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Refactor docs (#13275)
* First pass Signed-off-by: jolheiser <john.olheiser@gmail.com> * More changes Signed-off-by: jolheiser <john.olheiser@gmail.com> * Redirects Signed-off-by: jolheiser <john.olheiser@gmail.com>
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docs/content/doc/developers/hacking-on-gitea.en-us.md
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---
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date: "2016-12-01T16:00:00+02:00"
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title: "Hacking on Gitea"
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slug: "hacking-on-gitea"
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weight: 10
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toc: false
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draft: false
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menu:
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sidebar:
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parent: "developers"
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name: "Hacking on Gitea"
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weight: 10
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identifier: "hacking-on-gitea"
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---
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# Hacking on Gitea
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## Installing go
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You should [install go](https://golang.org/doc/install) and set up your go
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environment correctly.
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Next, [install Node.js with npm](https://nodejs.org/en/download/) which is
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required to build the JavaScript and CSS files. The minimum supported Node.js
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version is {{< min-node-version >}} and the latest LTS version is recommended.
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**Note**: When executing make tasks that require external tools, like
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`make misspell-check`, Gitea will automatically download and build these as
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necessary. To be able to use these you must have the `"$GOPATH"/bin` directory
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on the executable path. If you don't add the go bin directory to the
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executable path you will have to manage this yourself.
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**Note 2**: Go version {{< min-go-version >}} or higher is required; however, it is important
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to note that our continuous integration will check that the formatting of the
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source code is not changed by `gofmt` using `make fmt-check`. Unfortunately,
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the results of `gofmt` can differ by the version of `go`. It is therefore
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recommended to install the version of Go that our continuous integration is
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running. As of last update, it should be Go version {{< go-version >}}.
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## Installing Make
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Gitea makes heavy use of Make to automate tasks and improve development. This
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guide covers how to install Make.
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#### On Linux
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Install with the package manager.
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On Ubuntu/Debian:
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```bash
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sudo apt-get install make
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```
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On Fedora/RHEL/CentOS:
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```bash
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sudo yum install make
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```
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#### On Windows
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One of these three distributions of Make will run on Windows:
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- [Single binary build](http://www.equation.com/servlet/equation.cmd?fa=make). Copy somewhere and add to `PATH`.
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- [32-bits version](ftp://ftp.equation.com/make/32/make.exe)
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- [64-bits version](ftp://ftp.equation.com/make/64/make.exe)
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- [MinGW](http://www.mingw.org/) includes a build.
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- The binary is called `mingw32-make.exe` instead of `make.exe`. Add the `bin` folder to `PATH`.
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- [Chocolatey package](https://chocolatey.org/packages/make). Run `choco install make`
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## Downloading and cloning the Gitea source code
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The recommended method of obtaining the source code is by using `git clone`.
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```bash
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git clone https://github.com/go-gitea/gitea
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```
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(Since the advent of go modules, it is no longer necessary to build go projects
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from within the `$GOPATH`, hence the `go get` approach is no longer recommended.)
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## Forking Gitea
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Download the master Gitea source code as above. Then, fork the
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[Gitea repository](https://github.com/go-gitea/gitea) on GitHub,
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and either switch the git remote origin for your fork or add your fork as another remote:
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```bash
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# Rename original Gitea origin to upstream
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git remote rename origin upstream
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git remote add origin "git@github.com:$GITHUB_USERNAME/gitea.git"
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git fetch --all --prune
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```
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or:
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```bash
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# Add new remote for our fork
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git remote add "$FORK_NAME" "git@github.com:$GITHUB_USERNAME/gitea.git"
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git fetch --all --prune
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```
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To be able to create pull requests, the forked repository should be added as a remote
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to the Gitea sources. Otherwise, changes can't be pushed.
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## Building Gitea (Basic)
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Take a look at our
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<a href='{{< relref "doc/installation/from-source.en-us.md" >}}'>instructions</a>
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for <a href='{{< relref "doc/installation/from-source.en-us.md" >}}'>building
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from source</a>.
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The simplest recommended way to build from source is:
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```bash
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TAGS="bindata sqlite sqlite_unlock_notify" make build
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```
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The `build` target will execute both `frontend` and `backend` sub-targets. If the `bindata` tag is present, the frontend files will be compiled into the binary. It is recommended to leave out the tag when doing frontend development so that changes will be reflected.
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See `make help` for all available `make` targets. Also see [`.drone.yml`](https://github.com/go-gitea/gitea/blob/master/.drone.yml) to see how our continuous integration works.
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## Building continuously
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To run and continously rebuild when source files change:
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````bash
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make watch
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````
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On macOS, watching all backend source files may hit the default open files limit which can be increased via `ulimit -n 12288` for the current shell or in your shell startup file for all future shells.
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### Formatting, code analysis and spell check
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Our continuous integration will reject PRs that are not properly formatted, fail
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code analysis or spell check.
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You should format your code with `go fmt` using:
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```bash
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make fmt
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```
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and can test whether your changes would match the results with:
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```bash
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make fmt-check # which runs make fmt internally
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```
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**Note**: The results of `go fmt` are dependent on the version of `go` present.
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You should run the same version of go that is on the continuous integration
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server as mentioned above. `make fmt-check` will only check if your `go` would
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format differently - this may be different from the CI server version.
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You should run revive, vet and spell-check on the code with:
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```bash
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make revive vet misspell-check
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```
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### Working on JS and CSS
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Either use the `watch-frontend` target mentioned above or just build once:
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```bash
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make build && ./gitea
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```
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Before committing, make sure the linters pass:
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```bash
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make lint-frontend
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```
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Note: When working on frontend code, set `USE_SERVICE_WORKER` to `false` in `app.ini` to prevent undesirable caching of frontend assets.
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### Building and adding SVGs
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SVG icons are built using the `make svg` target which compiles the icon sources defined in `build/generate-svg.js` into the output directory `public/img/svg`. Custom icons can be added in the `web_src/svg` directory.
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### Building the Logo
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The PNG versions of the logo are built from a single SVG source file `assets/logo.svg` using the `make generate-images` target. To run it, Node.js and npm must be available. The same process can also be used to generate a custom logo PNGs from a SVG source file. It's possible to remove parts of the SVG logo for the favicon build by adding a `detail-remove` class to the SVG nodes to be removed.
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### Updating the API
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When creating new API routes or modifying existing API routes, you **MUST**
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update and/or create [Swagger](https://swagger.io/docs/specification/2-0/what-is-swagger/)
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documentation for these using [go-swagger](https://goswagger.io/) comments.
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The structure of these comments is described in the [specification](https://goswagger.io/use/spec.html#annotation-syntax).
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If you want more information about the Swagger structure, you can look at the
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[Swagger 2.0 Documentation](https://swagger.io/docs/specification/2-0/basic-structure/)
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or compare with a previous PR adding a new API endpoint, e.g. [PR #5483](https://github.com/go-gitea/gitea/pull/5843/files#diff-2e0a7b644cf31e1c8ef7d76b444fe3aaR20)
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You should be careful not to break the API for downstream users which depend
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on a stable API. In general, this means additions are acceptable, but deletions
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or fundamental changes to the API will be rejected.
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Once you have created or changed an API endpoint, please regenerate the Swagger
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documentation using:
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```bash
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make generate-swagger
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```
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You should validate your generated Swagger file and spell-check it with:
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```bash
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make swagger-validate misspell-check
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```
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You should commit the changed swagger JSON file. The continous integration
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server will check that this has been done using:
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```bash
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make swagger-check
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```
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**Note**: Please note you should use the Swagger 2.0 documentation, not the
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OpenAPI 3 documentation.
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### Creating new configuration options
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When creating new configuration options, it is not enough to add them to the
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`modules/setting` files. You should add information to `custom/conf/app.ini`
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and to the
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<a href='{{< relref "doc/advanced/config-cheat-sheet.en-us.md" >}}'>configuration cheat sheet</a>
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found in `docs/content/doc/advanced/config-cheat-sheet.en-us.md`
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### Changing the logo
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When changing the Gitea logo SVG, you will need to run and commit the results
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of:
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```bash
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make generate-images
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```
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This will create the necessary Gitea favicon and others.
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### Database Migrations
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If you make breaking changes to any of the database persisted structs in the
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`models/` directory, you will need to make a new migration. These can be found
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in `models/migrations/`. You can ensure that your migrations work for the main
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database types using:
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```bash
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make test-sqlite-migration # with sqlite switched for the appropriate database
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```
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## Testing
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There are two types of test run by Gitea: Unit tests and Integration Tests.
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```bash
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TAGS="bindata sqlite sqlite_unlock_notify" make test # Runs the unit tests
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```
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Unit tests will not and cannot completely test Gitea alone. Therefore, we
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have written integration tests; however, these are database dependent.
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```bash
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TAGS="bindata sqlite sqlite_unlock_notify" make build test-sqlite
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```
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will run the integration tests in an sqlite environment. Integration tests
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require `git lfs` to be installed. Other database tests are available but
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may need adjustment to the local environment.
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Look at
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[`integrations/README.md`](https://github.com/go-gitea/gitea/blob/master/integrations/README.md)
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for more information and how to run a single test.
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Our continuous integration will test the code passes its unit tests and that
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all supported databases will pass integration test in a Docker environment.
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Migration from several recent versions of Gitea will also be tested.
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Please submit your PR with additional tests and integration tests as
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appropriate.
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## Documentation for the website
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Documentation for the website is found in `docs/`. If you change this you
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can test your changes to ensure that they pass continuous integration using:
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```bash
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# from the docs directory within Gitea
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make trans-copy clean build
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```
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You will require a copy of [Hugo](https://gohugo.io/) to run this task. Please
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note: this may generate a number of untracked git objects, which will need to
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be cleaned up.
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## Visual Studio Code
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A `launch.json` and `tasks.json` are provided within `contrib/ide/vscode` for
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Visual Studio Code. Look at
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[`contrib/ide/README.md`](https://github.com/go-gitea/gitea/blob/master/contrib/ide/README.md)
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for more information.
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## Submitting PRs
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Once you're happy with your changes, push them up and open a pull request. It
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is recommended that you allow Gitea Managers and Owners to modify your PR
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branches as we will need to update it to master before merging and/or may be
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able to help fix issues directly.
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Any PR requires two approvals from the Gitea maintainers and needs to pass the
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continous integration. Take a look at our
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[`CONTRIBUTING.md`](https://github.com/go-gitea/gitea/blob/master/CONTRIBUTING.md)
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document.
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If you need more help pop on to [Discord](https://discord.gg/gitea) #Develop
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and chat there.
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That's it! You are ready to hack on Gitea.
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