forked from forgejo/forgejo
Rename scripts to build and add revive command as a new build tool command (#10942)
Co-authored-by: techknowlogick <techknowlogick@gitea.io>
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182 changed files with 15832 additions and 1226 deletions
195
vendor/github.com/mgechev/revive/rule/cognitive-complexity.go
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vendored
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195
vendor/github.com/mgechev/revive/rule/cognitive-complexity.go
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package rule
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import (
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"fmt"
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"go/ast"
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"go/token"
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"github.com/mgechev/revive/lint"
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"golang.org/x/tools/go/ast/astutil"
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)
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// CognitiveComplexityRule lints given else constructs.
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type CognitiveComplexityRule struct{}
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// Apply applies the rule to given file.
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func (r *CognitiveComplexityRule) Apply(file *lint.File, arguments lint.Arguments) []lint.Failure {
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var failures []lint.Failure
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const expectedArgumentsCount = 1
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if len(arguments) < expectedArgumentsCount {
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panic(fmt.Sprintf("not enough arguments for cognitive-complexity, expected %d, got %d", expectedArgumentsCount, len(arguments)))
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}
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complexity, ok := arguments[0].(int64)
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if !ok {
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panic(fmt.Sprintf("invalid argument type for cognitive-complexity, expected int64, got %T", arguments[0]))
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}
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linter := cognitiveComplexityLinter{
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file: file,
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maxComplexity: int(complexity),
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onFailure: func(failure lint.Failure) {
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failures = append(failures, failure)
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},
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}
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linter.lint()
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return failures
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}
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// Name returns the rule name.
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func (r *CognitiveComplexityRule) Name() string {
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return "cognitive-complexity"
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}
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type cognitiveComplexityLinter struct {
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file *lint.File
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maxComplexity int
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onFailure func(lint.Failure)
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}
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func (w cognitiveComplexityLinter) lint() {
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f := w.file
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for _, decl := range f.AST.Decls {
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if fn, ok := decl.(*ast.FuncDecl); ok {
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v := cognitiveComplexityVisitor{}
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c := v.subTreeComplexity(fn.Body)
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if c > w.maxComplexity {
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w.onFailure(lint.Failure{
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Confidence: 1,
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Category: "maintenance",
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Failure: fmt.Sprintf("function %s has cognitive complexity %d (> max enabled %d)", funcName(fn), c, w.maxComplexity),
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Node: fn,
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})
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}
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}
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}
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}
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type cognitiveComplexityVisitor struct {
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complexity int
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nestingLevel int
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}
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// subTreeComplexity calculates the cognitive complexity of an AST-subtree.
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func (v cognitiveComplexityVisitor) subTreeComplexity(n ast.Node) int {
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ast.Walk(&v, n)
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return v.complexity
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}
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// Visit implements the ast.Visitor interface.
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func (v *cognitiveComplexityVisitor) Visit(n ast.Node) ast.Visitor {
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switch n := n.(type) {
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case *ast.IfStmt:
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targets := []ast.Node{n.Cond, n.Body, n.Else}
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v.walk(1, targets...)
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return nil
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case *ast.ForStmt:
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targets := []ast.Node{n.Cond, n.Body}
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v.walk(1, targets...)
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return nil
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case *ast.RangeStmt:
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v.walk(1, n.Body)
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return nil
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case *ast.SelectStmt:
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v.walk(1, n.Body)
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return nil
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case *ast.SwitchStmt:
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v.walk(1, n.Body)
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return nil
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case *ast.TypeSwitchStmt:
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v.walk(1, n.Body)
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return nil
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case *ast.FuncLit:
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v.walk(0, n.Body) // do not increment the complexity, just do the nesting
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return nil
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case *ast.BinaryExpr:
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v.complexity += v.binExpComplexity(n)
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return nil // skip visiting binexp sub-tree (already visited by binExpComplexity)
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case *ast.BranchStmt:
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if n.Label != nil {
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v.complexity += 1
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}
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}
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// TODO handle (at least) direct recursion
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return v
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}
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func (v *cognitiveComplexityVisitor) walk(complexityIncrement int, targets ...ast.Node) {
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v.complexity += complexityIncrement + v.nestingLevel
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nesting := v.nestingLevel
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v.nestingLevel++
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for _, t := range targets {
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if t == nil {
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continue
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}
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ast.Walk(v, t)
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}
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v.nestingLevel = nesting
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}
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func (cognitiveComplexityVisitor) binExpComplexity(n *ast.BinaryExpr) int {
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calculator := binExprComplexityCalculator{opsStack: []token.Token{}}
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astutil.Apply(n, calculator.pre, calculator.post)
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return calculator.complexity
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}
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type binExprComplexityCalculator struct {
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complexity int
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opsStack []token.Token // stack of bool operators
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subexpStarted bool
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}
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func (becc *binExprComplexityCalculator) pre(c *astutil.Cursor) bool {
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switch n := c.Node().(type) {
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case *ast.BinaryExpr:
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isBoolOp := n.Op == token.LAND || n.Op == token.LOR
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if !isBoolOp {
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break
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}
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ops := len(becc.opsStack)
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// if
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// is the first boolop in the expression OR
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// is the first boolop inside a subexpression (...) OR
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// is not the same to the previous one
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// then
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// increment complexity
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if ops == 0 || becc.subexpStarted || n.Op != becc.opsStack[ops-1] {
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becc.complexity++
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becc.subexpStarted = false
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}
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becc.opsStack = append(becc.opsStack, n.Op)
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case *ast.ParenExpr:
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becc.subexpStarted = true
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}
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return true
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}
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func (becc *binExprComplexityCalculator) post(c *astutil.Cursor) bool {
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switch n := c.Node().(type) {
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case *ast.BinaryExpr:
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isBoolOp := n.Op == token.LAND || n.Op == token.LOR
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if !isBoolOp {
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break
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}
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ops := len(becc.opsStack)
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if ops > 0 {
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becc.opsStack = becc.opsStack[:ops-1]
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}
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case *ast.ParenExpr:
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becc.subexpStarted = false
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}
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return true
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}
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