1
0
Fork 0
forked from forgejo/forgejo

Rename scripts to build and add revive command as a new build tool command (#10942)

Co-authored-by: techknowlogick <techknowlogick@gitea.io>
This commit is contained in:
Lunny Xiao 2020-04-04 03:29:12 +08:00 committed by GitHub
parent 4af7c47b38
commit 4f63f283c4
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
182 changed files with 15832 additions and 1226 deletions

20
vendor/github.com/fatih/color/LICENSE.md generated vendored Normal file
View file

@ -0,0 +1,20 @@
The MIT License (MIT)
Copyright (c) 2013 Fatih Arslan
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

182
vendor/github.com/fatih/color/README.md generated vendored Normal file
View file

@ -0,0 +1,182 @@
# Archived project. No maintenance.
This project is not maintained anymore and is archived. Feel free to fork and
make your own changes if needed. For more detail read my blog post: [Taking an indefinite sabbatical from my projects](https://arslan.io/2018/10/09/taking-an-indefinite-sabbatical-from-my-projects/)
Thanks to everyone for their valuable feedback and contributions.
# Color [![GoDoc](https://godoc.org/github.com/fatih/color?status.svg)](https://godoc.org/github.com/fatih/color)
Color lets you use colorized outputs in terms of [ANSI Escape
Codes](http://en.wikipedia.org/wiki/ANSI_escape_code#Colors) in Go (Golang). It
has support for Windows too! The API can be used in several ways, pick one that
suits you.
![Color](https://i.imgur.com/c1JI0lA.png)
## Install
```bash
go get github.com/fatih/color
```
## Examples
### Standard colors
```go
// Print with default helper functions
color.Cyan("Prints text in cyan.")
// A newline will be appended automatically
color.Blue("Prints %s in blue.", "text")
// These are using the default foreground colors
color.Red("We have red")
color.Magenta("And many others ..")
```
### Mix and reuse colors
```go
// Create a new color object
c := color.New(color.FgCyan).Add(color.Underline)
c.Println("Prints cyan text with an underline.")
// Or just add them to New()
d := color.New(color.FgCyan, color.Bold)
d.Printf("This prints bold cyan %s\n", "too!.")
// Mix up foreground and background colors, create new mixes!
red := color.New(color.FgRed)
boldRed := red.Add(color.Bold)
boldRed.Println("This will print text in bold red.")
whiteBackground := red.Add(color.BgWhite)
whiteBackground.Println("Red text with white background.")
```
### Use your own output (io.Writer)
```go
// Use your own io.Writer output
color.New(color.FgBlue).Fprintln(myWriter, "blue color!")
blue := color.New(color.FgBlue)
blue.Fprint(writer, "This will print text in blue.")
```
### Custom print functions (PrintFunc)
```go
// Create a custom print function for convenience
red := color.New(color.FgRed).PrintfFunc()
red("Warning")
red("Error: %s", err)
// Mix up multiple attributes
notice := color.New(color.Bold, color.FgGreen).PrintlnFunc()
notice("Don't forget this...")
```
### Custom fprint functions (FprintFunc)
```go
blue := color.New(FgBlue).FprintfFunc()
blue(myWriter, "important notice: %s", stars)
// Mix up with multiple attributes
success := color.New(color.Bold, color.FgGreen).FprintlnFunc()
success(myWriter, "Don't forget this...")
```
### Insert into noncolor strings (SprintFunc)
```go
// Create SprintXxx functions to mix strings with other non-colorized strings:
yellow := color.New(color.FgYellow).SprintFunc()
red := color.New(color.FgRed).SprintFunc()
fmt.Printf("This is a %s and this is %s.\n", yellow("warning"), red("error"))
info := color.New(color.FgWhite, color.BgGreen).SprintFunc()
fmt.Printf("This %s rocks!\n", info("package"))
// Use helper functions
fmt.Println("This", color.RedString("warning"), "should be not neglected.")
fmt.Printf("%v %v\n", color.GreenString("Info:"), "an important message.")
// Windows supported too! Just don't forget to change the output to color.Output
fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS"))
```
### Plug into existing code
```go
// Use handy standard colors
color.Set(color.FgYellow)
fmt.Println("Existing text will now be in yellow")
fmt.Printf("This one %s\n", "too")
color.Unset() // Don't forget to unset
// You can mix up parameters
color.Set(color.FgMagenta, color.Bold)
defer color.Unset() // Use it in your function
fmt.Println("All text will now be bold magenta.")
```
### Disable/Enable color
There might be a case where you want to explicitly disable/enable color output. the
`go-isatty` package will automatically disable color output for non-tty output streams
(for example if the output were piped directly to `less`)
`Color` has support to disable/enable colors both globally and for single color
definitions. For example suppose you have a CLI app and a `--no-color` bool flag. You
can easily disable the color output with:
```go
var flagNoColor = flag.Bool("no-color", false, "Disable color output")
if *flagNoColor {
color.NoColor = true // disables colorized output
}
```
It also has support for single color definitions (local). You can
disable/enable color output on the fly:
```go
c := color.New(color.FgCyan)
c.Println("Prints cyan text")
c.DisableColor()
c.Println("This is printed without any color")
c.EnableColor()
c.Println("This prints again cyan...")
```
## Todo
* Save/Return previous values
* Evaluate fmt.Formatter interface
## Credits
* [Fatih Arslan](https://github.com/fatih)
* Windows support via @mattn: [colorable](https://github.com/mattn/go-colorable)
## License
The MIT License (MIT) - see [`LICENSE.md`](https://github.com/fatih/color/blob/master/LICENSE.md) for more details

603
vendor/github.com/fatih/color/color.go generated vendored Normal file
View file

@ -0,0 +1,603 @@
package color
import (
"fmt"
"io"
"os"
"strconv"
"strings"
"sync"
"github.com/mattn/go-colorable"
"github.com/mattn/go-isatty"
)
var (
// NoColor defines if the output is colorized or not. It's dynamically set to
// false or true based on the stdout's file descriptor referring to a terminal
// or not. This is a global option and affects all colors. For more control
// over each color block use the methods DisableColor() individually.
NoColor = os.Getenv("TERM") == "dumb" ||
(!isatty.IsTerminal(os.Stdout.Fd()) && !isatty.IsCygwinTerminal(os.Stdout.Fd()))
// Output defines the standard output of the print functions. By default
// os.Stdout is used.
Output = colorable.NewColorableStdout()
// Error defines a color supporting writer for os.Stderr.
Error = colorable.NewColorableStderr()
// colorsCache is used to reduce the count of created Color objects and
// allows to reuse already created objects with required Attribute.
colorsCache = make(map[Attribute]*Color)
colorsCacheMu sync.Mutex // protects colorsCache
)
// Color defines a custom color object which is defined by SGR parameters.
type Color struct {
params []Attribute
noColor *bool
}
// Attribute defines a single SGR Code
type Attribute int
const escape = "\x1b"
// Base attributes
const (
Reset Attribute = iota
Bold
Faint
Italic
Underline
BlinkSlow
BlinkRapid
ReverseVideo
Concealed
CrossedOut
)
// Foreground text colors
const (
FgBlack Attribute = iota + 30
FgRed
FgGreen
FgYellow
FgBlue
FgMagenta
FgCyan
FgWhite
)
// Foreground Hi-Intensity text colors
const (
FgHiBlack Attribute = iota + 90
FgHiRed
FgHiGreen
FgHiYellow
FgHiBlue
FgHiMagenta
FgHiCyan
FgHiWhite
)
// Background text colors
const (
BgBlack Attribute = iota + 40
BgRed
BgGreen
BgYellow
BgBlue
BgMagenta
BgCyan
BgWhite
)
// Background Hi-Intensity text colors
const (
BgHiBlack Attribute = iota + 100
BgHiRed
BgHiGreen
BgHiYellow
BgHiBlue
BgHiMagenta
BgHiCyan
BgHiWhite
)
// New returns a newly created color object.
func New(value ...Attribute) *Color {
c := &Color{params: make([]Attribute, 0)}
c.Add(value...)
return c
}
// Set sets the given parameters immediately. It will change the color of
// output with the given SGR parameters until color.Unset() is called.
func Set(p ...Attribute) *Color {
c := New(p...)
c.Set()
return c
}
// Unset resets all escape attributes and clears the output. Usually should
// be called after Set().
func Unset() {
if NoColor {
return
}
fmt.Fprintf(Output, "%s[%dm", escape, Reset)
}
// Set sets the SGR sequence.
func (c *Color) Set() *Color {
if c.isNoColorSet() {
return c
}
fmt.Fprintf(Output, c.format())
return c
}
func (c *Color) unset() {
if c.isNoColorSet() {
return
}
Unset()
}
func (c *Color) setWriter(w io.Writer) *Color {
if c.isNoColorSet() {
return c
}
fmt.Fprintf(w, c.format())
return c
}
func (c *Color) unsetWriter(w io.Writer) {
if c.isNoColorSet() {
return
}
if NoColor {
return
}
fmt.Fprintf(w, "%s[%dm", escape, Reset)
}
// Add is used to chain SGR parameters. Use as many as parameters to combine
// and create custom color objects. Example: Add(color.FgRed, color.Underline).
func (c *Color) Add(value ...Attribute) *Color {
c.params = append(c.params, value...)
return c
}
func (c *Color) prepend(value Attribute) {
c.params = append(c.params, 0)
copy(c.params[1:], c.params[0:])
c.params[0] = value
}
// Fprint formats using the default formats for its operands and writes to w.
// Spaces are added between operands when neither is a string.
// It returns the number of bytes written and any write error encountered.
// On Windows, users should wrap w with colorable.NewColorable() if w is of
// type *os.File.
func (c *Color) Fprint(w io.Writer, a ...interface{}) (n int, err error) {
c.setWriter(w)
defer c.unsetWriter(w)
return fmt.Fprint(w, a...)
}
// Print formats using the default formats for its operands and writes to
// standard output. Spaces are added between operands when neither is a
// string. It returns the number of bytes written and any write error
// encountered. This is the standard fmt.Print() method wrapped with the given
// color.
func (c *Color) Print(a ...interface{}) (n int, err error) {
c.Set()
defer c.unset()
return fmt.Fprint(Output, a...)
}
// Fprintf formats according to a format specifier and writes to w.
// It returns the number of bytes written and any write error encountered.
// On Windows, users should wrap w with colorable.NewColorable() if w is of
// type *os.File.
func (c *Color) Fprintf(w io.Writer, format string, a ...interface{}) (n int, err error) {
c.setWriter(w)
defer c.unsetWriter(w)
return fmt.Fprintf(w, format, a...)
}
// Printf formats according to a format specifier and writes to standard output.
// It returns the number of bytes written and any write error encountered.
// This is the standard fmt.Printf() method wrapped with the given color.
func (c *Color) Printf(format string, a ...interface{}) (n int, err error) {
c.Set()
defer c.unset()
return fmt.Fprintf(Output, format, a...)
}
// Fprintln formats using the default formats for its operands and writes to w.
// Spaces are always added between operands and a newline is appended.
// On Windows, users should wrap w with colorable.NewColorable() if w is of
// type *os.File.
func (c *Color) Fprintln(w io.Writer, a ...interface{}) (n int, err error) {
c.setWriter(w)
defer c.unsetWriter(w)
return fmt.Fprintln(w, a...)
}
// Println formats using the default formats for its operands and writes to
// standard output. Spaces are always added between operands and a newline is
// appended. It returns the number of bytes written and any write error
// encountered. This is the standard fmt.Print() method wrapped with the given
// color.
func (c *Color) Println(a ...interface{}) (n int, err error) {
c.Set()
defer c.unset()
return fmt.Fprintln(Output, a...)
}
// Sprint is just like Print, but returns a string instead of printing it.
func (c *Color) Sprint(a ...interface{}) string {
return c.wrap(fmt.Sprint(a...))
}
// Sprintln is just like Println, but returns a string instead of printing it.
func (c *Color) Sprintln(a ...interface{}) string {
return c.wrap(fmt.Sprintln(a...))
}
// Sprintf is just like Printf, but returns a string instead of printing it.
func (c *Color) Sprintf(format string, a ...interface{}) string {
return c.wrap(fmt.Sprintf(format, a...))
}
// FprintFunc returns a new function that prints the passed arguments as
// colorized with color.Fprint().
func (c *Color) FprintFunc() func(w io.Writer, a ...interface{}) {
return func(w io.Writer, a ...interface{}) {
c.Fprint(w, a...)
}
}
// PrintFunc returns a new function that prints the passed arguments as
// colorized with color.Print().
func (c *Color) PrintFunc() func(a ...interface{}) {
return func(a ...interface{}) {
c.Print(a...)
}
}
// FprintfFunc returns a new function that prints the passed arguments as
// colorized with color.Fprintf().
func (c *Color) FprintfFunc() func(w io.Writer, format string, a ...interface{}) {
return func(w io.Writer, format string, a ...interface{}) {
c.Fprintf(w, format, a...)
}
}
// PrintfFunc returns a new function that prints the passed arguments as
// colorized with color.Printf().
func (c *Color) PrintfFunc() func(format string, a ...interface{}) {
return func(format string, a ...interface{}) {
c.Printf(format, a...)
}
}
// FprintlnFunc returns a new function that prints the passed arguments as
// colorized with color.Fprintln().
func (c *Color) FprintlnFunc() func(w io.Writer, a ...interface{}) {
return func(w io.Writer, a ...interface{}) {
c.Fprintln(w, a...)
}
}
// PrintlnFunc returns a new function that prints the passed arguments as
// colorized with color.Println().
func (c *Color) PrintlnFunc() func(a ...interface{}) {
return func(a ...interface{}) {
c.Println(a...)
}
}
// SprintFunc returns a new function that returns colorized strings for the
// given arguments with fmt.Sprint(). Useful to put into or mix into other
// string. Windows users should use this in conjunction with color.Output, example:
//
// put := New(FgYellow).SprintFunc()
// fmt.Fprintf(color.Output, "This is a %s", put("warning"))
func (c *Color) SprintFunc() func(a ...interface{}) string {
return func(a ...interface{}) string {
return c.wrap(fmt.Sprint(a...))
}
}
// SprintfFunc returns a new function that returns colorized strings for the
// given arguments with fmt.Sprintf(). Useful to put into or mix into other
// string. Windows users should use this in conjunction with color.Output.
func (c *Color) SprintfFunc() func(format string, a ...interface{}) string {
return func(format string, a ...interface{}) string {
return c.wrap(fmt.Sprintf(format, a...))
}
}
// SprintlnFunc returns a new function that returns colorized strings for the
// given arguments with fmt.Sprintln(). Useful to put into or mix into other
// string. Windows users should use this in conjunction with color.Output.
func (c *Color) SprintlnFunc() func(a ...interface{}) string {
return func(a ...interface{}) string {
return c.wrap(fmt.Sprintln(a...))
}
}
// sequence returns a formatted SGR sequence to be plugged into a "\x1b[...m"
// an example output might be: "1;36" -> bold cyan
func (c *Color) sequence() string {
format := make([]string, len(c.params))
for i, v := range c.params {
format[i] = strconv.Itoa(int(v))
}
return strings.Join(format, ";")
}
// wrap wraps the s string with the colors attributes. The string is ready to
// be printed.
func (c *Color) wrap(s string) string {
if c.isNoColorSet() {
return s
}
return c.format() + s + c.unformat()
}
func (c *Color) format() string {
return fmt.Sprintf("%s[%sm", escape, c.sequence())
}
func (c *Color) unformat() string {
return fmt.Sprintf("%s[%dm", escape, Reset)
}
// DisableColor disables the color output. Useful to not change any existing
// code and still being able to output. Can be used for flags like
// "--no-color". To enable back use EnableColor() method.
func (c *Color) DisableColor() {
c.noColor = boolPtr(true)
}
// EnableColor enables the color output. Use it in conjunction with
// DisableColor(). Otherwise this method has no side effects.
func (c *Color) EnableColor() {
c.noColor = boolPtr(false)
}
func (c *Color) isNoColorSet() bool {
// check first if we have user setted action
if c.noColor != nil {
return *c.noColor
}
// if not return the global option, which is disabled by default
return NoColor
}
// Equals returns a boolean value indicating whether two colors are equal.
func (c *Color) Equals(c2 *Color) bool {
if len(c.params) != len(c2.params) {
return false
}
for _, attr := range c.params {
if !c2.attrExists(attr) {
return false
}
}
return true
}
func (c *Color) attrExists(a Attribute) bool {
for _, attr := range c.params {
if attr == a {
return true
}
}
return false
}
func boolPtr(v bool) *bool {
return &v
}
func getCachedColor(p Attribute) *Color {
colorsCacheMu.Lock()
defer colorsCacheMu.Unlock()
c, ok := colorsCache[p]
if !ok {
c = New(p)
colorsCache[p] = c
}
return c
}
func colorPrint(format string, p Attribute, a ...interface{}) {
c := getCachedColor(p)
if !strings.HasSuffix(format, "\n") {
format += "\n"
}
if len(a) == 0 {
c.Print(format)
} else {
c.Printf(format, a...)
}
}
func colorString(format string, p Attribute, a ...interface{}) string {
c := getCachedColor(p)
if len(a) == 0 {
return c.SprintFunc()(format)
}
return c.SprintfFunc()(format, a...)
}
// Black is a convenient helper function to print with black foreground. A
// newline is appended to format by default.
func Black(format string, a ...interface{}) { colorPrint(format, FgBlack, a...) }
// Red is a convenient helper function to print with red foreground. A
// newline is appended to format by default.
func Red(format string, a ...interface{}) { colorPrint(format, FgRed, a...) }
// Green is a convenient helper function to print with green foreground. A
// newline is appended to format by default.
func Green(format string, a ...interface{}) { colorPrint(format, FgGreen, a...) }
// Yellow is a convenient helper function to print with yellow foreground.
// A newline is appended to format by default.
func Yellow(format string, a ...interface{}) { colorPrint(format, FgYellow, a...) }
// Blue is a convenient helper function to print with blue foreground. A
// newline is appended to format by default.
func Blue(format string, a ...interface{}) { colorPrint(format, FgBlue, a...) }
// Magenta is a convenient helper function to print with magenta foreground.
// A newline is appended to format by default.
func Magenta(format string, a ...interface{}) { colorPrint(format, FgMagenta, a...) }
// Cyan is a convenient helper function to print with cyan foreground. A
// newline is appended to format by default.
func Cyan(format string, a ...interface{}) { colorPrint(format, FgCyan, a...) }
// White is a convenient helper function to print with white foreground. A
// newline is appended to format by default.
func White(format string, a ...interface{}) { colorPrint(format, FgWhite, a...) }
// BlackString is a convenient helper function to return a string with black
// foreground.
func BlackString(format string, a ...interface{}) string { return colorString(format, FgBlack, a...) }
// RedString is a convenient helper function to return a string with red
// foreground.
func RedString(format string, a ...interface{}) string { return colorString(format, FgRed, a...) }
// GreenString is a convenient helper function to return a string with green
// foreground.
func GreenString(format string, a ...interface{}) string { return colorString(format, FgGreen, a...) }
// YellowString is a convenient helper function to return a string with yellow
// foreground.
func YellowString(format string, a ...interface{}) string { return colorString(format, FgYellow, a...) }
// BlueString is a convenient helper function to return a string with blue
// foreground.
func BlueString(format string, a ...interface{}) string { return colorString(format, FgBlue, a...) }
// MagentaString is a convenient helper function to return a string with magenta
// foreground.
func MagentaString(format string, a ...interface{}) string {
return colorString(format, FgMagenta, a...)
}
// CyanString is a convenient helper function to return a string with cyan
// foreground.
func CyanString(format string, a ...interface{}) string { return colorString(format, FgCyan, a...) }
// WhiteString is a convenient helper function to return a string with white
// foreground.
func WhiteString(format string, a ...interface{}) string { return colorString(format, FgWhite, a...) }
// HiBlack is a convenient helper function to print with hi-intensity black foreground. A
// newline is appended to format by default.
func HiBlack(format string, a ...interface{}) { colorPrint(format, FgHiBlack, a...) }
// HiRed is a convenient helper function to print with hi-intensity red foreground. A
// newline is appended to format by default.
func HiRed(format string, a ...interface{}) { colorPrint(format, FgHiRed, a...) }
// HiGreen is a convenient helper function to print with hi-intensity green foreground. A
// newline is appended to format by default.
func HiGreen(format string, a ...interface{}) { colorPrint(format, FgHiGreen, a...) }
// HiYellow is a convenient helper function to print with hi-intensity yellow foreground.
// A newline is appended to format by default.
func HiYellow(format string, a ...interface{}) { colorPrint(format, FgHiYellow, a...) }
// HiBlue is a convenient helper function to print with hi-intensity blue foreground. A
// newline is appended to format by default.
func HiBlue(format string, a ...interface{}) { colorPrint(format, FgHiBlue, a...) }
// HiMagenta is a convenient helper function to print with hi-intensity magenta foreground.
// A newline is appended to format by default.
func HiMagenta(format string, a ...interface{}) { colorPrint(format, FgHiMagenta, a...) }
// HiCyan is a convenient helper function to print with hi-intensity cyan foreground. A
// newline is appended to format by default.
func HiCyan(format string, a ...interface{}) { colorPrint(format, FgHiCyan, a...) }
// HiWhite is a convenient helper function to print with hi-intensity white foreground. A
// newline is appended to format by default.
func HiWhite(format string, a ...interface{}) { colorPrint(format, FgHiWhite, a...) }
// HiBlackString is a convenient helper function to return a string with hi-intensity black
// foreground.
func HiBlackString(format string, a ...interface{}) string {
return colorString(format, FgHiBlack, a...)
}
// HiRedString is a convenient helper function to return a string with hi-intensity red
// foreground.
func HiRedString(format string, a ...interface{}) string { return colorString(format, FgHiRed, a...) }
// HiGreenString is a convenient helper function to return a string with hi-intensity green
// foreground.
func HiGreenString(format string, a ...interface{}) string {
return colorString(format, FgHiGreen, a...)
}
// HiYellowString is a convenient helper function to return a string with hi-intensity yellow
// foreground.
func HiYellowString(format string, a ...interface{}) string {
return colorString(format, FgHiYellow, a...)
}
// HiBlueString is a convenient helper function to return a string with hi-intensity blue
// foreground.
func HiBlueString(format string, a ...interface{}) string { return colorString(format, FgHiBlue, a...) }
// HiMagentaString is a convenient helper function to return a string with hi-intensity magenta
// foreground.
func HiMagentaString(format string, a ...interface{}) string {
return colorString(format, FgHiMagenta, a...)
}
// HiCyanString is a convenient helper function to return a string with hi-intensity cyan
// foreground.
func HiCyanString(format string, a ...interface{}) string { return colorString(format, FgHiCyan, a...) }
// HiWhiteString is a convenient helper function to return a string with hi-intensity white
// foreground.
func HiWhiteString(format string, a ...interface{}) string {
return colorString(format, FgHiWhite, a...)
}

133
vendor/github.com/fatih/color/doc.go generated vendored Normal file
View file

@ -0,0 +1,133 @@
/*
Package color is an ANSI color package to output colorized or SGR defined
output to the standard output. The API can be used in several way, pick one
that suits you.
Use simple and default helper functions with predefined foreground colors:
color.Cyan("Prints text in cyan.")
// a newline will be appended automatically
color.Blue("Prints %s in blue.", "text")
// More default foreground colors..
color.Red("We have red")
color.Yellow("Yellow color too!")
color.Magenta("And many others ..")
// Hi-intensity colors
color.HiGreen("Bright green color.")
color.HiBlack("Bright black means gray..")
color.HiWhite("Shiny white color!")
However there are times where custom color mixes are required. Below are some
examples to create custom color objects and use the print functions of each
separate color object.
// Create a new color object
c := color.New(color.FgCyan).Add(color.Underline)
c.Println("Prints cyan text with an underline.")
// Or just add them to New()
d := color.New(color.FgCyan, color.Bold)
d.Printf("This prints bold cyan %s\n", "too!.")
// Mix up foreground and background colors, create new mixes!
red := color.New(color.FgRed)
boldRed := red.Add(color.Bold)
boldRed.Println("This will print text in bold red.")
whiteBackground := red.Add(color.BgWhite)
whiteBackground.Println("Red text with White background.")
// Use your own io.Writer output
color.New(color.FgBlue).Fprintln(myWriter, "blue color!")
blue := color.New(color.FgBlue)
blue.Fprint(myWriter, "This will print text in blue.")
You can create PrintXxx functions to simplify even more:
// Create a custom print function for convenient
red := color.New(color.FgRed).PrintfFunc()
red("warning")
red("error: %s", err)
// Mix up multiple attributes
notice := color.New(color.Bold, color.FgGreen).PrintlnFunc()
notice("don't forget this...")
You can also FprintXxx functions to pass your own io.Writer:
blue := color.New(FgBlue).FprintfFunc()
blue(myWriter, "important notice: %s", stars)
// Mix up with multiple attributes
success := color.New(color.Bold, color.FgGreen).FprintlnFunc()
success(myWriter, don't forget this...")
Or create SprintXxx functions to mix strings with other non-colorized strings:
yellow := New(FgYellow).SprintFunc()
red := New(FgRed).SprintFunc()
fmt.Printf("this is a %s and this is %s.\n", yellow("warning"), red("error"))
info := New(FgWhite, BgGreen).SprintFunc()
fmt.Printf("this %s rocks!\n", info("package"))
Windows support is enabled by default. All Print functions work as intended.
However only for color.SprintXXX functions, user should use fmt.FprintXXX and
set the output to color.Output:
fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS"))
info := New(FgWhite, BgGreen).SprintFunc()
fmt.Fprintf(color.Output, "this %s rocks!\n", info("package"))
Using with existing code is possible. Just use the Set() method to set the
standard output to the given parameters. That way a rewrite of an existing
code is not required.
// Use handy standard colors.
color.Set(color.FgYellow)
fmt.Println("Existing text will be now in Yellow")
fmt.Printf("This one %s\n", "too")
color.Unset() // don't forget to unset
// You can mix up parameters
color.Set(color.FgMagenta, color.Bold)
defer color.Unset() // use it in your function
fmt.Println("All text will be now bold magenta.")
There might be a case where you want to disable color output (for example to
pipe the standard output of your app to somewhere else). `Color` has support to
disable colors both globally and for single color definition. For example
suppose you have a CLI app and a `--no-color` bool flag. You can easily disable
the color output with:
var flagNoColor = flag.Bool("no-color", false, "Disable color output")
if *flagNoColor {
color.NoColor = true // disables colorized output
}
It also has support for single color definitions (local). You can
disable/enable color output on the fly:
c := color.New(color.FgCyan)
c.Println("Prints cyan text")
c.DisableColor()
c.Println("This is printed without any color")
c.EnableColor()
c.Println("This prints again cyan...")
*/
package color

8
vendor/github.com/fatih/color/go.mod generated vendored Normal file
View file

@ -0,0 +1,8 @@
module github.com/fatih/color
go 1.13
require (
github.com/mattn/go-colorable v0.1.4
github.com/mattn/go-isatty v0.0.11
)

8
vendor/github.com/fatih/color/go.sum generated vendored Normal file
View file

@ -0,0 +1,8 @@
github.com/mattn/go-colorable v0.1.4 h1:snbPLB8fVfU9iwbbo30TPtbLRzwWu6aJS6Xh4eaaviA=
github.com/mattn/go-colorable v0.1.4/go.mod h1:U0ppj6V5qS13XJ6of8GYAs25YV2eR4EVcfRqFIhoBtE=
github.com/mattn/go-isatty v0.0.8/go.mod h1:Iq45c/XA43vh69/j3iqttzPXn0bhXyGjM0Hdxcsrc5s=
github.com/mattn/go-isatty v0.0.11 h1:FxPOTFNqGkuDUGi3H/qkUbQO4ZiBa2brKq5r0l8TGeM=
github.com/mattn/go-isatty v0.0.11/go.mod h1:PhnuNfih5lzO57/f3n+odYbM4JtupLOxQOAqxQCu2WE=
golang.org/x/sys v0.0.0-20190222072716-a9d3bda3a223/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
golang.org/x/sys v0.0.0-20191026070338-33540a1f6037 h1:YyJpGZS1sBuBCzLAR1VEpK193GlqGZbnPFnPV/5Rsb4=
golang.org/x/sys v0.0.0-20191026070338-33540a1f6037/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=

60
vendor/github.com/fatih/structtag/LICENSE generated vendored Normal file
View file

@ -0,0 +1,60 @@
Copyright (c) 2017, Fatih Arslan
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of structtag nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
This software includes some portions from Go. Go is used under the terms of the
BSD like license.
Copyright (c) 2012 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
The Go gopher was designed by Renee French. http://reneefrench.blogspot.com/ The design is licensed under the Creative Commons 3.0 Attributions license. Read this article for more details: https://blog.golang.org/gopher

73
vendor/github.com/fatih/structtag/README.md generated vendored Normal file
View file

@ -0,0 +1,73 @@
# structtag [![GoDoc](http://img.shields.io/badge/go-documentation-blue.svg?style=flat-square)](http://godoc.org/github.com/fatih/structtag)
structtag provides an easy way of parsing and manipulating struct tag fields.
Please vendor the library as it might change in future versions.
# Install
```bash
go get github.com/fatih/structtag
```
# Example
```go
package main
import (
"fmt"
"reflect"
"sort"
"github.com/fatih/structtag"
)
func main() {
type t struct {
t string `json:"foo,omitempty,string" xml:"foo"`
}
// get field tag
tag := reflect.TypeOf(t{}).Field(0).Tag
// ... and start using structtag by parsing the tag
tags, err := structtag.Parse(string(tag))
if err != nil {
panic(err)
}
// iterate over all tags
for _, t := range tags.Tags() {
fmt.Printf("tag: %+v\n", t)
}
// get a single tag
jsonTag, err := tags.Get("json")
if err != nil {
panic(err)
}
fmt.Println(jsonTag) // Output: json:"foo,omitempty,string"
fmt.Println(jsonTag.Key) // Output: json
fmt.Println(jsonTag.Name) // Output: foo
fmt.Println(jsonTag.Options) // Output: [omitempty string]
// change existing tag
jsonTag.Name = "foo_bar"
jsonTag.Options = nil
tags.Set(jsonTag)
// add new tag
tags.Set(&structtag.Tag{
Key: "hcl",
Name: "foo",
Options: []string{"squash"},
})
// print the tags
fmt.Println(tags) // Output: json:"foo_bar" xml:"foo" hcl:"foo,squash"
// sort tags according to keys
sort.Sort(tags)
fmt.Println(tags) // Output: hcl:"foo,squash" json:"foo_bar" xml:"foo"
}
```

3
vendor/github.com/fatih/structtag/go.mod generated vendored Normal file
View file

@ -0,0 +1,3 @@
module github.com/fatih/structtag
go 1.12

315
vendor/github.com/fatih/structtag/tags.go generated vendored Normal file
View file

@ -0,0 +1,315 @@
package structtag
import (
"bytes"
"errors"
"fmt"
"strconv"
"strings"
)
var (
errTagSyntax = errors.New("bad syntax for struct tag pair")
errTagKeySyntax = errors.New("bad syntax for struct tag key")
errTagValueSyntax = errors.New("bad syntax for struct tag value")
errKeyNotSet = errors.New("tag key does not exist")
errTagNotExist = errors.New("tag does not exist")
errTagKeyMismatch = errors.New("mismatch between key and tag.key")
)
// Tags represent a set of tags from a single struct field
type Tags struct {
tags []*Tag
}
// Tag defines a single struct's string literal tag
type Tag struct {
// Key is the tag key, such as json, xml, etc..
// i.e: `json:"foo,omitempty". Here key is: "json"
Key string
// Name is a part of the value
// i.e: `json:"foo,omitempty". Here name is: "foo"
Name string
// Options is a part of the value. It contains a slice of tag options i.e:
// `json:"foo,omitempty". Here options is: ["omitempty"]
Options []string
}
// Parse parses a single struct field tag and returns the set of tags.
func Parse(tag string) (*Tags, error) {
var tags []*Tag
hasTag := tag != ""
// NOTE(arslan) following code is from reflect and vet package with some
// modifications to collect all necessary information and extend it with
// usable methods
for tag != "" {
// Skip leading space.
i := 0
for i < len(tag) && tag[i] == ' ' {
i++
}
tag = tag[i:]
if tag == "" {
break
}
// Scan to colon. A space, a quote or a control character is a syntax
// error. Strictly speaking, control chars include the range [0x7f,
// 0x9f], not just [0x00, 0x1f], but in practice, we ignore the
// multi-byte control characters as it is simpler to inspect the tag's
// bytes than the tag's runes.
i = 0
for i < len(tag) && tag[i] > ' ' && tag[i] != ':' && tag[i] != '"' && tag[i] != 0x7f {
i++
}
if i == 0 {
return nil, errTagKeySyntax
}
if i+1 >= len(tag) || tag[i] != ':' {
return nil, errTagSyntax
}
if tag[i+1] != '"' {
return nil, errTagValueSyntax
}
key := string(tag[:i])
tag = tag[i+1:]
// Scan quoted string to find value.
i = 1
for i < len(tag) && tag[i] != '"' {
if tag[i] == '\\' {
i++
}
i++
}
if i >= len(tag) {
return nil, errTagValueSyntax
}
qvalue := string(tag[:i+1])
tag = tag[i+1:]
value, err := strconv.Unquote(qvalue)
if err != nil {
return nil, errTagValueSyntax
}
res := strings.Split(value, ",")
name := res[0]
options := res[1:]
if len(options) == 0 {
options = nil
}
tags = append(tags, &Tag{
Key: key,
Name: name,
Options: options,
})
}
if hasTag && len(tags) == 0 {
return nil, nil
}
return &Tags{
tags: tags,
}, nil
}
// Get returns the tag associated with the given key. If the key is present
// in the tag the value (which may be empty) is returned. Otherwise the
// returned value will be the empty string. The ok return value reports whether
// the tag exists or not (which the return value is nil).
func (t *Tags) Get(key string) (*Tag, error) {
for _, tag := range t.tags {
if tag.Key == key {
return tag, nil
}
}
return nil, errTagNotExist
}
// Set sets the given tag. If the tag key already exists it'll override it
func (t *Tags) Set(tag *Tag) error {
if tag.Key == "" {
return errKeyNotSet
}
added := false
for i, tg := range t.tags {
if tg.Key == tag.Key {
added = true
t.tags[i] = tag
}
}
if !added {
// this means this is a new tag, add it
t.tags = append(t.tags, tag)
}
return nil
}
// AddOptions adds the given option for the given key. If the option already
// exists it doesn't add it again.
func (t *Tags) AddOptions(key string, options ...string) {
for i, tag := range t.tags {
if tag.Key != key {
continue
}
for _, opt := range options {
if !tag.HasOption(opt) {
tag.Options = append(tag.Options, opt)
}
}
t.tags[i] = tag
}
}
// DeleteOptions deletes the given options for the given key
func (t *Tags) DeleteOptions(key string, options ...string) {
hasOption := func(option string) bool {
for _, opt := range options {
if opt == option {
return true
}
}
return false
}
for i, tag := range t.tags {
if tag.Key != key {
continue
}
var updated []string
for _, opt := range tag.Options {
if !hasOption(opt) {
updated = append(updated, opt)
}
}
tag.Options = updated
t.tags[i] = tag
}
}
// Delete deletes the tag for the given keys
func (t *Tags) Delete(keys ...string) {
hasKey := func(key string) bool {
for _, k := range keys {
if k == key {
return true
}
}
return false
}
var updated []*Tag
for _, tag := range t.tags {
if !hasKey(tag.Key) {
updated = append(updated, tag)
}
}
t.tags = updated
}
// Tags returns a slice of tags. The order is the original tag order unless it
// was changed.
func (t *Tags) Tags() []*Tag {
return t.tags
}
// Tags returns a slice of tags. The order is the original tag order unless it
// was changed.
func (t *Tags) Keys() []string {
var keys []string
for _, tag := range t.tags {
keys = append(keys, tag.Key)
}
return keys
}
// String reassembles the tags into a valid literal tag field representation
func (t *Tags) String() string {
tags := t.Tags()
if len(tags) == 0 {
return ""
}
var buf bytes.Buffer
for i, tag := range t.Tags() {
buf.WriteString(tag.String())
if i != len(tags)-1 {
buf.WriteString(" ")
}
}
return buf.String()
}
// HasOption returns true if the given option is available in options
func (t *Tag) HasOption(opt string) bool {
for _, tagOpt := range t.Options {
if tagOpt == opt {
return true
}
}
return false
}
// Value returns the raw value of the tag, i.e. if the tag is
// `json:"foo,omitempty", the Value is "foo,omitempty"
func (t *Tag) Value() string {
options := strings.Join(t.Options, ",")
if options != "" {
return fmt.Sprintf(`%s,%s`, t.Name, options)
}
return t.Name
}
// String reassembles the tag into a valid tag field representation
func (t *Tag) String() string {
return fmt.Sprintf(`%s:%q`, t.Key, t.Value())
}
// GoString implements the fmt.GoStringer interface
func (t *Tag) GoString() string {
template := `{
Key: '%s',
Name: '%s',
Option: '%s',
}`
if t.Options == nil {
return fmt.Sprintf(template, t.Key, t.Name, "nil")
}
options := strings.Join(t.Options, ",")
return fmt.Sprintf(template, t.Key, t.Name, options)
}
func (t *Tags) Len() int {
return len(t.tags)
}
func (t *Tags) Less(i int, j int) bool {
return t.tags[i].Key < t.tags[j].Key
}
func (t *Tags) Swap(i int, j int) {
t.tags[i], t.tags[j] = t.tags[j], t.tags[i]
}