
// Format: tttttttttteeeeeeeeeeeeeeee where t is time and e is entropy
func (id ULID) String() string {
ulid := make([]byte, EncodedSize)
_ = id.MarshalTextTo(ulid)
return string(ulid)
}
// MarshalBinary implements the encoding.BinaryMarshaler interface by
// returning the ULID as a byte slice.
func (id ULID) MarshalBinary() ([]byte, error) {
ulid := make([]byte, len(id))
return ulid, id.MarshalBinaryTo(ulid)
}
// MarshalBinaryTo writes the binary encoding of the ULID to the given buffer.
// ErrBufferSize is returned when the len(dst) != 16.
func (id ULID) MarshalBinaryTo(dst []byte) error {
if len(dst) != len(id) {
return ErrBufferSize
}
copy(dst, id[:])
return nil
}
// UnmarshalBinary implements the encoding.BinaryUnmarshaler interface by
// copying the passed data and converting it to an ULID. ErrDataSize is
// returned if the data length is different from ULID length.
func (id *ULID) UnmarshalBinary(data []byte) error {
if len(data) != len(*id) {
return ErrDataSize
}
copy((*id)[:], data)
return nil
}
// Encoding is the base 32 encoding alphabet used in ULID strings.
const Encoding = "0123456789ABCDEFGHJKMNPQRSTVWXYZ"
// MarshalText implements the encoding.TextMarshaler interface by
// returning the string encoded ULID.
func (id ULID) MarshalText() ([]byte, error) {
ulid := make([]byte, EncodedSize)
return ulid, id.MarshalTextTo(ulid)
}
// MarshalTextTo writes the ULID as a string to the given buffer.
// ErrBufferSize is returned when the len(dst) != 26.
func (id ULID) MarshalTextTo(dst []byte) error {
// Optimized unrolled loop ahead.
// From https://github.com/RobThree/NUlid
if len(dst) != EncodedSize {
return ErrBufferSize
}
// 10 byte timestamp
dst[0] = Encoding[(id[0]&224)>>5]
dst[1] = Encoding[id[0]&31]
dst[2] = Encoding[(id[1]&248)>>3]
dst[3] = Encoding[((id[1]&7)<<2)|((id[2]&192)>>6)]
dst[4] = Encoding[(id[2]&62)>>1]
dst[5] = Encoding[((id[2]&1)<<4)|((id[3]&240)>>4)]
dst[6] = Encoding[((id[3]&15)<<1)|((id[4]&128)>>7)]
dst[7] = Encoding[(id[4]&124)>>2]
dst[8] = Encoding[((id[4]&3)<<3)|((id[5]&224)>>5)]
dst[9] = Encoding[id[5]&31]
// 16 bytes of entropy
dst[10] = Encoding[(id[6]&248)>>3]
dst[11] = Encoding[((id[6]&7)<<2)|((id[7]&192)>>6)]
dst[12] = Encoding[(id[7]&62)>>1]
dst[13] = Encoding[((id[7]&1)<<4)|((id[8]&240)>>4)]
dst[14] = Encoding[((id[8]&15)<<1)|((id[9]&128)>>7)]
dst[15] = Encoding[(id[9]&124)>>2]
dst[16] = Encoding[((id[9]&3)<<3)|((id[10]&224)>>5)]
dst[17] = Encoding[id[10]&31]
dst[18] = Encoding[(id[11]&248)>>3]
dst[19] = Encoding[((id[11]&7)<<2)|((id[12]&192)>>6)]
dst[20] = Encoding[(id[12]&62)>>1]
dst[21] = Encoding[((id[12]&1)<<4)|((id[13]&240)>>4)]
dst[22] = Encoding[((id[13]&15)<<1)|((id[14]&128)>>7)]
dst[23] = Encoding[(id[14]&124)>>2]
dst[24] = Encoding[((id[14]&3)<<3)|((id[15]&224)>>5)]
dst[25] = Encoding[id[15]&31]
return nil
}
// Byte to index table for O(1) lookups when unmarshaling.
// We use 0xFF as sentinel value for invalid indexes.
var dec = [...]byte{
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x01,
0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E,
0x0F, 0x10, 0x11, 0xFF, 0x12, 0x13, 0xFF, 0x14, 0x15, 0xFF,
0x16, 0x17, 0x18, 0x19, 0x1A, 0xFF, 0x1B, 0x1C, 0x1D, 0x1E,
0x1F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0A, 0x0B, 0x0C,
0x0D, 0x0E, 0x0F, 0x10, 0x11, 0xFF, 0x12, 0x13, 0xFF, 0x14,
0x15, 0xFF, 0x16, 0x17, 0x18, 0x19, 0x1A, 0xFF, 0x1B, 0x1C,
0x1D, 0x1E, 0x1F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
}
// EncodedSize is the length of a text encoded ULID.
const EncodedSize = 26
// UnmarshalText implements the encoding.TextUnmarshaler interface by
// parsing the data as string encoded ULID.
//
// ErrDataSize is returned if the len(v) is different from an encoded
// ULID's length. Invalid encodings produce undefined ULIDs.
func (id *ULID) UnmarshalText(v []byte) error {
return parse(v, false, id)
}
// Time returns the Unix time in milliseconds encoded in the ULID.
// Use the top level Time function to convert the returned value to
// a time.Time.
func (id ULID) Time() uint64 {
return uint64(id[5]) | uint64(id[4])<<8 |
uint64(id[3])<<16 | uint64(id[2])<<24 |
uint64(id[1])<<32 | uint64(id[0])<<40
}
// maxTime is the maximum Unix time in milliseconds that can be
// represented in an ULID.
var maxTime = ULID{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}.Time()
// MaxTime returns the maximum Unix time in milliseconds that
// can be encoded in an ULID.
func MaxTime() uint64 { return maxTime }
// Now is a convenience function that returns the current
// UTC time in Unix milliseconds. Equivalent to:
// Timestamp(time.Now().UTC())
func Now() uint64 { return Timestamp(time.Now().UTC()) }
// Timestamp converts a time.Time to Unix milliseconds.
//
// Because of the way ULID stores time, times from the year
// 10889 produces undefined results.
func Timestamp(t time.Time) uint64 {
return uint64(t.Unix())*1000 +
uint64(t.Nanosecond()/int(time.Millisecond))
}
// Time converts Unix milliseconds in the format
// returned by the Timestamp function to a time.Time.
func Time(ms uint64) time.Time {
s := int64(ms / 1e3)
ns := int64((ms % 1e3) * 1e6)
return time.Unix(s, ns)
}
// SetTime sets the time component of the ULID to the given Unix time
// in milliseconds.
func (id *ULID) SetTime(ms uint64) error {
if ms > maxTime {
return ErrBigTime
}
(*id)[0] = byte(ms >> 40)
(*id)[1] = byte(ms >> 32)
(*id)[2] = byte(ms >> 24)
(*id)[3] = byte(ms >> 16)
(*id)[4] = byte(ms >> 8)
(*id)[5] = byte(ms)
return nil
}
// Entropy returns the entropy from the ULID.
func (id ULID) Entropy() []byte {
e := make([]byte, 10)
copy(e, id[6:])
return e
}
// SetEntropy sets the ULID entropy to the passed byte slice.
// ErrDataSize is returned if len(e) != 10.
func (id *ULID) SetEntropy(e []byte) error {
if len(e) != 10 {
return ErrDataSize
}
copy((*id)[6:], e)
return nil
}
// Compare returns an integer comparing id and other lexicographically.
// The result will be 0 if id==other, -1 if id < other, and +1 if id > other.
func (id ULID) Compare(other ULID) int {
return bytes.Compare(id[:], other[:])
}
// Scan implements the sql.Scanner interface. It supports scanning
// a string or byte slice.
func (id *ULID) Scan(src interface{}) error {
switch x := src.(type) {
case nil:
return nil
case string:
return id.UnmarshalText([]byte(x))
case []byte:
return id.UnmarshalBinary(x)
}
return ErrScanValue
}
// Value implements the sql/driver.Valuer interface. This returns the value
// represented as a byte slice. If instead a string is desirable, a wrapper
// type can be created that calls String().
//
// // stringValuer wraps a ULID as a string-based driver.Valuer.
// type stringValuer ULID
//
// func (id stringValuer) Value() (driver.Value, error) {
// return ULID(id).String(), nil
// }
//
// // Example usage.
// db.Exec("...", stringValuer(id))
func (id ULID) Value() (driver.Value, error) {
return id.MarshalBinary()
}
// Monotonic returns an entropy source that is guaranteed to yield
// strictly increasing entropy bytes for the same ULID timestamp.
// On conflicts, the previous ULID entropy is incremented with a
// random number between 1 and `inc` (inclusive).
//
// The provided entropy source must actually yield random bytes or else
// monotonic reads are not guaranteed to terminate, since there isn't
// enough randomness to compute an increment number.
//
// When `inc == 0`, it'll be set to a secure default of `math.MaxUint32`.
// The lower the value of `inc`, the easier the next ULID within the
// same millisecond is to guess. If your code depends on ULIDs having
// secure entropy bytes, then don't go under this default unless you know
// what you're doing.
//
// The returned io.Reader isn't safe for concurrent use.
func Monotonic(entropy io.Reader, inc uint64) io.Reader {
m := monotonic{
Reader: bufio.NewReader(entropy),
inc: inc,
}
if m.inc == 0 {
m.inc = math.MaxUint32
}
if rng, ok := entropy.(*rand.Rand); ok {
m.rng = rng
}
return &m
}
type monotonic struct {
io.Reader
ms uint64
inc uint64
entropy uint80
rand [8]byte
rng *rand.Rand
}
func (m *monotonic) MonotonicRead(ms uint64, entropy []byte) (err error) {
if !m.entropy.IsZero() && m.ms == ms {
err = m.increment()
m.entropy.AppendTo(entropy)
} else if _, err = io.ReadFull(m.Reader, entropy); err == nil {
m.ms = ms
m.entropy.SetBytes(entropy)
}
return err
}
// increment the previous entropy number with a random number
// of up to m.inc (inclusive).
func (m *monotonic) increment() error {
if inc, err := m.random(); err != nil {
return err
} else if m.entropy.Add(inc) {
return ErrMonotonicOverflow
}
return nil
}
// random returns a uniform random value in [1, m.inc), reading entropy
// from m.Reader. When m.inc == 0 || m.inc == 1, it returns 1.
// Adapted from: https://golang.org/pkg/crypto/rand/#Int
func (m *monotonic) random() (inc uint64, err error) {
if m.inc <= 1 {
return 1, nil
}
// Fast path for using a underlying rand.Rand directly.
if m.rng != nil {
// Range: [1, m.inc)
return 1 + uint64(m.rng.Int63n(int64(m.inc))), nil
}
// bitLen is the maximum bit length needed to encode a value < m.inc.
bitLen := bits.Len64(m.inc)
// byteLen is the maximum byte length needed to encode a value < m.inc.
byteLen := uint(bitLen+7) / 8
// msbitLen is the number of bits in the most significant byte of m.inc-1.
msbitLen := uint(bitLen % 8)
if msbitLen == 0 {
msbitLen = 8
}
for inc == 0 || inc >= m.inc {
if _, err = io.ReadFull(m.Reader, m.rand[:byteLen]); err != nil {
return 0, err
}
// Clear bits in the first byte to increase the probability
// that the candidate is < m.inc.
m.rand[0] &= uint8(int(1<<msbitLen) - 1)
// Convert the read bytes into an uint64 with byteLen
// Optimized unrolled loop.
switch byteLen {
case 1:
inc = uint64(m.rand[0])
case 2:
inc = uint64(binary.LittleEndian.Uint16(m.rand[:2]))
case 3, 4:
inc = uint64(binary.LittleEndian.Uint32(m.rand[:4]))
case 5, 6, 7, 8:
inc = uint64(binary.LittleEndian.Uint64(m.rand[:8]))
}
}
// Range: [1, m.inc)
return 1 + inc, nil
}
type uint80 struct {
Hi uint16
Lo uint64
}
func (u *uint80) SetBytes(bs []byte) {
u.Hi = binary.BigEndian.Uint16(bs[:2])
u.Lo = binary.BigEndian.Uint64(bs[2:])
}
func (u *uint80) AppendTo(bs []byte) {
binary.BigEndian.PutUint16(bs[:2], u.Hi)
binary.BigEndian.PutUint64(bs[2:], u.Lo)
}
func (u *uint80) Add(n uint64) (overflow bool) {
lo, hi := u.Lo, u.Hi
if u.Lo += n; u.Lo < lo {
u.Hi++
}
return u.Hi < hi
}
func (u uint80) IsZero() bool {
return u.Hi == 0 && u.Lo == 0
}