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Rewrite queue (#24505)

# ⚠️ Breaking

Many deprecated queue config options are removed (actually, they should
have been removed in 1.18/1.19).

If you see the fatal message when starting Gitea: "Please update your
app.ini to remove deprecated config options", please follow the error
messages to remove these options from your app.ini.

Example:

```
2023/05/06 19:39:22 [E] Removed queue option: `[indexer].ISSUE_INDEXER_QUEUE_TYPE`. Use new options in `[queue.issue_indexer]`
2023/05/06 19:39:22 [E] Removed queue option: `[indexer].UPDATE_BUFFER_LEN`. Use new options in `[queue.issue_indexer]`
2023/05/06 19:39:22 [F] Please update your app.ini to remove deprecated config options
```

Many options in `[queue]` are are dropped, including:
`WRAP_IF_NECESSARY`, `MAX_ATTEMPTS`, `TIMEOUT`, `WORKERS`,
`BLOCK_TIMEOUT`, `BOOST_TIMEOUT`, `BOOST_WORKERS`, they can be removed
from app.ini.

# The problem

The old queue package has some legacy problems:

* complexity: I doubt few people could tell how it works.
* maintainability: Too many channels and mutex/cond are mixed together,
too many different structs/interfaces depends each other.
* stability: due to the complexity & maintainability, sometimes there
are strange bugs and difficult to debug, and some code doesn't have test
(indeed some code is difficult to test because a lot of things are mixed
together).
* general applicability: although it is called "queue", its behavior is
not a well-known queue.
* scalability: it doesn't seem easy to make it work with a cluster
without breaking its behaviors.

It came from some very old code to "avoid breaking", however, its
technical debt is too heavy now. It's a good time to introduce a better
"queue" package.

# The new queue package

It keeps using old config and concept as much as possible.

* It only contains two major kinds of concepts:
    * The "base queue": channel, levelqueue, redis
* They have the same abstraction, the same interface, and they are
tested by the same testing code.
* The "WokerPoolQueue", it uses the "base queue" to provide "worker
pool" function, calls the "handler" to process the data in the base
queue.
* The new code doesn't do "PushBack"
* Think about a queue with many workers, the "PushBack" can't guarantee
the order for re-queued unhandled items, so in new code it just does
"normal push"
* The new code doesn't do "pause/resume"
* The "pause/resume" was designed to handle some handler's failure: eg:
document indexer (elasticsearch) is down
* If a queue is paused for long time, either the producers blocks or the
new items are dropped.
* The new code doesn't do such "pause/resume" trick, it's not a common
queue's behavior and it doesn't help much.
* If there are unhandled items, the "push" function just blocks for a
few seconds and then re-queue them and retry.
* The new code doesn't do "worker booster"
* Gitea's queue's handlers are light functions, the cost is only the
go-routine, so it doesn't make sense to "boost" them.
* The new code only use "max worker number" to limit the concurrent
workers.
* The new "Push" never blocks forever
* Instead of creating more and more blocking goroutines, return an error
is more friendly to the server and to the end user.

There are more details in code comments: eg: the "Flush" problem, the
strange "code.index" hanging problem, the "immediate" queue problem.

Almost ready for review.

TODO:

* [x] add some necessary comments during review
* [x] add some more tests if necessary
* [x] update documents and config options
* [x] test max worker / active worker
* [x] re-run the CI tasks to see whether any test is flaky
* [x] improve the `handleOldLengthConfiguration` to provide more
friendly messages
* [x] fine tune default config values (eg: length?)

## Code coverage:

![image](https://user-images.githubusercontent.com/2114189/236620635-55576955-f95d-4810-b12f-879026a3afdf.png)
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@ -1,201 +1,31 @@
// Copyright 2019 The Gitea Authors. All rights reserved.
// Copyright 2023 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
// Package queue implements a specialized queue system for Gitea.
//
// There are two major kinds of concepts:
//
// * The "base queue": channel, level, redis:
// - They have the same abstraction, the same interface, and they are tested by the same testing code.
// - The dummy(immediate) queue is special, it's not a real queue, it's only used as a no-op queue or a testing queue.
//
// * The WorkerPoolQueue: it uses the "base queue" to provide "worker pool" function.
// - It calls the "handler" to process the data in the base queue.
// - Its "Push" function doesn't block forever,
// it will return an error if the queue is full after the timeout.
//
// A queue can be "simple" or "unique". A unique queue will try to avoid duplicate items.
// Unique queue's "Has" function can be used to check whether an item is already in the queue,
// although it's not 100% reliable due to there is no proper transaction support.
// Simple queue's "Has" function always returns "has=false".
//
// The HandlerFuncT function is called by the WorkerPoolQueue to process the data in the base queue.
// If the handler returns "unhandled" items, they will be re-queued to the base queue after a slight delay,
// in case the item processor (eg: document indexer) is not available.
package queue
import (
"context"
"fmt"
"time"
)
import "code.gitea.io/gitea/modules/util"
// ErrInvalidConfiguration is called when there is invalid configuration for a queue
type ErrInvalidConfiguration struct {
cfg interface{}
err error
}
type HandlerFuncT[T any] func(...T) (unhandled []T)
func (err ErrInvalidConfiguration) Error() string {
if err.err != nil {
return fmt.Sprintf("Invalid Configuration Argument: %v: Error: %v", err.cfg, err.err)
}
return fmt.Sprintf("Invalid Configuration Argument: %v", err.cfg)
}
// IsErrInvalidConfiguration checks if an error is an ErrInvalidConfiguration
func IsErrInvalidConfiguration(err error) bool {
_, ok := err.(ErrInvalidConfiguration)
return ok
}
// Type is a type of Queue
type Type string
// Data defines an type of queuable data
type Data interface{}
// HandlerFunc is a function that takes a variable amount of data and processes it
type HandlerFunc func(...Data) (unhandled []Data)
// NewQueueFunc is a function that creates a queue
type NewQueueFunc func(handler HandlerFunc, config, exemplar interface{}) (Queue, error)
// Shutdownable represents a queue that can be shutdown
type Shutdownable interface {
Shutdown()
Terminate()
}
// Named represents a queue with a name
type Named interface {
Name() string
}
// Queue defines an interface of a queue-like item
//
// Queues will handle their own contents in the Run method
type Queue interface {
Flushable
Run(atShutdown, atTerminate func(func()))
Push(Data) error
}
// PushBackable queues can be pushed back to
type PushBackable interface {
// PushBack pushes data back to the top of the fifo
PushBack(Data) error
}
// DummyQueueType is the type for the dummy queue
const DummyQueueType Type = "dummy"
// NewDummyQueue creates a new DummyQueue
func NewDummyQueue(handler HandlerFunc, opts, exemplar interface{}) (Queue, error) {
return &DummyQueue{}, nil
}
// DummyQueue represents an empty queue
type DummyQueue struct{}
// Run does nothing
func (*DummyQueue) Run(_, _ func(func())) {}
// Push fakes a push of data to the queue
func (*DummyQueue) Push(Data) error {
return nil
}
// PushFunc fakes a push of data to the queue with a function. The function is never run.
func (*DummyQueue) PushFunc(Data, func() error) error {
return nil
}
// Has always returns false as this queue never does anything
func (*DummyQueue) Has(Data) (bool, error) {
return false, nil
}
// Flush always returns nil
func (*DummyQueue) Flush(time.Duration) error {
return nil
}
// FlushWithContext always returns nil
func (*DummyQueue) FlushWithContext(context.Context) error {
return nil
}
// IsEmpty asserts that the queue is empty
func (*DummyQueue) IsEmpty() bool {
return true
}
// ImmediateType is the type to execute the function when push
const ImmediateType Type = "immediate"
// NewImmediate creates a new false queue to execute the function when push
func NewImmediate(handler HandlerFunc, opts, exemplar interface{}) (Queue, error) {
return &Immediate{
handler: handler,
}, nil
}
// Immediate represents an direct execution queue
type Immediate struct {
handler HandlerFunc
}
// Run does nothing
func (*Immediate) Run(_, _ func(func())) {}
// Push fakes a push of data to the queue
func (q *Immediate) Push(data Data) error {
return q.PushFunc(data, nil)
}
// PushFunc fakes a push of data to the queue with a function. The function is never run.
func (q *Immediate) PushFunc(data Data, f func() error) error {
if f != nil {
if err := f(); err != nil {
return err
}
}
q.handler(data)
return nil
}
// Has always returns false as this queue never does anything
func (*Immediate) Has(Data) (bool, error) {
return false, nil
}
// Flush always returns nil
func (*Immediate) Flush(time.Duration) error {
return nil
}
// FlushWithContext always returns nil
func (*Immediate) FlushWithContext(context.Context) error {
return nil
}
// IsEmpty asserts that the queue is empty
func (*Immediate) IsEmpty() bool {
return true
}
var queuesMap = map[Type]NewQueueFunc{
DummyQueueType: NewDummyQueue,
ImmediateType: NewImmediate,
}
// RegisteredTypes provides the list of requested types of queues
func RegisteredTypes() []Type {
types := make([]Type, len(queuesMap))
i := 0
for key := range queuesMap {
types[i] = key
i++
}
return types
}
// RegisteredTypesAsString provides the list of requested types of queues
func RegisteredTypesAsString() []string {
types := make([]string, len(queuesMap))
i := 0
for key := range queuesMap {
types[i] = string(key)
i++
}
return types
}
// NewQueue takes a queue Type, HandlerFunc, some options and possibly an exemplar and returns a Queue or an error
func NewQueue(queueType Type, handlerFunc HandlerFunc, opts, exemplar interface{}) (Queue, error) {
newFn, ok := queuesMap[queueType]
if !ok {
return nil, fmt.Errorf("unsupported queue type: %v", queueType)
}
return newFn(handlerFunc, opts, exemplar)
}
var ErrAlreadyInQueue = util.NewAlreadyExistErrorf("already in queue")