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Change markdown rendering from blackfriday to goldmark (#9533)

* Move to goldmark

Markdown rendering moved from blackfriday to the goldmark.

Multiple subtle changes required to the goldmark extensions to keep
current rendering and defaults.

Can go further with goldmark linkify and have this work within markdown
rendering making the link processor unnecessary.

Need to think about how to go about allowing extensions - at present it
seems that these would be hard to do without recompilation.

* linter fixes

Co-authored-by: Lauris BH <lauris@nix.lv>
This commit is contained in:
zeripath 2019-12-31 01:53:28 +00:00 committed by Lauris BH
parent 0c07f1de5b
commit 27757714d0
83 changed files with 13838 additions and 6297 deletions

485
vendor/github.com/yuin/goldmark/ast/ast.go generated vendored Normal file
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// Package ast defines AST nodes that represent markdown elements.
package ast
import (
"bytes"
"fmt"
"strings"
textm "github.com/yuin/goldmark/text"
"github.com/yuin/goldmark/util"
)
// A NodeType indicates what type a node belongs to.
type NodeType int
const (
// TypeBlock indicates that a node is kind of block nodes.
TypeBlock NodeType = iota + 1
// TypeInline indicates that a node is kind of inline nodes.
TypeInline
// TypeDocument indicates that a node is kind of document nodes.
TypeDocument
)
// NodeKind indicates more specific type than NodeType.
type NodeKind int
func (k NodeKind) String() string {
return kindNames[k]
}
var kindMax NodeKind
var kindNames = []string{""}
// NewNodeKind returns a new Kind value.
func NewNodeKind(name string) NodeKind {
kindMax++
kindNames = append(kindNames, name)
return kindMax
}
// An Attribute is an attribute of the Node
type Attribute struct {
Name []byte
Value interface{}
}
var attrNameIDS = []byte("#")
var attrNameID = []byte("id")
var attrNameClassS = []byte(".")
var attrNameClass = []byte("class")
// A Node interface defines basic AST node functionalities.
type Node interface {
// Type returns a type of this node.
Type() NodeType
// Kind returns a kind of this node.
Kind() NodeKind
// NextSibling returns a next sibling node of this node.
NextSibling() Node
// PreviousSibling returns a previous sibling node of this node.
PreviousSibling() Node
// Parent returns a parent node of this node.
Parent() Node
// SetParent sets a parent node to this node.
SetParent(Node)
// SetPreviousSibling sets a previous sibling node to this node.
SetPreviousSibling(Node)
// SetNextSibling sets a next sibling node to this node.
SetNextSibling(Node)
// HasChildren returns true if this node has any children, otherwise false.
HasChildren() bool
// ChildCount returns a total number of children.
ChildCount() int
// FirstChild returns a first child of this node.
FirstChild() Node
// LastChild returns a last child of this node.
LastChild() Node
// AppendChild append a node child to the tail of the children.
AppendChild(self, child Node)
// RemoveChild removes a node child from this node.
// If a node child is not children of this node, RemoveChild nothing to do.
RemoveChild(self, child Node)
// RemoveChildren removes all children from this node.
RemoveChildren(self Node)
// SortChildren sorts childrens by comparator.
SortChildren(comparator func(n1, n2 Node) int)
// ReplaceChild replace a node v1 with a node insertee.
// If v1 is not children of this node, ReplaceChild append a insetee to the
// tail of the children.
ReplaceChild(self, v1, insertee Node)
// InsertBefore inserts a node insertee before a node v1.
// If v1 is not children of this node, InsertBefore append a insetee to the
// tail of the children.
InsertBefore(self, v1, insertee Node)
// InsertAfterinserts a node insertee after a node v1.
// If v1 is not children of this node, InsertBefore append a insetee to the
// tail of the children.
InsertAfter(self, v1, insertee Node)
// Dump dumps an AST tree structure to stdout.
// This function completely aimed for debugging.
// level is a indent level. Implementer should indent informations with
// 2 * level spaces.
Dump(source []byte, level int)
// Text returns text values of this node.
Text(source []byte) []byte
// HasBlankPreviousLines returns true if the row before this node is blank,
// otherwise false.
// This method is valid only for block nodes.
HasBlankPreviousLines() bool
// SetBlankPreviousLines sets whether the row before this node is blank.
// This method is valid only for block nodes.
SetBlankPreviousLines(v bool)
// Lines returns text segments that hold positions in a source.
// This method is valid only for block nodes.
Lines() *textm.Segments
// SetLines sets text segments that hold positions in a source.
// This method is valid only for block nodes.
SetLines(*textm.Segments)
// IsRaw returns true if contents should be rendered as 'raw' contents.
IsRaw() bool
// SetAttribute sets the given value to the attributes.
SetAttribute(name []byte, value interface{})
// SetAttributeString sets the given value to the attributes.
SetAttributeString(name string, value interface{})
// Attribute returns a (attribute value, true) if an attribute
// associated with the given name is found, otherwise
// (nil, false)
Attribute(name []byte) (interface{}, bool)
// AttributeString returns a (attribute value, true) if an attribute
// associated with the given name is found, otherwise
// (nil, false)
AttributeString(name string) (interface{}, bool)
// Attributes returns a list of attributes.
// This may be a nil if there are no attributes.
Attributes() []Attribute
// RemoveAttributes removes all attributes from this node.
RemoveAttributes()
}
// A BaseNode struct implements the Node interface.
type BaseNode struct {
firstChild Node
lastChild Node
parent Node
next Node
prev Node
childCount int
attributes []Attribute
}
func ensureIsolated(v Node) {
if p := v.Parent(); p != nil {
p.RemoveChild(p, v)
}
}
// HasChildren implements Node.HasChildren .
func (n *BaseNode) HasChildren() bool {
return n.firstChild != nil
}
// SetPreviousSibling implements Node.SetPreviousSibling .
func (n *BaseNode) SetPreviousSibling(v Node) {
n.prev = v
}
// SetNextSibling implements Node.SetNextSibling .
func (n *BaseNode) SetNextSibling(v Node) {
n.next = v
}
// PreviousSibling implements Node.PreviousSibling .
func (n *BaseNode) PreviousSibling() Node {
return n.prev
}
// NextSibling implements Node.NextSibling .
func (n *BaseNode) NextSibling() Node {
return n.next
}
// RemoveChild implements Node.RemoveChild .
func (n *BaseNode) RemoveChild(self, v Node) {
if v.Parent() != self {
return
}
n.childCount--
prev := v.PreviousSibling()
next := v.NextSibling()
if prev != nil {
prev.SetNextSibling(next)
} else {
n.firstChild = next
}
if next != nil {
next.SetPreviousSibling(prev)
} else {
n.lastChild = prev
}
v.SetParent(nil)
v.SetPreviousSibling(nil)
v.SetNextSibling(nil)
}
// RemoveChildren implements Node.RemoveChildren .
func (n *BaseNode) RemoveChildren(self Node) {
for c := n.firstChild; c != nil; c = c.NextSibling() {
c.SetParent(nil)
c.SetPreviousSibling(nil)
c.SetNextSibling(nil)
}
n.firstChild = nil
n.lastChild = nil
n.childCount = 0
}
// SortChildren implements Node.SortChildren
func (n *BaseNode) SortChildren(comparator func(n1, n2 Node) int) {
var sorted Node
current := n.firstChild
for current != nil {
next := current.NextSibling()
if sorted == nil || comparator(sorted, current) >= 0 {
current.SetNextSibling(sorted)
if sorted != nil {
sorted.SetPreviousSibling(current)
}
sorted = current
sorted.SetPreviousSibling(nil)
} else {
c := sorted
for c.NextSibling() != nil && comparator(c.NextSibling(), current) < 0 {
c = c.NextSibling()
}
current.SetNextSibling(c.NextSibling())
current.SetPreviousSibling(c)
if c.NextSibling() != nil {
c.NextSibling().SetPreviousSibling(current)
}
c.SetNextSibling(current)
}
current = next
}
n.firstChild = sorted
for c := n.firstChild; c != nil; c = c.NextSibling() {
n.lastChild = c
}
}
// FirstChild implements Node.FirstChild .
func (n *BaseNode) FirstChild() Node {
return n.firstChild
}
// LastChild implements Node.LastChild .
func (n *BaseNode) LastChild() Node {
return n.lastChild
}
// ChildCount implements Node.ChildCount .
func (n *BaseNode) ChildCount() int {
return n.childCount
}
// Parent implements Node.Parent .
func (n *BaseNode) Parent() Node {
return n.parent
}
// SetParent implements Node.SetParent .
func (n *BaseNode) SetParent(v Node) {
n.parent = v
}
// AppendChild implements Node.AppendChild .
func (n *BaseNode) AppendChild(self, v Node) {
ensureIsolated(v)
if n.firstChild == nil {
n.firstChild = v
v.SetNextSibling(nil)
v.SetPreviousSibling(nil)
} else {
last := n.lastChild
last.SetNextSibling(v)
v.SetPreviousSibling(last)
}
v.SetParent(self)
n.lastChild = v
n.childCount++
}
// ReplaceChild implements Node.ReplaceChild .
func (n *BaseNode) ReplaceChild(self, v1, insertee Node) {
n.InsertBefore(self, v1, insertee)
n.RemoveChild(self, v1)
}
// InsertAfter implements Node.InsertAfter .
func (n *BaseNode) InsertAfter(self, v1, insertee Node) {
n.InsertBefore(self, v1.NextSibling(), insertee)
}
// InsertBefore implements Node.InsertBefore .
func (n *BaseNode) InsertBefore(self, v1, insertee Node) {
n.childCount++
if v1 == nil {
n.AppendChild(self, insertee)
return
}
ensureIsolated(insertee)
if v1.Parent() == self {
c := v1
prev := c.PreviousSibling()
if prev != nil {
prev.SetNextSibling(insertee)
insertee.SetPreviousSibling(prev)
} else {
n.firstChild = insertee
insertee.SetPreviousSibling(nil)
}
insertee.SetNextSibling(c)
c.SetPreviousSibling(insertee)
insertee.SetParent(self)
}
}
// Text implements Node.Text .
func (n *BaseNode) Text(source []byte) []byte {
var buf bytes.Buffer
for c := n.firstChild; c != nil; c = c.NextSibling() {
buf.Write(c.Text(source))
}
return buf.Bytes()
}
// SetAttribute implements Node.SetAttribute.
func (n *BaseNode) SetAttribute(name []byte, value interface{}) {
if n.attributes == nil {
n.attributes = make([]Attribute, 0, 10)
} else {
for i, a := range n.attributes {
if bytes.Equal(a.Name, name) {
n.attributes[i].Name = name
n.attributes[i].Value = value
return
}
}
}
n.attributes = append(n.attributes, Attribute{name, value})
}
// SetAttributeString implements Node.SetAttributeString
func (n *BaseNode) SetAttributeString(name string, value interface{}) {
n.SetAttribute(util.StringToReadOnlyBytes(name), value)
}
// Attribute implements Node.Attribute.
func (n *BaseNode) Attribute(name []byte) (interface{}, bool) {
if n.attributes == nil {
return nil, false
}
for i, a := range n.attributes {
if bytes.Equal(a.Name, name) {
return n.attributes[i].Value, true
}
}
return nil, false
}
// AttributeString implements Node.AttributeString.
func (n *BaseNode) AttributeString(s string) (interface{}, bool) {
return n.Attribute(util.StringToReadOnlyBytes(s))
}
// Attributes implements Node.Attributes
func (n *BaseNode) Attributes() []Attribute {
return n.attributes
}
// RemoveAttributes implements Node.RemoveAttributes
func (n *BaseNode) RemoveAttributes() {
n.attributes = nil
}
// DumpHelper is a helper function to implement Node.Dump.
// kv is pairs of an attribute name and an attribute value.
// cb is a function called after wrote a name and attributes.
func DumpHelper(v Node, source []byte, level int, kv map[string]string, cb func(int)) {
name := v.Kind().String()
indent := strings.Repeat(" ", level)
fmt.Printf("%s%s {\n", indent, name)
indent2 := strings.Repeat(" ", level+1)
if v.Type() == TypeBlock {
fmt.Printf("%sRawText: \"", indent2)
for i := 0; i < v.Lines().Len(); i++ {
line := v.Lines().At(i)
fmt.Printf("%s", line.Value(source))
}
fmt.Printf("\"\n")
fmt.Printf("%sHasBlankPreviousLines: %v\n", indent2, v.HasBlankPreviousLines())
}
for name, value := range kv {
fmt.Printf("%s%s: %s\n", indent2, name, value)
}
if cb != nil {
cb(level + 1)
}
for c := v.FirstChild(); c != nil; c = c.NextSibling() {
c.Dump(source, level+1)
}
fmt.Printf("%s}\n", indent)
}
// WalkStatus represents a current status of the Walk function.
type WalkStatus int
const (
// WalkStop indicates no more walking needed.
WalkStop WalkStatus = iota + 1
// WalkSkipChildren indicates that Walk wont walk on children of current
// node.
WalkSkipChildren
// WalkContinue indicates that Walk can continue to walk.
WalkContinue
)
// Walker is a function that will be called when Walk find a
// new node.
// entering is set true before walks children, false after walked children.
// If Walker returns error, Walk function immediately stop walking.
type Walker func(n Node, entering bool) (WalkStatus, error)
// Walk walks a AST tree by the depth first search algorithm.
func Walk(n Node, walker Walker) error {
status, err := walker(n, true)
if err != nil || status == WalkStop {
return err
}
if status != WalkSkipChildren {
for c := n.FirstChild(); c != nil; c = c.NextSibling() {
if err = Walk(c, walker); err != nil {
return err
}
}
}
status, err = walker(n, false)
if err != nil || status == WalkStop {
return err
}
return nil
}

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package ast
import (
"fmt"
"strings"
textm "github.com/yuin/goldmark/text"
)
// A BaseBlock struct implements the Node interface.
type BaseBlock struct {
BaseNode
blankPreviousLines bool
lines *textm.Segments
}
// Type implements Node.Type
func (b *BaseBlock) Type() NodeType {
return TypeBlock
}
// IsRaw implements Node.IsRaw
func (b *BaseBlock) IsRaw() bool {
return false
}
// HasBlankPreviousLines implements Node.HasBlankPreviousLines.
func (b *BaseBlock) HasBlankPreviousLines() bool {
return b.blankPreviousLines
}
// SetBlankPreviousLines implements Node.SetBlankPreviousLines.
func (b *BaseBlock) SetBlankPreviousLines(v bool) {
b.blankPreviousLines = v
}
// Lines implements Node.Lines
func (b *BaseBlock) Lines() *textm.Segments {
if b.lines == nil {
b.lines = textm.NewSegments()
}
return b.lines
}
// SetLines implements Node.SetLines
func (b *BaseBlock) SetLines(v *textm.Segments) {
b.lines = v
}
// A Document struct is a root node of Markdown text.
type Document struct {
BaseBlock
}
// KindDocument is a NodeKind of the Document node.
var KindDocument = NewNodeKind("Document")
// Dump implements Node.Dump .
func (n *Document) Dump(source []byte, level int) {
DumpHelper(n, source, level, nil, nil)
}
// Type implements Node.Type .
func (n *Document) Type() NodeType {
return TypeDocument
}
// Kind implements Node.Kind.
func (n *Document) Kind() NodeKind {
return KindDocument
}
// NewDocument returns a new Document node.
func NewDocument() *Document {
return &Document{
BaseBlock: BaseBlock{},
}
}
// A TextBlock struct is a node whose lines
// should be rendered without any containers.
type TextBlock struct {
BaseBlock
}
// Dump implements Node.Dump .
func (n *TextBlock) Dump(source []byte, level int) {
DumpHelper(n, source, level, nil, nil)
}
// KindTextBlock is a NodeKind of the TextBlock node.
var KindTextBlock = NewNodeKind("TextBlock")
// Kind implements Node.Kind.
func (n *TextBlock) Kind() NodeKind {
return KindTextBlock
}
// NewTextBlock returns a new TextBlock node.
func NewTextBlock() *TextBlock {
return &TextBlock{
BaseBlock: BaseBlock{},
}
}
// A Paragraph struct represents a paragraph of Markdown text.
type Paragraph struct {
BaseBlock
}
// Dump implements Node.Dump .
func (n *Paragraph) Dump(source []byte, level int) {
DumpHelper(n, source, level, nil, nil)
}
// KindParagraph is a NodeKind of the Paragraph node.
var KindParagraph = NewNodeKind("Paragraph")
// Kind implements Node.Kind.
func (n *Paragraph) Kind() NodeKind {
return KindParagraph
}
// NewParagraph returns a new Paragraph node.
func NewParagraph() *Paragraph {
return &Paragraph{
BaseBlock: BaseBlock{},
}
}
// IsParagraph returns true if the given node implements the Paragraph interface,
// otherwise false.
func IsParagraph(node Node) bool {
_, ok := node.(*Paragraph)
return ok
}
// A Heading struct represents headings like SetextHeading and ATXHeading.
type Heading struct {
BaseBlock
// Level returns a level of this heading.
// This value is between 1 and 6.
Level int
}
// Dump implements Node.Dump .
func (n *Heading) Dump(source []byte, level int) {
m := map[string]string{
"Level": fmt.Sprintf("%d", n.Level),
}
DumpHelper(n, source, level, m, nil)
}
// KindHeading is a NodeKind of the Heading node.
var KindHeading = NewNodeKind("Heading")
// Kind implements Node.Kind.
func (n *Heading) Kind() NodeKind {
return KindHeading
}
// NewHeading returns a new Heading node.
func NewHeading(level int) *Heading {
return &Heading{
BaseBlock: BaseBlock{},
Level: level,
}
}
// A ThematicBreak struct represents a thematic break of Markdown text.
type ThematicBreak struct {
BaseBlock
}
// Dump implements Node.Dump .
func (n *ThematicBreak) Dump(source []byte, level int) {
DumpHelper(n, source, level, nil, nil)
}
// KindThematicBreak is a NodeKind of the ThematicBreak node.
var KindThematicBreak = NewNodeKind("ThematicBreak")
// Kind implements Node.Kind.
func (n *ThematicBreak) Kind() NodeKind {
return KindThematicBreak
}
// NewThematicBreak returns a new ThematicBreak node.
func NewThematicBreak() *ThematicBreak {
return &ThematicBreak{
BaseBlock: BaseBlock{},
}
}
// A CodeBlock interface represents an indented code block of Markdown text.
type CodeBlock struct {
BaseBlock
}
// IsRaw implements Node.IsRaw.
func (n *CodeBlock) IsRaw() bool {
return true
}
// Dump implements Node.Dump .
func (n *CodeBlock) Dump(source []byte, level int) {
DumpHelper(n, source, level, nil, nil)
}
// KindCodeBlock is a NodeKind of the CodeBlock node.
var KindCodeBlock = NewNodeKind("CodeBlock")
// Kind implements Node.Kind.
func (n *CodeBlock) Kind() NodeKind {
return KindCodeBlock
}
// NewCodeBlock returns a new CodeBlock node.
func NewCodeBlock() *CodeBlock {
return &CodeBlock{
BaseBlock: BaseBlock{},
}
}
// A FencedCodeBlock struct represents a fenced code block of Markdown text.
type FencedCodeBlock struct {
BaseBlock
// Info returns a info text of this fenced code block.
Info *Text
language []byte
}
// Language returns an language in an info string.
// Language returns nil if this node does not have an info string.
func (n *FencedCodeBlock) Language(source []byte) []byte {
if n.language == nil && n.Info != nil {
segment := n.Info.Segment
info := segment.Value(source)
i := 0
for ; i < len(info); i++ {
if info[i] == ' ' {
break
}
}
n.language = info[:i]
}
return n.language
}
// IsRaw implements Node.IsRaw.
func (n *FencedCodeBlock) IsRaw() bool {
return true
}
// Dump implements Node.Dump .
func (n *FencedCodeBlock) Dump(source []byte, level int) {
m := map[string]string{}
if n.Info != nil {
m["Info"] = fmt.Sprintf("\"%s\"", n.Info.Text(source))
}
DumpHelper(n, source, level, m, nil)
}
// KindFencedCodeBlock is a NodeKind of the FencedCodeBlock node.
var KindFencedCodeBlock = NewNodeKind("FencedCodeBlock")
// Kind implements Node.Kind.
func (n *FencedCodeBlock) Kind() NodeKind {
return KindFencedCodeBlock
}
// NewFencedCodeBlock return a new FencedCodeBlock node.
func NewFencedCodeBlock(info *Text) *FencedCodeBlock {
return &FencedCodeBlock{
BaseBlock: BaseBlock{},
Info: info,
}
}
// A Blockquote struct represents an blockquote block of Markdown text.
type Blockquote struct {
BaseBlock
}
// Dump implements Node.Dump .
func (n *Blockquote) Dump(source []byte, level int) {
DumpHelper(n, source, level, nil, nil)
}
// KindBlockquote is a NodeKind of the Blockquote node.
var KindBlockquote = NewNodeKind("Blockquote")
// Kind implements Node.Kind.
func (n *Blockquote) Kind() NodeKind {
return KindBlockquote
}
// NewBlockquote returns a new Blockquote node.
func NewBlockquote() *Blockquote {
return &Blockquote{
BaseBlock: BaseBlock{},
}
}
// A List structr represents a list of Markdown text.
type List struct {
BaseBlock
// Marker is a markar character like '-', '+', ')' and '.'.
Marker byte
// IsTight is a true if this list is a 'tight' list.
// See https://spec.commonmark.org/0.29/#loose for details.
IsTight bool
// Start is an initial number of this ordered list.
// If this list is not an ordered list, Start is 0.
Start int
}
// IsOrdered returns true if this list is an ordered list, otherwise false.
func (l *List) IsOrdered() bool {
return l.Marker == '.' || l.Marker == ')'
}
// CanContinue returns true if this list can continue with
// the given mark and a list type, otherwise false.
func (l *List) CanContinue(marker byte, isOrdered bool) bool {
return marker == l.Marker && isOrdered == l.IsOrdered()
}
// Dump implements Node.Dump.
func (l *List) Dump(source []byte, level int) {
m := map[string]string{
"Ordered": fmt.Sprintf("%v", l.IsOrdered()),
"Marker": fmt.Sprintf("%c", l.Marker),
"Tight": fmt.Sprintf("%v", l.IsTight),
}
if l.IsOrdered() {
m["Start"] = fmt.Sprintf("%d", l.Start)
}
DumpHelper(l, source, level, m, nil)
}
// KindList is a NodeKind of the List node.
var KindList = NewNodeKind("List")
// Kind implements Node.Kind.
func (l *List) Kind() NodeKind {
return KindList
}
// NewList returns a new List node.
func NewList(marker byte) *List {
return &List{
BaseBlock: BaseBlock{},
Marker: marker,
IsTight: true,
}
}
// A ListItem struct represents a list item of Markdown text.
type ListItem struct {
BaseBlock
// Offset is an offset potision of this item.
Offset int
}
// Dump implements Node.Dump.
func (n *ListItem) Dump(source []byte, level int) {
m := map[string]string{
"Offset": fmt.Sprintf("%d", n.Offset),
}
DumpHelper(n, source, level, m, nil)
}
// KindListItem is a NodeKind of the ListItem node.
var KindListItem = NewNodeKind("ListItem")
// Kind implements Node.Kind.
func (n *ListItem) Kind() NodeKind {
return KindListItem
}
// NewListItem returns a new ListItem node.
func NewListItem(offset int) *ListItem {
return &ListItem{
BaseBlock: BaseBlock{},
Offset: offset,
}
}
// HTMLBlockType represents kinds of an html blocks.
// See https://spec.commonmark.org/0.29/#html-blocks
type HTMLBlockType int
const (
// HTMLBlockType1 represents type 1 html blocks
HTMLBlockType1 HTMLBlockType = iota + 1
// HTMLBlockType2 represents type 2 html blocks
HTMLBlockType2
// HTMLBlockType3 represents type 3 html blocks
HTMLBlockType3
// HTMLBlockType4 represents type 4 html blocks
HTMLBlockType4
// HTMLBlockType5 represents type 5 html blocks
HTMLBlockType5
// HTMLBlockType6 represents type 6 html blocks
HTMLBlockType6
// HTMLBlockType7 represents type 7 html blocks
HTMLBlockType7
)
// An HTMLBlock struct represents an html block of Markdown text.
type HTMLBlock struct {
BaseBlock
// Type is a type of this html block.
HTMLBlockType HTMLBlockType
// ClosureLine is a line that closes this html block.
ClosureLine textm.Segment
}
// IsRaw implements Node.IsRaw.
func (n *HTMLBlock) IsRaw() bool {
return true
}
// HasClosure returns true if this html block has a closure line,
// otherwise false.
func (n *HTMLBlock) HasClosure() bool {
return n.ClosureLine.Start >= 0
}
// Dump implements Node.Dump.
func (n *HTMLBlock) Dump(source []byte, level int) {
indent := strings.Repeat(" ", level)
fmt.Printf("%s%s {\n", indent, "HTMLBlock")
indent2 := strings.Repeat(" ", level+1)
fmt.Printf("%sRawText: \"", indent2)
for i := 0; i < n.Lines().Len(); i++ {
s := n.Lines().At(i)
fmt.Print(string(source[s.Start:s.Stop]))
}
fmt.Printf("\"\n")
for c := n.FirstChild(); c != nil; c = c.NextSibling() {
c.Dump(source, level+1)
}
if n.HasClosure() {
cl := n.ClosureLine
fmt.Printf("%sClosure: \"%s\"\n", indent2, string(cl.Value(source)))
}
fmt.Printf("%s}\n", indent)
}
// KindHTMLBlock is a NodeKind of the HTMLBlock node.
var KindHTMLBlock = NewNodeKind("HTMLBlock")
// Kind implements Node.Kind.
func (n *HTMLBlock) Kind() NodeKind {
return KindHTMLBlock
}
// NewHTMLBlock returns a new HTMLBlock node.
func NewHTMLBlock(typ HTMLBlockType) *HTMLBlock {
return &HTMLBlock{
BaseBlock: BaseBlock{},
HTMLBlockType: typ,
ClosureLine: textm.NewSegment(-1, -1),
}
}

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vendor/github.com/yuin/goldmark/ast/inline.go generated vendored Normal file
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package ast
import (
"fmt"
"strings"
textm "github.com/yuin/goldmark/text"
"github.com/yuin/goldmark/util"
)
// A BaseInline struct implements the Node interface.
type BaseInline struct {
BaseNode
}
// Type implements Node.Type
func (b *BaseInline) Type() NodeType {
return TypeInline
}
// IsRaw implements Node.IsRaw
func (b *BaseInline) IsRaw() bool {
return false
}
// HasBlankPreviousLines implements Node.HasBlankPreviousLines.
func (b *BaseInline) HasBlankPreviousLines() bool {
panic("can not call with inline nodes.")
}
// SetBlankPreviousLines implements Node.SetBlankPreviousLines.
func (b *BaseInline) SetBlankPreviousLines(v bool) {
panic("can not call with inline nodes.")
}
// Lines implements Node.Lines
func (b *BaseInline) Lines() *textm.Segments {
panic("can not call with inline nodes.")
}
// SetLines implements Node.SetLines
func (b *BaseInline) SetLines(v *textm.Segments) {
panic("can not call with inline nodes.")
}
// A Text struct represents a textual content of the Markdown text.
type Text struct {
BaseInline
// Segment is a position in a source text.
Segment textm.Segment
flags uint8
}
const (
textSoftLineBreak = 1 << iota
textHardLineBreak
textRaw
textCode
)
func textFlagsString(flags uint8) string {
buf := []string{}
if flags&textSoftLineBreak != 0 {
buf = append(buf, "SoftLineBreak")
}
if flags&textHardLineBreak != 0 {
buf = append(buf, "HardLineBreak")
}
if flags&textRaw != 0 {
buf = append(buf, "Raw")
}
if flags&textCode != 0 {
buf = append(buf, "Code")
}
return strings.Join(buf, ", ")
}
// Inline implements Inline.Inline.
func (n *Text) Inline() {
}
// SoftLineBreak returns true if this node ends with a new line,
// otherwise false.
func (n *Text) SoftLineBreak() bool {
return n.flags&textSoftLineBreak != 0
}
// SetSoftLineBreak sets whether this node ends with a new line.
func (n *Text) SetSoftLineBreak(v bool) {
if v {
n.flags |= textSoftLineBreak
} else {
n.flags = n.flags &^ textHardLineBreak
}
}
// IsRaw returns true if this text should be rendered without unescaping
// back slash escapes and resolving references.
func (n *Text) IsRaw() bool {
return n.flags&textRaw != 0
}
// SetRaw sets whether this text should be rendered as raw contents.
func (n *Text) SetRaw(v bool) {
if v {
n.flags |= textRaw
} else {
n.flags = n.flags &^ textRaw
}
}
// HardLineBreak returns true if this node ends with a hard line break.
// See https://spec.commonmark.org/0.29/#hard-line-breaks for details.
func (n *Text) HardLineBreak() bool {
return n.flags&textHardLineBreak != 0
}
// SetHardLineBreak sets whether this node ends with a hard line break.
func (n *Text) SetHardLineBreak(v bool) {
if v {
n.flags |= textHardLineBreak
} else {
n.flags = n.flags &^ textHardLineBreak
}
}
// Merge merges a Node n into this node.
// Merge returns true if the given node has been merged, otherwise false.
func (n *Text) Merge(node Node, source []byte) bool {
t, ok := node.(*Text)
if !ok {
return false
}
if n.Segment.Stop != t.Segment.Start || t.Segment.Padding != 0 || source[n.Segment.Stop-1] == '\n' || t.IsRaw() != n.IsRaw() {
return false
}
n.Segment.Stop = t.Segment.Stop
n.SetSoftLineBreak(t.SoftLineBreak())
n.SetHardLineBreak(t.HardLineBreak())
return true
}
// Text implements Node.Text.
func (n *Text) Text(source []byte) []byte {
return n.Segment.Value(source)
}
// Dump implements Node.Dump.
func (n *Text) Dump(source []byte, level int) {
fs := textFlagsString(n.flags)
if len(fs) != 0 {
fs = "(" + fs + ")"
}
fmt.Printf("%sText%s: \"%s\"\n", strings.Repeat(" ", level), fs, strings.TrimRight(string(n.Text(source)), "\n"))
}
// KindText is a NodeKind of the Text node.
var KindText = NewNodeKind("Text")
// Kind implements Node.Kind.
func (n *Text) Kind() NodeKind {
return KindText
}
// NewText returns a new Text node.
func NewText() *Text {
return &Text{
BaseInline: BaseInline{},
}
}
// NewTextSegment returns a new Text node with the given source potision.
func NewTextSegment(v textm.Segment) *Text {
return &Text{
BaseInline: BaseInline{},
Segment: v,
}
}
// NewRawTextSegment returns a new Text node with the given source position.
// The new node should be rendered as raw contents.
func NewRawTextSegment(v textm.Segment) *Text {
t := &Text{
BaseInline: BaseInline{},
Segment: v,
}
t.SetRaw(true)
return t
}
// MergeOrAppendTextSegment merges a given s into the last child of the parent if
// it can be merged, otherwise creates a new Text node and appends it to after current
// last child.
func MergeOrAppendTextSegment(parent Node, s textm.Segment) {
last := parent.LastChild()
t, ok := last.(*Text)
if ok && t.Segment.Stop == s.Start && !t.SoftLineBreak() {
t.Segment = t.Segment.WithStop(s.Stop)
} else {
parent.AppendChild(parent, NewTextSegment(s))
}
}
// MergeOrReplaceTextSegment merges a given s into a previous sibling of the node n
// if a previous sibling of the node n is *Text, otherwise replaces Node n with s.
func MergeOrReplaceTextSegment(parent Node, n Node, s textm.Segment) {
prev := n.PreviousSibling()
if t, ok := prev.(*Text); ok && t.Segment.Stop == s.Start && !t.SoftLineBreak() {
t.Segment = t.Segment.WithStop(s.Stop)
parent.RemoveChild(parent, n)
} else {
parent.ReplaceChild(parent, n, NewTextSegment(s))
}
}
// A String struct is a textual content that has a concrete value
type String struct {
BaseInline
Value []byte
flags uint8
}
// Inline implements Inline.Inline.
func (n *String) Inline() {
}
// IsRaw returns true if this text should be rendered without unescaping
// back slash escapes and resolving references.
func (n *String) IsRaw() bool {
return n.flags&textRaw != 0
}
// SetRaw sets whether this text should be rendered as raw contents.
func (n *String) SetRaw(v bool) {
if v {
n.flags |= textRaw
} else {
n.flags = n.flags &^ textRaw
}
}
// IsCode returns true if this text should be rendered without any
// modifications.
func (n *String) IsCode() bool {
return n.flags&textCode != 0
}
// SetCode sets whether this text should be rendered without any modifications.
func (n *String) SetCode(v bool) {
if v {
n.flags |= textCode
} else {
n.flags = n.flags &^ textCode
}
}
// Text implements Node.Text.
func (n *String) Text(source []byte) []byte {
return n.Value
}
// Dump implements Node.Dump.
func (n *String) Dump(source []byte, level int) {
fs := textFlagsString(n.flags)
if len(fs) != 0 {
fs = "(" + fs + ")"
}
fmt.Printf("%sString%s: \"%s\"\n", strings.Repeat(" ", level), fs, strings.TrimRight(string(n.Value), "\n"))
}
// KindString is a NodeKind of the String node.
var KindString = NewNodeKind("String")
// Kind implements Node.Kind.
func (n *String) Kind() NodeKind {
return KindString
}
// NewString returns a new String node.
func NewString(v []byte) *String {
return &String{
Value: v,
}
}
// A CodeSpan struct represents a code span of Markdown text.
type CodeSpan struct {
BaseInline
}
// Inline implements Inline.Inline .
func (n *CodeSpan) Inline() {
}
// IsBlank returns true if this node consists of spaces, otherwise false.
func (n *CodeSpan) IsBlank(source []byte) bool {
for c := n.FirstChild(); c != nil; c = c.NextSibling() {
text := c.(*Text).Segment
if !util.IsBlank(text.Value(source)) {
return false
}
}
return true
}
// Dump implements Node.Dump
func (n *CodeSpan) Dump(source []byte, level int) {
DumpHelper(n, source, level, nil, nil)
}
// KindCodeSpan is a NodeKind of the CodeSpan node.
var KindCodeSpan = NewNodeKind("CodeSpan")
// Kind implements Node.Kind.
func (n *CodeSpan) Kind() NodeKind {
return KindCodeSpan
}
// NewCodeSpan returns a new CodeSpan node.
func NewCodeSpan() *CodeSpan {
return &CodeSpan{
BaseInline: BaseInline{},
}
}
// An Emphasis struct represents an emphasis of Markdown text.
type Emphasis struct {
BaseInline
// Level is a level of the emphasis.
Level int
}
// Dump implements Node.Dump.
func (n *Emphasis) Dump(source []byte, level int) {
m := map[string]string{
"Level": fmt.Sprintf("%v", n.Level),
}
DumpHelper(n, source, level, m, nil)
}
// KindEmphasis is a NodeKind of the Emphasis node.
var KindEmphasis = NewNodeKind("Emphasis")
// Kind implements Node.Kind.
func (n *Emphasis) Kind() NodeKind {
return KindEmphasis
}
// NewEmphasis returns a new Emphasis node with the given level.
func NewEmphasis(level int) *Emphasis {
return &Emphasis{
BaseInline: BaseInline{},
Level: level,
}
}
type baseLink struct {
BaseInline
// Destination is a destination(URL) of this link.
Destination []byte
// Title is a title of this link.
Title []byte
}
// Inline implements Inline.Inline.
func (n *baseLink) Inline() {
}
// A Link struct represents a link of the Markdown text.
type Link struct {
baseLink
}
// Dump implements Node.Dump.
func (n *Link) Dump(source []byte, level int) {
m := map[string]string{}
m["Destination"] = string(n.Destination)
m["Title"] = string(n.Title)
DumpHelper(n, source, level, m, nil)
}
// KindLink is a NodeKind of the Link node.
var KindLink = NewNodeKind("Link")
// Kind implements Node.Kind.
func (n *Link) Kind() NodeKind {
return KindLink
}
// NewLink returns a new Link node.
func NewLink() *Link {
c := &Link{
baseLink: baseLink{
BaseInline: BaseInline{},
},
}
return c
}
// An Image struct represents an image of the Markdown text.
type Image struct {
baseLink
}
// Dump implements Node.Dump.
func (n *Image) Dump(source []byte, level int) {
m := map[string]string{}
m["Destination"] = string(n.Destination)
m["Title"] = string(n.Title)
DumpHelper(n, source, level, m, nil)
}
// KindImage is a NodeKind of the Image node.
var KindImage = NewNodeKind("Image")
// Kind implements Node.Kind.
func (n *Image) Kind() NodeKind {
return KindImage
}
// NewImage returns a new Image node.
func NewImage(link *Link) *Image {
c := &Image{
baseLink: baseLink{
BaseInline: BaseInline{},
},
}
c.Destination = link.Destination
c.Title = link.Title
for n := link.FirstChild(); n != nil; {
next := n.NextSibling()
link.RemoveChild(link, n)
c.AppendChild(c, n)
n = next
}
return c
}
// AutoLinkType defines kind of auto links.
type AutoLinkType int
const (
// AutoLinkEmail indicates that an autolink is an email address.
AutoLinkEmail AutoLinkType = iota + 1
// AutoLinkURL indicates that an autolink is a generic URL.
AutoLinkURL
)
// An AutoLink struct represents an autolink of the Markdown text.
type AutoLink struct {
BaseInline
// Type is a type of this autolink.
AutoLinkType AutoLinkType
// Protocol specified a protocol of the link.
Protocol []byte
value *Text
}
// Inline implements Inline.Inline.
func (n *AutoLink) Inline() {}
// Dump implenets Node.Dump
func (n *AutoLink) Dump(source []byte, level int) {
segment := n.value.Segment
m := map[string]string{
"Value": string(segment.Value(source)),
}
DumpHelper(n, source, level, m, nil)
}
// KindAutoLink is a NodeKind of the AutoLink node.
var KindAutoLink = NewNodeKind("AutoLink")
// Kind implements Node.Kind.
func (n *AutoLink) Kind() NodeKind {
return KindAutoLink
}
// URL returns an url of this node.
func (n *AutoLink) URL(source []byte) []byte {
if n.Protocol != nil {
s := n.value.Segment
ret := make([]byte, 0, len(n.Protocol)+s.Len()+3)
ret = append(ret, n.Protocol...)
ret = append(ret, ':', '/', '/')
ret = append(ret, n.value.Text(source)...)
return ret
}
return n.value.Text(source)
}
// Label returns a label of this node.
func (n *AutoLink) Label(source []byte) []byte {
return n.value.Text(source)
}
// NewAutoLink returns a new AutoLink node.
func NewAutoLink(typ AutoLinkType, value *Text) *AutoLink {
return &AutoLink{
BaseInline: BaseInline{},
value: value,
AutoLinkType: typ,
}
}
// A RawHTML struct represents an inline raw HTML of the Markdown text.
type RawHTML struct {
BaseInline
Segments *textm.Segments
}
// Inline implements Inline.Inline.
func (n *RawHTML) Inline() {}
// Dump implements Node.Dump.
func (n *RawHTML) Dump(source []byte, level int) {
m := map[string]string{}
t := []string{}
for i := 0; i < n.Segments.Len(); i++ {
segment := n.Segments.At(i)
t = append(t, string(segment.Value(source)))
}
m["RawText"] = strings.Join(t, "")
DumpHelper(n, source, level, m, nil)
}
// KindRawHTML is a NodeKind of the RawHTML node.
var KindRawHTML = NewNodeKind("RawHTML")
// Kind implements Node.Kind.
func (n *RawHTML) Kind() NodeKind {
return KindRawHTML
}
// NewRawHTML returns a new RawHTML node.
func NewRawHTML() *RawHTML {
return &RawHTML{
Segments: textm.NewSegments(),
}
}