forked from forgejo/forgejo
Dump: add output format tar and output to stdout (#10376)
* Dump: Use mholt/archive/v3 to support tar including many compressions Signed-off-by: Philipp Homann <homann.philipp@googlemail.com> * Dump: Allow dump output to stdout Signed-off-by: Philipp Homann <homann.philipp@googlemail.com> * Dump: Fixed bug present since #6677 where SessionConfig.Provider is never "file" Signed-off-by: Philipp Homann <homann.philipp@googlemail.com> * Dump: never pack RepoRootPath, LFS.ContentPath and LogRootPath when they are below AppDataPath Signed-off-by: Philipp Homann <homann.philipp@googlemail.com> * Dump: also dump LFS (fixes #10058) Signed-off-by: Philipp Homann <homann.philipp@googlemail.com> * Dump: never dump CustomPath if CustomPath is a subdir of or equal to AppDataPath (fixes #10365) Signed-off-by: Philipp Homann <homann.philipp@googlemail.com> * Use log.Info instead of fmt.Fprintf Signed-off-by: Philipp Homann <homann.philipp@googlemail.com> * import ordering * make fmt Co-authored-by: zeripath <art27@cantab.net> Co-authored-by: techknowlogick <techknowlogick@gitea.io> Co-authored-by: Matti R <matti@mdranta.net>
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parent
209b17c4e2
commit
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303 changed files with 301317 additions and 1183 deletions
267
vendor/github.com/pierrec/lz4/writer.go
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vendor/github.com/pierrec/lz4/writer.go
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package lz4
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import (
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"encoding/binary"
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"fmt"
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"io"
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"github.com/pierrec/lz4/internal/xxh32"
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)
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// Writer implements the LZ4 frame encoder.
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type Writer struct {
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Header
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buf [19]byte // magic number(4) + header(flags(2)+[Size(8)+DictID(4)]+checksum(1)) does not exceed 19 bytes
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dst io.Writer // Destination.
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checksum xxh32.XXHZero // Frame checksum.
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zdata []byte // Compressed data.
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data []byte // Data to be compressed.
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idx int // Index into data.
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hashtable [winSize]int // Hash table used in CompressBlock().
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}
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// NewWriter returns a new LZ4 frame encoder.
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// No access to the underlying io.Writer is performed.
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// The supplied Header is checked at the first Write.
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// It is ok to change it before the first Write but then not until a Reset() is performed.
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func NewWriter(dst io.Writer) *Writer {
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return &Writer{dst: dst}
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}
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// writeHeader builds and writes the header (magic+header) to the underlying io.Writer.
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func (z *Writer) writeHeader() error {
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// Default to 4Mb if BlockMaxSize is not set.
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if z.Header.BlockMaxSize == 0 {
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z.Header.BlockMaxSize = bsMapID[7]
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}
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// The only option that needs to be validated.
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bSize := z.Header.BlockMaxSize
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bSizeID, ok := bsMapValue[bSize]
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if !ok {
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return fmt.Errorf("lz4: invalid block max size: %d", bSize)
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}
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// Allocate the compressed/uncompressed buffers.
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// The compressed buffer cannot exceed the uncompressed one.
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if n := 2 * bSize; cap(z.zdata) < n {
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z.zdata = make([]byte, n, n)
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}
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z.zdata = z.zdata[:bSize]
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z.data = z.zdata[:cap(z.zdata)][bSize:]
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z.idx = 0
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// Size is optional.
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buf := z.buf[:]
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// Set the fixed size data: magic number, block max size and flags.
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binary.LittleEndian.PutUint32(buf[0:], frameMagic)
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flg := byte(Version << 6)
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flg |= 1 << 5 // No block dependency.
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if z.Header.BlockChecksum {
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flg |= 1 << 4
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}
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if z.Header.Size > 0 {
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flg |= 1 << 3
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}
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if !z.Header.NoChecksum {
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flg |= 1 << 2
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}
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buf[4] = flg
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buf[5] = bSizeID << 4
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// Current buffer size: magic(4) + flags(1) + block max size (1).
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n := 6
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// Optional items.
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if z.Header.Size > 0 {
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binary.LittleEndian.PutUint64(buf[n:], z.Header.Size)
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n += 8
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}
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// The header checksum includes the flags, block max size and optional Size.
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buf[n] = byte(xxh32.ChecksumZero(buf[4:n]) >> 8 & 0xFF)
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z.checksum.Reset()
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// Header ready, write it out.
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if _, err := z.dst.Write(buf[0 : n+1]); err != nil {
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return err
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}
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z.Header.done = true
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if debugFlag {
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debug("wrote header %v", z.Header)
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}
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return nil
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}
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// Write compresses data from the supplied buffer into the underlying io.Writer.
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// Write does not return until the data has been written.
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func (z *Writer) Write(buf []byte) (int, error) {
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if !z.Header.done {
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if err := z.writeHeader(); err != nil {
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return 0, err
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}
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}
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if debugFlag {
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debug("input buffer len=%d index=%d", len(buf), z.idx)
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}
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zn := len(z.data)
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var n int
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for len(buf) > 0 {
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if z.idx == 0 && len(buf) >= zn {
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// Avoid a copy as there is enough data for a block.
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if err := z.compressBlock(buf[:zn]); err != nil {
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return n, err
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}
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n += zn
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buf = buf[zn:]
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continue
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}
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// Accumulate the data to be compressed.
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m := copy(z.data[z.idx:], buf)
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n += m
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z.idx += m
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buf = buf[m:]
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if debugFlag {
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debug("%d bytes copied to buf, current index %d", n, z.idx)
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}
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if z.idx < len(z.data) {
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// Buffer not filled.
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if debugFlag {
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debug("need more data for compression")
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}
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return n, nil
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}
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// Buffer full.
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if err := z.compressBlock(z.data); err != nil {
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return n, err
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}
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z.idx = 0
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}
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return n, nil
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}
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// compressBlock compresses a block.
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func (z *Writer) compressBlock(data []byte) error {
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if !z.NoChecksum {
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z.checksum.Write(data)
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}
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// The compressed block size cannot exceed the input's.
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var zn int
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var err error
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if level := z.Header.CompressionLevel; level != 0 {
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zn, err = CompressBlockHC(data, z.zdata, level)
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} else {
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zn, err = CompressBlock(data, z.zdata, z.hashtable[:])
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}
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var zdata []byte
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var bLen uint32
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if debugFlag {
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debug("block compression %d => %d", len(data), zn)
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}
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if err == nil && zn > 0 && zn < len(data) {
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// Compressible and compressed size smaller than uncompressed: ok!
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bLen = uint32(zn)
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zdata = z.zdata[:zn]
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} else {
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// Uncompressed block.
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bLen = uint32(len(data)) | compressedBlockFlag
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zdata = data
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}
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if debugFlag {
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debug("block compression to be written len=%d data len=%d", bLen, len(zdata))
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}
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// Write the block.
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if err := z.writeUint32(bLen); err != nil {
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return err
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}
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if _, err := z.dst.Write(zdata); err != nil {
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return err
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}
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if z.BlockChecksum {
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checksum := xxh32.ChecksumZero(zdata)
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if debugFlag {
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debug("block checksum %x", checksum)
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}
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if err := z.writeUint32(checksum); err != nil {
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return err
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}
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}
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if debugFlag {
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debug("current frame checksum %x", z.checksum.Sum32())
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}
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return nil
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}
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// Flush flushes any pending compressed data to the underlying writer.
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// Flush does not return until the data has been written.
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// If the underlying writer returns an error, Flush returns that error.
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func (z *Writer) Flush() error {
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if debugFlag {
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debug("flush with index %d", z.idx)
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}
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if z.idx == 0 {
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return nil
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}
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return z.compressBlock(z.data[:z.idx])
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}
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// Close closes the Writer, flushing any unwritten data to the underlying io.Writer, but does not close the underlying io.Writer.
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func (z *Writer) Close() error {
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if !z.Header.done {
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if err := z.writeHeader(); err != nil {
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return err
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}
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}
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if err := z.Flush(); err != nil {
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return err
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}
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if debugFlag {
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debug("writing last empty block")
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}
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if err := z.writeUint32(0); err != nil {
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return err
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}
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if !z.NoChecksum {
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checksum := z.checksum.Sum32()
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if debugFlag {
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debug("stream checksum %x", checksum)
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}
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if err := z.writeUint32(checksum); err != nil {
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return err
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}
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}
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return nil
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}
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// Reset clears the state of the Writer z such that it is equivalent to its
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// initial state from NewWriter, but instead writing to w.
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// No access to the underlying io.Writer is performed.
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func (z *Writer) Reset(w io.Writer) {
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z.Header = Header{}
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z.dst = w
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z.checksum.Reset()
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z.zdata = z.zdata[:0]
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z.data = z.data[:0]
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z.idx = 0
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}
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// writeUint32 writes a uint32 to the underlying writer.
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func (z *Writer) writeUint32(x uint32) error {
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buf := z.buf[:4]
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binary.LittleEndian.PutUint32(buf, x)
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_, err := z.dst.Write(buf)
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return err
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}
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